more iOS port fix

This commit is contained in:
Xawotihs
2010-11-23 23:35:40 +00:00
parent ba027c9f8e
commit 7e37e68755
3 changed files with 4 additions and 8 deletions

View File

@@ -69,7 +69,7 @@ void WResourceManager::DebugRender()
textureWCache.cacheSize, textureWCache.maxCacheSize, man);
font->DrawString(buf, 10, 5);
#if defined (WIN32) || defined (LINUX)
#if defined (WIN32) || defined (LINUX) || defined (IOS)
#else
int maxLinear = ramAvailableLineareMax();
int ram = ramAvailable();
@@ -950,7 +950,7 @@ void WResourceManager::RemoveWFonts()
void WResourceManager::ResetCacheLimits()
{
#if defined WIN32 || defined LINUX
#if defined WIN32 || defined LINUX || defined (IOS)
#ifdef FORCE_LOW_CACHE_MEMORY
textureWCache.Resize(kConstrainedCacheLimit, MAX_CACHE_OBJECTS);
#else
@@ -1383,7 +1383,7 @@ bool WCache<cacheItem, cacheActual>::Cleanup()
}
while (cacheItems > MAX_CACHE_OBJECTS || cacheItems > maxCached || cacheSize > maxCacheSize
#if defined WIN32 || defined LINUX
#if defined WIN32 || defined LINUX || defined (IOS)
#else
|| ramAvailableLineareMax() < MIN_LINEAR_RAM
#endif