Erwan
- improved the parser for "lord", now can take any kind of "target", not only creature types (so it can now be used to code abilities such as Bad moon and crusade) - fixed typos for goblin lord, zombie master, lord of atlantis - Added "moveTo" keyword - added a dozen cards
This commit is contained in:
@@ -102,6 +102,8 @@ toughness=3
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
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abilities=Legendary, flying
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auto=lord(creature[black]) 1/1
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auto=lord(creature[-black]) -1/-1 includeself
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id=106525
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name=Ascendant Evincar
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rarity=R
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@@ -151,6 +153,17 @@ subtype=Bird
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toughness=1
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[/card]
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[card]
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text=Blaze deals X damage to target creature or player.
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target=creature,player
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alias=1291
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id=129484
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name=Blaze
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rarity=U
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color=Red
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type=Sorcery
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mana={X}{R}
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[/card]
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[card]
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text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
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abilities=swampwalk
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id=129491
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@@ -329,7 +342,8 @@ toughness=5
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[card]
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text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
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id=129534
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auto=lord(elf) 1/1 forestwalk
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auto=lord(elf) 1/1
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auto=lord(elf) forestwalk
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name=Elvish Champion
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rarity=R
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color=Green
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@@ -391,7 +405,8 @@ toughness=2
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[card]
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text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
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id=135258
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auto=lord(soldier) 1/1 first strike
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auto=lord(soldier) 1/1
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auto=lord(soldier) first strike
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name=Field Marshal
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rarity=R
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color=White
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@@ -541,9 +556,20 @@ subtype=Spider
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toughness=4
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[/card]
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[card]
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text=Creatures you control get +1/+1.
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auto=lord(creature|myinplay) 1/1 includeself
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id=129572
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name=Glorious Anthem
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rarity=R
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color=White
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type=Enchantment
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mana={1}{W}{W}
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[/card]
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[card]
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text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
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id=129578
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alias=1296
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auto=lord(goblin) 1/1
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auto=lord(goblin) mountainwalk
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name=Goblin King
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rarity=R
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color=Red
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@@ -848,6 +874,20 @@ subtype=Demon
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toughness=7
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[/card]
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[card]
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text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
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auto=lord(zombie) 1/1
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auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
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id=129629
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name=Lord of the Undead
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rarity=R
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color=Black
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type=Creature
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mana={1}{B}{B}
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power=2
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subtype=Zombie
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toughness=2
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[/card]
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[card]
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text={W}, {T}: Tap target creature.
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auto={W},{T}:tap target(creature)
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id=129638
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@@ -1075,6 +1115,19 @@ mana={3}{U}{U}
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subtype=Aura
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[/card]
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[card]
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text=Phantom Warrior is unblockable.
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abilities=unblockable
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id=132064
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name=Phantom Warrior
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rarity=U
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color=Blue
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type=Creature
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mana={1}{U}{U}
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power=2
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subtype=Illusion Warrior
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toughness=2
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[/card]
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[card]
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text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life.
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auto=draw:1
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auto=life:-1
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@@ -1165,6 +1218,16 @@ type=Basic Land
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subtype=Plains
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[/card]
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[card]
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text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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auto=lord(creature|myinplay) trample includeself
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id=136288
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name=Primal Rage
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rarity=U
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color=Green
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type=Enchantment
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mana={1}{G}
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[/card]
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[card]
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text={T}: Prodigal Pyromancer deals 1 damage to target creature or player.
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id=134752
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alias=1217
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@@ -1226,6 +1289,18 @@ type=Sorcery
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mana={2}{G}
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[/card]
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[card]
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text=Return target creature card from your graveyard to your hand. Draw a card.
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target=creature|mygraveyard
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auto=moveTo(myhand)
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auto=Draw:1
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id=135188
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name=Recover
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rarity=C
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color=Black
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type=Sorcery
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mana={2}{B}
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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target=creature
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auto={G}:regenerate
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@@ -1775,6 +1850,19 @@ subtype=Bat
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toughness=1
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[/card]
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[card]
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text={U}, {T}: Return target permanent you control to its owner's hand.
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auto={U}{T}:moveTo(ownerhand) target(*|myinplay)
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id=130834
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name=Vedalken Mastermind
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rarity=U
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color=Blue
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type=Creature
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mana={U}{U}
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power=1
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subtype=Vedalken Wizard
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toughness=2
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[/card]
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[card]
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text=When Venerable Monk comes into play, you gain 2 life.
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auto=life:2
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id=129786
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