Fixed Bant Sojourners & Decree of Justice

Fixed Winds of Change

Fixed Gravespawn Sovereign

Fixed Primal Cocoon

Fixed Evolution Vat

Fixed Chimeric Mass

Fixed Elgaud Inquisitor (card.dat)

Fixed Iona, Teferi's Moat, Utopia Sprawl and Zombie Boa.



Added Nomad Mythmaker

Added Prismatic Strands

Added Mist of Stagnation
This commit is contained in:
solo81@web.de
2012-04-10 23:35:06 +00:00
parent e8427452cd
commit 7af1e727e1
4 changed files with 67 additions and 54 deletions

View File

@@ -1023,7 +1023,7 @@ subtype=Ajani
[/card]
[card]
name=Avatar Token
auto=controllerlife/controllerlife nonstatic
auto=thisforeach(controllerlife) 1/1
id=-140233
type=Creature
subtype=Avatar
@@ -4181,6 +4181,30 @@ mana={3}
type=Artifact
[/card]
[card]
name=Atalya, Samite Master
auto={W}:name(x = 1) ability$!choice name(prevent damage) target(creature) prevent:1 ueot _ choice name(life) life:1 controller!$ controller
auto={W}{W}:name(x = 2) ability$!choice name(prevent damage) target(creature) prevent:2 ueot_ choice name(life) life:2 controller!$ controller
auto={W}{W}{W}:name(x = 3) ability$!choice name(prevent damage) target(creature) prevent:3 ueot _ choice name(life) life:3 controller!$ controller
auto={W}{W}{W}{W}:name(x = 4) ability$!choice name(prevent damage) target(creature) prevent:4 ueot _ choice name(life) life:4 controller!$ controller
auto={W}{W}{W}{W}{W}:name(x = 5) ability$!choice name(prevent damage) target(creature) prevent:5 ueot_ choice name(life) life:5 controller!$ controller
auto={W}{W}{W}{W}{W}{W}:name(x = 6) ability$!choice name(prevent damage) target(creature) prevent:6 ueot _ choice name(life) life:6 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}:name(x = 7) ability$!choice name(prevent damage) target(creature) prevent:7 ueot _ choice name(life) life:7 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}:name(x = 8) ability$!choice name(prevent damage) target(creature) prevent:8 ueot_ choice name(life) life:8 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 9) ability$!choice name(prevent damage) target(creature) prevent:9 ueot _ choice name(life) life:9 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 10) ability$!choice name(prevent damage) target(creature) prevent:10 ueot _ choice name(life) life:10 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 11) ability$!choice name(prevent damage) target(creature) prevent:11 ueot_ choice name(life) life:11 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 12) ability$!choice name(prevent damage) target(creature) prevent:12 ueot _ choice name(life) life:12 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 13) ability$!choice name(prevent damage) target(creature) prevent:13 ueot _ choice name(life) life:13 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 14) ability$!choice name(prevent damage) target(creature) prevent:14 ueot_ choice name(life) life:14 controller!$ controller
auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 15) ability$!choice name(prevent damage) target(creature) prevent:15 ueot _ choice name(life) life:15 controller!$ controller
text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=3
[/card]
[card]
name=Atog
auto={S(artifact|myBattlefield)}:2/2
text=Sacrifice an artifact: Atog gets +2/+2 until end of turn.
@@ -5527,7 +5551,7 @@ type=Land
name=Bant Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white)
autohand=__CYCLING__({2}{W})
autohand={2}{W}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller
autohand={2}{W}{cycle}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller
text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
mana={1}{G}{W}{U}
type=Creature
@@ -12955,7 +12979,7 @@ type=Artifact
[card]
name=Chimeric Mass
auto=counter(0/0,X,Charge)
auto={1}:transforms((Creature Construct,setpower=0,settoughness=0)) ueot && thisforeach(counter{0/0.1.Charge}) all(this) 1/1
auto={1}:counter{0%0.1.charge}/counter{0%0.1.charge} ueot && transforms((Artifact Creature Construct)) ueot
text=Chimeric Mass enters the battlefield with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
mana={X}
type=Artifact
@@ -18370,7 +18394,7 @@ type=Sorcery
name=Decree of Justice
auto=token(-4514111)*XX
autohand=__CYCLING__({2}{W})
autohand={X}{2}{W}:name(cycle + effect) token(-4514112)*X && draw:1 controller
autohand={X}{2}{W}{cycle}:name(cycle + effect) token(-4514112)*X && draw:1 controller
text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
mana={X}{X}{2}{W}{W}
type=Sorcery
@@ -18397,7 +18421,7 @@ color=white
name=Decree of Pain
auto=@movedto(graveyard) from(creature|battlefield):draw:1
auto=all(creature) bury
autohand={3}{B}{B}:cycling && all(creature) -2/-2
autohand={3}{B}{B}{cycle}:all(creature) -2/-2
text=Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. -- Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) -- When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
mana={6}{B}{B}
type=Sorcery
@@ -22896,7 +22920,7 @@ mana={4}
type=Artifact
[/card]
[card]
name=Elguad Inquisitor
name=Elgaud Inquisitor
abilities=lifelink
auto=@movedTo(this|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying)
text=Lifelink -- When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
@@ -24817,7 +24841,7 @@ type=Instant
[/card]
[card]
name=Evolution Vat
auto={3}{t}:target(creature) tap && counter(1/1,1) && transforms((,newability[{1}:thisforeach(counter{1/1.1}) counter(1/1,1)])) ueot
auto={3}{t}:target(creature) tap && counter(1/1,1) && transforms((,newability[{2}{G}{U}:thisforeach(counter{1/1.1}) counter(1/1,1)])) ueot
text={3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
mana={3}
type=Artifact
@@ -33022,7 +33046,7 @@ type=Instant
[/card]
[card]
name=Gravespawn Sovereign
auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mabyttlefield) target(creature|graveyard)
auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mybattlefield) target(creature|graveyard)
text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
mana={4}{B}{B}
type=Creature
@@ -38952,7 +38976,7 @@ type=Sorcery
[card]
name=Iona, Shield of Emeria
abilities=flying
auto=choice choosecolor maxcast(*[chosencolor])0 opponent chooseend
auto=choice chooseacolor maxcast(*[chosencolor])0 opponent chooseend
text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color.
mana={6}{W}{W}{W}
type=Legendary Creature
@@ -49754,6 +49778,15 @@ power=3
toughness=2
[/card]
[card]
name=Mist of Stagnation
auto=lord(*) doesnotuntap
auto=@each my upkeep:notatarget(<type:*:mygraveyard>*|mybattlefield) untap
auto=@each my upkeep:ability$!notatarget(<type:*:mygraveyard>*|mybattlefield) untap!$ opponent
text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Mistbind Clique
abilities=flash,flying
auto=aslongas(other faerie|mybattlefield) choice notatarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield)
@@ -53727,6 +53760,16 @@ power=1
toughness=2
[/card]
[card]
name=Nomad Mythmaker
auto={W}{T}:target(aura|mygraveyard) transforms((,newability[retarget target(creature|mybattlefield)])) forever
text={W}, {T}: Put target Aura card in a graveyard onto the battlefield attached to a creature you control. (You control that Aura.)
mana={2}{W}
type=Creature
subtype=Human Nomad Cleric
power=2
toughness=2
[/card]
[card]
name=Nomad Stadium
auto={T}:Add {W} && damage:1 controller
auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6
@@ -59171,7 +59214,7 @@ name=Primal Cocoon
target=creature
auto=@each my upkeep:counter(1/1,1)
auto=@combat(attacking) source(mytgt):sacrifice all(this)
auto=@combat(blockcking) source(mytgt):sacrifice all(this)
auto=@combat(blocking) source(mytgt):sacrifice all(this)
text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. -- When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
mana={G}
type=Enchantment
@@ -59360,6 +59403,14 @@ mana={1}{G}
type=Enchantment
[/card]
[card]
name=Prismatic Strands
auto=chooseacolor preventAllDamage from(*[chosencolor]) chooseend
flashback={T(creature[white]|mybattlefield)}
text=Prevent all damage that sources of the color of your choice would deal this turn. -- Flashback - Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Prismatic Ward
target=creature
auto=choice name(white) teach(creature) preventalldamage to(this) from(*[white]|battlefield,stack)
@@ -78958,7 +79009,7 @@ type=Legendary Land
[/card]
[card]
name=Teferi's Moat
auto=choosecolor lord(creature[chosencolor&-flying]|opponentBattlefield) cantattack chooseend
auto=chooseacolor lord(creature[chosencolor&-flying]|opponentBattlefield) cantattack chooseend
text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you.
mana={3}{W}{U}
type=Enchantment
@@ -84572,7 +84623,7 @@ toughness=2
[card]
name=Utopia Sprawl
target=forest
auto=choosecolor transforms((,newability[@tappedformana(mytgt):add{chosencolor}])) forever chooseend
auto=chooseacolor transforms((,newability[@tappedformana(mytgt):add{chosencolor}])) forever chooseend
text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).
mana={G}
type=Enchantment
@@ -89928,7 +89979,7 @@ toughness=2
[card]
name=Winds of Change
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and!(shuffle)!]))
auto=all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={R}
type=Sorcery
@@ -92066,7 +92117,7 @@ toughness=2
[/card]
[card]
name=Zombie Boa
auto={1}{B}:choosecolor transforms((,newability[auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) destroy])) ueot asSorcery chooseend
auto={1}{B}:chooseacolor transforms((,newability[auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) destroy])) ueot asSorcery chooseend
text={1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.
mana={4}{B}
type=Creature

View File

@@ -691,15 +691,6 @@ toughness=2}
text=Each other Donkey gets +1{1/2}/+1{1/2}. Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
[/card]
[card]
name=Atalya, Samite Master
text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=3
[/card]
[card]
name=Atinlay Igpay
mana={5}{W}
type=Eaturecray — Igpay
@@ -11631,12 +11622,6 @@ toughness=1
text=Flying, first strike During each other player's turn, compliment that player on his or her game play or sacrifice Miss Demeanor.
[/card]
[card]
name=Mist of Stagnation
text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.
mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Mistfolk
text={U}: Counter target spell that targets Mistfolk.
mana={U}{U}
@@ -12484,8 +12469,6 @@ toughness=2
[/card]
[card]
name=Noble Elephant
abilities=trample,banding
#banding not suppoerted
text=Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
type=Creature
@@ -12510,15 +12493,6 @@ power=2
toughness=2
[/card]
[card]
name=Nomad Mythmaker
text={W}, {T}: Put target Aura card in a graveyard onto the battlefield attached to a creature you control. (You control that Aura.)
mana={2}{W}
type=Creature
subtype=Human Nomad Cleric
power=2
toughness=2
[/card]
[card]
name=Nomads en-Kor
text={0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
mana={W}
@@ -14058,12 +14032,6 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
name=Prismatic Strands
text=Prevent all damage that sources of the color of your choice would deal this turn. -- Flashback - Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
type=Instant
[/card]
[card]
name=Prismatic Wardrobe
mana={W}
type=Sorcery
@@ -21478,12 +21446,6 @@ power=3
toughness=3
[/card]
[card]
name=Worthy Cause
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- As an additional cost to cast Worthy Cause, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness.
mana={W}
type=Instant
[/card]
[card]
name=Wren's Run Vanquisher
text=As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
mana={1}{G}