Improved Commander format card selection rule, added new keyword
"autocommandzone=" to trigger abilities from Command Zone (e.g. Commander Ninjutsu), added/fixed some primitives, added a new GUI Button to show Player's Sideboard.
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@@ -439,7 +439,7 @@ bool Player::parseLine(const string& s)
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void HumanPlayer::End()
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{
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if(!premade && opponent() && (observer->gameType() == GAME_TYPE_CLASSIC))
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if(!premade && opponent() && (observer->gameType() == GAME_TYPE_CLASSIC || observer->gameType() == GAME_TYPE_COMMANDER))
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DeckStats::GetInstance()->saveStats(this, opponent(), observer);
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}
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