Laurent - Removed useless code + updated corresponding cards.dat
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@@ -79,6 +79,7 @@ toughness=4
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[card]
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text=Whenever a player plays a white spell, you may gain 1 life.
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id=129466
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auto=@movedTo(*[white]|stack):may life:1
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name=Angel's Feather
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rarity=U
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color=Artifact
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@@ -609,6 +610,7 @@ mana={3}{R}
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text=Whenever a player plays a black spell, you may gain 1 life.
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id=129523
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name=Demon's Horn
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auto=@movedTo(*[black]|stack):may life:1
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rarity=U
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color=Artifact
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type=Artifact
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@@ -662,6 +664,7 @@ mana={4}{R}{R}
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[card]
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text=Whenever a player plays a red spell, you may gain 1 life.
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id=129527
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auto=@movedTo(*[red]|stack):may life:1
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name=Dragon's Claw
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rarity=U
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color=Artifact
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@@ -1404,6 +1407,7 @@ toughness=3
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text=Whenever a player plays a blue spell, you may gain 1 life.
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id=129619
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name=Kraken's Eye
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auto=@movedTo(*[blue]|stack): may life:1
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rarity=U
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color=Artifact
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type=Artifact
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@@ -2512,6 +2516,7 @@ toughness=2
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[card]
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text=Whenever another creature comes into play, you gain 1 life.
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id=129740
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auto=@movedTo(*|battlefield): life:1
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name=Soul Warden
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rarity=U
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color=White
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@@ -3001,6 +3006,7 @@ toughness=2
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[card]
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text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control.
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id=129788
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auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green)
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name=Verdant Force
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rarity=R
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color=Green
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@@ -3126,6 +3132,7 @@ mana={2}{W}{W}
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[card]
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text=Whenever a player plays a green spell, you may gain 1 life.
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id=129809
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auto=@movedTo(*[green]|stack): may life:1
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name=Wurm's Tooth
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rarity=U
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color=Artifact
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@@ -43,6 +43,15 @@ toughness=1
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rarity=C
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[/card]
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[card]
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text=Tap all nonwhite creatures.
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id=3480
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auto=tap all(creature[-white])
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name=Blinding Light
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rarity=U
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=Defender (This creature can't attack.)
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id=3430
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name=Blistering Barrier
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@@ -255,14 +255,6 @@ type=Instant
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mana={2}{R}{R}
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[/card]
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[card]
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text=Tap all nonwhite creatures.
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id=3480
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name=Blinding Light
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rarity=U
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=Defender (This creature can't attack.)
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id=3430
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name=Blistering Barrier
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@@ -126,6 +126,9 @@ subtype=Mountain Swamp
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[card]
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text=Basalt Monolith doesn't untap during your untap step. {3}: Untap Basalt Monolith. {T}: Add {3} to your mana pool.
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id=1096
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auto=doesnotuntap
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auto={3}:untap
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auto={T}:add:{3}
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name=Basalt Monolith
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rarity=U
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type=Artifact
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@@ -248,6 +251,8 @@ mana={X}{U}{U}
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[card]
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text=Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.
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id=1099
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auto=doesnotuntap
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auto={1}:untap
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name=Brass Man
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rarity=U
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type=Artifact Creature
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@@ -460,6 +465,7 @@ mana={1}
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text=Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
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target=land
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id=1148
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alias=1200
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name=Cursed Land
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rarity=U
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type=Enchantment
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@@ -1107,6 +1113,9 @@ subtype=Island
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[card]
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text=Island Fish Jasconius can't attack unless defending player controls an Island. Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Jasconius. When you control no Islands, sacrifice Jasconius.
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id=1203
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abilities=islandhome
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auto=doesnotuntap
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auto={U}{U}{U}:untap
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name=Island Fish Jasconius
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rarity=R
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type=Creature
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@@ -1596,7 +1605,7 @@ text=Pirate Ship can't attack unless defending player controls an Island. {T
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id=1214
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name=Pirate Ship
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abilities=islandhome
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auto={T}:damage target(creature,player)
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auto={T}:damage:1 target(creature,player)
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rarity=R
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type=Creature
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mana={4}{U}
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@@ -1887,6 +1896,7 @@ toughness=1
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[card]
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text=Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent.
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id=1220
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abilities=islandhome
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name=Sea Serpent
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rarity=C
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type=Creature
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