Added MNGuyen's improved and alphabatized deck handling(noticeable speed increase btween menus) and almosthumane's automated pass phase option.

This commit is contained in:
omegablast2002@yahoo.com
2010-09-08 11:44:11 +00:00
parent 1f01b10010
commit 79ea200d97
15 changed files with 301 additions and 13 deletions

View File

@@ -0,0 +1,38 @@
#include "../include/DeckManager.h"
#include <JRenderer.h>
DeckManager::DeckManager()
{
}
DeckManager::~DeckManager()
{
}
vector<int> * DeckManager::getPlayerDeckOrderList()
{
return &playerDeckOrderList;
}
vector<int> * DeckManager::getAIDeckOrderList()
{
return &aiDeckOrderList;
}
DeckManager * DeckManager::mInstance = NULL;
DeckManager* DeckManager::GetInstance()
{
if ( mInstance == NULL )
mInstance = new DeckManager();
return mInstance;
}
void DeckManager::EndInstance()
{
SAFE_DELETE(mInstance);
}