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@@ -1023,7 +1023,7 @@ subtype=Ajani
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[/card]
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[card]
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name=Avatar Token
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auto=controllerlife/controllerlife nonstatic
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auto=thisforeach(controllerlife) 1/1
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id=-140233
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type=Creature
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subtype=Avatar
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@@ -4181,6 +4181,30 @@ mana={3}
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type=Artifact
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[/card]
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[card]
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name=Atalya, Samite Master
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auto={W}:name(x = 1) ability$!choice name(prevent damage) target(creature) prevent:1 ueot _ choice name(life) life:1 controller!$ controller
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auto={W}{W}:name(x = 2) ability$!choice name(prevent damage) target(creature) prevent:2 ueot_ choice name(life) life:2 controller!$ controller
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auto={W}{W}{W}:name(x = 3) ability$!choice name(prevent damage) target(creature) prevent:3 ueot _ choice name(life) life:3 controller!$ controller
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auto={W}{W}{W}{W}:name(x = 4) ability$!choice name(prevent damage) target(creature) prevent:4 ueot _ choice name(life) life:4 controller!$ controller
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auto={W}{W}{W}{W}{W}:name(x = 5) ability$!choice name(prevent damage) target(creature) prevent:5 ueot_ choice name(life) life:5 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}:name(x = 6) ability$!choice name(prevent damage) target(creature) prevent:6 ueot _ choice name(life) life:6 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}:name(x = 7) ability$!choice name(prevent damage) target(creature) prevent:7 ueot _ choice name(life) life:7 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}:name(x = 8) ability$!choice name(prevent damage) target(creature) prevent:8 ueot_ choice name(life) life:8 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 9) ability$!choice name(prevent damage) target(creature) prevent:9 ueot _ choice name(life) life:9 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 10) ability$!choice name(prevent damage) target(creature) prevent:10 ueot _ choice name(life) life:10 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 11) ability$!choice name(prevent damage) target(creature) prevent:11 ueot_ choice name(life) life:11 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 12) ability$!choice name(prevent damage) target(creature) prevent:12 ueot _ choice name(life) life:12 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 13) ability$!choice name(prevent damage) target(creature) prevent:13 ueot _ choice name(life) life:13 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 14) ability$!choice name(prevent damage) target(creature) prevent:14 ueot_ choice name(life) life:14 controller!$ controller
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auto={W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}{W}:name(x = 15) ability$!choice name(prevent damage) target(creature) prevent:15 ueot _ choice name(life) life:15 controller!$ controller
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text={X}, {T}: Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.
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mana={3}{W}{W}
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type=Legendary Creature
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subtype=Human Cleric
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power=2
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toughness=3
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[/card]
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[card]
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name=Atog
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auto={S(artifact|myBattlefield)}:2/2
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text=Sacrifice an artifact: Atog gets +2/+2 until end of turn.
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@@ -5527,7 +5551,7 @@ type=Land
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name=Bant Sojourners
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auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white)
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autohand=__CYCLING__({2}{W})
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autohand={2}{W}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller
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autohand={2}{W}{cycle}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller
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text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
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mana={1}{G}{W}{U}
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type=Creature
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@@ -12955,7 +12979,7 @@ type=Artifact
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[card]
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name=Chimeric Mass
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auto=counter(0/0,X,Charge)
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auto={1}:transforms((Creature Construct,setpower=0,settoughness=0)) ueot && thisforeach(counter{0/0.1.Charge}) all(this) 1/1
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auto={1}:counter{0%0.1.charge}/counter{0%0.1.charge} ueot && transforms((Artifact Creature Construct)) ueot
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text=Chimeric Mass enters the battlefield with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
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mana={X}
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type=Artifact
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@@ -18370,7 +18394,7 @@ type=Sorcery
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name=Decree of Justice
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auto=token(-4514111)*XX
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autohand=__CYCLING__({2}{W})
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autohand={X}{2}{W}:name(cycle + effect) token(-4514112)*X && draw:1 controller
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autohand={X}{2}{W}{cycle}:name(cycle + effect) token(-4514112)*X && draw:1 controller
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text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
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mana={X}{X}{2}{W}{W}
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type=Sorcery
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@@ -18397,7 +18421,7 @@ color=white
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name=Decree of Pain
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auto=@movedto(graveyard) from(creature|battlefield):draw:1
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auto=all(creature) bury
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autohand={3}{B}{B}:cycling && all(creature) -2/-2
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autohand={3}{B}{B}{cycle}:all(creature) -2/-2
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text=Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. -- Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) -- When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
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mana={6}{B}{B}
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type=Sorcery
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@@ -22896,7 +22920,7 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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name=Elguad Inquisitor
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name=Elgaud Inquisitor
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abilities=lifelink
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auto=@movedTo(this|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying)
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text=Lifelink -- When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
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@@ -24817,7 +24841,7 @@ type=Instant
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[/card]
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[card]
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name=Evolution Vat
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auto={3}{t}:target(creature) tap && counter(1/1,1) && transforms((,newability[{1}:thisforeach(counter{1/1.1}) counter(1/1,1)])) ueot
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auto={3}{t}:target(creature) tap && counter(1/1,1) && transforms((,newability[{2}{G}{U}:thisforeach(counter{1/1.1}) counter(1/1,1)])) ueot
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text={3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
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mana={3}
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type=Artifact
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@@ -33022,7 +33046,7 @@ type=Instant
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[/card]
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[card]
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name=Gravespawn Sovereign
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auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mabyttlefield) target(creature|graveyard)
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auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mybattlefield) target(creature|graveyard)
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text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
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mana={4}{B}{B}
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type=Creature
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@@ -38952,7 +38976,7 @@ type=Sorcery
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[card]
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name=Iona, Shield of Emeria
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abilities=flying
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auto=choice choosecolor maxcast(*[chosencolor])0 opponent chooseend
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auto=choice chooseacolor maxcast(*[chosencolor])0 opponent chooseend
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text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color.
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mana={6}{W}{W}{W}
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type=Legendary Creature
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@@ -49754,6 +49778,15 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Mist of Stagnation
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auto=lord(*) doesnotuntap
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auto=@each my upkeep:notatarget(<type:*:mygraveyard>*|mybattlefield) untap
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auto=@each my upkeep:ability$!notatarget(<type:*:mygraveyard>*|mybattlefield) untap!$ opponent
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text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.
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mana={3}{U}{U}
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type=Enchantment
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[/card]
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[card]
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name=Mistbind Clique
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abilities=flash,flying
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auto=aslongas(other faerie|mybattlefield) choice notatarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield)
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@@ -53727,6 +53760,16 @@ power=1
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toughness=2
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[/card]
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[card]
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name=Nomad Mythmaker
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auto={W}{T}:target(aura|mygraveyard) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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text={W}, {T}: Put target Aura card in a graveyard onto the battlefield attached to a creature you control. (You control that Aura.)
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mana={2}{W}
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type=Creature
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subtype=Human Nomad Cleric
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power=2
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toughness=2
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[/card]
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[card]
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name=Nomad Stadium
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auto={T}:Add {W} && damage:1 controller
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auto=aslongas(*|mygraveyard) {W}{T}{S}:life:4 >6
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@@ -59171,7 +59214,7 @@ name=Primal Cocoon
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target=creature
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auto=@each my upkeep:counter(1/1,1)
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auto=@combat(attacking) source(mytgt):sacrifice all(this)
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auto=@combat(blockcking) source(mytgt):sacrifice all(this)
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auto=@combat(blocking) source(mytgt):sacrifice all(this)
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text=Enchant creature -- At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. -- When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
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mana={G}
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type=Enchantment
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@@ -59360,6 +59403,14 @@ mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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name=Prismatic Strands
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auto=chooseacolor preventAllDamage from(*[chosencolor]) chooseend
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flashback={T(creature[white]|mybattlefield)}
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text=Prevent all damage that sources of the color of your choice would deal this turn. -- Flashback - Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Prismatic Ward
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target=creature
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auto=choice name(white) teach(creature) preventalldamage to(this) from(*[white]|battlefield,stack)
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@@ -78958,7 +79009,7 @@ type=Legendary Land
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[/card]
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[card]
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name=Teferi's Moat
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auto=choosecolor lord(creature[chosencolor&-flying]|opponentBattlefield) cantattack chooseend
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auto=chooseacolor lord(creature[chosencolor&-flying]|opponentBattlefield) cantattack chooseend
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text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you.
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mana={3}{W}{U}
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type=Enchantment
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@@ -84572,7 +84623,7 @@ toughness=2
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[card]
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name=Utopia Sprawl
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target=forest
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auto=choosecolor transforms((,newability[@tappedformana(mytgt):add{chosencolor}])) forever chooseend
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auto=chooseacolor transforms((,newability[@tappedformana(mytgt):add{chosencolor}])) forever chooseend
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text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).
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mana={G}
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type=Enchantment
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@@ -89928,7 +89979,7 @@ toughness=2
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[card]
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name=Winds of Change
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auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
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auto=all(*|opponenthand) transforms((,newability[draw:1 opponent],newability[moveTo(opponentlibrary) and!(shuffle)!]))
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auto=all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
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text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
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mana={R}
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type=Sorcery
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@@ -92066,7 +92117,7 @@ toughness=2
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[/card]
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[card]
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name=Zombie Boa
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auto={1}{B}:choosecolor transforms((,newability[auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) destroy])) ueot asSorcery chooseend
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auto={1}{B}:chooseacolor transforms((,newability[auto=@combat(blocked) source(this) from(creature[white]):all(trigger[from]) destroy])) ueot asSorcery chooseend
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text={1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.
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mana={4}{B}
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type=Creature
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