Erwan
- improved the parser for "lord", now can take any kind of "target", not only creature types (so it can now be used to code abilities such as Bad moon and crusade) - fixed typos for goblin lord, zombie master, lord of atlantis - Added "moveTo" keyword - added a dozen cards
This commit is contained in:
@@ -102,6 +102,8 @@ toughness=3
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
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abilities=Legendary, flying
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auto=lord(creature[black]) 1/1
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auto=lord(creature[-black]) -1/-1 includeself
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id=106525
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name=Ascendant Evincar
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rarity=R
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@@ -151,6 +153,17 @@ subtype=Bird
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toughness=1
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[/card]
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[card]
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text=Blaze deals X damage to target creature or player.
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target=creature,player
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alias=1291
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id=129484
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name=Blaze
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rarity=U
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color=Red
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type=Sorcery
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mana={X}{R}
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[/card]
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[card]
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text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
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abilities=swampwalk
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id=129491
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@@ -329,7 +342,8 @@ toughness=5
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[card]
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text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
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id=129534
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auto=lord(elf) 1/1 forestwalk
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auto=lord(elf) 1/1
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auto=lord(elf) forestwalk
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name=Elvish Champion
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rarity=R
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color=Green
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@@ -391,7 +405,8 @@ toughness=2
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[card]
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text=Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
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id=135258
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auto=lord(soldier) 1/1 first strike
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auto=lord(soldier) 1/1
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auto=lord(soldier) first strike
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name=Field Marshal
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rarity=R
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color=White
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@@ -541,9 +556,20 @@ subtype=Spider
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toughness=4
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[/card]
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[card]
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text=Creatures you control get +1/+1.
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auto=lord(creature|myinplay) 1/1 includeself
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id=129572
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name=Glorious Anthem
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rarity=R
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color=White
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type=Enchantment
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mana={1}{W}{W}
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[/card]
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[card]
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text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
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id=129578
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alias=1296
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auto=lord(goblin) 1/1
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auto=lord(goblin) mountainwalk
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name=Goblin King
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rarity=R
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color=Red
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@@ -848,6 +874,20 @@ subtype=Demon
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toughness=7
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[/card]
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[card]
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text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
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auto=lord(zombie) 1/1
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auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
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id=129629
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name=Lord of the Undead
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rarity=R
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color=Black
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type=Creature
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mana={1}{B}{B}
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power=2
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subtype=Zombie
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toughness=2
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[/card]
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[card]
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text={W}, {T}: Tap target creature.
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auto={W},{T}:tap target(creature)
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id=129638
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@@ -1075,6 +1115,19 @@ mana={3}{U}{U}
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subtype=Aura
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[/card]
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[card]
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text=Phantom Warrior is unblockable.
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abilities=unblockable
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id=132064
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name=Phantom Warrior
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rarity=U
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color=Blue
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type=Creature
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mana={1}{U}{U}
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power=2
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subtype=Illusion Warrior
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toughness=2
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[/card]
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[card]
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text=When Phyrexian Rager comes into play, you draw a card and you lose 1 life.
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auto=draw:1
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auto=life:-1
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@@ -1165,6 +1218,16 @@ type=Basic Land
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subtype=Plains
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[/card]
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[card]
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text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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auto=lord(creature|myinplay) trample includeself
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id=136288
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name=Primal Rage
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rarity=U
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color=Green
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type=Enchantment
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mana={1}{G}
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[/card]
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[card]
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text={T}: Prodigal Pyromancer deals 1 damage to target creature or player.
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id=134752
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alias=1217
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@@ -1226,6 +1289,18 @@ type=Sorcery
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mana={2}{G}
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[/card]
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[card]
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text=Return target creature card from your graveyard to your hand. Draw a card.
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target=creature|mygraveyard
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auto=moveTo(myhand)
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auto=Draw:1
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id=135188
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name=Recover
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rarity=C
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color=Black
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type=Sorcery
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mana={2}{B}
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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target=creature
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auto={G}:regenerate
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@@ -1775,6 +1850,19 @@ subtype=Bat
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toughness=1
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[/card]
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[card]
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text={U}, {T}: Return target permanent you control to its owner's hand.
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auto={U}{T}:moveTo(ownerhand) target(*|myinplay)
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id=130834
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name=Vedalken Mastermind
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rarity=U
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color=Blue
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type=Creature
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mana={U}{U}
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power=1
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subtype=Vedalken Wizard
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toughness=2
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[/card]
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[card]
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text=When Venerable Monk comes into play, you gain 2 life.
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auto=life:2
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id=129786
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@@ -78,6 +78,8 @@ subtype=Aura
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[/card]
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[card]
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text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
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abilities=legendary
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auto={T}:Draw:3
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id=106426
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name=Arcanis the Omnipotent
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rarity=R
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@@ -221,15 +223,6 @@ mana={2}{G}
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subtype=Aura
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[/card]
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[card]
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text=Blaze deals X damage to target creature or player.
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id=129484
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name=Blaze
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rarity=U
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color=Red
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type=Sorcery
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mana={X}{R}
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[/card]
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[card]
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text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.
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id=129709
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name=Bloodfire Colossus
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@@ -771,15 +764,6 @@ color=Land
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type=Land
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[/card]
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[card]
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text=Creatures you control get +1/+1.
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id=129572
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name=Glorious Anthem
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rarity=R
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color=White
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type=Enchantment
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mana={1}{W}{W}
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[/card]
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[card]
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text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
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id=130380
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name=Goblin Elite Infantry
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@@ -1074,18 +1058,6 @@ color=Land
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type=Land
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[/card]
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[card]
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text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
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id=129629
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name=Lord of the Undead
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rarity=R
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color=Black
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type=Creature
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mana={1}{B}{B}
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power=2
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subtype=Zombie
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toughness=2
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[/card]
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[card]
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text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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id=129630
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name=Loxodon Warhammer
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@@ -1203,6 +1175,7 @@ mana={2}
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[/card]
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[card]
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text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play.
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auto=lord(soldier) vigilance includeself
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id=129716
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name=Mobilization
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rarity=R
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@@ -1370,18 +1343,6 @@ subtype=Zombie Minion
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toughness=4
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[/card]
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[card]
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text=Phantom Warrior is unblockable.
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id=132064
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name=Phantom Warrior
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rarity=U
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color=Blue
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type=Creature
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mana={1}{U}{U}
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power=2
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subtype=Illusion Warrior
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toughness=2
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[/card]
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[card]
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text={2}, {T}, Sacrifice a creature: Draw a card.
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id=135281
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name=Phyrexian Vault
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@@ -1421,15 +1382,6 @@ subtype=Angel
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toughness=4
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[/card]
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[card]
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text=Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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id=136288
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name=Primal Rage
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rarity=U
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color=Green
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type=Enchantment
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mana={1}{G}
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[/card]
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[card]
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text={U}, {T}: You may tap or untap target creature.
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id=129685
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name=Puppeteer
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@@ -1504,15 +1456,6 @@ subtype=Masticore
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toughness=5
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[/card]
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[card]
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text=Return target creature card from your graveyard to your hand. Draw a card.
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id=135188
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name=Recover
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rarity=C
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color=Black
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type=Sorcery
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mana={2}{B}
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[/card]
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[card]
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text=Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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id=129697
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name=Relentless Assault
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@@ -1709,6 +1652,8 @@ toughness=4
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
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target=creature
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auto=flying
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id=129553
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name=Shimmering Wings
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rarity=C
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@@ -2185,18 +2130,6 @@ type=Enchantment
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mana={3}{G}
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[/card]
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[card]
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text={U}, {T}: Return target permanent you control to its owner's hand.
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id=130834
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name=Vedalken Mastermind
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rarity=U
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color=Blue
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type=Creature
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mana={U}{U}
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power=1
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subtype=Vedalken Wizard
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toughness=2
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[/card]
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[card]
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text=At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control.
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id=129788
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name=Verdant Force
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@@ -46,6 +46,8 @@ toughness=4
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[card]
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text=Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you play a red spell, Balefire Liege deals 3 damage to target player. Whenever you play a white spell, you gain 3 life.
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id=158104
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auto=lord(creature[red]) 1/1
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auto=lord(creature[white]) 1/1
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name=Balefire Liege
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rarity=R
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type=Creature
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@@ -259,6 +261,8 @@ toughness=3
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[card]
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text=Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token into play.
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id=157406
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auto=lord(creature[black]) 1/1
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auto=lord(creature[green]) 1/1
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name=Creakwood Liege
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rarity=R
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type=Creature
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@@ -278,6 +282,8 @@ mana={1}{B}
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[card]
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text=Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you play a white spell, you may tap target creature. Whenever you play a black spell, you may destroy target creature if it's tapped.
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id=157288
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auto=lord(creature[black]) 1/1
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auto=lord(creature[white]) 1/1
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name=Deathbringer Liege
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rarity=R
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type=Creature
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@@ -786,6 +792,8 @@ toughness=3
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[card]
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text=Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand into play.
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id=151132
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auto=lord(creature[blue]) 1/1
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auto=lord(creature[red]) 1/1
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name=Mindwrack Liege
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rarity=R
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type=Creature
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@@ -813,6 +821,8 @@ mana={2}{RW}
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[card]
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text=Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.
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id=152091
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auto=lord(creature[green]) 1/1
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auto=lord(creature[blue]) 1/1
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name=Murkfiend Liege
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rarity=R
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type=Creature
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@@ -107,6 +107,7 @@ toughness=2
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[/card]
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[card]
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text=Black creatures get +1/+1.
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auto=lord(creature[black]) 1/1 includeself
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id=1144
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name=Bad Moon
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rarity=R
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@@ -423,6 +424,7 @@ mana={G}
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[/card]
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[card]
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text=White creatures get +1/+1.
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auto=lord(creature[white]) 1/1 includeself
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id=1341
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name=Crusade
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rarity=R
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@@ -860,7 +862,8 @@ toughness=1
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[card]
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text=Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
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id=1296
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auto=lord(goblin) 1/1 mountainwalk
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auto=lord(goblin) 1/1
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auto=lord(goblin) mountainwalk
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name=Goblin King
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rarity=R
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type=Creature
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@@ -1292,7 +1295,8 @@ toughness=1
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[/card]
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[card]
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text=Other Merfolk creatures get +1/+1 and have islandwalk.
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auto=lord(merfolk) 1/1 islandwalk
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auto=lord(merfolk) 1/1
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auto=lord(merfolk) islandwalk
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id=1206
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name=Lord of Atlantis
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rarity=R
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@@ -2448,7 +2452,8 @@ mana={2}{W}{W}
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[/card]
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[card]
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text=Zombie creatures have swampwalk. All Zombies have "{B}: Regenerate this permanent."
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auto=lord(zombie) swampwalk {B}:regenerate
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auto=lord(zombie) swampwalk
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auto=lord(zombie) {B}:regenerate
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id=1188
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name=Zombie Master
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rarity=R
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@@ -225,6 +225,15 @@ subtype=Spirit
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toughness=1
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[/card]
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[card]
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text=Destroy all nonwhite creatures.
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auto=destroy all(creature[-white])
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id=146053
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||||
name=Mass Calcify
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rarity=R
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||||
type=Sorcery
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mana={5}{W}{W}
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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auto={T}:Add{R}
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id=157888
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@@ -295,6 +304,27 @@ subtype=Faerie Soldier
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toughness=1
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[/card]
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[card]
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text=Creatures you control have double strike.
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||||
auto=lord(creature|myinplay) double strike
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id=146727
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||||
name=Rage Reflection
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rarity=R
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type=Enchantment
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mana={4}{R}{R}
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[/card]
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[card]
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text=Green creatures you control have trample.
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auto=lord(creature[green]|myinplay) trample
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id=141972
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||||
name=Roughshod Mentor
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||||
rarity=U
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||||
type=Creature
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||||
mana={5}{G}
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||||
power=5
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||||
subtype=Giant Warrior
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||||
toughness=4
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||||
[/card]
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[card]
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||||
text=Protection from blue, from black, and from red
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||||
abilities=protection from blue, protection from black, protection from red
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||||
id=146735
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||||
@@ -540,6 +570,20 @@ type=Basic Land
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||||
subtype=Swamp
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||||
[/card]
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||||
[card]
|
||||
text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.
|
||||
abilities=flash
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||||
auto=lord(creature[white]|myinplay) 1/1
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||||
auto=lord(creature[blue]|myinplay) 1/1
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||||
id=147409
|
||||
name=Thistledown Liege
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={1}{WU}{WU}{WU}
|
||||
power=1
|
||||
subtype=Kithkin Knight
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Flash Enchant creature Enchanted creature gets -3/-0.
|
||||
abilities=flash
|
||||
auto=-3/0
|
||||
@@ -551,6 +595,15 @@ mana={2}{UB}
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
text={2}, {T}: Tap target creature.
|
||||
auto={2},[T}:tap target(creature)
|
||||
id=147420
|
||||
name=Trip Noose
|
||||
rarity=U
|
||||
type=Artifact
|
||||
mana={2}
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying
|
||||
abilities=flying
|
||||
id=153967
|
||||
|
||||
@@ -1197,14 +1197,6 @@ type=Instant
|
||||
mana={1}{RG}
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy all nonwhite creatures.
|
||||
id=146053
|
||||
name=Mass Calcify
|
||||
rarity=R
|
||||
type=Sorcery
|
||||
mana={5}{W}{W}
|
||||
[/card]
|
||||
[card]
|
||||
text=When Medicine Runner comes into play, you may remove a counter from target permanent.
|
||||
id=141977
|
||||
name=Medicine Runner
|
||||
@@ -1572,14 +1564,6 @@ type=Instant
|
||||
mana={2}{U}{U}
|
||||
[/card]
|
||||
[card]
|
||||
text=Creatures you control have double strike.
|
||||
id=146727
|
||||
name=Rage Reflection
|
||||
rarity=R
|
||||
type=Enchantment
|
||||
mana={4}{R}{R}
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
|
||||
id=158691
|
||||
name=Raking Canopy
|
||||
@@ -1704,17 +1688,6 @@ subtype=Giant Shaman
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=Green creatures you control have trample.
|
||||
id=141972
|
||||
name=Roughshod Mentor
|
||||
rarity=U
|
||||
type=Creature
|
||||
mana={5}{G}
|
||||
power=5
|
||||
subtype=Giant Warrior
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
|
||||
id=154005
|
||||
name=Runed Halo
|
||||
@@ -1836,7 +1809,7 @@ mana={2}{GW}
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying {1}{WU}, {T}: Tap target creature. ({T} is the untap symbol.)
|
||||
text=Flying {1}{WU}, {Q}: Tap target creature. ({Q} is the untap symbol.)
|
||||
id=142027
|
||||
name=Silkbind Faerie
|
||||
rarity=C
|
||||
@@ -2056,17 +2029,6 @@ subtype=Kithkin Soldier Wizard
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.
|
||||
id=147409
|
||||
name=Thistledown Liege
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={1}{WU}{WU}{WU}
|
||||
power=1
|
||||
subtype=Kithkin Knight
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.
|
||||
id=151634
|
||||
name=Thornwatch Scarecrow
|
||||
@@ -2135,14 +2097,6 @@ type=Sorcery
|
||||
mana={4}{BR}
|
||||
[/card]
|
||||
[card]
|
||||
text={2}, {T}: Tap target creature.
|
||||
id=147420
|
||||
name=Trip Noose
|
||||
rarity=U
|
||||
type=Artifact
|
||||
mana={2}
|
||||
[/card]
|
||||
[card]
|
||||
text=Remove target creature from the game. Return that card to play under its owner's control at end of turn.
|
||||
id=158752
|
||||
name=Turn to Mist
|
||||
@@ -2271,6 +2225,8 @@ mana={3}{R}
|
||||
[/card]
|
||||
[card]
|
||||
text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it into play instead of putting it into your graveyard.
|
||||
auto=lord(creature[green]) 1/1
|
||||
auto=lord(creature[white]) 1/1
|
||||
id=147439
|
||||
name=Wilt-Leaf Liege
|
||||
rarity=R
|
||||
|
||||
Reference in New Issue
Block a user