Fixed all the Modal Double Faced card from Zendikar Rising set, now we don't use the alternative cost anymore but the autohand keyword instead which required another enhancement for Flip forcetype keywords, fixed a bug on Changezone trigger.
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@@ -1330,10 +1330,6 @@ public:
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return 0;
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if(isSuspended && !source->suspended)
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return 0;
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if(e->forcetrigger){ //Added a force trigger for modal double faced card (eg. Zendikar Rising)
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triggeredTurn = game->turn;
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return 1;
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}
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if (!toTcZone->targetsZone(e->to)) return 0;
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if (!toTcCard->canTarget(e->card)) return 0;
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if (fromTcZone && !fromTcZone->targetsZone(e->from)) return 0;
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