added "energized" event
energizedof(player):do something energizedfoeof(player):do something also some fixes in the primitives
This commit is contained in:
@@ -306,6 +306,15 @@ struct WEventCardTransforms : public WEventCardUpdate {
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
//alterenergy event
|
||||
struct WEventplayerEnergized : public WEvent {
|
||||
WEventplayerEnergized(Player * player,int nb_count);
|
||||
Player * player;
|
||||
int nb_count;
|
||||
using WEvent::getTarget;
|
||||
virtual Targetable * getTarget(Player * player);
|
||||
};
|
||||
|
||||
std::ostream& operator<<(std::ostream&, const WEvent&);
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user