For the windows version, if running with fullscreen disabled, center the main window instead of creating it top-left all the time.

Also renamed WindowRect to windowRect & PixelFormat to pixelFormat for consistency with other locally declared variables.  (Uppercase should be reserved for class names, ie WindowRect is the class/struct, windowRect is an local object in your code.)
This commit is contained in:
wrenczes@gmail.com
2010-10-16 15:28:41 +00:00
parent 0ef555dca9
commit 7e780e18c1
+21 -12
View File
@@ -357,15 +357,24 @@ BOOL CreateGLWindow(char* title, int width, int height, int bits, bool fullscree
actualHeight = height; actualHeight = height;
GLuint PixelFormat; // Holds The Results After Searching For A Match GLuint pixelFormat; // Holds The Results After Searching For A Match
WNDCLASS wc; // Windows Class Structure WNDCLASS wc; // Windows Class Structure
DWORD dwExStyle; // Window Extended Style DWORD dwExStyle; // Window Extended Style
DWORD dwStyle; // Window Style DWORD dwStyle; // Window Style
RECT WindowRect; // Grabs Rectangle Upper Left / Lower Right Values RECT windowRect; // Grabs Rectangle Upper Left / Lower Right Values
WindowRect.left=(long)0; // Set Left Value To 0
WindowRect.right=(long)width; // Set Right Value To Requested Width windowRect.left = (long) 0;
WindowRect.top=(long)0; // Set Top Value To 0 windowRect.top = (long) 0;
WindowRect.bottom=(long)height; // Set Bottom Value To Requested Height
if (fullscreenflag == false)
{
windowRect.left = (::GetSystemMetrics(SM_CXSCREEN) - width) / 2;
windowRect.top = (::GetSystemMetrics(SM_CYSCREEN) - height) / 2;
}
windowRect.right = windowRect.left + (long)width; // Set Right Value To Requested Width
windowRect.bottom = windowRect.top + (long)height; // Set Bottom Value To Requested Height
fullscreen=fullscreenflag; // Set The Global Fullscreen Flag fullscreen=fullscreenflag; // Set The Global Fullscreen Flag
@@ -434,7 +443,7 @@ BOOL CreateGLWindow(char* title, int width, int height, int bits, bool fullscree
//WS_THICKFRAME ; //WS_THICKFRAME ;
} }
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); // Adjust Window To True Requested Size AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle); // Adjust Window To True Requested Size
// Create The Window // Create The Window
if (!(hWnd=CreateWindowEx( dwExStyle, // Extended Style For The Window if (!(hWnd=CreateWindowEx( dwExStyle, // Extended Style For The Window
@@ -443,9 +452,9 @@ BOOL CreateGLWindow(char* title, int width, int height, int bits, bool fullscree
dwStyle | // Defined Window Style dwStyle | // Defined Window Style
WS_CLIPSIBLINGS | // Required Window Style WS_CLIPSIBLINGS | // Required Window Style
WS_CLIPCHILDREN, // Required Window Style WS_CLIPCHILDREN, // Required Window Style
0, 0, // Window Position windowRect.left, windowRect.top, // Window Position
WindowRect.right-WindowRect.left, // Calculate Window Width windowRect.right-windowRect.left, // Calculate Window Width
WindowRect.bottom-WindowRect.top, // Calculate Window Height windowRect.bottom-windowRect.top, // Calculate Window Height
NULL, // No Parent Window NULL, // No Parent Window
NULL, // No Menu NULL, // No Menu
hInstance, // Instance hInstance, // Instance
@@ -485,14 +494,14 @@ BOOL CreateGLWindow(char* title, int width, int height, int bits, bool fullscree
return FALSE; // Return FALSE return FALSE; // Return FALSE
} }
if (!(PixelFormat=ChoosePixelFormat(hDC,&pfd))) // Did Windows Find A Matching Pixel Format? if (!(pixelFormat=ChoosePixelFormat(hDC,&pfd))) // Did Windows Find A Matching Pixel Format?
{ {
KillGLWindow(); // Reset The Display KillGLWindow(); // Reset The Display
MessageBox(NULL,"Can't Find A Suitable PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION); MessageBox(NULL,"Can't Find A Suitable PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);
return FALSE; // Return FALSE return FALSE; // Return FALSE
} }
if(!SetPixelFormat(hDC,PixelFormat,&pfd)) // Are We Able To Set The Pixel Format? if(!SetPixelFormat(hDC,pixelFormat,&pfd)) // Are We Able To Set The Pixel Format?
{ {
KillGLWindow(); // Reset The Display KillGLWindow(); // Reset The Display
MessageBox(NULL,"Can't Set The PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION); MessageBox(NULL,"Can't Set The PixelFormat.","ERROR",MB_OK|MB_ICONEXCLAMATION);