Fixed backgrounds so the enchantment itself doesn't get the ability, only the creature
Bug fixes: Cultist of the Absolute Depraved Harvester transform Rona Tainted Adversary
This commit is contained in:
@@ -320,7 +320,7 @@ toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Acolyte of Bahamut
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name=Acolyte of Bahamut
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[this(counter{0/0.1.AcolyteEffect}=0) lord(*[dragon]|mycastingzone) altercost(colorless:-2)],newability[@movedto(*[dragon]|mystack):name(Dragon spell casted) counter(0/0.1.AcolyteEffect) notrg],newability[@each endofturn restriction{compare(hascntacolyteffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.AcolyteEffect)]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[this(counter{0/0.1.AcolyteEffect}=0) lord(*[dragon]|mycastingzone) altercost(colorless:-2)],newability[@movedto(*[dragon]|mystack):name(Dragon spell casted) counter(0/0.1.AcolyteEffect) notrg],newability[@each endofturn restriction{compare(hascntacolyteffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.AcolyteEffect)]))
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text=Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
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text=Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
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mana={1}{G}
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mana={1}{G}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -914,7 +914,7 @@ toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Agent of the Iron Throne
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name=Agent of the Iron Throne
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent looses life) life:-1 opponent]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent looses life) life:-1 opponent]))
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text=Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
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text=Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
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mana={2}{B}
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mana={2}{B}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -11979,7 +11979,7 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Candlekeep Sage
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name=Candlekeep Sage
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield):name(Draw a card) draw:1 controller]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield):name(Draw a card) draw:1 controller]))
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auto=@movedTo(*[iscommander]|myBattlefield):name(Draw a card) draw:1 controller
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auto=@movedTo(*[iscommander]|myBattlefield):name(Draw a card) draw:1 controller
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text=Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
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text=Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
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mana={2}{U}
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mana={2}{U}
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@@ -14987,7 +14987,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Clan Crafter
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name=Clan Crafter
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auto=lord(*[iscommander]|myBattlefield) transforms((,newability[{2}{S(artifact|myBattlefield)}:name(Put counter and draw) counter(1/1) && draw:1 controller]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[{2}{S(artifact|myBattlefield)}:name(Put counter and draw) counter(1/1) && draw:1 controller]))
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text=Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
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text=Commander creatures you own have "{2}, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
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mana={1}{U}
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mana={1}{U}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -15387,7 +15387,7 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Cloakwood Hermit
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name=Cloakwood Hermit
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@each my end restriction{type(creature[fresh]|mygraveyard)~morethan~0}:name(Create 2 squirrels) token(Squirrel^Creature Squirrel^1/1^green)*2 and!( tap(noevent) )!]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my end restriction{type(creature[fresh]|mygraveyard)~morethan~0}:name(Create 2 squirrels) token(Squirrel^Creature Squirrel^1/1^green)*2 and!( tap(noevent) )!]))
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text=Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
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text=Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
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mana={2}{G}
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mana={2}{G}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -17858,7 +17858,7 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Criminal Past
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name=Criminal Past
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[menace],newability[type:creature:mygraveyard/type:creature:mygraveyard nonstatic]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[menace],newability[type:creature:mygraveyard/type:creature:mygraveyard nonstatic]))
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text=Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
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text=Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
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mana={2}{B}
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mana={2}{B}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -18421,8 +18421,8 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Cultist of the Absolute
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name=Cultist of the Absolute
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[3/3],newability[flying],newability[deathtouch],newability[@each my upkeep:name(Sacrifice a creature) sacrifice notatarget(creature|myBattlefield)]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[3/3],newability[flying],newability[deathtouch],newability[@each my upkeep:name(Sacrifice a creature) sacrifice notatarget(creature|myBattlefield)]))
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auto=@targeted(*[iscommander]|mybattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
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auto=@targeted(creature[iscommander]|mybattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
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text=Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward-Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
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text=Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward-Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
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mana={B}
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mana={B}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -21048,8 +21048,8 @@ type=Instant
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[card]
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[card]
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name=Depraved Harvester
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name=Depraved Harvester
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backside=Desperate Farmer
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backside=Desperate Farmer
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abilities=lifelink // Desperate Farmer
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abilities=lifelink
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text=Lifelink
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text=Lifelink // Desperate Farmer
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color=black
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color=black
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type=Creature
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type=Creature
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subtype=Human Knight
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subtype=Human Knight
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@@ -23054,9 +23054,9 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Dragon Cultist
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name=Dragon Cultist
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auto=@damaged(*[creature;planeswalker]|opponentbattlefield) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(A source dealt damage) all(*[iscommander]|mybattlefield) counter(0/0.1.DamageDealt) notrg
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auto=@damaged(*[creature;planeswalker]|opponentbattlefield) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(A source dealt damage) all(creature[iscommander]|mybattlefield) counter(0/0.1.DamageDealt) notrg
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auto=@damaged(player) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(A source dealt damage) all(*[iscommander]|mybattlefield) counter(0/0.1.DamageDealt) notrg
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auto=@damaged(player) from(*|myzones) restriction{compare(thatmuch)~morethan~4}:name(A source dealt damage) all(creature[iscommander]|mybattlefield) counter(0/0.1.DamageDealt) notrg
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@each my endofturn restriction{compare(hascntdamagedealt)~morethan~0}:name(Create Dragon) token(Dragon^Creature Dragon^4/4^red^flying)],newability[@each my endofturn restriction{compare(hascntdamagedealt)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.DamageDealt)]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my endofturn restriction{compare(hascntdamagedealt)~morethan~0}:name(Create Dragon) token(Dragon^Creature Dragon^4/4^red^flying)],newability[@each my endofturn restriction{compare(hascntdamagedealt)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.DamageDealt)]))
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text=Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
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text=Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
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mana={4}{R}
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mana={4}{R}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -24403,7 +24403,7 @@ toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Dungeon Delver
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name=Dungeon Delver
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[twodngtrg]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[twodngtrg]))
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text=Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
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text=Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
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mana={1}{U}
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mana={1}{U}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -28747,7 +28747,7 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Far Traveler
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name=Far Traveler
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@each my endofturn:may name(Exile a creature) target(creature[tapped]|mybattlefield) moveto(myexile) and!( moveto(ownerbattlefield) )!]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my endofturn:may name(Exile a creature) target(creature[tapped]|mybattlefield) moveto(myexile) and!( moveto(ownerbattlefield) )!]))
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text=Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
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text=Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
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mana={2}{W}
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mana={2}{W}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -29577,7 +29577,7 @@ toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Feywild Visitor
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name=Feywild Visitor
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@combatdamagefoeof(player) from(creature[-token]|mybattlefield):name(Create Faerie) token(Faerie Dragon^Creature Faerie Dragon^1/1^blue^flying)],newability[@combatdamageof(player) from(creature[-token]|mybattlefield):name(Create Faerie) token(Faerie Dragon^Creature Faerie Dragon^1/1^blue^flying)]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@combatdamagefoeof(player) from(creature[-token]|mybattlefield):name(Create Faerie) token(Faerie Dragon^Creature Faerie Dragon^1/1^blue^flying)],newability[@combatdamageof(player) from(creature[-token]|mybattlefield):name(Create Faerie) token(Faerie Dragon^Creature Faerie Dragon^1/1^blue^flying)]))
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text=Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
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text=Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
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mana={2}{U}
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mana={2}{U}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -31183,7 +31183,7 @@ type=Artifact
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[/card]
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[/card]
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[card]
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[card]
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name=Folk Hero
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name=Folk Hero
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auto=lord(*[iscommander]|myBattlefield) transforms((,newability[@movedTo(*[creature;share!types!]|mystack) turnlimited:name(Draw a card) draw:1 controller]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedTo(*[creature;share!types!]|mystack) turnlimited:name(Draw a card) draw:1 controller]))
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text=Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
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text=Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
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mana={1}{W}
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mana={1}{W}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -32278,7 +32278,7 @@ type=Enchantment
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[card]
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[card]
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name=Furnace Gremlin
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name=Furnace Gremlin
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auto={1}{R}:name(Gets 1/0) transforms((,newability[1/0],newability[counter(0/0.1.FurnaceEffect) notrg])) ueot
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auto={1}{R}:name(Gets 1/0) transforms((,newability[1/0],newability[counter(0/0.1.FurnaceEffect) notrg])) ueot
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auto=@each my end restriction{compare(hascntfurnaceeffect)~morethan~0:name(Effect ends) removeallcounters(0/0.1.FurnaceEffect)
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auto=@each my end restriction{compare(hascntfurnaceeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.FurnaceEffect)
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auto=_DIES_this(counter{0/0.1.FurnaceEffect}=0) transforms((,newability[name(Incubate 1) name(Incubate 1) activate castcard(noevent costx!:1:! named!:Incubator:!)])) oneshot
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auto=_DIES_this(counter{0/0.1.FurnaceEffect}=0) transforms((,newability[name(Incubate 1) name(Incubate 1) activate castcard(noevent costx!:1:! named!:Incubator:!)])) oneshot
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auto=_DIES_this(counter{0/0.1.FurnaceEffect}=1) transforms((,newability[name(Incubate 2) name(Incubate 2) activate castcard(noevent costx!:2:! named!:Incubator:!)])) oneshot
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auto=_DIES_this(counter{0/0.1.FurnaceEffect}=1) transforms((,newability[name(Incubate 2) name(Incubate 2) activate castcard(noevent costx!:2:! named!:Incubator:!)])) oneshot
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auto=_DIES_this(counter{0/0.1.FurnaceEffect}=2) transforms((,newability[name(Incubate 3) name(Incubate 3) activate castcard(noevent costx!:3:! named!:Incubator:!)])) oneshot
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auto=_DIES_this(counter{0/0.1.FurnaceEffect}=2) transforms((,newability[name(Incubate 3) name(Incubate 3) activate castcard(noevent costx!:3:! named!:Incubator:!)])) oneshot
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@@ -37573,7 +37573,7 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Guild Artisan
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name=Guild Artisan
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[_ATTACKING_name(Create treasure) token(Treasur Sur)*2]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[_ATTACKING_name(Create treasure) token(Treasur Sur)*2]))
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text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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mana={1}{R}
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mana={1}{R}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -38563,7 +38563,7 @@ subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Hardy Outlander
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name=Hardy Outlander
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@combat(attacking) source(this):name(Creature gains X/X) target(creature|mybattlefield) power/power ueot]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@combat(attacking) source(this):name(Creature gains X/X) target(creature|mybattlefield) power/power ueot]))
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text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
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text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
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mana={1}{G}
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mana={1}{G}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -43623,7 +43623,7 @@ toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Inspiring Leader
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name=Inspiring Leader
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[lord(creature[token]|mybattlefield) 2/2]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[lord(creature[token]|mybattlefield) 2/2]))
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text=Commander creatures you own have "Creature tokens you control get +2/+2."
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text=Commander creatures you own have "Creature tokens you control get +2/+2."
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mana={2}{W}
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mana={2}{W}
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type=Legendary Enchantment
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type=Legendary Enchantment
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@@ -53152,7 +53152,7 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Master Chef
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name=Master Chef
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auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@movedto(other creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)]))
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auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(other creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)]))
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auto=@movedto(creature[iscommander]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)
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auto=@movedto(creature[iscommander]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)
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text=Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."
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text=Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."
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mana={2}{G}
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mana={2}{G}
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@@ -61805,7 +61805,7 @@ toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Passionate Archaeologist
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name=Passionate Archaeologist
|
||||||
auto=lord(*[iscommander]|myBattlefield) transforms((,newability[@movedTo(*[manacost=1]|mystack) from(myexile):name(Deals 1 damage) damage:1 opponent],newability[@movedTo(*[manacost=2]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent],newability[@movedTo(*[manacost=3]|mystack) from(myexile):name(Deals 3 damage) damage:3 opponent],newability[@movedTo(*[manacost=4]|mystack) from(myexile):name(Deals 4 damage) damage:4 opponent],newability[@movedTo(*[manacost=5]|mystack) from(myexile):name(Deals 5 damage) damage:5 opponent],newability[@movedTo(*[manacost=6]|mystack) from(myexile):name(Deals 6 damage) damage:6 opponent],newability[@movedTo(*[manacost=7]|mystack) from(myexile):name(Deals 7 damage) damage:7 opponent],newability[@movedTo(*[manacost=8]|mystack) from(myexile):name(Deals 8 damage) damage:8 opponent],newability[@movedTo(*[manacost=9]|mystack) from(myexile):name(Deals 9 damage) damage:9 opponent],newability[@movedTo(*[manacost=10]|mystack) from(myexile):name(Deals 10 damage) damage:10 opponent],newability[@movedTo(*[manacost=11]|mystack) from(myexile):name(Deals 11 damage) damage:11 opponent],newability[@movedTo(*[manacost=12]|mystack) from(myexile):name(Deals 12 damage) damage:12 opponent],newability[@movedTo(*[manacost=13]|mystack) from(myexile):name(Deals 13 damage) damage:13 opponent],newability[@movedTo(*[manacost=14]|mystack) from(myexile):name(Deals 14 damage) damage:14 opponent],newability[@movedTo(*[manacost=15]|mystack) from(myexile):name(Deals 15 damage) damage:15 opponent],newability[@movedTo(*[manacost=16]|mystack) from(myexile):name(Deals 16 damage) damage:16 opponent],newability[@movedTo(*[manacost=17]|mystack) from(myexile):name(Deals 17 damage) damage:17 opponent],newability[@movedTo(*[manacost=18]|mystack) from(myexile):name(Deals 18 damage) damage:18 opponent],newability[@movedTo(*[manacost=19]|mystack) from(myexile):name(Deals 19 damage) damage:19 opponent],newability[@movedTo(*[manacost>=19]|mystack) from(myexile):name(Deals 20 damage) damage:20 opponent]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedTo(*[manacost=1]|mystack) from(myexile):name(Deals 1 damage) damage:1 opponent],newability[@movedTo(*[manacost=2]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent],newability[@movedTo(*[manacost=3]|mystack) from(myexile):name(Deals 3 damage) damage:3 opponent],newability[@movedTo(*[manacost=4]|mystack) from(myexile):name(Deals 4 damage) damage:4 opponent],newability[@movedTo(*[manacost=5]|mystack) from(myexile):name(Deals 5 damage) damage:5 opponent],newability[@movedTo(*[manacost=6]|mystack) from(myexile):name(Deals 6 damage) damage:6 opponent],newability[@movedTo(*[manacost=7]|mystack) from(myexile):name(Deals 7 damage) damage:7 opponent],newability[@movedTo(*[manacost=8]|mystack) from(myexile):name(Deals 8 damage) damage:8 opponent],newability[@movedTo(*[manacost=9]|mystack) from(myexile):name(Deals 9 damage) damage:9 opponent],newability[@movedTo(*[manacost=10]|mystack) from(myexile):name(Deals 10 damage) damage:10 opponent],newability[@movedTo(*[manacost=11]|mystack) from(myexile):name(Deals 11 damage) damage:11 opponent],newability[@movedTo(*[manacost=12]|mystack) from(myexile):name(Deals 12 damage) damage:12 opponent],newability[@movedTo(*[manacost=13]|mystack) from(myexile):name(Deals 13 damage) damage:13 opponent],newability[@movedTo(*[manacost=14]|mystack) from(myexile):name(Deals 14 damage) damage:14 opponent],newability[@movedTo(*[manacost=15]|mystack) from(myexile):name(Deals 15 damage) damage:15 opponent],newability[@movedTo(*[manacost=16]|mystack) from(myexile):name(Deals 16 damage) damage:16 opponent],newability[@movedTo(*[manacost=17]|mystack) from(myexile):name(Deals 17 damage) damage:17 opponent],newability[@movedTo(*[manacost=18]|mystack) from(myexile):name(Deals 18 damage) damage:18 opponent],newability[@movedTo(*[manacost=19]|mystack) from(myexile):name(Deals 19 damage) damage:19 opponent],newability[@movedTo(*[manacost>=19]|mystack) from(myexile):name(Deals 20 damage) damage:20 opponent]))
|
||||||
text=Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
|
text=Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -63898,7 +63898,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Popular Entertainer
|
name=Popular Entertainer
|
||||||
auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@each combatdamage restriction{myturnonly}:if compare(opponentdamagedbycombat)~morethan~0 then name(Goad a creature) name(Goad a creature) target(creature|opponentbattlefield) _GOAD_]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each combatdamage restriction{myturnonly}:if compare(opponentdamagedbycombat)~morethan~0 then name(Goad a creature) name(Goad a creature) target(creature|opponentbattlefield) _GOAD_]))
|
||||||
text=Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
text=Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -70800,8 +70800,8 @@ restriction=compare(isflipped)~equalto~0
|
|||||||
anyzone={0}:doubleside(backside)
|
anyzone={0}:doubleside(backside)
|
||||||
auto=@movedTo(*[legendary]|mystack) restriction{compare(isflipped)~equalto~0}:name(Untap rona) name(Untap rona) untap
|
auto=@movedTo(*[legendary]|mystack) restriction{compare(isflipped)~equalto~0}:name(Untap rona) name(Untap rona) untap
|
||||||
auto={T}:name(Draw and discard) draw:1 && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
auto={T}:name(Draw and discard) draw:1 && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
||||||
auto={5}{B}:name(Pay B and transform Rona) flip(backside) forcetype(Legendary Creature Phyrexian Wizard) )! asSorcery
|
auto={5}{B}:name(Pay B and transform Rona) flip(backside) forcetype(Legendary Creature Phyrexian Wizard) asSorcery
|
||||||
auto={5}{L:2}:name(Pay life and transform Rona) flip(backside) forcetype(Legendary Creature Phyrexian Wizard) )! asSorcery
|
auto={5}{L:2}:name(Pay life and transform Rona) flip(backside) forcetype(Legendary Creature Phyrexian Wizard) asSorcery
|
||||||
text=Whenever you cast a legendary spell, untap Rona, Herald of Invasion. -- {T}: Draw a card, then discard a card. -- {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)
|
text=Whenever you cast a legendary spell, untap Rona, Herald of Invasion. -- {T}: Draw a card, then discard a card. -- {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)
|
||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -73632,7 +73632,7 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Scion of Halaster
|
name=Scion of Halaster
|
||||||
aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(myhand) and!( all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( moveto(mygraveyard) )! )!])) oneshot
|
aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(myhand) and!( all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( moveto(mygraveyard) )! )!])) oneshot
|
||||||
auto=this(variable{pdrewcount}=0) lord(*[iscommander]|mybattlefield) transforms((,newability[replacedraw reveal:2 optionone name(Put into graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back on top) all(*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend]))
|
auto=this(variable{pdrewcount}=0) lord(creature[iscommander]|mybattlefield) transforms((,newability[replacedraw reveal:2 optionone name(Put into graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back on top) all(*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend]))
|
||||||
text=Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
|
text=Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -75720,7 +75720,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Shameless Charlatan
|
name=Shameless Charlatan
|
||||||
auto=lord(*[iscommander]|mybattlefield) transforms((,newability[{2}{U}:name(Copy a creature) target(creature|battlefield) copy]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[{2}{U}:name(Copy a creature) target(creature|battlefield) copy]))
|
||||||
text=Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."
|
text=Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."
|
||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -83253,7 +83253,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Street Urchin
|
name=Street Urchin
|
||||||
auto=lord(*[iscommander]|mybattlefield) transforms((,newability[{1}{S(other *[creature;artifact]|mybattlefield)}:name(Deal 1 damage) target(creature^player^planeswalker) damage:1]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[{1}{S(other *[creature;artifact]|mybattlefield)}:name(Deal 1 damage) target(creature^player^planeswalker) damage:1]))
|
||||||
text=Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."
|
text=Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -84682,7 +84682,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sword Coast Sailor
|
name=Sword Coast Sailor
|
||||||
auto=lord(*[iscommander]|mybattlefield) transforms((,newability[unblockable]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[unblockable]))
|
||||||
text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
|
text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
|
||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -85252,26 +85252,26 @@ toughness=4
|
|||||||
name=Tainted Adversary
|
name=Tainted Adversary
|
||||||
abilities=deathtouch
|
abilities=deathtouch
|
||||||
auto=choice name(Don't add any counter) donothing
|
auto=choice name(Don't add any counter) donothing
|
||||||
auto=choice name(Add 1 counter) thisforeach(variable{1}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 1 counter) thisforeach(variable{1}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 2 counters) thisforeach(variable{2}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 2 counters) thisforeach(variable{2}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 3 counters) thisforeach(variable{3}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 3 counters) thisforeach(variable{3}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 4 counters) thisforeach(variable{4}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 4 counters) thisforeach(variable{4}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 5 counters) thisforeach(variable{5}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 5 counters) thisforeach(variable{5}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 6 counters) thisforeach(variable{6}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 6 counters) thisforeach(variable{6}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 7 counters) thisforeach(variable{7}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 7 counters) thisforeach(variable{7}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 8 counters) thisforeach(variable{8}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 8 counters) thisforeach(variable{8}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 9 counters) thisforeach(variable{9}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 9 counters) thisforeach(variable{9}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 10 counters) thisforeach(variable{10}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 10 counters) thisforeach(variable{10}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 11 counters) thisforeach(variable{11}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 11 counters) thisforeach(variable{11}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 12 counters) thisforeach(variable{12}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 12 counters) thisforeach(variable{12}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 13 counters) thisforeach(variable{13}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 13 counters) thisforeach(variable{13}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 14 counters) thisforeach(variable{14}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 14 counters) thisforeach(variable{14}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 15 counters) thisforeach(variable{15}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 15 counters) thisforeach(variable{15}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 16 counters) thisforeach(variable{16}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 16 counters) thisforeach(variable{16}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)])) oneshot!$ controller
|
auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller
|
||||||
text=Deathtouch -- When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
text=Deathtouch -- When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Zombie
|
subtype=Zombie
|
||||||
@@ -85949,7 +85949,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Tavern Brawler
|
name=Tavern Brawler
|
||||||
auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@each my upkeep:name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[name(Commander gets +X/0) target(*[iscommander]|mybattlefield) manacost/0 ueot])) ueot )!]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each my upkeep:name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[name(Commander gets +X/0) target(creature[iscommander]|mybattlefield) manacost/0 ueot])) ueot )!]))
|
||||||
text=Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
|
text=Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -93983,7 +93983,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Veteran Soldier
|
name=Veteran Soldier
|
||||||
auto=lord(*[iscommander]|mybattlefield) transforms((,newability[@combat(attacking) source(this):name(Create attacking Soldier) token(Soldier,Creature Soldier,1/1,white,battleready)]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@combat(attacking) source(this):name(Create attacking Soldier) token(Soldier,Creature Soldier,1/1,white,battleready)]))
|
||||||
text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
|
text=Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -98904,7 +98904,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Young Red Dragon // Bathe in Gold
|
name=Young Red Dragon // Bathe in Gold
|
||||||
abilities=flying,cantblock,adventure,asflsh
|
abilities=flying,cantblock,adventure,asflash
|
||||||
restriction=can play creature
|
restriction=can play creature
|
||||||
other={1}{R} name(Adventure)
|
other={1}{R} name(Adventure)
|
||||||
auto=if paid(alternative) then name(Create Treasure) name(Create Treasure) token(Treasure Sur)
|
auto=if paid(alternative) then name(Create Treasure) name(Create Treasure) token(Treasure Sur)
|
||||||
|
|||||||
Reference in New Issue
Block a user