revised "steal" ability
steal - gain control of target/s until it leaves battlefield or its current controller loses control of the "stealer"...
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@@ -3903,10 +3903,11 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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return a;
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}
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//steal target until source leaves battlefield
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found = s.find("steal");
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if (found != string::npos)
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{
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MTGAbility * a = NEW AInstantControlSteal(observer, id, card, target);
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MTGAbility * a = NEW ASeizeWrapper(observer, id, card, target);
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a->oneShot = 1;
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return a;
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}
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