updated and(( and updated Phyrexian Unlife. added missing "emblem" keywords to emblem abilities.

This commit is contained in:
omegablast2002@yahoo.com
2012-03-26 13:53:09 +00:00
parent 30b379e1da
commit 7e308adba9
+70 -70
View File
@@ -5479,7 +5479,7 @@ type=Instant
[card] [card]
name=Bant Panorama name=Bant Panorama
auto={T}:Add {1} auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) and((tap)) target(forest,plains,island|mylibrary) auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(forest,plains,island|mylibrary)
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -11964,7 +11964,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Centaur Rootcaster name=Centaur Rootcaster
auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) and((tap)) target(land[basic]|mylibrary) auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -13079,7 +13079,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Chronosavant name=Chronosavant
autograveyard={1}{W}:moveTo(mybattlefield) and((turns:-1 controller)) autograveyard={1}{W}:moveTo(mybattlefield) and!(turns:-1 controller)!
text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn. text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
mana={5}{W} mana={5}{W}
type=Creature type=Creature
@@ -15916,7 +15916,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Crown of Empires name=Crown of Empires
auto={3}{t}:name(steal or tap) target(creature) if type(scepter of empires|mybattlefield)~morethan~0,type(Throne of Empires|mybattlefield)~morethan~0 then moveto(mybattlefield) and((untap)) else tap auto={3}{t}:name(steal or tap) target(creature) if type(scepter of empires|mybattlefield)~morethan~0,type(Throne of Empires|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(untap)! else tap
text={3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires. text={3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
mana={2} mana={2}
type=Artifact type=Artifact
@@ -17606,7 +17606,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Dawntreader Elk name=Dawntreader Elk
auto={G}{S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) && shuffle auto={G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) && shuffle
text={G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. text={G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -18276,7 +18276,7 @@ type=Sorcery
[card] [card]
name=Deep Reconnaissance name=Deep Reconnaissance
target=land[basic]|mylibrary target=land[basic]|mylibrary
auto=moveTo(myBattlefield) and((tap)) auto=moveTo(myBattlefield) and!(tap)!
flashback={4}{G} flashback={4}{G}
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{G} mana={2}{G}
@@ -19348,7 +19348,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Diligent Farmhand name=Diligent Farmhand
auto={1}{G}{S}:moveTo(myBattlefield) and((tap)) target(land[basic]|myLibrary) auto={1}{G}{S}:moveTo(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst. text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
mana={G} mana={G}
type=Creature type=Creature
@@ -22419,7 +22419,7 @@ toughness=2
name=Elbrus, the Binding Blade name=Elbrus, the Binding Blade
auto={1}:equip auto={1}:equip
auto=1/0 auto=1/0
auto=@combatdamaged(player) from(mytgt):all(this) moveto(mybattlefield) and((flip(Withengar Unbound))) auto=@combatdamaged(player) from(mytgt):all(this) moveto(mybattlefield) and!(flip(Withengar Unbound))!
text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, transform Elbrus, the Binding Blade. -- Equip {1} text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, transform Elbrus, the Binding Blade. -- Equip {1}
mana={7} mana={7}
type=Legendary Artifact type=Legendary Artifact
@@ -22746,7 +22746,7 @@ name=Elspeth, Knight-Errant
auto=counter(0/0,4,loyalty) auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:token(Soldier,Creature Soldier,1/1,white) auto={C(0/0,1,Loyalty)}:token(Soldier,Creature Soldier,1/1,white)
auto={C(0/0,1,Loyalty)}:3/3 && flying target(creature) auto={C(0/0,1,Loyalty)}:3/3 && flying target(creature)
auto={C(0/0,-8,Loyalty)}:name(emblem) lord(*[-planeswalker]|mybattlefield) indestructible dontremove auto={C(0/0,-8,Loyalty)}:name(emblem)emblem lord(*[-planeswalker]|mybattlefield) indestructible dontremove
text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible. text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
mana={2}{W}{W} mana={2}{W}{W}
type=Planeswalker type=Planeswalker
@@ -23035,7 +23035,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Elvish Pioneer name=Elvish Pioneer
auto=may moveTo(myBattlefield) and((tap)) target(land[basic]|myhand) auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|myhand)
text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
mana={G} mana={G}
type=Creature type=Creature
@@ -23101,7 +23101,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Elvish Soultiller name=Elvish Soultiller
auto=chooseatype moveTo(mylibrary) all(creature[chosentype]|mygraveyard) and((shuffle)) chooseend auto=chooseatype moveTo(mylibrary) all(creature[chosentype]|mygraveyard) and!(shuffle)! chooseend
text=When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. text=When Elvish Soultiller is put into a graveyard from the battlefield, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
mana={3}{G}{G} mana={3}{G}{G}
type=Creature type=Creature
@@ -24176,7 +24176,7 @@ toughness=3
[card] [card]
name=Esper Panorama name=Esper Panorama
auto={T}:Add {1} auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) and((tap)) target(plains,island,swamp|mylibrary) auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(plains,island,swamp|mylibrary)
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -24542,7 +24542,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Everbark Shaman name=Everbark Shaman
auto={T}{E(treefolk|mygraveyard)}:target(<2>forest|mylibrary) and((tap)) moveTo(mybattlefield) auto={T}{E(treefolk|mygraveyard)}:target(<2>forest|mylibrary) and!(tap)! moveTo(mybattlefield)
text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library. text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -24638,7 +24638,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Evolving Wilds name=Evolving Wilds
auto={T}{S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto={T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -25552,8 +25552,8 @@ toughness=6
[/card] [/card]
[card] [card]
name=Far Wanderings name=Far Wanderings
auto=if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and((tap))target(<3>land|mylibrary) auto=if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap)! target(<3>land|mylibrary)
auto=ifnot type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and((tap)) target(land|mylibrary) auto=ifnot type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap)! target(land|mylibrary)
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library. text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.
mana={2}{G} mana={2}{G}
type=Sorcery type=Sorcery
@@ -25570,7 +25570,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Farhaven Elf name=Farhaven Elf
auto=may moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto=may moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -26084,7 +26084,7 @@ subtype=Aura
[card] [card]
name=Fertilid name=Fertilid
auto=counter(1/1,2) auto=counter(1/1,2)
auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and((tap)) target(land[basic]|mylibrary) auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library. text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -26867,7 +26867,7 @@ type=Sorcery
[card] [card]
name=Flagstones of Trokair name=Flagstones of Trokair
auto={T}:Add {W} auto={T}:Add {W}
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) and((tap)) target(plains|mylibrary) auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) and!(tap)! target(plains|mylibrary)
text={T}: Add {W} to your mana pool. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. text={T}: Add {W} to your mana pool. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
type=Legendary Land type=Legendary Land
[/card] [/card]
@@ -28161,7 +28161,7 @@ toughness=1
[card] [card]
name=Forget name=Forget
target=player target=player
auto=ability$!target(<2>*|myhand) reject and((draw:1))!$ targetedplayer auto=ability$!target(<2>*|myhand) reject and!(draw:1)!!$ targetedplayer
text=Target player discards two cards, then draws as many cards as he or she discarded this way. text=Target player discards two cards, then draws as many cards as he or she discarded this way.
mana={U}{U} mana={U}{U}
type=Sorcery type=Sorcery
@@ -28474,7 +28474,7 @@ toughness=1
name=Frenzied Tilling name=Frenzied Tilling
target=land target=land
auto=destroy auto=destroy
auto=target(land[basic]|mylibrary) and((tap)) moveto(mybattlefield) auto=target(land[basic]|mylibrary) and!(tap)! moveto(mybattlefield)
text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={3}{R}{G} mana={3}{R}{G}
type=Sorcery type=Sorcery
@@ -28569,7 +28569,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Frontier Guide name=Frontier Guide
auto={3}{G}{T}:moveTo(myBattlefield) and((tap)) target(land[basic]|myLibrary) auto={3}{G}{T}:moveTo(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -33392,7 +33392,7 @@ toughness=1
[card] [card]
name=Grixis Panorama name=Grixis Panorama
auto={T}:Add{1} auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) and((tap)) target(island,swamp,mountain|mylibrary) auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(island,swamp,mountain|mylibrary)
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -36980,7 +36980,7 @@ subtype=Elf
[card] [card]
name=Hunting Wilds name=Hunting Wilds
target=<upto:2>forest|mylibrary target=<upto:2>forest|mylibrary
auto=moveto(mybattlefield) and((tap)) auto=moveto(mybattlefield) and!(tap)!
kicker={3}{G} kicker={3}{G}
auto=kicker all(forest|mybattlefield) untap auto=kicker all(forest|mybattlefield) untap
auto=kicker all(forest|mybattlefield) becomes(Wilds Creature,3/3,haste) forever auto=kicker all(forest|mybattlefield) becomes(Wilds Creature,3/3,haste) forever
@@ -39846,7 +39846,7 @@ toughness=1
[card] [card]
name=Jund Panorama name=Jund Panorama
auto={T}:Add {1} auto={T}:Add {1}
auto={1}{T}{S}:moveTo(myBattlefield) and((tap)) target(swamp,mountain,forest|mylibrary) auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(swamp,mountain,forest|mylibrary)
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -41329,7 +41329,7 @@ type=Artifact
[card] [card]
name=Khalni Heart Expedition name=Khalni Heart Expedition
auto=@movedto(land|myBattlefield):counter(0/0,1,Quest) auto=@movedto(land|myBattlefield):counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:target(<upto:2>land[basic]|mylibrary) and((tap)) moveTo(mybattlefield) auto={C(0/0,-3,Quest)}{S}:target(<upto:2>land[basic]|mylibrary) and!(tap)! moveTo(mybattlefield)
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
mana={1}{G} mana={1}{G}
type=Enchantment type=Enchantment
@@ -42302,7 +42302,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Kor Cartographer name=Kor Cartographer
auto=may moveTo(myBattlefield) and((tap)) target(plains|mylibrary) auto=may moveTo(myBattlefield) and!(tap)! target(plains|mylibrary)
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -42402,7 +42402,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Korlash Heir to Blackblade name=Korlash Heir to Blackblade
auto={discard(korlash heir to blackblade|myhand)}:moveto(mybattlefield) and((tap)) target(<upto:2>swamp|mylibrary) auto={discard(korlash heir to blackblade|myhand)}:moveto(mybattlefield) and!(tap)! target(<upto:2>swamp|mylibrary)
auto=foreach(swamp|mybattlefield) 1/1 auto=foreach(swamp|mybattlefield) 1/1
auto={1}{B}:regenerate auto={1}{B}:regenerate
text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
@@ -42433,7 +42433,7 @@ name=Koth of the Hammer
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:untap target(mountain) && becomes(Elemental Creature,4/4,red) ueot auto={C(0/0,1,Loyalty)}:untap target(mountain) && becomes(Elemental Creature,4/4,red) ueot
auto={C(0/0,-2,Loyalty)}:foreach(mountain|myBattlefield) add:{R} auto={C(0/0,-2,Loyalty)}:foreach(mountain|myBattlefield) add:{R}
auto={C(0/0,-5,Loyalty)}:lord(mountain|mybattlefield) {T}:damage:1 target(creature,player) dontremove auto={C(0/0,-5,Loyalty)}:emblem lord(mountain|mybattlefield) {T}:damage:1 target(creature,player) dontremove
text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have {T}: This land deals 1 damage to target creature or player.'" text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have {T}: This land deals 1 damage to target creature or player.'"
mana={2}{R}{R} mana={2}{R}{R}
type=Planeswalker type=Planeswalker
@@ -44927,7 +44927,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Loam Dweller name=Loam Dweller
auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) and((tap)) target(land|myhand) auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) and!(tap)! target(land|myhand)
text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -51106,7 +51106,7 @@ subtype=Aura
name=Mwonvuli Acid-Moss name=Mwonvuli Acid-Moss
target=land target=land
auto=destroy auto=destroy
auto=target(forest|mylibrary) moveto(mybattlefield) and((tap)) auto=target(forest|mylibrary) moveto(mybattlefield) and!(tap)!
text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
mana={2}{G}{G} mana={2}{G}{G}
type=Sorcery type=Sorcery
@@ -51976,7 +51976,7 @@ toughness=1
[card] [card]
name=Naya Panorama name=Naya Panorama
auto={T}:Add{1} auto={T}:Add{1}
auto={1}{T}{S}:moveTo(myBattlefield) and((tap)) target(mountain,forest,plains|mylibrary) auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(mountain,forest,plains|mylibrary)
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -54134,7 +54134,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Ondu Giant name=Ondu Giant
auto=may moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto=may moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text=When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. text=When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -54180,7 +54180,7 @@ color=green
[card] [card]
name=One with Nature name=One with Nature
target=creature target=creature
auto=@damaged(player) from(mytgt):may moveto(myBattlefield) and((tap)) target(land[basic]|myLibrary) auto=@damaged(player) from(mytgt):may moveto(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
mana={G} mana={G}
type=Enchantment type=Enchantment
@@ -56383,7 +56383,7 @@ subtype=Equipment
[/card] [/card]
[card] [card]
name=Perilous Forays name=Perilous Forays
auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
mana={3}{G}{G} mana={3}{G}{G}
type=Enchantment type=Enchantment
@@ -57264,8 +57264,8 @@ type=Sorcery
[card] [card]
name=Phyrexian Unlife name=Phyrexian Unlife
abilities=cantlifelose abilities=cantlifelose
auto=this(controllerlife < 1) lord(*|opponentbattlefield,opponentstack) infect auto=this(controllerlife < 1) lord(*|opponentbattlefield,opponentstack) poisondamager
text=You don't lose the game for having 0 or less life. -- As long as your life total is 0 or less, sources that deal damage to you have infect. text=You don't lose the game for having 0 or less life. -- As long as your life total is 0 or less, all damage is dealt to you as though its source had infect.
mana={2}{W} mana={2}{W}
type=Enchantment type=Enchantment
[/card] [/card]
@@ -58719,8 +58719,8 @@ toughness=3
[card] [card]
name=Primeval Titan name=Primeval Titan
abilities=trample abilities=trample
auto=may target(<upto:2>land|mylibrary) and((tap)) moveTo(mybattlefield) auto=may target(<upto:2>land|mylibrary) and!(tap)! moveTo(mybattlefield)
auto=@combat(attacking) source(this):may target(<upto:2>land|mylibrary) moveTo(mybattlefield) and((tap)) auto=@combat(attacking) source(this):may target(<upto:2>land|mylibrary) moveTo(mybattlefield) and!(tap)!
text=Trample -- Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. text=Trample -- Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
mana={4}{G}{G} mana={4}{G}{G}
type=Creature type=Creature
@@ -59419,7 +59419,7 @@ toughness=2
[card] [card]
name=Puppeteer Clique name=Puppeteer Clique
abilities=flying,persist abilities=flying,persist
auto=moveto(mybattlefield) and((transforms((,haste,newability[@my next endofturn:moveTo(exile)])))) target(creature|opponentgraveyard) auto=moveto(mybattlefield) and!(transforms((,haste,newability[@my next endofturn:moveTo(exile)])) forever)! target(creature|opponentgraveyard)
text=Flying -- When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) text=Flying -- When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -60041,7 +60041,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Quirion Trailblazer name=Quirion Trailblazer
auto=may moveTo(myBattlefield) and((tap)) target(land[basic]|mylibrary) auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -61303,7 +61303,7 @@ toughness=4
[card] [card]
name=Razor Hippogriff name=Razor Hippogriff
abilities=flying abilities=flying
auto=moveto(myhand) and((transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])))) target(artifact|mygraveyard) auto=moveto(myhand) and!(transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])))! target(artifact|mygraveyard)
text=Flying -- When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost. text=Flying -- When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
@@ -64999,7 +64999,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Sakura-Tribe Elder name=Sakura-Tribe Elder
auto={S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto={S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -66685,7 +66685,7 @@ toughness=2
name=Scythe of the Wretched name=Scythe of the Wretched
auto=teach(creature) +2/+2 auto=teach(creature) +2/+2
auto={4}:equip auto={4}:equip
auto=@vampired(creature) from(mytgt):all(trigger[to]) moveto(mybattlefield) and((retarget)) auto=@vampired(creature) from(mytgt):all(trigger[to]) moveto(mybattlefield) and!(retarget)!
text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4} text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4}
mana={2} mana={2}
type=Artifact type=Artifact
@@ -66867,7 +66867,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Seance name=Seance
auto=@each my upkeep:may target(creature|mygraveyard) moveto(exile) and((clone with(treason) addtype(spirit) )) auto=@each my upkeep:may target(creature|mygraveyard) moveto(exile) and!(clone with(treason) addtype(spirit))!
text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
mana={2}{W}{W} mana={2}{W}{W}
type=Enchantment type=Enchantment
@@ -67135,7 +67135,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Seedguide Ash name=Seedguide Ash
auto=@movedTo(this|graveyard) from(battlefield):target(<upto:3>forest|mylibrary) moveTo(myBattlefield) and((tap)) auto=@movedTo(this|graveyard) from(battlefield):target(<upto:3>forest|mylibrary) moveTo(myBattlefield) and!(tap)!
text=When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. text=When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -69629,7 +69629,7 @@ toughness=7
[card] [card]
name=Silkwing Scout name=Silkwing Scout
abilities=flying abilities=flying
auto={G}{S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto={G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text=Flying -- {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. text=Flying -- {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -69757,7 +69757,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Silverglade Pathfinder name=Silverglade Pathfinder
auto={1}{G}{T}{discard(*|myhand)}:moveTo(myBattlefield) and((tap)) target(basic|myLibrary) auto={1}{G}{T}{discard(*|myhand)}:moveTo(myBattlefield) and!(tap)! target(basic|myLibrary)
text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -72017,7 +72017,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Solemn Simulacrum name=Solemn Simulacrum
auto=may moveTo(myBattlefield) and((tap)) target(land[basic]|mylibrary) auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller
text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card. text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card.
mana={4} mana={4}
@@ -72430,7 +72430,7 @@ name=Sorin, Lord of Innistrad
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:token(Vampire,Creature Vampire,1/1,black,lifelink) auto={C(0/0,1,Loyalty)}:token(Vampire,Creature Vampire,1/1,black,lifelink)
auto={C(0/0,-2,Loyalty)}:name(emblem)emblem lord(creature|mybattlefield) 1/0 dontremove auto={C(0/0,-2,Loyalty)}:name(emblem)emblem lord(creature|mybattlefield) 1/0 dontremove
auto={C(0/0,-6,Loyalty)}:target(<upto:3>other creature,planeswalker) destroy and(( moveto(mybattlefield) )) auto={C(0/0,-6,Loyalty)}:target(<upto:3>other creature,planeswalker) destroy and!(moveto(mybattlefield))!
text=+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. -- -2: You get an emblem with "Creatures you control get +1/+0." -- -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. text=+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. -- -2: You get an emblem with "Creatures you control get +1/+0." -- -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
mana={2}{W}{B} mana={2}{W}{B}
type=Planeswalker type=Planeswalker
@@ -77381,7 +77381,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Syphon Mind name=Syphon Mind
auto=ability$!name(discard) target(*|myhand) reject and((draw:1 opponent))!$ auto=ability$!name(discard) target(*|myhand) reject and!(draw:1 opponent)!!$
text=Each other player discards a card. You draw a card for each card discarded this way. text=Each other player discards a card. You draw a card for each card discarded this way.
mana={3}{B} mana={3}{B}
type=Sorcery type=Sorcery
@@ -78757,7 +78757,7 @@ id=-19713711
[card] [card]
name=Terminal Moraine name=Terminal Moraine
auto={T}:Add{1} auto={T}:Add{1}
auto={2}{T}{S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -78810,13 +78810,13 @@ toughness=8
[card] [card]
name=Terrain Generator name=Terrain Generator
auto={T}:Add {1} auto={T}:Add {1}
auto={2}{T}:moveTo(myBattlefield) and((tap)) target(land[basic]|myhand) auto={2}{T}:moveTo(myBattlefield) and!(tap)! target(land[basic]|myhand)
text={T}: Add {1} to your mana pool. -- {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped. text={T}: Add {1} to your mana pool. -- {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
type=Land type=Land
[/card] [/card]
[card] [card]
name=Terramorphic Expanse name=Terramorphic Expanse
auto={T}{S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) auto={T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
type=Land type=Land
[/card] [/card]
@@ -79146,7 +79146,7 @@ toughness=2
[card] [card]
name=Thawing Glaciers name=Thawing Glaciers
auto=tap auto=tap
auto={1}{T}:moveTo(mybattlefield) and((tap)) target(land[basic]|mylibrary) && phaseaction[cleanup,sourceinplay] moveto(myhand) all(this) auto={1}{T}:moveTo(mybattlefield) and!(tap)! target(land[basic]|mylibrary) && phaseaction[cleanup,sourceinplay] moveto(myhand) all(this)
text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
type=Land type=Land
[/card] [/card]
@@ -84736,7 +84736,7 @@ name=Venser, the Sojourner
auto=counter(0/0,4,loyalty) auto=counter(0/0,4,loyalty)
auto={C(0/0,2,Loyalty)}:(blink)ueot target(*|mybattlefield) auto={C(0/0,2,Loyalty)}:(blink)ueot target(*|mybattlefield)
auto={C(0/0,-1,Loyalty)}:all(creature) unblockable ueot auto={C(0/0,-1,Loyalty)}:all(creature) unblockable ueot
auto={C(0/0,-8,Loyalty)}:name(emblem) transforms((,newability[@movedto(*|mybattlefield) dontremove:choice target(*|battlefield) moveto(exile)])) forever auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|mybattlefield) dontremove:choice target(*|battlefield) moveto(exile)])) forever
text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent." text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
mana={3}{W}{U} mana={3}{W}{U}
type=Planeswalker type=Planeswalker
@@ -85714,7 +85714,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Viridian Emissary name=Viridian Emissary
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(mybattlefield) and((tap)) target(land[basic]|mylibrary) auto=@movedTo(this|graveyard) from(battlefield):may moveTo(mybattlefield) and!(tap)! target(land[basic]|mylibrary)
text=When Viridian Emissary dies, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. text=When Viridian Emissary dies, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
mana={1}{G} mana={1}{G}
type=Creature type=Creature
@@ -87334,7 +87334,7 @@ toughness=4
[card] [card]
name=Wall of Tombstones name=Wall of Tombstones
abilities=defender abilities=defender
auto=@each my upkeep:transforms((,settoughness=type:creature:mygraveyard and((0/1)))) auto=@each my upkeep:transforms((,settoughness=type:creature:mygraveyard,newability[0/1])) forever
text=Defender (This creature can't attack.) -- At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) text=Defender (This creature can't attack.) -- At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -88021,7 +88021,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Wayfarer's Bauble name=Wayfarer's Bauble
auto={2}{T}{S}:moveTo(myBattlefield) and((tap)) target(land[basic]|mylibrary) auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={1} mana={1}
type=Artifact type=Artifact
@@ -88569,8 +88569,8 @@ toughness=1
[card] [card]
name=Whirlpool Drake name=Whirlpool Drake
abilities=flying abilities=flying
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and((shuffle))])) auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
auto=@movedTo(this|ownergraveyard) from(battlefield):all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and((shuffle))])) auto=@movedTo(this|ownergraveyard) from(battlefield):all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
text=Flying -- When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. text=Flying -- When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
@@ -88580,7 +88580,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Whirlpool Rider name=Whirlpool Rider
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and((shuffle))])) auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
text=When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. text=When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -88590,8 +88590,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Whirlpool Warrior name=Whirlpool Warrior
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and((shuffle))])) auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and((shuffle))])) && auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and((shuffle))])) auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and!(shuffle)!]))
text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={2}{U} mana={2}{U}
type=Creature type=Creature
@@ -89205,8 +89205,8 @@ toughness=2
[/card] [/card]
[card] [card]
name=Winds of Change name=Winds of Change
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and((shuffle))])) auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and((shuffle))])) auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and!(shuffle)!]))
text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={R} mana={R}
type=Sorcery type=Sorcery
@@ -90648,8 +90648,8 @@ type=Land
[card] [card]
name=Yavimaya Dryad name=Yavimaya Dryad
abilities=forestwalk abilities=forestwalk
auto=may name(my battlefield) moveTo(myBattlefield) and((tap)) target(forest|mylibrary) auto=may name(my battlefield) moveTo(myBattlefield) and!(tap)! target(forest|mylibrary)
auto=may name(opponent's battlefield) moveTo(opponentBattlefield) and((tap)) target(forest|mylibrary) auto=may name(opponent's battlefield) moveTo(opponentBattlefield) and!(tap)! target(forest|mylibrary)
text=Forestwalk -- When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. text=Forestwalk -- When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
mana={1}{G}{G} mana={1}{G}{G}
type=Creature type=Creature
@@ -90691,7 +90691,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Yavimaya Granger name=Yavimaya Granger
auto=may moveTo(myBattlefield) and((tap)) target(land[basic]|myLibrary) auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
auto=upcost[{2}{G};next upkeep] sacrifice auto=upcost[{2}{G};next upkeep] sacrifice
text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
mana={2}{G} mana={2}{G}
@@ -91319,7 +91319,7 @@ toughness=2
[card] [card]
name=Zombie Apocalypse name=Zombie Apocalypse
auto=destroy all(human) auto=destroy all(human)
auto=moveTo(mybattlefield) all(creature[zombie]|mygraveyard) and((tap)) auto=moveTo(mybattlefield) all(creature[zombie]|mygraveyard) and!(tap)!
text=Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. text=Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
mana={3}{B}{B}{B} mana={3}{B}{B}{B}
type=Sorcery type=Sorcery