tidy up attack menu
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@@ -161,12 +161,14 @@ public:
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MTGCardInstance * defenser;
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list<MTGCardInstance *>blockers;
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int attacker;
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int willattackplayer;
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int willattackpw;
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int toggleDefenser(MTGCardInstance * opponent);
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int raiseBlockerRankOrder(MTGCardInstance * blocker);
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//Returns rank of the card in blockers if it is a blocker of this (starting at 1), 0 otherwise
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int getDefenserRank(MTGCardInstance * blocker);
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int toggleAttacker();
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int toggleAttacker(bool pw = false);
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MTGCardInstance * banding; // If belongs to a band when attacking
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int canBlock();
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int canBlock(MTGCardInstance * opponent);
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