- fix a memory leak with "Prevent All combat damages" ability
- Fix issue 242 (Equip can be used outside of the main phases)
- introducing "attach" keyword. Same as equip but can be used anytime. Untested
- introducing "asSorcery" keyword. Can be used the same way as "myTurnOnly" on activated abilities to restrict their usage. Untested. Other similar keywords will follow, please let me know which ones would be useful
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-13 03:28:50 +00:00
parent c7f23f2e5c
commit 7cc072bf77
7 changed files with 93 additions and 37 deletions

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@@ -102,6 +102,7 @@ behemoth_sledge.txt
behemoth_sledge2.txt
behemoth_sledge3.txt
behemoth_sledge4.txt
behemoth_sledge5.txt
belligerent_hatchling.txt
benalish_knight.txt
black_vise.txt

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@@ -0,0 +1,24 @@
#Test:equipment outside of main phase
[INIT]
COMBATATTACKERS
[PLAYER1]
manapool:{3}
inplay:grizzly bears,behemoth sledge
[PLAYER2]
[DO]
behemoth sledge
grizzly bears
next
#blockers
next
#damage
next
#end combat
[ASSERT]
COMBATEND
[PLAYER1]
life:20
inplay:grizzly bears,behemoth sledge
[PLAYER2]
life:18
[END]