revised "steal" ability
steal - gain control of target/s until it leaves battlefield or its current controller loses control of the "stealer"...
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@@ -29970,6 +29970,17 @@ power=5
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toughness=4
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[/card]
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[card]
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name=Dragonlord Silumgar
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abilities=flying,deathtouch
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auto=steal target(*[creature;planeswalker])
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text=Flying, deathtouch -- When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
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mana={4}{U}{B}
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type=Legendary Creature
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subtype=Elder Dragon
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power=3
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toughness=5
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[/card]
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[card]
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name=Dragonlord's Servant
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auto=lord(dragon|mycastingzone) altercost(colorless, -1)
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text=Dragon spells you cast cost {1} less to cast.
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@@ -69088,6 +69099,16 @@ mana={3}{U}{R}
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type=Sorcery
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[/card]
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[card]
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name=Master Thief
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auto=steal target(artifact)
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text=When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.
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mana={2}{U}{U}
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type=Creature
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subtype=Human Rogue
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power=2
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toughness=2
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[/card]
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[card]
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name=Master Transmuter
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auto={H(artifact|mybattlefield)}{U}{T}:name(put artifact in play) transforms((,newability[ability$! moveTo(mybattlefield) notatarget(artifact|myhand) !$ controller])) oneshot
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text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
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@@ -78857,7 +78878,7 @@ toughness=3
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name=Olivia Voldaren
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abilities=flying
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auto={1}{R}:all(this) counter(1/1,1) && target(other creature) damage:1 && transforms((vampire)) forever
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auto={3}{B}{B}:target(vampire) moveTo(mybattlefield) && transforms((,newability[@movedTo(Olivia Voldaren|nonbattlezone) from(battlefield):moveTo(ownerbattlefield)])) forever
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auto={3}{B}{B}:target(vampire) steal
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text=Flying -- {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. -- {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
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mana={2}{B}{R}
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type=Legendary Creature
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@@ -79739,6 +79760,16 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Orcish Squatters
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auto=@combat(notblocked) source(this):may steal target(land|opponentbattlefield) && fog from(this) ueot
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text=Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
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mana={4}{R}
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type=Creature
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subtype=Orc
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power=2
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toughness=3
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[/card]
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[card]
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name=Orcish Veteran
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auto=cantbeblockerof(creature[white;power>=2])
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auto={R}:first strike
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@@ -92514,6 +92545,17 @@ power=5
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toughness=5
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[/card]
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[card]
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name=Roil Elemental
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abilities=flying
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auto=@movedTo(land|myBattlefield):may steal target(creature)
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text=Flying -- Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
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mana={3}{U}{U}{U}
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type=Creature
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subtype=Elemental
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power=3
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toughness=2
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[/card]
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[card]
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name=Roil Spout
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target=creature|battlefield
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auto=moveto(ownerlibrary)
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@@ -116332,6 +116374,17 @@ mana={4}{B}
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type=Instant
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[/card]
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[card]
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name=Thrull Champion
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auto=lord(creature[thrull]) 1/1
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auto={T}:steal target(thrull)
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text=Thrull creatures get +1/+1. -- {T}: Gain control of target Thrull for as long as you control Thrull Champion.
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mana={4}{B}
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type=Creature
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subtype=Thrull
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power=2
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toughness=2
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[/card]
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[card]
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name=Thrull Retainer
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target=creature
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auto=1/1
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