diff --git a/projects/mtg/bin/Res/sets/ISD/cards.dat b/projects/mtg/bin/Res/sets/ISD/cards.dat new file mode 100644 index 000000000..44f4864da --- /dev/null +++ b/projects/mtg/bin/Res/sets/ISD/cards.dat @@ -0,0 +1,1445 @@ +[meta] +author=Wagic Team +year=2011 +block=Inni +[/meta] +[card] +primitive=Abattoir Ghoul +id=222911 +rarity=U +[/card] +[card] +primitive=Abbey Griffin +id=235595 +rarity=C +[/card] +[card] +primitive=Altar's Reap +id=226890 +rarity=C +[/card] +[card] +primitive=Ambush Viper +id=220644 +rarity=C +[/card] +[card] +primitive=Ancient Grudge +id=235600 +rarity=C +[/card] +[card] +primitive=Angel of Flight Alabaster +id=230620 +rarity=R +[/card] +[card] +primitive=Angelic Overseer +id=220370 +rarity=R +[/card] +[card] +primitive=Armored Skaab +id=244685 +rarity=C +[/card] +[card] +primitive=Army of the Damned +id=229968 +rarity=M +[/card] +[card] +primitive=Ashmouth Hound +id=233255 +rarity=C +[/card] +[card] +primitive=Avacynian Priest +id=220380 +rarity=C +[/card] +[card] +primitive=Avacyn's Pilgrim +id=243212 +rarity=C +[/card] +[card] +primitive=Back from the Brink +id=249663 +rarity=R +[/card] +[card] +primitive=Balefire Dragon +id=230774 +rarity=M +[/card] +[card] +primitive=Battleground Geist +id=237355 +rarity=U +[/card] +[card] +primitive=Bitterheart Witch +id=222205 +rarity=U +[/card] +[card] +primitive=Blasphemous Act +id=222206 +rarity=R +[/card] +[card] +primitive=Blazing Torch +id=221284 +rarity=C +[/card] +[card] +primitive=Bloodcrazed Neonate +id=220373 +rarity=C +[/card] +[card] +primitive=Bloodgift Demon +id=226885 +rarity=R +[/card] +[card] +primitive=Bloodline Keeper // Lord of Lineage (Bloodline Keeper) +id=227061 +rarity=R +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Bloodline Keeper // Lord of Lineage (Lord of Lineage) +#id= +#rarity=R +#[/card] +[card] +primitive=Bonds of Faith +id=221216 +rarity=C +[/card] +[card] +primitive=Boneyard Wurm +id=220050 +rarity=U +[/card] +[card] +primitive=Brain Weevil +id=235596 +rarity=C +[/card] +[card] +primitive=Bramblecrush +id=227095 +rarity=U +[/card] +[card] +primitive=Brimstone Volley +id=233253 +rarity=C +[/card] +[card] +primitive=Bump in the Night +id=222203 +rarity=C +[/card] +[card] +primitive=Burning Vengeance +id=243211 +rarity=U +[/card] +[card] +primitive=Butcher's Cleaver +id=220049 +rarity=U +[/card] +[card] +primitive=Cackling Counterpart +id=245195 +rarity=R +[/card] +[card] +primitive=Caravan Vigil +id=234444 +rarity=C +[/card] +[card] +primitive=Cellar Door +id=220390 +rarity=U +[/card] +[card] +primitive=Champion of the Parish +id=262861 +rarity=R +[/card] +[card] +primitive=Chapel Geist +id=230622 +rarity=C +[/card] +[card] +primitive=Charmbreaker Devils +id=227668 +rarity=R +[/card] +[card] +primitive=Civilized Scholar // Homicidal Brute (Civilized Scholar) +id=221209 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Civilized Scholar // Homicidal Brute (Homicidal Brute) +#id= +#rarity=U +#[/card] +[card] +primitive=Claustrophobia +id=235601 +rarity=C +[/card] +[card] +primitive=Clifftop Retreat +id=241980 +rarity=R +[/card] +[card] +primitive=Cloistered Youth // Unholy Fiend (Cloistered Youth) +id=221212 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Cloistered Youth // Unholy Fiend (Unholy Fiend) +#id= +#rarity=U +#[/card] +[card] +primitive=Cobbled Wings +id=220649 +rarity=C +[/card] +[card] +primitive=Corpse Lunge +id=244680 +rarity=C +[/card] +[card] +primitive=Creepy Doll +id=245198 +rarity=R +[/card] +[card] +primitive=Creeping Renaissance +id=220378 +rarity=R +[/card] +[card] +primitive=Crossway Vampire +id=230779 +rarity=C +[/card] +[card] +primitive=Curiosity +id=230767 +rarity=U +[/card] +[card] +primitive=Curse of Death's Hold +id=227075 +rarity=R +[/card] +[card] +primitive=Curse of Oblivion +id=237020 +rarity=C +[/card] +[card] +primitive=Curse of Stalked Prey +id=226889 +rarity=R +[/card] +[card] +primitive=Curse of the Bloody Tome +id=230627 +rarity=C +[/card] +[card] +primitive=Curse of the Nightly Hunt +id=226881 +rarity=U +[/card] +[card] +primitive=Curse of the Pierced Heart +id=227071 +rarity=C +[/card] +[card] +primitive=Darkthicket Wolf +id=241986 +rarity=C +[/card] +[card] +primitive=Daybreak Ranger // Nightfall Predator (Daybreak Ranger) +id=222118 +rarity=R +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Daybreak Ranger // Nightfall Predator (Nightfall Predator) +#id= +#rarity=R +#[/card] +[card] +primitive=Dead Weight +id=220393 +rarity=C +[/card] +[card] +primitive=Dearly Departed +id=222194 +rarity=R +[/card] +[card] +primitive=Delver of Secrets // Insectile Aberration (Delver of Secrets) +id=226749 +rarity=C +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Delver of Secrets // Insectile Aberration (Insectile Aberration) +#id= +#rarity=C +#[/card] +[card] +primitive=Demonmail Hauberk +id=227291 +rarity=U +[/card] +[card] +primitive=Deranged Assitant +id=221171 +rarity=C +[/card] +[card] +primitive=Desperate Ravings +id=237359 +rarity=U +[/card] +[card] +primitive=Devil's Play +id=247419 +rarity=R +[/card] +[card] +primitive=Diregraf Ghoul +id=226747 +rarity=U +[/card] +[card] +primitive=Disciple of Griselbrand +id=224679 +rarity=U +[/card] +[card] +primitive=Dissipate +id=241985 +rarity=U +[/card] +[card] +primitive=Divine Reckoning +id=245196 +rarity=R +[/card] +[card] +primitive=Doomed Traveler +id=237364 +rarity=C +[/card] +[card] +primitive=Dream Twist +id=243213 +rarity=C +[/card] +[card] +primitive=Elder Cathar +id=222910 +rarity=C +[/card] +[card] +primitive=Elder of Laurels +id=247418 +rarity=R +[/card] +[card] +primitive=Elite Inquisitor +id=246949 +rarity=R +[/card] +[card] +primitive=Endless Ranks of the Dead +id=234430 +rarity=R +[/card] +[card] +primitive=Essence of the Wild +id=254133 +rarity=M +[/card] +[card] +primitive=Evil Twin +id=229965 +rarity=R +[/card] +[card] +primitive=Falkenrath Marauders +id=246954 +rarity=R +[/card] +[card] +primitive=Falkenrath Noble +id=226751 +rarity=U +[/card] +[card] +primitive=Feeling of Dread +id=237360 +rarity=C +[/card] +[card] +primitive=Feral Ridgewolf +id=220022 +rarity=C +[/card] +[card] +primitive=Festerhide Boar +id=233250 +rarity=C +[/card] +[card] +primitive=Fiend Hunter +id=222007 +rarity=U +[/card] +[card] +primitive=Forbidden Alchemy +id=226758 +rarity=C +[/card] +[card] +primitive=Forest +id=245247 +rarity=L +[/card] +[card] +primitive=Forest +id=245247 +rarity=L +[/card] +[card] +primitive=Forest +id=245247 +rarity=L +[/card] +[card] +primitive=Fortress Crab +id=234429 +rarity=C +[/card] +[card] +primitive=Frightful Delusion +id=220031 +rarity=C +[/card] +[card] +primitive=Full Moon's Rise +id=241981 +rarity=U +[/card] +[card] +primitive=Furor of the Bitten +id=234431 +rarity=C +[/card] +[card] +primitive=Gallows Warden +id=233248 +rarity=U +[/card] +[card] +primitive=Galvanic Juggernaut +id=230772 +rarity=U +[/card] +[card] +primitive=Garruk Relentless // Garruk, the Veil-Cursed (Garruk Relentless) +id=245250 +rarity=M +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Garruk Relentless // Garruk, the Veil-Cursed (Garruk, the Veil-Cursed) +#id= +#rarity=M +#[/card] +[card] +primitive=Gatstaf Shepherd // Gatstaf Howler (Gatstaf Shepherd) +id=227290 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Gatstaf Shepherd // Gatstaf Howler (Gatstaf Howler) +#id= +#rarity=U +#[/card] +[card] +primitive=Gavony Township +id=233242 +rarity=R +[/card] +[card] +primitive=Geist of Saint Traft +id=247236 +rarity=M +[/card] +[card] +primitive=Geistcatcher's Rig +id=234445 +rarity=U +[/card] +[card] +primitive=Geistflame +id=247427 +rarity=C +[/card] +[card] +primitive=Geist-Honored Monk +id=230787 +rarity=R +[/card] +[card] +primitive=Ghost Quarter +id=220371 +rarity=U +[/card] +[card] +primitive=Ghostly Possession +id=220052 +rarity=C +[/card] +[card] +primitive=Ghoulcaller's Bell +id=237362 +rarity=C +[/card] +[card] +primitive=Ghoulcaller's Chant +id=220021 +rarity=C +[/card] +[card] +primitive=Ghoulraiser +id=220019 +rarity=C +[/card] +[card] +primitive=Gnaw to the Bone +id=247420 +rarity=C +[/card] +[card] +primitive=Grasp of Phantoms +id=243208 +rarity=U +[/card] +[card] +primitive=Grave Bramble +id=229964 +rarity=C +[/card] +[card] +primitive=Graveyard Shovel +id=221288 +rarity=U +[/card] +[card] +primitive=Grimgrin, Corpse-Born +id=247237 +rarity=M +[/card] +[card] +primitive=Grimoire of the Dead +id=230792 +rarity=M +[/card] +[card] +primitive=Grizzled Outcasts // Krallenhorde Wantons (Grizzled Outcasts) +id=222124 +rarity=C +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Grizzled Outcasts // Krallenhorde Wantons (Krallenhorde Wantons) +#id= +#rarity=C +#[/card] +[card] +primitive=Gruesome Deformity +id=246945 +rarity=C +[/card] +[card] +primitive=Gutter Grime +id=234849 +rarity=R +[/card] +[card] +primitive=Hamlet Captain +id=23446 +rarity=U +[/card] +[card] +primitive=Hanweir Watchkeep // Bane of Hanweir (Hanweir Watchkeep) +id=244683 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Hanweir Watchkeep // Bane of Hanweir (Bane of Hanweir) +#id= +#rarity=U +#[/card] +[card] +primitive=Harvest Pyre +id=220010 +rarity=C +[/card] +[card] +primitive=Heartless Summoning +id=244678 +rarity=R +[/card] +[card] +primitive=Heretic's Punishment +id=249974 +rarity=R +[/card] +[card] +primitive=Hinterland Harbor +id=241988 +rarity=R +[/card] +[card] +primitive=Hollowhenge Scavenger +id=226883 +rarity=U +[/card] +[card] +primitive=Hysterical Blindness +id=234433 +rarity=C +[/card] +[card] +primitive=Infernal Plunge +id=235603 +rarity=C +[/card] +[card] +primitive=Inquisitor's Flail +id=222196 +rarity=U +[/card] +[card] +primitive=Instigator Gang // Wildblood Pack (Instigator Gang) +id=227415 +rarity=R +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Instigator Gang // Wildblood Pack (Wildblood Pack) +#id= +#rarity=R +#[/card] +[card] +primitive=Intangible Virtue +id=243217 +rarity=U +[/card] +[card] +primitive=Into the Maw of Hell +id=220035 +rarity=U +[/card] +[card] +primitive=Invisible Stalker +id=220041 +rarity=U +[/card] +[card] +primitive=Island +id=245235 +rarity=L +[/card] +[card] +primitive=Island +id=245235 +rarity=L +[/card] +[card] +primitive=Island +id=245235 +rarity=L +[/card] +[card] +primitive=Isolated Chapel +id=241979 +rarity=R +[/card] +[card] +primitive=Kessig Cagebreakers +id=249868 +rarity=R +[/card] +[card] +primitive=Kessig Wolf +id=22040 +rarity=C +[/card] +[card] +primitive=Kessig Wolf Run +id=233256 +rarity=R +[/card] +[card] +primitive=Kindercatch +id=227088 +rarity=C +[/card] +[card] +primitive=Kruin Outlaw // Terror of Kruin Pass (Kruin Outlaw) +id=227084 +rarity=R +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Kruin Outlaw // Terror of Kruin Pass (Terror of Kruin Pass) +#id= +#rarity=R +#[/card] +[card] +primitive=Laboratory Maniac +id=230788 +rarity=R +[/card] +[card] +primitive=Lantern Spirit +id=241984 +rarity=U +[/card] +[card] +primitive=Liliana of the Veil +id=235597 +rarity=M +[/card] +[card] +primitive=Lost in the Mist +id=241982 +rarity=C +[/card] +[card] +primitive=Ludevic's Test Subject // Ludevic's Abomination (Ludevic's Test Subject) +id=221173 +rarity=R +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Ludevic's Test Subject // Ludevic's Abomination (Ludevic's Abomination) +#id= +#rarity=R +#[/card] +[card] +primitive=Lumberknot +id=230624 +rarity=U +[/card] +[card] +primitive=Make a Wish +id=222193 +rarity=U +[/card] +[card] +primitive=Makeshift Mauler +id=222916 +rarity=C +[/card] +[card] +primitive=Manor Gargoyle +id=227083 +rarity=R +[/card] +[card] +primitive=Manor Skeleton +id=249976 +rarity=C +[/card] +[card] +primitive=Markov Patrician +id=226754 +rarity=C +[/card] +[card] +primitive=Mask of Avacyn +id=221193 +rarity=U +[/card] +[card] +primitive=Mausoleum Guard +id=237356 +rarity=U +[/card] +[card] +primitive=Maw of the Mire +id=246952 +rarity=U +[/card] +[card] +primitive=Mayor of Avabruck // Howlpack Alpha (Mayor of Avabruck) +id=222189 +rarity=R +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Mayor of Avabruck // Howlpack Alpha (Howlpack Alpha) +#id= +#rarity=R +#[/card] +[card] +primitive=Memory's Journey +id=254134 +rarity=U +[/card] +[card] +primitive=Mentor of the Meek +id=244682 +rarity=R +[/card] +[card] +primitive=Midnight Haunting +id=221214 +rarity=U +[/card] +[card] +primitive=Mikaeus, the Lunarch +id=247234 +rarity=M +[/card] +[card] +primitive=Mindshrieker +id=229960 +rarity=R +[/card] +[card] +primitive=Mirror-Mad Phantom +id=227297 +rarity=M +[/card] +[card] +primitive=Moan of the Unhallowed +id=227286 +rarity=U +[/card] +[card] +primitive=Moldgraf Monstrosity +id=249664 +rarity=R +[/card] +[card] +primitive=Moment of Heroism +id=226882 +rarity=C +[/card] +[card] +primitive=Moon Heron +id=221187 +rarity=C +[/card] +[card] +primitive=Moonmist +id=222933 +rarity=C +[/card] +[card] +primitive=Moorland Haunt +id=233239 +rarity=R +[/card] +[card] +primitive=Morkrut Banshee +id=230777 +rarity=U +[/card] +[card] +primitive=Mountain +id=245242 +rarity=L +[/card] +[card] +primitive=Mountain +id=245242 +rarity=L +[/card] +[card] +primitive=Mountain +id=245242 +rarity=L +[/card] +[card] +primitive=Mulch +id=237012 +rarity=C +[/card] +[card] +primitive=Murder of Crows +id=230616 +rarity=U +[/card] +[card] +primitive=Naturalize +id=237015 +rarity=C +[/card] +[card] +primitive=Nephalia Drownyard +id=230789 +rarity=R +[/card] +[card] +primitive=Nevermore +id=226878 +rarity=R +[/card] +[card] +primitive=Night Revelers +id=226879 +rarity=C +[/card] +[card] +primitive=Night Terrors +id=246947 +rarity=C +[/card] +[card] +primitive=Nightbird's Clutches +id=220386 +rarity=C +[/card] +[card] +primitive=Olivia Voldaren +id=247235 +rarity=M +[/card] +[card] +primitive=One-Eyed Scarecrow +id=220045 +rarity=C +[/card] +[card] +primitive=Orchard Spirit +id=234855 +rarity=C +[/card] +[card] +primitive=Parallel Lives +id=249662 +rarity=R +[/card] +[card] +primitive=Paraselene +id=249975 +rarity=U +[/card] +[card] +primitive=Past in Flames +id=245197 +rarity=M +[/card] +[card] +primitive=Pitchburn Devils +id=222904 +rarity=C +[/card] +[card] +primitive=Plains +id=245230 +rarity=L +[/card] +[card] +primitive=Plains +id=245230 +rarity=L +[/card] +[card] +primitive=Plains +id=245230 +rarity=L +[/card] +[card] +primitive=Prey Upon +id=220383 +rarity=C +[/card] +[card] +primitive=Purify the Grave +id=226884 +rarity=U +[/card] +[card] +primitive=Rage Thrower +id=222921 +rarity=U +[/card] +[card] +primitive=Rakish Heir +id=234441 +rarity=U +[/card] +[card] +primitive=Rally the Peasants +id=237361 +rarity=U +[/card] +[card] +primitive=Ranger's Guile +id=249973 +rarity=C +[/card] +[card] +primitive=Reaper from the Abyss +id=230768 +rarity=M +[/card] +[card] +primitive=Rebuke +id=247423 +rarity=C +[/card] +[card] +primitive=Reckless Waif // Merciless Predator (Reckless Waif) +id=222111 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Reckless Waif // Merciless Predator (Merciless Predator) +#id= +#rarity=U +#[/card] +[card] +primitive=Riot Devils +id=220648 +rarity=C +[/card] +[card] +primitive=Rolling Temblor +id=249660 +rarity=U +[/card] +[card] +primitive=Rooftop Storm +id=227287 +rarity=R +[/card] +[card] +primitive=Rotting Fensnake +id=237011 +rarity=C +[/card] +[card] +primitive=Runechanter's Pike +id=244681 +rarity=R +[/card] +[card] +primitive=Runic Repetition +id=227298 +rarity=U +[/card] +[card] +primitive=Scourge of Geier Reach +id=227077 +rarity=U +[/card] +[card] +primitive=Screeching Bat // Stalking Vampire (Screeching Bat) +id=221211 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Screeching Bat // Stalking Vampire (Stalking Vampire) +#id= +#rarity=U +#[/card] +[card] +primitive=Selfless Cathar +id=221219 +rarity=C +[/card] +[card] +primitive=Selhoff Occultist +id=233254 +rarity=C +[/card] +[card] +primitive=Sensory Deprivation +id=222014 +rarity=C +[/card] +[card] +primitive=Sever the Bloodline +id=245194 +rarity=R +[/card] +[card] +primitive=Sharpened Pitchfork +id=220642 +rarity=C +[/card] +[card] +primitive=Shimmering Grotto +id=243216 +rarity=C +[/card] +[card] +primitive=Silent Departure +id=220047 +rarity=C +[/card] +[card] +primitive=Silverchase Fox +id=234848 +rarity=C +[/card] +[card] +primitive=Silver-Inlaid Dagger +id=222190 +rarity=U +[/card] +[card] +primitive=Skaab Goliath +id=222913 +rarity=U +[/card] +[card] +primitive=Skaab Ruinator +id=230780 +rarity=R +[/card] +[card] +primitive=Skeletal Grimace +id=220387 +rarity=C +[/card] +[card] +primitive=Skirsdag Cultist +id=220638 +rarity=U +[/card] +[card] +primitive=Skirsdag High Priest +id=230764 +rarity=R +[/card] +[card] +primitive=Slayer of the Wicked +id=220062 +rarity=U +[/card] +[card] +primitive=Smite the Monstrous +id=220377 +rarity=C +[/card] +[card] +primitive=Snapcaster Mage +id=227676 +rarity=R +[/card] +[card] +primitive=Somberwald Spider +id=237013 +rarity=C +[/card] +[card] +primitive=Spare from Evil +id=230618 +rarity=C +[/card] +[card] +primitive=Spectral Flight +id=230775 +rarity=U +[/card] +[card] +primitive=Spectral Rider +id=220372 +rarity=U +[/card] +[card] +primitive=Spider Spawning +id=222175 +rarity=U +[/card] +[card] +primitive=Spidery Grasp +id=244686 +rarity=C +[/card] +[card] +primitive=Splinterfright +id=227301 +rarity=R +[/card] +[card] +primitive=Stensia Bloodhall +id=233244 +rarity=R +[/card] +[card] +primitive=Stitched Drake +id=220652 +rarity=C +[/card] +[card] +primitive=Stitcher's Apprentice +id=220631 +rarity=C +[/card] +[card] +primitive=Stony Silence +id=247425 +rarity=R +[/card] +[card] +primitive=Stromkirk Noble +id=230783 +rarity=R +[/card] +[card] +primitive=Stromkirk Patrol +id=226876 +rarity=C +[/card] +[card] +primitive=Sturmgeist +id=246950 +rarity=R +[/card] +[card] +primitive=Sulfur Falls +id=241987 +rarity=R +[/card] +[card] +primitive=Swamp +id=245240 +rarity=L +[/card] +[card] +primitive=Swamp +id=245240 +rarity=L +[/card] +[card] +primitive=Swamp +id=245240 +rarity=L +[/card] +[card] +primitive=Think Twice +id=230626 +rarity=C +[/card] +[card] +primitive=Thraben Purebloods +id=230625 +rarity=C +[/card] +[card] +primitive=Thraben Sentry // Thraben Militia (Thraben Sentry) +id=222016 +rarity=C +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Thraben Sentry // Thraben Militia (Thraben Militia) +#id= +#rarity=C +#[/card] +[card] +primitive=Tormented Pariah // Rampaging Werewolf (Tormented Pariah) +id=222186 +rarity=C +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Tormented Pariah // Rampaging Werewolf (Rampaging Werewolf) +#id= +#rarity=C +#[/card] +[card] +primitive=Traitorous Blood +id=234438 +rarity=C +[/card] +[card] +primitive=Travel Preparations +id=220026 +rarity=C +[/card] +[card] +primitive=Traveler's Amulet +id=237357 +rarity=C +[/card] +[card] +primitive=Tree of Redemption +id=247421 +rarity=M +[/card] +[card] +primitive=Trepanation Blade +id=221186 +rarity=U +[/card] +[card] +primitive=Tribute to Hunger +id=227064 +rarity=U +[/card] +[card] +primitive=Typhoid Rats +id=220634 +rarity=C +[/card] +[card] +primitive=Ulvenwald Mystics // Ulvenwald Primordials (Ulvenwald Mystics) +id=222105 +rarity=U +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Ulvenwald Mystics // Ulvenwald Primordials (Ulvenwald Primordials) +#id= +#rarity=U +#[/card] +[card] +primitive=Unbreathing Horde +id=230786 +rarity=R +[/card] +[card] +primitive=Unburial Rites +id=227087 +rarity=U +[/card] +[card] +primitive=Undead Alchemist +id=244684 +rarity=R +[/card] +[card] +primitive=Unruly Mob +id=220389 +rarity=U +[/card] +[card] +primitive=Urgent Exorcism +id=227066 +rarity=C +[/card] +[card] +primitive=Vampire Interloper +id=226748 +rarity=C +[/card] +[card] +primitive=Vampiric Fury +id=247424 +rarity=C +[/card] +[card] +primitive=Victim of Night +id=220023 +rarity=C +[/card] +[card] +primitive=Village Bell-Ringer +id=222923 +rarity=C +[/card] +[card] +primitive=Village Cannibals +id=222903 +rarity=U +[/card] +[card] +primitive=Village Ironsmith // Ironfang (Village Ironsmith) +id=222112 +rarity=C +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Village Ironsmith // Ironfang (Ironfang) +#id= +#rarity=C +#[/card] +[card] +primitive=Villagers of Estwald // Howlpack of Estwald (Villagers of Estwald) +id=222915 +rarity=C +[/card] +#Need to find a way to deal with multipart cards +#[card] +#primitive=Villagers of Estwald // Howlpack of Estwald (Howlpack of Estwald) +#id= +#rarity=C +#[/card] +[card] +primitive=Voiceless Spirit +id=243215 +rarity=C +[/card] +[card] +primitive=Walking Corpse +id=243210 +rarity=C +[/card] +[card] +primitive=Witchbane Orb +id=233240 +rarity=R +[/card] +[card] +primitive=Wooden Stake +id=226880 +rarity=C +[/card] +[card] +primitive=Woodland Cemetery +id=241983 +rarity=R +[/card] +[card] +primitive=Woodland Sleuth +id=220654 +rarity=C +[/card] +[card] +primitive=Wreath of Geists +id=237017 +rarity=U +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 7020d386a..f788618c8 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -175,6 +175,17 @@ text=Abandoned Outpost enters the battlefield tapped. -- {T}: Add {W} to your ma type=Land [/card] [card] +name=Abattoir Ghoul +abilities=first strike +auto=@vampired(creature) from(this):all(trigger[to]) life:toughness controller +text=First strike -- Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] name=Abbey Gargoyles abilities=Flying,protection from red text=Flying, protection from red @@ -185,6 +196,16 @@ power=3 toughness=4 [/card] [card] +name=Abbey Griffin +abilities=flying,vigilance +text=Flying, vigilance +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] name=Abbey Matron auto={W}{T}:0/3 text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. @@ -1523,6 +1544,13 @@ mana={2}{W}{W} type=Instant [/card] [card] +name=Altar's Reap +auto=draw:2 +text=As an additional cost to cast Altar's Reap, sacrifice a creature. -- Draw two cards. +mana={1}{B}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Ambassador Laquatus auto={3}:deplete:3 target(player) text={3}: Target player puts the top three cards of his or her library into his or her graveyard. @@ -1579,6 +1607,16 @@ power=3 toughness=1 [/card] [card] +name=Ambush Viper +abilities=flash,deathtouch +text=Flash -- Deathtouch +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +[/card] +[card] name=Amnesia target=*[-land]|hand auto=reject all(*[-land]|targetcontrollerhand) @@ -2004,6 +2042,17 @@ power=5 toughness=5 [/card] [card] +name=Angel of Flight Alabaster +abilities=flying +auto=@each my upkeep:moveTo(ownerhand) target(spirit|mygraveyard) +text=Flying -- At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. +mana={4}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Angel of Fury abilities=flying auto=@movedTo(mygraveyard) from(this|battlefield):may moveto(mylibrary) all(trigger[from]) && shuffle @@ -2158,6 +2207,18 @@ mana={3}{W} type=Instant [/card] [card] +name=Angelic Overseer +abilities=flying +auto=aslongas(human|mybattlefield) hexproof +auto=aslongas(human|mybattlefield) indestructible +text=Flying -- As long as you control a Human, Angelic Overseer has hexproof and is indestructible. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=3 +[/card] +[card] name=Angelic Page abilities=flying auto={T}:1/1 target(creature[attacking;blocking]) @@ -3411,6 +3472,16 @@ power=1 toughness=2 [/card] [card] +name=Armored Skaab +auto=deplete:4 controller +text=When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. +mana={2}{U} +type=Creature +subtype=Zombie Warrior +power=1 +toughness=4 +[/card] +[card] name=Armored Warhorse text= mana={W}{W} @@ -3458,6 +3529,23 @@ mana={1}{W}{W} type=Instant [/card] [card] +name=Army of the Damned +auto=token(-666666666)*13 +flashback={7}{B}{B}{B} +text=Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. -- Flashback {7}{B}{B}{B} +mana={5}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Zombie +type=Creature +subtype=Zombie +auto=tap +power=2 +toughness=2 +color=black +[/card] +[card] name=Arnjlot's Ascent auto={1}:flying target(creature) auto=cumulativeupcost[{U}] sacrifice @@ -3661,6 +3749,16 @@ power=1 toughness=1 [/card] [card] +name=Ashmouth Hound +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1 +text=Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. +mana={1}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=1 +[/card] +[card] name=Ashnod's Altar auto={S(creature|myBattlefield)}:Add {2} text=Sacrifice a creature: Add {2} to your mana pool. @@ -4089,6 +4187,26 @@ power=2 toughness=3 [/card] [card] +name=Avacynian Priest +auto={1}{T}:tap target(creature[-human]) +text={1}, {T}: Tap target non-Human creature. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] +name=Avacyn's Pilgrim +auto={T}:Add:{W} +text={T}: Add {W} to your mana pool. +mana={G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] name=Avalanche target=land[snow] auto=destroy @@ -4782,6 +4900,17 @@ power=3 toughness=3 [/card] [card] +name=Balefire Dragon +abilities=flying +auto=@combatdamaged(opponent) from(this):all(creature|opponentbattlefield) damage:thatmuch +text=Flying -- Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Balefire Liege auto=lord(other creature[red]|myBattlefield) 1/1 auto=lord(other creature[white]|myBattlefield) 1/1 @@ -5633,6 +5762,17 @@ power=4 toughness=4 [/card] [card] +name=Battleground Geist +abilities=flying +auto=lord(other creature[spirit]|myBattlefield) 1/0 +text=Flying -- Other Spirit creatures you control get +1/+0. +mana={4}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Battlegrowth target=creature auto=counter(1/1,1) @@ -6328,6 +6468,17 @@ type=Tribal Enchantment subtype=Faerie [/card] [card] +name=Bitterheart Witch +abilities=deathtouch +auto=@movedTo(this|ownergraveyard) from(battlefield):may moveTo(opponentbattlefield) target(curse|mylibrary) +text=Deathtouch -- When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library. +mana={4}{B} +type=Creature +subtype=Human Shaman +power=1 +toughness=2 +[/card] +[card] name=Black Carriage abilities=trample,doesnotuntap auto={S(creature|myBattlefield)}:untap myUpkeepOnly @@ -7252,6 +7403,17 @@ power=2 toughness=2 [/card] [card] +name=Bloodcrazed Neonate +abilities=mustattack +auto=@movedTo(other human|ownergraveyard) from(battlefield):counter(1/1,1) +text=Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. +mana={2}{B} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] name=Bloodghast abilities=cantblock auto=this(opponentlife < 11) haste @@ -7264,6 +7426,17 @@ power=2 toughness=1 [/card] [card] +name=Bloodgift Demon +abilities=flying +auto=@each my upkeep:target(player) draw:1 && life:-1 +text=Flying -- At the beginning of your upkeep, target player draws a card and loses 1 life. +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] name=Bloodlord of Vaasgoth abilities=flying auto=bloodthirst:3 @@ -8020,6 +8193,17 @@ power=0 toughness=2 [/card] [card] +name=Bonds of Faith +target=creature +auto=teach(creature[human]) 2/2 +auto=teach(creature[-human]) cantattack +auto=teach(creature[-human]) cantblock +text=Enchant creature -- Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Bonds of Quicksilver abilities=flash target=creature @@ -8136,6 +8320,16 @@ power=2 toughness=2 [/card] [card] +name=Boneyard Wurm +auto=foreach(creature|mygraveyard) 1/1 +text=Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. +mana={1}{G} +type=Creature +subtype=Wurm +power=* +toughness=* +[/card] +[card] name=Book of Rass auto={L}{L}{2}:draw:1 text={2}, Pay 2 life: Draw a card. @@ -8510,6 +8704,14 @@ power=0 toughness=3 [/card] [card] +name=Bramblecrush +target=*[-creature] +auto=destroy +text=Destroy target noncreature permanent. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Bramblesnap abilities=trample auto={T(creature|mybattlefield)}:1/1 @@ -8878,6 +9080,15 @@ power=2 toughness=2 [/card] [card] +name=Brimstone Volley +target=creature +auto=ifnot morbid then damage:3 +auto=if morbid then damage:5 +text=Brimstone Volley deals 3 damage to target creature or player. -- Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. +mana={2}{R} +type=Instant +[/card] +[card] name=Brindle Boar auto={S}:life:4 text=Sacrifice Brindle Boar: You gain 4 life. @@ -9188,6 +9399,14 @@ mana={4} type=Artifact [/card] [card] +name=Bump in the Night +auto=life:-3 opponent +flashback={5}{R} +text=Target opponent loses 3 life. -- Flashback {5}{R} +mana={B} +type=Sorcery +[/card] +[card] name=Buoyancy abilities=flash target=creature @@ -9369,6 +9588,16 @@ text={T}: Add 1 to your mana pool. -- {2}, {T}, Sacrifice Buried Ruin: Return ta type=Land [/card] [card] +name=Butcher's Cleaver +auto={3}:equip +auto=3/0 +auto=teach(human) lifelink +text=Equipped creature gets +3/+0. -- As long as equipped creature is a Human, it has lifelink. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Cabal Archon auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. @@ -9452,6 +9681,15 @@ power=4 toughness=4 [/card] [card] +name=Cackling Counterpart +target=creature|mybattlefield +auto=clone +flashback={5}{U}{U} +text=Put a token onto the battlefield that's a copy of target creature you control. -- Flashback {5}{U}{U} +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Cackling Flames target=creature,player auto=damage:3 @@ -9976,6 +10214,15 @@ power=1 toughness=5 [/card] [card] +name=Caravan Vigil +target=land[basic]|mylibrary +auto=ifnot morbid then moveTo(myhand) +auto=if morbid then moveTo(mybattlefield) +text=Search your library for a basic land card, reveal it, put it into your hand then shuffle your library. -- Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn. +mana={G} +type=Sorcery +[/card] +[card] name=Carbonize target=creature,player auto=cantregen @@ -11087,6 +11334,16 @@ power=3 toughness=3 [/card] [card] +name=Champion of the Parish +auto=@movedTo(other creature[human]|mybattlefield):counter(1/1,1) +text=Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Champion's Drake abilities=flying auto=aslongas(creature[counter{0/0.3.Level}]|myBattlefield) 3/3 @@ -11253,6 +11510,16 @@ mana={4}{R} type=Instant [/card] [card] +name=Chapel Geist +abilities=flying +text=Flying +mana={1}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Char target=creature,player auto=Damage:4 @@ -11976,6 +12243,16 @@ mana={0} type=Artifact [/card] [card] +name=Claustrophobia +target=creature +auto=tap +auto=doesnotuntap +text=Enchant creature -- When Claustrophobia enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Claws of Valakut target=creature auto=foreach(mountain|myBattlefield) 1/0 @@ -12088,6 +12365,14 @@ power=5 toughness=3 [/card] [card] +name=Clifftop Retreat +auto=aslongas(mountain,plains|myBattlefield) tap <1 oneshot +auto={T}:Add {R} +auto={T}:Add {W} +text=Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. -- {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] name=Clinging Darkness target=creature auto=-4/-1 @@ -12694,6 +12979,15 @@ power=2 toughness=3 [/card] [card] +name=Cobbled Wings +auto={1}:equip +auto=flying +text=Equipped creature has flying. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Cockatrice abilities=flying auto=@combat(blocking,blocked) source(this) from(creature[-wall]):all(trigger[from]) phaseaction[combatends once] destroy @@ -13992,6 +14286,17 @@ mana={2}{G}{G} type=Sorcery [/card] [card] +name=Creeping Renaissance +auto=choice name(creature) moveTo(myhand) all(creature|mygraveyard) +auto=choice name(artifact) moveTo(myhand) all(artifact|mygraveyard) +auto=choice name(land) moveTo(myhand) all(land|mygraveyard) +auto=choice name(enchantment) moveTo(myhand) all(enchantment|mygraveyard) +flashback={5}{G}{G} +text=Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. -- Flashback {5}{G}{G} +mana={3}{G}{G} +type=Sorcery +[/card] +[card] name=Creeping Tar Pit auto=tap auto={T}:Add{U} @@ -14227,6 +14532,16 @@ power=1 toughness=1 [/card] [card] +name=Crossway Vampire +auto=cantblock target(creature) +text=When Crossway Vampire enters the battlefield, target creature can't block this turn. +mana={1}{R}{R} +type=Creature +subtype=Vampire +power=3 +toughness=2 +[/card] +[card] name=Crosswinds auto=lord(creature[flying]) -2/0 text=Creatures with flying get -2/-0. @@ -14757,6 +15072,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Curse of Death's Hold +auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[lord(creature|myBattlefield) -1/-1])) forever +auto=choice name(enchant yourself) transforms((,newability[lord(creature|myBattlefield) -1/-1])) forever +text=Enchant Player -- Creatures enchanted player controls gets -1/-1. +mana={3}{B}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] name=Curse of Marit Lage auto=tap all(island) auto=lord(island) doesnotuntap @@ -14765,6 +15089,51 @@ mana={3}{R}{R} type=Enchantment [/card] [card] +name=Curse of Oblivion +auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[@each my upkeep:target(<2>*|graveyard) moveTo(exile)])) forever +auto=choice name(enchant yourself) transforms((,newability[@each my upkeep:target(<2>*|graveyard) moveTo(exile)])) forever +text=Enchant Player -- Creatures enchanted player controls gets -1/-1. +mana={3}{B}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Stalked Prey +auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[@combatdamaged(controller) from(creature):all(trigger[from]) counter(1/1,1)])) forever +auto=choice name(enchant yourself) transforms((,newability[@combatdamaged(controller) from(creature):all(trigger[from]) counter(1/1,1)])) forever +text=Enchant player -- Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. +mana={1}{R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of the Bloody Tome +auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[@each my upkeep:deplete:2 controller])) forever +auto=choice name(enchant yourself) transforms((,newability[@each my upkeep:deplete:2 controller])) forever +text=Enchant player -- At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard. +mana={2}{U} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of the Nightly Haunt +auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[lord(creature|myBattlefield) mustattack])) forever +auto=choice name(enchant yourself) transforms((,newability[lord(creature|myBattlefield) mustattack])) forever +text=Enchant Player -- Creatures enchanted palyer controls attack each turn if able. +mana={2}{R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of the Pierced Heart +auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[@each my upkeep:damage:1 controller])) forever +auto=choice name(enchant yourself) transforms((,newability[@each my upkeep:damage:1 controller])) forever +text=Enchant player -- At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player. +mana={1}{R} +type=Enchantment +subtype=Aura Curse +[/card] +[card] name=Cursed Flesh target=creature auto=-1/-1 @@ -15443,6 +15812,16 @@ power=3 toughness=3 [/card] [card] +name=Darkthicket Wolf +auto={2}{G}:2/2 limit:1 +text={2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] name=Darkwatch Elves abilities=protection from black autohand={2}:cycling @@ -15809,6 +16188,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Dead Weight +target=creature +auto=-2/-2 +text=Enchant creature -- Enchanted creature gets -2/-2. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dead-Iron Sledge auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[from]) destroy auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[to]) destroy @@ -15896,6 +16284,17 @@ power=3 toughness=6 [/card] [card] +name=Dearly Departed +abilities=flying +autograveyard=@movedto(human|myBattlefield):all(trigger[to]) counter(1/1,1) +text=Flying -- As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. +mana={4}{W}{W} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] name=Death-Hood Cobra auto={1}{G}:reach auto={1}{G}:deathtouch @@ -16892,6 +17291,15 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Demonmail Hauberk +auto={S(creature|myBattlefield)}:equip +auto=4/2 +text=Equipped creature gets +4/+2. -- Equip - Sacrifice a creature +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] name=Demystify target=enchantment auto=destroy @@ -16933,6 +17341,16 @@ mana={U}{U}{H(land|myBattlefield)} type=Instant [/card] [card] +name=Deranged Assistant +auto={M}{T}:Add:{1} +text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Deranged Hermit auto=token(Squirrel,creature token squirrel,1/1,green)*4 auto=lord(squirrel) 1/1 @@ -17059,6 +17477,15 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Desperate Ravings +auto=draw:2 controller +auto=discard:1 controller +flashback={2}{U} +text=Draw two cards, then discard a card at random. -- Flashback {2}{U} +mana={1}{R} +type=Instant +[/card] +[card] name=Despoil target=land auto=destroy @@ -17101,6 +17528,15 @@ mana={5}{R}{R} type=Sorcery [/card] [card] +name=Devil's Play +target=creature,player +auto=damage:X +flashback={X}{R}{R}{R} +text=Devil's Play deals X damage to target creature or player. -- Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={X}{R} +type=Sorcery +[/card] +[card] name=Devoted Druid auto={T}:Add {G} auto={C(-1/-1,1)}:untap @@ -17343,6 +17779,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Diregraf Ghoul +auto=tap +text=Diregraf Ghoul enters the battlefield tapped. +mana={B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Dirge of Dread auto=lord(creature) fear autohand={1}{B}:cycling @@ -17955,6 +18401,16 @@ power=2 toughness=2 [/card] [card] +name=Doomed Traveler +auto=@movedTo(this|graveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying) +text=When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Doomsday Specter abilities=flying auto=@combatdamaged(player) from(this|mybattlefield):reject target(*|opponenthand) @@ -18633,6 +19089,15 @@ power=1 toughness=1 [/card] [card] +name=Dream Twist +target=player +auto=deplete:3 +flashback={1}{U} +text=Target player puts the top three cards of his or her library into his or her graveyard. -- Flashback {1}{U} +mana={U} +type=Instant +[/card] +[card] name=Dreamborn Muse auto=@each my upkeep:foreach(*|myhand) deplete:1 controller auto=@each opponent upkeep:foreach(*|opponenthand) deplete:1 opponent @@ -20060,6 +20525,16 @@ power=2 toughness=2 [/card] [card] +name=Elder Cathar +auto=@movedTo(this|graveyard) from(battlefield):target(creature) transforms((,newability[counter(1/1,1)],newability[if cantargetcard(human) then counter(1/1,1)])) forever +text=When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Elder Druid auto={3}{G}{T}:tap target(creature,artifact,land) auto={3}{G}{T}:untap target(creature,artifact,land) @@ -20082,6 +20557,16 @@ power=5 toughness=5 [/card] [card] +name=Elder of Laurels +auto={3}{G}:target(creature) type:creature:mybattlefield/type:creature:mybattlefield ueot +text={3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. +mana={2}{G} +type=Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] name=Elder Spawn auto=cantbeblockedby(creature[red]) auto=upcost[{S(island|mybattlefield)}] sacrifice && damage:6 controller @@ -20246,6 +20731,19 @@ power=2 toughness=3 [/card] [card] +name=Elite Inquisitor +abilities=first strike,vigilance +auto=protection from(vampire) +auto=protection from(werewolf) +auto=protection from(zombie) +text=First strike, vigilance -- Protection from Vampires, from Werewolves, and from Zombies. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Elite Javelineer auto=@combat(blocking) source(this):damage:1 target(creature[attacking]) text=Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. @@ -21000,6 +21498,13 @@ power=1 toughness=1 [/card] [card] +name=Endless Ranks of the Dead +auto=@each my upkeep:token(Zombie,Creature Zombie,2/2,black)*halfdowntype:zombie:mybattlefield +text=At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] name=Endless Scream target=creature auto=all(this) counter(0/0,x,scream) @@ -22445,6 +22950,28 @@ power=1 toughness=1 [/card] [card] +name=Falkenrath Marauders +abilities=flying,haste +auto=@combatdamaged(player) from(this):counter(1/1,1) +text=Flying, haste -- Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. +mana={3}{R}{R} +type=Creature +subtype=Vampire Warrior +power=2 +toughness=2 +[/card] +[card] +name=Falkenrath Noble +abilities=flying +auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller +text=Flying -- Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. +mana={3}{B} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Fallen Angel abilities=flying auto={S(creature|myBattlefield)}:2/1 @@ -22948,6 +23475,15 @@ mana={2}{B} type=Instant [/card] [card] +name=Feeling of Dread +target=creature +auto=tap +flashback={1}{U} +text=Tap up to two target creatures. -- Flashback {1}{U} +mana={1}{W} +type=Instant +[/card] +[card] name=Feldon's Cane auto={T}{E}:moveto(myLibrary) all(*|myGraveyard) && shuffle text={T}, Exile Feldon's Cane: Shuffle your graveyard into your library. @@ -23091,6 +23627,17 @@ mana={3}{R}{R}{R} type=Sorcery [/card] [card] +name=Feral Ridgewolf +abilities=trample +auto={1}{R}:2/0 +text=Trample -- {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Wolf +power=1 +toughness=2 +[/card] +[card] name=Feral Thallid text=At the beginning of your upkeep, put a spore counter on Feral Thallid. -- Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. mana={3}{G}{G}{G} @@ -23203,6 +23750,17 @@ power=0 toughness=0 [/card] [card] +name=Festerhide Boar +abilities=trample +auto=if morbid then choice counter(1/1,2) +text=Trample -- Morbid - Festerhide Board enters the battlefield with two +1/+1 counters on it if a creature died this turn. +mana={3}{G} +type=Creature +subtype=Boar +power=3 +toughness=3 +[/card] +[card] name=Festering Evil auto=@each my upkeep:damage:1 all(creature,player) auto={B}{B}{S}:damage:3 all(creature,player) @@ -23348,6 +23906,16 @@ mana={1}{W}{U} type=Artifact [/card] [card] +name=Fiend Hunter +auto=(blink)forsrc target(other creature|battlefield) +text=When Fiend Hunter enters the battlefield, you may exile another target creature. -- When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] name=Fierce Empath auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary) text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. @@ -25211,6 +25779,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fortress Crab +text= +mana={3}{U} +type=Creature +subtype=Crab +power=1 +toughness=6 +[/card] +[card] name=Foul Familiar abilities=cantblock auto={L}{B}:moveto(ownerhand) @@ -25642,6 +26219,15 @@ power=1 toughness=1 [/card] [card] +name=Full Moon's Rise +auto=lord(creature[werewolf]|mybattlefield) 1/0 +auto=lord(creature[werewolf]|mybattlefield) haste +auto={S}:all(creature[werewolf]|mybattlefield) regenerate +text=Werewolf creatures you control get +1/+0 and have trample. -- Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Fulminator Mage auto={S}:destroy target(land[-basic]) text=Sacrifice Fulminator Mage: Destroy target nonbasic land. @@ -25769,6 +26355,16 @@ power=2 toughness=2 [/card] [card] +name=Furor of the Bitten +target=creature +auto=2/2 +auto=mustattack +text=Enchant creature -- Enchanted creature gets +2/+2 and attacks each turn if able. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fury Charm auto=may destroy target(artifact) auto=may 1/1 && trample target(creature) @@ -26017,6 +26613,17 @@ power=5 toughness=5 [/card] [card] +name=Gallows Warden +abilities=flying +auto=lord(creature[spirit]|mybattlefield) 0/1 +text=Flying -- Other Spirit creatures you control get +0/+1. +mana={4}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Galvanic Arc target=creature auto=first strike @@ -26036,6 +26643,17 @@ mana={R} type=Instant [/card] [card] +name=Galvanic Juggernaut +abilities=mustattack,doesnotuntap +auto=@movedto(other creature|graveyard) from(battlefield):untap +text=Galvanic Juggernaut attacks each turn if able. -- Galvanic Juggernaut doesn't untap during your untap step. -- Whenever another creature dies, untap Galvanic Juggernaut. +mana={4} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=5 +[/card] +[card] name=Galvanic Key abilities=flash auto={3}{T}:Untap target(artifact) @@ -26202,6 +26820,13 @@ mana={4} type=Artifact [/card] [card] +name=Gavony Township +auto={T}:Add{1} +auto={2}{G}{W}{T}:all(creature|mybattlefield) counter(1/1,1) +text={T}: Add {1} to your mana pool. -- {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. +type=Land +[/card] +[card] name=Gaze of Adamaro target=player alias=129750 @@ -26220,6 +26845,48 @@ mana={W}{T(creature[white]|myBattlefield)}{T(creature[white]|myBattlefield)}{T(c type=Sorcery [/card] [card] +name=Geist of Saint Traft +abilities=opponentshroud +auto=@combat(attacking) source(this):token(Angel,Creature Angel,4/4,white,flying,unearth,battleready) +text=Hexproof -- Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat. +mana={1}{W}{U} +type=Legendary Creature +subtype=Spirit Cleric +power=2 +toughness=2 +[/card] +[card] +name=Geistcatcher's Rig +auto=may damage:4 target(creature[flying]) oneshot +text=When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=5 +[/card] +[card] +name=Geistflame +target=creature,player +auto=damage:1 +flashback={3}{R} +text=Geistflame deals 1 damage to target creature or player. -- Flashback {3}{R} +mana={R} +type=Instant +[/card] +[card] +name=Geist-Honored Monk +abilities=vigilance +auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=foreach(creature|mybattlefield) 1/1 +text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Human Monk +power=* +toughness=* +[/card] +[card] name=Gelatinous Genesis auto=token(Ooze,Creature Ooze,XX/XX,green)*XX text=Put X X/X green Ooze creature tokens onto the battlefield. @@ -26748,6 +27415,17 @@ power=2 toughness=2 [/card] [card] +name=Ghostly Possession +target=creature +auto=flying +auto=teach(creature) preventAllCombatDamage from(this) +auto=teach(creature) preventAllCombatDamage to(this) +text=Enchant creature -- Enchanted creature has flying. -- Prevent all combat damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ghostly Visit target=creature[-black] auto=destroy @@ -26784,6 +27462,21 @@ mana={2}{W} type=Instant [/card] [card] +name=Ghoulcaller's Bell +auto={T}:deplete:1 controller && deplete:1 opponent +text={T}: Each player puts the top card of his or her library into his or her graveyard. +mana={1} +type=Artifact +[/card] +[card] +name=Ghoulcaller's Chant +auto=choice moveTo(ownerhand) target(creature|mygraveyard) +auto=choice moveTo(ownerhand) target(<2>zombie|mygraveyard) +text=Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand. +mana={B} +type=Sorcery +[/card] +[card] name=Ghoul's Feast target=creature auto=foreach(creature|mygraveyard) 1/0 @@ -27633,6 +28326,14 @@ power=2 toughness=2 [/card] [card] +name=Gnaw to the Bone +auto=foreach(creature|mygraveyard) life:2 controller +flashback={2}{G} +text=You gain 2 life for each creature card in your graveyard. -- Flashback {2}{G} +mana={2}{G} +type=Instant +[/card] +[card] name=Gobhobbler Rats mana={B}{R} text=Hellbent -- As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." @@ -29022,6 +29723,15 @@ mana={B}{B} type=Instant [/card] [card] +name=Grasp of Phantoms +target=creature +auto=moveTo(ownerlibrary) +flashback={7}{U} +text=Put target creature on top of its owner's library. -- Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={3}{U} +type=Sorcery +[/card] +[card] name=Grassland Crusader auto={T}:2/2 target(elf,soldier) text={T}: Target Elf or Soldier creature gets +2/+2 until end of turn. @@ -29039,6 +29749,17 @@ text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Sea type=Land [/card] [card] +name=Grave Bramble +abilities=defender +auto=protection from(zombie) +text=Defender, protection from Zombies +mana={1}{G}{G} +type=Creature +subtype=Plant +power=3 +toughness=4 +[/card] +[card] name=Grave Peril auto=@movedTo(creature[-black]|battlefield):all(trigger[to]) destroy && moveTo(mygraveyard) all(this) text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. @@ -29577,6 +30298,19 @@ power=1 toughness=1 [/card] [card] +name=Grimgrin, Corpse-Born +abilities=doesnotuntap +auto=tap +auto={S(other creature|mybattlefield)}:counter(1/1,1) && untap +auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy && if cantargetcard(mytgt) then counter(1/1,1) all(this) +text=Flying -- {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. -- {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. +mana={2}{B}{R} +type=Legendary Creature +subtype=Zombie Warrior +power=5 +toughness=5 +[/card] +[card] name=Grindclock auto={T}:counter(0/0,1,Charge) auto={T}:target(player) dynamicability @@ -29864,6 +30598,15 @@ power=9 toughness=9 [/card] [card] +name=Gruesome Deformity +target=creature +auto=intimidate +text=Enchant creature -- Enchanted creature has intimidate. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Gruesome Encore target=creature|opponentGraveyard auto=moveto(myBattlefield) @@ -30426,6 +31169,16 @@ mana={2}{U} type=Instant [/card] [card] +name=Hamlet Captain +auto=@combat(attacking) source(this):all(other creature[human]|mybattlefield) 1/1 ueot +text=Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Hammer Mage auto={R}{T}{discard(*|myhand)}:name(X <= 0) destroy all(artifact[manacost<=0]) auto={1}{R}{T}{discard(*|myhand)}:name(X <= 1) destroy all(artifact[manacost<=1]) @@ -31136,6 +31889,14 @@ power=4 toughness=3 [/card] [card] +name=Heartless Summoning +auto=lord(creature|myBattlefield) -1/-1 +auto=lord(creature|myhand) altercost( colorless,-2) +text=Creature spells you cast cost {2} less to cast. -- Creatures you control get -1/-1 +mana={1}{B} +type=Enchantment +[/card] +[card] name=Heartmender abilities=persist auto=@each my upkeep:all(creature|mybattlefield) counter(-1/-1,-1) @@ -31937,6 +32698,14 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Hinterland Harbor +auto=aslongas(forest,island|myBattlefield) tap <1 oneshot +auto={T}:Add {G} +auto={T}:Add {U} +text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool. +type=Land +[/card] +[card] name=Hisoka's Defiance target=spirit,arcane|stack auto=fizzle @@ -32071,6 +32840,16 @@ power=7 toughness=6 [/card] [card] +name=Hollowhenge Scavenger +auto=if morbid then choice life:5 controller +text=Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=5 +[/card] +[card] name=Holy Armor target=creature auto={W}:0/1 @@ -33026,6 +33805,13 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Hysterical Blindness +auto=all(creature|opponentbattlefield) -4/0 +text=Creatures your opponents control get -4/-0 until end of turn. +mana={2}{U} +type=Instant +[/card] +[card] name=Hystrodon abilities=trample auto=@combatdamaged(player):may draw:1 controller @@ -33810,6 +34596,13 @@ power=2 toughness=4 [/card] [card] +name=Infernal Plunge +auto=add{R}{R}{R} +text=As an additional cost to cast Infernal Plunge, sacrifice a creature. -- Add {R}{R}{R} to your mana pool. +mana={1}{R}{S(creature|myBattlefield)} +type=Instant +[/card] +[card] name=Infernal Tribute auto={2}{S(*[-token]|myBattlefield)}:draw:1 text={2}, Sacrifice a nontoken permanent: Draw a card. @@ -34207,6 +35000,14 @@ mana={5}{R}{R}{R} type=Sorcery [/card] [card] +name=Intangible Virtue +auto=all(creature[token]|mybattlefield) 1/1 +auto=all(creature[token]|mybattlefield) vigilance +text=Creature tokens you control get +1/+1 and have vigilance. +mana={1}{W} +type=Enchantment +[/card] +[card] name=Intimidation auto=lord(creature|myBattlefield) fear text=Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) @@ -34231,6 +35032,15 @@ mana={2}{R}{R} type=Instant [/card] [card] +name=Into the Maw of Hell +target=land +auto=destroy +auto=damage:13 target(creature) +text=Destroy target land. Into the Maw of Hell deals 13 damage to target creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] name=Into the North target=land[snow]|mylibrary auto=moveto(mybattlefield) @@ -34329,6 +35139,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Invisible Stalker +abilities=opponentshroud,unblockable +text=Hexproof -- Invisible Stalker is unblockable. +mana={1}{U} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] name=Invoke the Firemind auto=choice draw:X auto=choice damage:X target(creature,player) @@ -34621,6 +35441,14 @@ power=4 toughness=8 [/card] [card] +name=Isolated Chapel +auto=aslongas(plains,swamp|myBattlefield) tap <1 oneshot +auto={T}:Add {W} +auto={T}:Add {B} +text=Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp. -- {T}: Add {w} or {B} to your mana pool. +type=Land +[/card] +[card] name=Ith, High Arcanist abilities=vigilance auto={t}:target(creature[attacking]) removefromcombat @@ -36773,6 +37601,33 @@ power=2 toughness=4 [/card] [card] +name=Kessig Cagebreakers +auto=@combat(attacking) source(this):token(Wolf,Creature Wolf,2/2,green,battleready)*type:creature:mygraveyard +text=Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard. +mana={4}{G} +type=Creature +subtype=Human Rogue +power=3 +toughness=4 +[/card] +[card] +name=Kessig Wolf +auto={1}{R}:first strike +text={1}{R}: Kessig Wolf gains first strike until end of turn. +mana={2}{R} +type=Creature +subtype=Wolf +power=3 +toughness=1 +[/card] +[card] +name=Kessig Wolf Run +auto={T}:Add{1} +auto={X}{R}{G}{T}:X/0 && trample target(creature) +text={T}: Add {1} to your mana pool. -- {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn. +type=Land +[/card] +[card] name=Kezzerdrix abilities=first strike auto=@each my upkeep:aslongas(creature|opponentBattlefield) damage:4 controller <1 @@ -36909,6 +37764,15 @@ power=0 toughness=3 [/card] [card] +name=Kindercatch +text= +mana={3}{G}{G}{G} +type=Creature +subtype=Spirit +power=6 +toughness=6 +[/card] +[card] name=Kindle target=creature,player auto=foreach(kindle|graveyard) damage:1 @@ -38413,6 +39277,17 @@ mana={B} type=Sorcery [/card] [card] +name=Laboratory Maniac +abilities=cantmilllose +auto=@drawn(controller) restriction{type(*|mylibrary)~equalto~0}:wingame +text=If you would draw a card while your library has no cards in it, you win the game instead. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Labyrinth Minotaur auto=@combat(blocking) source(this) from(creature):all(trigger[from]) frozen text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. @@ -38599,6 +39474,17 @@ power=1 toughness=1 [/card] [card] +name=Lantern Spirit +abilities=flying +auto={U}:moveTO(ownerhand) +text=Flying -- {U}: Return Lantern Spirit to its owner's hand. +mana={2}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Lantern-Lit Graveyard auto={T}:Add{1} auto={T}:Add{B} && frozen @@ -40386,6 +41272,15 @@ power=2 toughness=2 [/card] [card] +name=Lost in the Mist +target=*|stack +auto=fizzle +auto=moveTo(ownerhand) target(*) +text=Counter target spell. Return target permanent to its owner's hand. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Lost Leonin abilities=infect text=Infect @@ -40750,6 +41645,16 @@ power=5 toughness=4 [/card] [card] +name=Lumberknot +auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1,1) +text=Whenever a creature dies, put a +1/+1 counter on Lumberknot. +mana={2}{G}{G} +type=Creature +subtype=Treefolk +power=1 +toughness=1 +[/card] +[card] name=Lumengrid Drake abilities=flying auto=aslongas(artifact|myBattlefield) moveTo(ownerhand) target(creature) >2 oneshot @@ -41465,6 +42370,15 @@ power=2 toughness=3 [/card] [card] +name=Makeshift Mauler +text=As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard. +mana={3}{U}{E(creature|mygraveyard)} +type=Creature +subtype=Zombie Horror +power=4 +toughness=5 +[/card] +[card] name=Makindi Griffin abilities=flying text=Flying @@ -41820,6 +42734,17 @@ power=1 toughness=2 [/card] [card] +name=Manor Skeleton +abilities=haste +auto={1}{B}:regenerate +text=Haste -- {1}{B}: Regenerate Manor Skeleton. +mana={1}{B} +type=Creature +subtype=Skeleton +power=1 +toughness=1 +[/card] +[card] name=Manriki-Gusari auto={1}:equip auto=1/2 @@ -42026,6 +42951,16 @@ power=2 toughness=3 [/card] [card] +name=Markov Patrician +abilities=lifelink +text=Lifelink +mana={2}{B} +type=Creature +subtype=Vampire +power=3 +toughness=1 +[/card] +[card] name=Maro auto=foreach(*|myhand) 1/1 text=Maro's power and toughness are each equal to the number of cards in your hand. @@ -42251,6 +43186,16 @@ mana={2}{W}{B} type=Enchantment [/card] [card] +name=Mask of Avacyn +auto={3}:equip +auto=hexproof +auto=1/2 +text=Equipped creature gets +1/+2 and has hexproof. -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Mask of Law and Grace target=creature auto=protection from black @@ -42482,6 +43427,25 @@ power=1 toughness=1 [/card] [card] +name=Mausoleum Guard +auto=@movedTo(this|graveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying)*2 +text=When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={3}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] +name=Maw of the Mire +target=land +auto=destroy +auto=life:4 controller +text=Destroy target land. You gain 4 life. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Mawcor abilities=flying auto={T}:damage:1 target(creature,player) @@ -43206,6 +44170,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Midnight Haunting +auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={2}{W} +type=Instant +[/card] +[card] name=Midsummer Revel auto=@each my upkeep:may counter(0/0,1,Verse) auto={G}{S}:thisforeach(counter{0/0.1.Verse}) token(Beast,Creature Beast,3/3,green) @@ -43294,6 +44265,18 @@ mana={1}{W} type=Instant [/card] [card] +name=Mikaeus, the Lunarch +auto=counter(1/1,X) +auto={T}:counter(1/1,1) +auto={T}{C(0/0,-1,Fade)}:counter(1/1,1) all(other creature|mybattlefield) +text=Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. -- {T}: Put a +1/+1 counter on Mikaeus. -- {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. +mana={X}{W} +type=Legendary Creature +subtype=Human Cleric +power=0 +toughness=0 +[/card] +[card] name=Mikokoro, Center of the Sea auto={T}:Add {1} auto={2}{T}:draw:1 controller && draw:1 opponent @@ -44028,6 +45011,14 @@ power=0 toughness=4 [/card] [card] +name=Moan of the Unhallowed +auto=token(Zombie,Creature Zombie,2/2,black)*2 +flashback={5}{B}{B} +text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Moaning Spirit abilities=flying text=Flying @@ -44380,6 +45371,15 @@ power=4 toughness=4 [/card] [card] +name=Moment of Heroism +target=creature +auto=2/2 +auto=lifelink +text=Target creature gets +2/+2 and gains lifelink until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Momentous Fall target=creature|myBattlefield auto=moveTo(ownergraveyard) @@ -44494,6 +45494,16 @@ power=4 toughness=4 [/card] [card] +name=Moon Heron +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Bird +power=3 +toughness=2 +[/card] +[card] name=Moon Sprite abilities=flying text=Flying @@ -44608,6 +45618,13 @@ power=3 toughness=3 [/card] [card] +name=Moorland Haunt +auto={T}:Add{1} +auto={W}{U}{T}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying) +text={T}: Add {1} to your mana pool. -- {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. +type=Land +[/card] +[card] name=Morale auto=lord(creature[attacking]) 1/1 text=Attacking creatures get +1/+1 until end of turn. @@ -44748,6 +45765,16 @@ power=2 toughness=3 [/card] [card] +name=Morkrut Banshee +auto=if morbid then choice target(creature) -4/-4 ueot +text=Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. +mana={3}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Morningtide auto=moveto(exile) all(*|graveyard) text=Exile all cards from all graveyards. @@ -45274,6 +46301,17 @@ power=3 toughness=2 [/card] [card] +name=Murder of Crows +abilities=flying +auto=@movedTo(other creature|graveyard) from(battlefield):may draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever +text=Flying -- Whenever another creature dies, you may draw a card. If you do, discard a card. +mana={3}{U}{U} +type=Creature +subtype=Bird +power=4 +toughness=4 +[/card] +[card] name=Murderous Redcap abilities=persist auto=target(creature,player) dynamicability @@ -46456,6 +47494,13 @@ power=3 toughness=7 [/card] [card] +name=Nephalia Drownyard +auto={T}:Add{1} +auto={1}{U}{B}{T}:deplete:3 target(player) +text={T}: Add {1} to your mana pool. -- {1}{U}{B}, {T}, Target player puts the top three cards of his or her library into his or her graveyard. +type=Land +[/card] +[card] name=Nessian Courser mana={2}{G} type=Creature @@ -46733,6 +47778,16 @@ mana={2}{B}{B} type=Legendary Enchantment [/card] [card] +name=Night Revelers +auto=aslongas(human|opponentbattlefield) haste +text=Night Revelers has hast as long as an opponent controls a human. +mana={4}{R} +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] name=Night Soil auto={1}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(from opponent's graveyard) token(Saproling,Creature Saproling,1/1,green) auto={1}{E(*|opponentgraveyard)}{E(*|opponentgraveyard)}:name(from opponent's graveyard) token(Saproling,Creature Saproling,1/1,green) @@ -46741,6 +47796,14 @@ mana={G}{G} type=Enchantment [/card] [card] +name=Night Terrors +target=*[-land]|opponenthand +auto=moveTo(exile) +text=Target player reveals his or her hand. You choose a nonland card from it. Exile that card. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Night's Whisper auto=draw:2 controller auto=life:-2 controller @@ -46749,6 +47812,15 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Nightbird's Clutches +target=creature +auto=cantblock +flashback={3}{R} +text=Up to two target creatures can't block this turn. -- Flashback {3}{R} +mana={1}{R} +type=Sorcery +[/card] +[card] name=Nightcreep auto=lord(creature) transforms((,black)) ueot auto=lord(land) transforms((swamp)) ueot @@ -47995,6 +49067,18 @@ power=3 toughness=6 [/card] [card] +name=Olivia Voldaren +abilities=flying +auto={1}{R}:all(this) counter(1/1,1) && target(other creature) damage:1 && transforms((vampire)) forever +auto={3}{B}{B}:target(vampire) moveTo(mybattlefield) && transforms((,newability[@movedTo(Olivia Voldaren|nonbattlezone) from(battlefield):moveTo(ownerbattlefield)])) forever +text=Flying -- {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. -- {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. +mana={2}{B}{R} +type=Legendary Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] name=Omega Myr mana={2} type=Artifact Creature @@ -48076,6 +49160,17 @@ mana={B} type=Instant [/card] [card] +name=One-Eyed Scarecrow +abilities=defender +auto=lord(creature[flying]|opponentcontrol) -1/0 +text=Defender -- Creatures with flying your opponents control get -1/-0. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=3 +[/card] +[card] name=Oni Possession target=creature auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) @@ -48362,6 +49457,17 @@ mana={3} type=Artifact [/card] [card] +name=Orchard Spirit +auto=cantbeblockedby(creature[-flying]) +auto=cantbeblockedby(creature[-reach]) +text=Orchard Spirit can't be blocked except by creatures with flying or reach. +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Orchard Warden auto=@movedTo(other treefolk|mybattlefield):may all(trigger[to]) dynamicability text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. @@ -49490,6 +50596,14 @@ power=2 toughness=2 [/card] [card] +name=Paraselene +auto=@movedto(artifact,enchantment|graveyard):life:1 +auto=destroy all(enchantment) +text=Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. +mana={2}{W} +type=Sorcery +[/card] +[card] name=Parasitic Bond target=creature auto=@each targetcontroller upkeep:damage:2 targetController @@ -51245,6 +52359,16 @@ mana={2} type=Artifact [/card] [card] +name=Pitchburn Devils +auto=@movedTo(this|graveyard) from(battlefield):damage:3 target(creature,player) +text=When Pitchburn Devils dies, it deals 3 damage to target creature or player. +mana={4}{R} +type=Creature +subtype=Devil +power=3 +toughness=3 +[/card] +[card] name=Pitfall Trap target=creature[attacking;-flying] auto=destroy @@ -52081,6 +53205,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Prey Upon +target=creature|mybattlefield +auto=transforms((,newability[target(creature) dynamicability])) ueot +text=Target creature you control fights target creature you don't control. +mana={G} +type=Sorcery +[/card] +[card] name=Price of Progress auto=foreach(land[-basic]|myBattlefield) damage:2 controller auto=foreach(land[-basic]|opponentBattlefield) damage:2 opponent @@ -52933,6 +54065,15 @@ mana={3}{W}{W} type=Sorcery [/card] [card] +name=Purify the Grave +target=*|graveyard +auto=moveTo(exile) +flashback={W} +text=Exile target card from a graveyard. -- Flashback {W} +mana={W} +type=Instant +[/card] +[card] name=Pus Kami auto={B}{S}:destroy target(creature[-black]) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) @@ -53712,6 +54853,16 @@ mana={4}{R}{R} type=Enchantment [/card] [card] +name=Rage Thrower +auto=@movedTo(other creature|graveyard) from(battlefield):damage:2 target(player) +text=Whenever another creature dies, Rage Thrower deals 2 damage to target player. +mana={5}{R} +type=Creature +subtype=Human Shaman +power=4 +toughness=2 +[/card] +[card] name=Rage Weaver auto={2}:haste target(creature[green;black]) text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) @@ -54013,6 +55164,16 @@ mana={1}{G}{G} type=Enchantment [/card] [card] +name=Rakish Heir +auto=@combatdamaged(player) from(vampire|mybattlefield):all(trigger[from]) counter(1/1,1) +text=Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. +mana={2}{R} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Rakka Mar abilities=haste auto={R}{T}:token(Elemental,creature, 3/1,haste red) @@ -54051,6 +55212,14 @@ mana={2}{R} type=Instant [/card] [card] +name=Rally the Peasants +auto=all(creature|mybattlefield) 2/0 +flashback={2}{R} +text=Creatures you control get +2/+0 until end of turn. -- Flashback {2}{R} +mana={2}{W} +type=Sorcery +[/card] +[card] name=Rally the Righteous target=creature auto=all(creature[share!color!]) untap @@ -54232,6 +55401,15 @@ power=3 toughness=2 [/card] [card] +name=Ranger's Guile +target=creature +auto=1/1 +auto=opponentshroud +text=Target creature you control gets +1/+1 and gains hexproof until end of turn. +mana={G} +type=Instant +[/card] +[card] name=Rank and File auto=lord(creature[green]|myBattlefield) -1/-1 ueot text=When Rank and File enters the battlefield, all green creatures get -1/-1 until end of turn. @@ -54809,6 +55987,17 @@ mana={B} type=Sorcery [/card] [card] +name=Reaper from the Abyss +abilities=flying +auto=@each end restriction{morbid}:destroy target(creature[-demon]) +text=Flying -- Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-demon creature. +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] name=Reaper King auto=lord(other creature[scarecrow]|myBattlefield) 1/1 auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) @@ -54874,6 +56063,14 @@ mana={2}{U} type=Instant [/card] [card] +name=Rebuke +target=creature[attacking] +auto=destroy +text=Destroy target attacking creature. +mana={2}{W} +type=Instant +[/card] +[card] name=Rebuking Ceremony target=<2>artifact auto=moveTo(ownerlibrary) @@ -56377,6 +57574,15 @@ mana={5} type=Artifact [/card] [card] +name=Riot Devils +text= +mana={2}{R} +type=Creature +subtype=Devil +power=2 +toughness=3 +[/card] +[card] name=Riot Spikes target=creature auto=2/-1 @@ -56922,6 +58128,14 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Rolling Temblor +auto=damage:2 all(creature[-flying]) +flashback={4}{R}{R} +text=Rolling Temblor deals 2 damage to each creature without flying. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Ronin Cavekeeper auto=bushido(2/2) text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) @@ -57228,6 +58442,15 @@ power=3 toughness=6 [/card] [card] +name=Rotting Fensnake +text= +mana={3}{B} +type=Creature +subtype=Zombie Snake +power=5 +toughness=1 +[/card +[card] name=Rotting Legion auto=tap text=Rotting Legion enters the battlefield tapped. @@ -57446,6 +58669,17 @@ mana={G} type=Instant [/card] [card] +name=Runechanter's Pike +auto={2}:equip +auto=first strike +auto=teach(creature) foreach(instant|mygraveyard) 1/0 +auto=teach(creature) foreach(sorcery|mygraveyard) 1/0 +text=Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Runes of the Deus target=creature auto=teach(creature[red]) 1/1 @@ -59226,6 +60460,16 @@ power=3 toughness=3 [/card] [card] +name=Scourge of Geier Reach +auto=foreach(creature|opponentbattlefield) 1/1 +text=Scourge of Geier Reach gets +1/+1 for each creature your opponents control. +mana={3}{R}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] name=Scourge of Kher Ridges abilities=flying auto={1}{R}:damage:2 all(creature[-flying]) @@ -60181,6 +61425,16 @@ mana={2} type=Artifact [/card] [card] +name=Selfless Cathar +auto={1}{W}{S}:all(creature|mybattlefield) 1/1 +text={1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Selfless Exorcist auto={T}:target(creature|graveyard) dynamicability moveTo(exile) text={T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist. @@ -60191,6 +61445,17 @@ power=3 toughness=4 [/card] [card] +name=Selhoff Occultist +auto=@movedTo(other creature|graveyard) from(battlefield):deplete:1 target(player) +auto=@movedTo(this|graveyard) from(battlefield):deplete:1 target(player) +text=Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] name=Sell-Sword Brute auto=@movedto(this|graveyard) from(battlefield):damage:2 controller text=When Sell-Sword Brute dies, it deals 2 damage to you. @@ -60287,6 +61552,15 @@ power=1 toughness=1 [/card] [card] +name=Sensory Deprivation +target=creature +auto=-3/0 +text=Enchant creature -- Enchanted creature gets -3/-0. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sentinels of Glen Elendra abilities=flash,flying text=Flash -- Flying @@ -60660,6 +61934,16 @@ mana={3}{B}{B} type=Sorcery [/card] [card] +name=Sever the Bloodline +target=creature +auto=moveTo(exile) +auto=all(*[share!name!]|targetcontrollerbattlefield) moveto(exile) +flashback={5}{B}{B} +text=Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Severed Legion abilities=fear text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) @@ -60965,6 +62249,16 @@ mana={U}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T(creature|myBatt type=Sorcery [/card] [card] +name=Sharpened Pitchfork +auto={1}:equip +auto=first strike +auto=teach(human) 1/1 +text=Equipped creature has first strike. -- As long as equipped creature is a Human, it gets +1/+1. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sharuum the Hegemon abilities=flying auto=may moveTo(myBattlefield) target(artifact|mygraveyard) @@ -62086,6 +63380,15 @@ power=0 toughness=2 [/card] [card] +name=Silent Departure +target=creature +auto=moveTo(ownerhand) +flashback={4}{U} +text=Return target creature to its owner's hand. -- Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={U} +type=Sorcery +[/card] +[card] name=Silent-Chant Zubera auto=@movedTo(graveyard) from(this|mybattlefield):foreach(zubera[fresh]|graveyard) life:2 controller text=When Silent-Chant Zubera dies, you gain 2 life for each Zubera put into a graveyard from the battlefield this turn. @@ -62259,6 +63562,16 @@ power=5 toughness=5 [/card] [card] +name=Silverchase Fox +auto={1}{W}{S}:moveTo(exile) target(enchantment) +text={1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. +mana={1}{W} +type=Creature +subtype=Fox +power=2 +toughness=2 +[/card] +[card] name=Silvercoat Lion mana={1}{W} type=Creature @@ -62317,6 +63630,16 @@ power=3 toughness=3 [/card] [card] +name=Silver-Inlaid Dagger +auto={2}:equip +auto=2/0 +auto=teach(human) 1/0 +text=Equipped creature gets +2/+0 -- As long as equipped creature is a Human, it gets and additional +1/+0. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Silvos, Rogue Elemental abilities=trample auto={G}:regenerate @@ -62574,6 +63897,27 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Skaab Goliath +abilities=trample +text=As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard. -- Trample +mana={5}{U}{E(creature|mygraveyard)}{E(creature|mygraveyard)} +type=Creature +subtype=Zombie Giant +power=6 +toughness=9 +[/card] +[card] +name=Skaab Ruinator +abilities=flying +flashback:{1}{U}{U}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)} +text=As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard. -- Flying -- You may cast Skaab Ruinator from your graveyard. +mana={1}{U}{U}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)} +type=Creature +subtype=Zombie Horror +power=5 +toughness=6 +[/card] +[card] name=Skarrg, the Rage Pits auto={T}:Add {1} auto={R}{G}{T}:1/1 && trample target(creature) @@ -62634,6 +63978,16 @@ power=5 toughness=1 [/card] [card] +name=Skeletal Grimace +target=creature +auto=1/1 +auto=teach(creature) {B}:regenerate +text=Enchant creature -- Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Skeletal Kathari abilities=flying auto={B}{S(creature|myBattlefield)}:regenerate @@ -62823,6 +64177,26 @@ power=2 toughness=2 [/card] [card] +name=Skirsdag Cultist +auto={R}{T}{S(creature|mybattlefield)}:damage:2 target(creature,player) +text={R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player. +mana={2}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Skirsdag High Priest +auto={T}{T(creature|mybattlefield)}{T(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying) restriction{morbid} +text=Morbid - {T}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn. +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] name=Skithiryx, the Blight Dragon abilities=flying,infect auto={B}:haste @@ -63583,6 +64957,16 @@ mana={2}{B} type=Instant [/card] [card] +name=Slayer of the Wicked +auto=destroy target(vampire,werewolf,zombie) +text=When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Sleep auto=choice name(your opponent's creatures don't untap during his next upkeep) frozen all(creature|opponentBattlefield) && tap all(creature|opponentBattlefield) auto=choice name(your creatures don't untap during your next upkeep) frozen all(creature|myBattlefield) && tap all(creature||myBattlefield) @@ -63934,6 +65318,14 @@ mana={1}{R} type=Instant [/card] [card] +name=Smite the Monstrous +target=creature[power>=4]) +auto=destroy +text=Destroy target creature with power 4 or greater. +mana={3}{W} +type=Instant +[/card] +[card] name=Smogsteed Rider auto=@combat(attacking) source(this):all(other creature[attacking]) fear ueot text=Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) @@ -64523,6 +65915,17 @@ power=3 toughness=2 [/card] [card] +name=Somberwald Spider +abilities=reach +auto=if morbid then choice counter(1/1,2) +text=Reach -- Morbid - Somerwald Spider enters the battlefield with two or +1/+1 counters on it if a creature died this turn. +mana={4}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +[/card] +[card] name=Somnomancer auto=may tap target(creature) text=When Somnomancer enters the battlefield, you may tap target creature. @@ -65113,6 +66516,13 @@ mana={2}{R}{R} type=Sorcery [/card] [card] +name=Spare from Evil +auto=all(creature|mybattlefield) protection from(creature[-human]) +text=Creatures you control gain protection from non-Human creatures until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Spark Elemental abilities=trample,haste,treason text=Trample, haste (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, sacrifice Spark Elemental. @@ -65277,6 +66687,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Spectral Flight +target=creature +auto=2/2 +auto=flying +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Spectral Force abilities=trample auto=@each mycombatdamage:aslongas(*[black]|opponentbattlefield) all(spectral force[attacking]|mybattlefield) frozen <1 @@ -65316,6 +66736,16 @@ mana={2W}{2W}{2W} type=Sorcery [/card] [card] +name=Spectral Rider +abilities=intimidate +text=Intimidate +mana={W}{W} +type=Creature +subtype=Spirit Knight +power=2 +toughness=2 +[/card] +[card] name=Spectral Shield target=creature auto=0/2 @@ -65504,6 +66934,14 @@ power=6 toughness=6 [/card] [card] +name=Spider Spawning +auto=token(Spider,Creature Spider,1/2,green,reach)*type:creature:mygraveyard +flashback={6}{B} +text=Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={4}{G} +type=Sorcery +[/card] +[card] name=Spidersilk Armor auto=lord(creature|myBattlefield) 0/1 auto=lord(creature|myBattlefield) reach @@ -65532,6 +66970,16 @@ power=2 toughness=2 [/card] [card] +name=Spidery Grasp +target=creature +auto=untap +auto=2/4 +auto=reach +text=Untap target creature. It gets +2/+4 and gains reach until end of turn. +mana={2}{G} +type=Instant +[/card] +[card] name=Spike Breeder text=Spike Breeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. mana={3}{G} @@ -66170,6 +67618,18 @@ toughness=1 color=green [/card] [card] +name=Splinterfright +abilities=trample +auto=foreach(creature|mygraveyard) 1/1 +auto=@each my upkeep:deplete:2 controller +text=Trample -- Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard -- At the beginning of your upkeep, put the top two cards of your library into your graveyard. +mana={2}{G} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Splintering Wind auto={2}{G}:damage:1 target(creature) && token(-3148) auto=@movedTo(splinter token|nonbattlezone) from(mybattlefield):damage:1 all(creature) && damage:1 controller @@ -67152,6 +68612,13 @@ mana={1}{B}{B} type=Instant [/card] [card] +name=Stensia Bloodhall +auto={T}:Add{1} +auto={3}{B}{R}{T}:damage:2 target(player) +text={T}: Add {1} to your mana pool. -- {3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player. +type=Land +[/card] +[card] name=Steppe Lynx auto=@movedTo(land|myBattlefield):2/2 ueot text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. @@ -67302,6 +68769,26 @@ mana={B}{B} type=Sorcery [/card] [card] +name=Stitched Drake +abilities=flying +text=As an addition cost to cast Stitched Drake, exile a creature card from your graveyard. -- Flying +mana={1}{U}{U}{E(creature|mygraveyard)} +type=Creature +subtype=Zombie Drake +power=3 +toughness=4 +[/card] +[card] +name=Stitcher's Apprentice +auto={T}:token(Homunculus,Creature Homunculus,2/2,blue) && transforms((,newability[target(creature|mybattlefield) sacrifice])) forever +text={1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature. +mana={1}{U} +type=Creature +subtype=Homunculus +power=1 +toughness=2 +[/card] +[card] name=Stoic Ephemera abilities=flying,defender auto=@combat(attacking) source(this):phaseaction[combatends,sourceinplay] sacrifice @@ -67906,6 +69393,27 @@ power=2 toughness=1 [/card] [card] +name=Stromkirk Noble +auto=cantbeblockedby(human) +auto=@combatdamaged(player) from(this):counter(1/1,1) +text=Stromkirk Noble can't be blocked by Humans. -- When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. +mana={R} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Stromkirk Patrol +auto=@combatdamaged(player) from(this):counter(1/1,1) +text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. +mana={4}{B} +type=Creature +subtype=Vampire +power=4 +toughness=3 +[/card] +[card] name=Strongarm Thug auto=may moveto(myhand) target(mercenary|mygraveyard) text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. @@ -68044,6 +69552,18 @@ power=6 toughness=6 [/card] [card] +name=Sturmgeist +abilities=flying +auto=foreach(*|myhand) 1/1 +auto=@combatdamaged(player) from(this):draw:1 controller +text=Flying -- Sturmgeist's power and toughness are each equal to the number of cards in your hand. -- Whenever Sturmgeist deals combat damage to a player, draw a card. +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=* +toughness=* +[/card] +[card] name=Su-Chi auto=@movedTo(this|graveyard):add {4} text=When Su-Chi dies, add {4} to your mana pool. @@ -68182,6 +69702,14 @@ toughness=2 abilities=split second,flash [/card] [card] +name=Sulfur Falls +auto=aslongas(island,mountain|myBattlefield) tap <1 oneshot +auto={T}:Add {U} +auto={T}:Add {R} +text=Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain. -- {T}: Add {U} or {R} to your mana pool. +type=Land +[/card] +[card] name=Sulfur Vent auto=tap auto={T}:Add {B} @@ -71363,6 +72891,15 @@ power=6 toughness=6 [/card] [card] +name=Thraben Purebloods +text= +mana={4}{W} +type=Creature +subtype=Hound +power=3 +toughness=5 +[/card] +[card] name=Thran Dynamo auto={T}:Add {3} text={T}: Add {3} to your mana pool. @@ -73091,6 +74628,17 @@ power=4 toughness=4 [/card] [card] +name=Traitorous Blood +target=creature +auto=haste +auto=trample +auto=untap +alias=129767 +text=Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] name=Traitorous Instinct target=creature auto=untap @@ -73287,6 +74835,22 @@ mana={3}{U}{U} type=Sorcery [/card] [card] +name=Travel Preparations +target=creature +auto=counter(1/1,1) +flashback={1}{W} +text=Put a +1/+1 counter on each of up to two target creatures. -- Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Traveler's Amulet +auto={1}{S}:moveTo(myhand) target(land[basic]|mylibrary) +text={1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +mana={1} +type=Artifact +[/card] +[card] name=Traveler's Cloak target=creature auto=draw:1 controller @@ -74202,6 +75766,16 @@ mana={2}{U} type=Instant [/card] [card] +name=Typhoid Rats +abilities=deathtouch +text=Deathtouch +mana={B} +type=Creature +subtype=Rats +power=1 +toughness=1 +[/card] +[card] name=Typhoon auto=foreach(island|opponentBattlefield) damage:1 opponent text=Typhoon deals damage to each opponent equal to the number of Islands that player controls. @@ -74325,6 +75899,27 @@ mana={2}{W}{U} type=Artifact [/card] [card] +name=Unbreathing Horde +abilities=phantom +auto=foreach(other zombie|mybattlefield) counter(1/1,1) +auto=foreach(other zombie|mygraveyard) counter(1/1,1) +text=Unbreathing Horde enters the battlefield with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard -- If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it +mana={2}{B} +type=Creature +subtype=Zombie +power=0 +toughness=0 +[/card] +[card] +name=Unburial Rites +target=creature|mygraveyard +auto=moveTo(mybattlefield) +flashback={3}{W} +text=Return target creature card from your graveyard to the battlefield. -- Flashback {3}{W} +mana={4}{B} +type=Sorcery +[/card] +[card] name=Unchecked Growth target=creature auto=4/4 @@ -74365,6 +75960,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Undead Alchemist +auto=@combatdamaged(player) from(this):deplete:thatmuch opponent && life:thatmuch opponent +auto=@movedTo(creature|opponentgraveyard) from(opponentlibrary):token(Zombie,Creature Zombie,2/2,black) +text=If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard. -- Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield. +mana={3}{U} +type=Creature +subtype=Zombie +power=4 +toughness=2 +[/card] +[card] name=Undead Leotau auto={R}:1/-1 autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever @@ -74615,6 +76221,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Unruly Mob +auto=@movedTo(other creature|ownergraveyard) from(mybattlefield):counter(1/1,1) +text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] name=Unscythe, Killer of Kings auto={2}:equip auto=3/3 @@ -74951,6 +76567,14 @@ text=Urborg Volcano enters the battlefield tapped. -- {T}: Add {B} or {R} to you type=Land [/card] [card] +name=Urgent Exorcism +target=spirit,enchantment +auto=destroy +text=Destroy target Spirit or enchantment. +mana={1}{W} +type=Instant +[/card] +[card] name=Uril, the Miststalker abilities=opponentshroud auto=thisforeach(auras > 0) 2/2 @@ -75249,6 +76873,16 @@ power=2 toughness=2 [/card] [card] +name=Vampire Interloper +abilities=cantblock,flying +text=Flying -- Vampire Interloper can't block. +mana={1}{B} +type=Creature +subtype=Vampire Scout +power=2 +toughness=1 +[/card] +[card] name=Vampire Lacerator auto=@each my upkeep:this(opponentlife > 10) life:-1 controller text=At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. @@ -75322,6 +76956,14 @@ mana={5}{B}{B} type=Sorcery [/card] [card] +name=Vampiric Fury +auto=all(creature[vampire]|mybattlefield) 2/0 +auto=all(creature[vampire]|mybattlefield) first strike +text=Vampire creatures you control get +2/+0 and gain first strike until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Vampiric Link target=creature auto=teach(creature) spiritlink @@ -76416,6 +78058,14 @@ mana={6}{R} type=Enchantment [/card] [card] +name=Victim of Night +target=creature[-vampire;-werewolf;-zombie] +auto=destroy +text=Destroy target non-Vampire, non-Werewolf, non-Zombie creature. +mana={B}{B} +type=Instant +[/card] +[card] name=Victorious Destruction target=artifact,land auto=destroy @@ -76570,6 +78220,27 @@ mana={2}{B}{B} type=Enchantment [/card] [card] +name=Village Bell-Ringer +abilities=flash +auto=untap all(creature|mybattlefield) +text=Flash -- When Village Bell-Ringer enters the battlefield, untap all creatures you control. +mana={2}{W} +type=Creature +subtype=Human Scout +power=1 +toughness=4 +[/card] +[card] +name=Village Cannibals +auto=@movedTo(other human|ownergraveyard) from(battlefield):counter(1/1,1) +text=Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. +mana={2}{B} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] name=Village Elder auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) text={G}, {T}, Sacrifice a Forest: Regenerate target creature. @@ -77248,6 +78919,16 @@ power=2 toughness=2 [/card] [card] +name=Voiceless Spirit +abilities=flying,first strike +text=Flying, first strike +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Void auto=choice name( 0 ) destroy all(creature[manacost=0]) && destroy all(artifact[manacost=0]) && moveTo(graveyard) all(*[manacost=0]|opponenthand) auto=choice name( 1 ) destroy all(creature[manacost=1]) && destroy all(artifact[manacost=1]) && moveTo(graveyard) all(*[manacost=1]|opponenthand) @@ -77804,6 +79485,15 @@ power=1 toughness=1 [/card] [card] +name=walking Corpse +text= +mana={1}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Walking Dead auto={B}:regenerate text={B}: Regenerate Walking Dead. @@ -80258,6 +81948,14 @@ power=1 toughness=1 [/card] [card] +name=Witchbane Orb +abilities=playershroud +auto=destroy all(curse|mybattlefield) +text=When Witchbane Orb enters the battlefield, destroy all Curses attached to you. -- You have hexproof. +mana={4} +type=Arifact +[/card] +[card] name=Witch-Maw Nephilim auto=@movedTo(*|mystack):may counter(1/1,2) auto=lord(witch-maw nephilim[attacking;power>=10]) trample @@ -80489,6 +82187,24 @@ power=6 toughness=6 [/card] [card] +name=Wooden Stake +auto=1/0 +auto=@combat(blocking,blocked) source(mytgt) from(vampire):all(trigger[from]) bury +auto={1}:equip +text=Equipped creature gets +1/+0. -- Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Woodland Cemetery +auto=aslongas(swamp,forest|myBattlefield) tap <1 oneshot +auto={T}:Add {B} +auto={T}:Add {G} +text=Woodland Cemetery enters the battlefield tapped unless you control an Swamp or Forest. -- {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] name=Woodland Changeling abilities=changeling text=Changeling (This card is every creature type at all times.) @@ -80814,6 +82530,15 @@ mana={2}{R}{G} type=Sorcery [/card] [card] +name=Wreath of Geists +target=creature +auto=foreach(creature|mygraveyard) 1/1 +text=Enchant creature -- Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Wrecking Ball target=creature,land auto=destroy