Merge remote-tracking branch 'refs/remotes/WagicProject/master'

This commit is contained in:
Anthony Calosa
2016-07-07 12:18:54 +08:00
5 changed files with 43 additions and 21 deletions

View File

@@ -81,6 +81,7 @@ class GameObserver{
int oldGamePhase;
TargetChooser * targetChooser;
CardDisplay * OpenedDisplay;
GuiGameZone * guiOpenDisplay;
DuelLayers * mLayers;
ReplacementEffects *replacementEffects;
vector<Player *> players; //created outside

View File

@@ -98,6 +98,7 @@ GameObserver::GameObserver(WResourceManager *output, JGE* input)
cardWaitingForTargets = NULL;
mExtraPayment = NULL;
OpenedDisplay = NULL;
guiOpenDisplay = NULL;
gameOver = NULL;
phaseRing = NULL;
replacementEffects = NEW ReplacementEffects();

View File

@@ -151,11 +151,13 @@ void GuiGameZone::toggleDisplay()
{
if (showCards)
{
cd->zone->owner->getObserver()->guiOpenDisplay = NULL;
showCards = 0;
cd->zone->owner->getObserver()->OpenedDisplay = NULL;
}
else if(!cd->zone->owner->getObserver()->OpenedDisplay)//one display at a time please.
{
cd->zone->owner->getObserver()->guiOpenDisplay = this;
showCards = 1;
cd->init(zone);
cd->zone->owner->getObserver()->OpenedDisplay = cd;

View File

@@ -363,6 +363,16 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
if (!card->isToken)
to = g->players[i]->game->exile;
}
if (from == g->players[i]->game->library || from == g->players[i]->game->graveyard || from == g->players[i]->game->exile)
{
if (g->guiOpenDisplay)
{
g->ButtonPressed(g->guiOpenDisplay);
}
}
}
//all cards that go from the hand to the graveyard is ALWAYS a discard.
if ((to == g->players[0]->game->graveyard || to == g->players[1]->game->graveyard) && (from == g->players[0]->game->hand || from
@@ -370,6 +380,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
{
card->discarded = true;
}
//When a card is moved from inPlay to inPlay (controller change, for example), it is still the same object
if ((to == g->players[0]->game->inPlay || to == g->players[1]->game->inPlay) && (from == g->players[0]->game->inPlay || from
== g->players[1]->game->inPlay))

View File

@@ -2774,11 +2774,9 @@ WEvent * MTGDredgeRule::replace(WEvent * event)
Player * p = game->players[i];
if (e->player == p)
{
int Dredgers = 0;
for(int draw = 0;draw < e->nb_cards;draw++)
{
tcb = tf.createTargetChooser("dredgeable",card);
tcb->targetter = NULL;
vector<MTGAbility*>selection;
//look for other draw replacement effects
list<ReplacementEffect *>::iterator it;
@@ -2802,13 +2800,20 @@ WEvent * MTGDredgeRule::replace(WEvent * event)
}
}
//there is a memleak here that i have no idea what causes it.
//there is a memleak here that i have no idea what causes it. got it reduced to just 4 bytes but its still bothering me.
if (Dredgers < e->nb_cards)
{
tcb = tf.createTargetChooser("dredgeable", card);
tcb->targetter = NULL;
dredgeAbility = NEW dredgeCard(game, game->mLayers->actionLayer()->getMaxId(), card, NULL);
dredgeAbility->oneShot = true;
dredgeAbility->canBeInterrupted = false;
targetAbility = NEW GenericTargetAbility(game, "Dredge A Card", "", game->mLayers->actionLayer()->getMaxId(), card, tcb->clone(), dredgeAbility->clone());
targetAbility->oneShot = true;
SAFE_DELETE(tcb);
SAFE_DELETE(dredgeAbility);
targetAbility->oneShot = true;
targetAbility->canBeInterrupted = false;
targetAbilityAdder = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), card, NULL, targetAbility->clone());
targetAbilityAdder->oneShot = true;
SAFE_DELETE(targetAbility);
@@ -2818,11 +2823,13 @@ WEvent * MTGDredgeRule::replace(WEvent * event)
selection.push_back(setDredge);
targetAbility1 = NEW AADrawer(game, this->GetId(), card, card, NULL, "1", TargetChooser::CONTROLLER, true);
targetAbility1->canBeInterrupted = false;
selection.push_back(targetAbility1);
MTGAbility * menuChoice = NEW MenuAbility(game, this->GetId(), card, card, true, selection, card->controller(), "Dredge or Draw");
menuChoice->addToGame();
SAFE_DELETE(tcb);
}
}
SAFE_DELETE(event);