*POSSIBLY DESTABLIZING CHANGE, PLS PING ME IF YOU SEE ISSUES*
Turned on the threaded card fetching code for win/linux. PSP runs unthreaded. There's an easy toggle for switching which mode the app runs in: check out WResourceManager's constructor. To fully appreciate the difference, try going into the deck editor without these changes, and use the arrow keys to navigate around (esp. up/down, as it loads 7 cards at a time). Then try again with these mods, you'll see the cards flicker briefly to the back card image and then load as they scroll onto the screen.
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@@ -91,6 +91,7 @@ void GameApp::Create()
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//_CrtSetBreakAlloc(368);
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LOG("starting Game");
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WResourceManager::Instance()->ResetCacheLimits();
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//Find the Res folder
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wagic::ifstream mfile("Res.txt");
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string resPath;
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