Adding a way to mark decks as "locked" based on options requirements (option on or off). Can be used for example to lock a deck until a specific set is not unlocked. Works for both player decks (could be used for premade?) and AI decks.
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@@ -20,6 +20,7 @@ private:
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string mFilename;
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string mDescription;
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string mName;
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vector<int> mUnlockRequirements;
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int mDeckId;
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string mAvatarFilename;
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string mColorIndex;
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@@ -44,6 +45,7 @@ public:
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string getAvatarFilename();
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string getColorIndex();
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string getStatsSummary();
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vector<int> getUnlockRequirements();
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int getDeckId();
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int getGamesPlayed();
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