Mana symbols to uppercase, bug fixes

Lands that enter tapped unless a player has 13 or less life
Courier Bat
Demon of Death's Gate
Caldaia Guardian
This commit is contained in:
Eduardo MG
2025-04-04 22:24:18 -06:00
parent 863c3f07bc
commit 786a252cf5
6 changed files with 804 additions and 831 deletions
+335 -316
View File
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CM2;446779;https://cards.scryfall.io/large/front/0/f/0f65792a-0253-4a94-aa77-231ff886421a.jpg
CM2;446780;https://cards.scryfall.io/large/front/e/9/e9c67dc7-dee8-4e62-bf4e-a371f1688975.jpg
CM2;446781;https://cards.scryfall.io/large/front/f/2/f2fedec9-d938-419b-91e1-b4d9ad970464.jpg CM2;446781;https://cards.scryfall.io/large/front/f/2/f2fedec9-d938-419b-91e1-b4d9ad970464.jpg
CM2;446782;https://cards.scryfall.io/large/front/0/1/01848946-b0b3-41ad-8753-98a606e25238.jpg CM2;446782;https://cards.scryfall.io/large/front/0/1/01848946-b0b3-41ad-8753-98a606e25238.jpg
CM2;446780;https://cards.scryfall.io/large/front/e/9/e9c67dc7-dee8-4e62-bf4e-a371f1688975.jpg
CM2;446785;https://cards.scryfall.io/large/front/6/8/68ce4a14-b003-4a61-8979-c400fe4392b8.jpg
CM2;446786;https://cards.scryfall.io/large/front/5/2/522d6195-7660-42c0-848b-cc46e19fc4eb.jpg
CM2;446783;https://cards.scryfall.io/large/front/6/a/6a9f464a-6a5f-46ad-a0f7-478107a1bd40.jpg CM2;446783;https://cards.scryfall.io/large/front/6/a/6a9f464a-6a5f-46ad-a0f7-478107a1bd40.jpg
CM2;446784;https://cards.scryfall.io/large/front/5/7/57ad1d92-0c91-4a43-a4d3-c2250b9fe23e.jpg CM2;446784;https://cards.scryfall.io/large/front/5/7/57ad1d92-0c91-4a43-a4d3-c2250b9fe23e.jpg
CM2;446778;https://cards.scryfall.io/large/front/9/9/99258618-cda0-432f-9614-3c4f27777e78.jpg CM2;446785;https://cards.scryfall.io/large/front/6/8/68ce4a14-b003-4a61-8979-c400fe4392b8.jpg
CM2;446899;https://cards.scryfall.io/large/front/6/4/64bdc503-2e67-4ae5-9d59-1c5af25eb486.jpg CM2;446786;https://cards.scryfall.io/large/front/5/2/522d6195-7660-42c0-848b-cc46e19fc4eb.jpg
CM2;446779;https://cards.scryfall.io/large/front/0/f/0f65792a-0253-4a94-aa77-231ff886421a.jpg
CM2;446779t;https://cards.scryfall.io/large/front/6/1/61f94e32-3b22-4c47-b866-1f36a7f3c734.jpg
CM2;446776;https://cards.scryfall.io/large/front/5/f/5f6677e9-cd9a-4690-8f1c-6c5910c5605a.jpg
CM2;446897;https://cards.scryfall.io/large/front/b/a/baa2bb76-4429-4d12-9d0f-2a149fb484e9.jpg
CM2;446897t;https://cards.scryfall.io/large/front/1/e/1e938ebe-be52-4803-8fce-db0b82d9b892.jpg
CM2;446777;https://cards.scryfall.io/large/front/8/3/83ad2ba9-ab54-4abc-805d-dc9fe31bac7f.jpg
CM2;446898;https://cards.scryfall.io/large/front/1/c/1c77925b-0944-4b2b-b389-42bf17907b34.jpg
CM2;446770;https://cards.scryfall.io/large/front/e/3/e328ba49-20e8-45f0-a4b9-d51318743255.jpg
CM2;446891;https://cards.scryfall.io/large/front/9/4/94e0ec75-7704-4a83-b6b6-d4bba30cf4c2.jpg
CM2;446771;https://cards.scryfall.io/large/front/9/5/95464df9-71eb-4cb7-9d93-6f07ba318ff8.jpg
CM2;446892;https://cards.scryfall.io/large/front/3/3/33d534b6-524f-4d5a-8a7b-7c0b01a50304.jpg
CM2;446890;https://cards.scryfall.io/large/front/2/b/2b3547f2-487a-45b0-92e2-6b6146f5f223.jpg
CM2;446774;https://cards.scryfall.io/large/front/3/3/33366563-6cb8-46f6-82c9-d7541a52af33.jpg
CM2;446895;https://cards.scryfall.io/large/front/3/2/32ed38e8-c7eb-4ec8-9bde-a37639fafe45.jpg
CM2;446775;https://cards.scryfall.io/large/front/3/2/324ebb83-b7b5-4f91-a8ec-3284d62da4da.jpg
CM2;446896;https://cards.scryfall.io/large/front/a/3/a3b9f5dd-3f2b-4071-a22b-0d4fa39fb64b.jpg
CM2;446772;https://cards.scryfall.io/large/front/3/1/31bc725b-91d8-4f81-b228-d28759e88c00.jpg
CM2;446893;https://cards.scryfall.io/large/front/1/1/11590bf6-184e-4134-b1f6-7b8de5a23564.jpg
CM2;446893t;https://cards.scryfall.io/large/front/3/4/34f6ffaa-6dee-49db-ac59-745eae5e75b2.jpg
CM2;446773;https://cards.scryfall.io/large/front/8/a/8a72ad43-0723-4344-9e5a-43e6313b9876.jpg
CM2;446894;https://cards.scryfall.io/large/front/1/3/138a8e44-a7b1-4ce3-983d-9b6d56056b83.jpg
CM2;446767;https://cards.scryfall.io/large/front/3/c/3c8cfcc3-55c6-4011-ae13-dff1ddaed37a.jpg
CM2;446888;https://cards.scryfall.io/large/front/2/9/29538ff4-e28f-44d9-af23-6796edd56268.jpg
CM2;446768;https://cards.scryfall.io/large/front/6/2/626e2bcc-5345-4322-a51a-80ec55afce8c.jpg
CM2;446889;https://cards.scryfall.io/large/front/1/d/1de48517-5993-4d0f-99a5-55f1a4227507.jpg
CM2;446765;https://cards.scryfall.io/large/front/5/7/57971e1c-6aff-45ea-a080-0dae642dbcf6.jpg
CM2;446886;https://cards.scryfall.io/large/front/4/4/442f0af0-b745-49f2-9e95-2688403fc995.jpg
CM2;446766;https://cards.scryfall.io/large/front/b/f/bf57d9ec-d161-4cb4-989b-72278bfdba4c.jpg
CM2;446887;https://cards.scryfall.io/large/front/d/1/d11dffef-98c8-400d-98a2-d4fa506f18c7.jpg
CM2;446769;https://cards.scryfall.io/large/front/2/4/24854d5f-2711-49ba-9e0d-f9bbe04b34a9.jpg
CM2;447012;https://cards.scryfall.io/large/front/d/a/da397243-2193-4e5d-8dee-df37b70677e7.jpg
CM2;447013;https://cards.scryfall.io/large/front/1/1/11c2009f-4f83-4b3f-ac1a-2ac50ae03d3b.jpg
CM2;447010;https://cards.scryfall.io/large/front/1/9/19180343-a9a2-4c28-ac11-683d226bbc1e.jpg
CM2;447011;https://cards.scryfall.io/large/front/9/b/9b411380-878e-4f96-b9db-85bb3dec55d1.jpg
CM2;446840;https://cards.scryfall.io/large/front/8/4/8492c80b-c38a-44b0-b2a4-9292077a74c7.jpg
CM2;446961;https://cards.scryfall.io/large/front/1/a/1ae64bb3-115a-4c68-99c9-a45b6f788b80.jpg
CM2;446961t;https://cards.scryfall.io/large/front/6/a/6a0b0bdf-13c7-498a-b2fb-83257f1e0fea.jpg
CM2;447016;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;446841;https://cards.scryfall.io/large/front/9/b/9b54945a-d355-40fd-b1fd-9ecb2d696de5.jpg
CM2;446841t;https://cards.scryfall.io/large/front/a/2/a271bdf3-2868-425d-987c-4ce272152a2f.jpg
CM2;446962;https://cards.scryfall.io/large/front/8/9/899eb19e-9932-4066-9de6-dfdbbab5e769.jpg
CM2;446962t;https://cards.scryfall.io/large/front/b/5/b5ddb67c-82fb-42d6-a4c2-11cd38eb128d.jpg
CM2;447017;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;447014;https://cards.scryfall.io/large/front/6/4/6496b651-7c07-477b-96d5-917ae8172e6d.jpg
CM2;446960;https://cards.scryfall.io/large/front/1/9/19ce4784-139d-442c-86a9-3e45e91038b7.jpg
CM2;447015;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;446833;https://cards.scryfall.io/large/front/6/b/6b40108a-c9b6-4364-9d5a-c87a9cc4e94b.jpg
CM2;446954;https://cards.scryfall.io/large/front/2/5/250d4c03-b350-4cd0-9e52-d5fcdd228ed3.jpg
CM2;447009;https://cards.scryfall.io/large/front/9/e/9e612d81-f388-42c3-b5d5-7bcaf46ace47.jpg
CM2;446834;https://cards.scryfall.io/large/front/8/1/819a513c-3be6-4bdc-8ba6-1f7326a8f3ea.jpg
CM2;446955;https://cards.scryfall.io/large/front/2/5/250d4c03-b350-4cd0-9e52-d5fcdd228ed3.jpg
CM2;446831;https://cards.scryfall.io/large/front/7/c/7cf2f3c7-66b2-48f6-97ef-09150903df7e.jpg
CM2;446952;https://cards.scryfall.io/large/front/1/2/12013400-21db-4a3b-9e4e-edbea7c8021f.jpg
CM2;447007;https://cards.scryfall.io/large/front/3/5/35017400-02ba-4b6a-afb7-1ea870e2833e.jpg
CM2;446832;https://cards.scryfall.io/large/front/6/b/6b79cc4b-55a1-4030-aedb-1840bf0b9794.jpg
CM2;446953;https://cards.scryfall.io/large/front/f/9/f9a32f17-49c4-4654-a087-1ba474f37377.jpg
CM2;447008;https://cards.scryfall.io/large/front/3/5/35017400-02ba-4b6a-afb7-1ea870e2833e.jpg
CM2;446837;https://cards.scryfall.io/large/front/1/7/17cd920a-de09-454a-a9da-c84512e3aff1.jpg
CM2;446958;https://cards.scryfall.io/large/front/9/0/90410a4b-59a5-4e11-8034-91a596098b61.jpg
CM2;446838;https://cards.scryfall.io/large/front/c/5/c52a7ca6-f0bb-42b1-9a2a-6206c7bfa31d.jpg
CM2;446959;https://cards.scryfall.io/large/front/e/2/e27be26d-4a5d-4dd5-8e9d-7d4e6c1cc5ed.jpg
CM2;446835;https://cards.scryfall.io/large/front/d/a/da3da672-cf12-4eb9-be68-aaa0e3cbf5d8.jpg
CM2;446956;https://cards.scryfall.io/large/front/8/c/8c8ae40b-1c7f-4025-8d25-b09a2d1a29f6.jpg
CM2;446836;https://cards.scryfall.io/large/front/3/2/32625c5d-6e62-4bbb-bd8d-d752090585ea.jpg
CM2;446957;https://cards.scryfall.io/large/front/4/e/4eca883f-4e6e-4ccc-ad69-a706e24ee151.jpg
CM2;446839;https://cards.scryfall.io/large/front/4/f/4fc5a36a-b572-4689-84b9-c5fb87d954c2.jpg
CM2;447001;https://cards.scryfall.io/large/front/2/1/2164bd60-02e8-4c99-befe-2d4f70f88578.jpg
CM2;447002;https://cards.scryfall.io/large/front/0/7/07bf0b53-db99-4780-b7b0-3ec5b01e7abb.jpg
CM2;447000;https://cards.scryfall.io/large/front/7/9/799bf0da-20c3-432a-8283-646ceab76e35.jpg
CM2;446950;https://cards.scryfall.io/large/front/7/5/75bd729d-16fd-4a56-b4d5-43acba20afde.jpg
CM2;447005;https://cards.scryfall.io/large/front/2/9/2960114b-649d-4545-a156-8bd0500c5c6e.jpg
CM2;446830;https://cards.scryfall.io/large/front/f/b/fb883762-6eb7-4d35-9e82-9c32809206cd.jpg
CM2;446951;https://cards.scryfall.io/large/front/1/2/12013400-21db-4a3b-9e4e-edbea7c8021f.jpg
CM2;447006;https://cards.scryfall.io/large/front/f/f/ffe08b0f-bb53-40b9-8057-10b60070459b.jpg
CM2;447003;https://cards.scryfall.io/large/front/b/5/b501299d-c3ae-45bc-a44f-dd34217a093a.jpg
CM2;447004;https://cards.scryfall.io/large/front/5/8/58a562b3-8d45-4f04-9a6a-f21a7e075ebf.jpg
CM2;446822;https://cards.scryfall.io/large/front/4/1/412814c8-d6ad-429c-a985-fde809268941.jpg
CM2;446943;https://cards.scryfall.io/large/front/4/c/4c6fc1ee-059e-4371-9f8e-01b0070799e4.jpg
CM2;446823;https://cards.scryfall.io/large/front/e/4/e4cbde6a-fbc8-403a-98ad-769d25aa4732.jpg
CM2;446944;https://cards.scryfall.io/large/front/6/d/6d572487-de58-4ec0-9649-0cdacff4bb48.jpg
CM2;446820;https://cards.scryfall.io/large/front/2/6/26387ab4-74da-49d7-965e-352da48d6a90.jpg
CM2;446941;https://cards.scryfall.io/large/front/a/8/a8b5d975-3968-4d42-9837-872095759776.jpg
CM2;446821;https://cards.scryfall.io/large/front/f/c/fc048207-502a-478c-9195-5e20382652af.jpg
CM2;446942;https://cards.scryfall.io/large/front/5/5/553d914e-a95b-407a-8536-3cfda34c9119.jpg
CM2;446826;https://cards.scryfall.io/large/front/2/9/2983c017-1697-4d45-ac58-3f3ccbaaefff.jpg
CM2;446947;https://cards.scryfall.io/large/front/3/3/336dc11b-b16f-45da-a419-7f2751923df7.jpg
CM2;446827;https://cards.scryfall.io/large/front/b/7/b74a47b5-100d-424f-8432-7668c50458f8.jpg
CM2;446948;https://cards.scryfall.io/large/front/a/d/ad5b8a3c-8c75-4af4-975b-031e39d69da3.jpg
CM2;446824;https://cards.scryfall.io/large/front/c/b/cbb60f03-7bcf-46a3-9310-c2067d9c5396.jpg
CM2;446945;https://cards.scryfall.io/large/front/a/b/abf08ea2-187c-4067-81b6-a63db49b50ab.jpg
CM2;446945t;https://cards.scryfall.io/large/front/b/6/b6571af0-80e2-474b-a8b1-d3d90e954d2b.jpg
CM2;446825;https://cards.scryfall.io/large/front/3/3/33a33b4c-2f3c-4f74-aa5b-ec6eb73ee4e7.jpg
CM2;446946;https://cards.scryfall.io/large/front/f/0/f027c8da-2fae-4799-8f7f-85fac3934bd7.jpg
CM2;446828;https://cards.scryfall.io/large/front/b/a/ba63c385-7eb8-4ddb-ae27-2b5921cd0525.jpg
CM2;446949;https://cards.scryfall.io/large/front/2/9/29a620da-dbfc-4f8c-ae77-8ecdbe3cc1fc.jpg
CM2;446829;https://cards.scryfall.io/large/front/a/a/aa268b0b-a981-4774-8455-a608248a5e56.jpg
CM2;447030;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;447031;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;447034;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;446980;https://cards.scryfall.io/large/front/b/3/b3effa52-51d9-479c-b030-3d9afad7764b.jpg
CM2;447035;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;447032;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;447033;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;446741;https://cards.scryfall.io/large/front/7/d/7dec8214-f074-4150-89e8-76ca05a3dc97.jpg
CM2;446862;https://cards.scryfall.io/large/front/4/c/4c30b821-09ec-4b66-9963-f97e3ef5005c.jpg
CM2;446983;https://cards.scryfall.io/large/front/1/e/1eda9aeb-bbce-4c17-8ac5-2bc07d47d090.jpg
CM2;447038;https://cards.scryfall.io/large/front/b/8/b8352d89-48c0-48de-9bf6-330d05e7331f.jpg
CM2;446742;https://cards.scryfall.io/large/front/1/6/1665327f-8267-4054-9be5-43a610887c26.jpg
CM2;446863;https://cards.scryfall.io/large/front/4/9/49b311c5-90f5-4d26-86ce-b9f645c137e4.jpg
CM2;446984;https://cards.scryfall.io/large/front/4/2/4219a8bb-a24f-4394-abf8-04251b171318.jpg
CM2;447039;https://cards.scryfall.io/large/front/b/8/b8352d89-48c0-48de-9bf6-330d05e7331f.jpg
CM2;446860;https://cards.scryfall.io/large/front/b/c/bc4c0d5b-6424-44bd-8445-833e01bb6af4.jpg
CM2;446981;https://cards.scryfall.io/large/front/3/9/39c073c2-a588-40ef-9272-5c594b987440.jpg
CM2;447036;https://cards.scryfall.io/large/front/b/8/b8352d89-48c0-48de-9bf6-330d05e7331f.jpg
CM2;446740;https://cards.scryfall.io/large/front/3/f/3f4e6adf-d52f-4087-a919-789a543a9a3e.jpg
CM2;446861;https://cards.scryfall.io/large/front/0/8/08076c82-edb6-4c3c-abda-3d3ad7bdd78f.jpg
CM2;446982;https://cards.scryfall.io/large/front/8/3/83f90da4-9b01-431d-83b1-f54c132efec1.jpg
CM2;447037;https://cards.scryfall.io/large/front/b/8/b8352d89-48c0-48de-9bf6-330d05e7331f.jpg
CM2;446855;https://cards.scryfall.io/large/front/b/c/bca9593b-764f-4fb8-80bd-91cdebc83356.jpg
CM2;446976;https://cards.scryfall.io/large/front/3/7/37b72bee-351a-4c06-9d42-cc2ae1241b45.jpg
CM2;446856;https://cards.scryfall.io/large/front/f/f/ff560915-5687-452f-983a-887929b44b65.jpg
CM2;446977;https://cards.scryfall.io/large/front/1/3/13f13189-7e26-4aeb-b9ca-469239688424.jpg
CM2;446853;https://cards.scryfall.io/large/front/4/9/497f8aae-fd62-4cc6-9ccc-22d5ee4f6b81.jpg
CM2;446974;https://cards.scryfall.io/large/front/5/5/55776293-fde5-481e-a069-31721866a7d7.jpg
CM2;447029;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;446854;https://cards.scryfall.io/large/front/a/1/a181760b-949d-4901-b05f-0b1f032d0a8a.jpg
CM2;446975;https://cards.scryfall.io/large/front/a/e/ae4966ae-3d40-4227-bd4b-54a6c67230b6.jpg
CM2;446738;https://cards.scryfall.io/large/front/f/9/f9f3869d-dbc1-42bb-aa43-8e4c2e79cfc1.jpg
CM2;446859;https://cards.scryfall.io/large/front/1/7/17676da2-1d9a-4181-bc6c-1f75750f7578.jpg
CM2;446739;https://cards.scryfall.io/large/front/3/5/35943c5a-24ea-48dc-8ba3-956e0ec93cc6.jpg
CM2;446857;https://cards.scryfall.io/large/front/9/e/9ee59bd3-062b-428c-868c-d68d9009d966.jpg
CM2;446978;https://cards.scryfall.io/large/front/5/7/57ae67fd-065d-41d1-bd36-966b0070f026.jpg
CM2;446737;https://cards.scryfall.io/large/front/a/e/aedc7a6b-c481-4719-bc83-424eeb216aef.jpg
CM2;446858;https://cards.scryfall.io/large/front/7/5/7591ff83-65e9-4e42-831b-3317b575c6b6.jpg
CM2;446979;https://cards.scryfall.io/large/front/b/b/bbdbde4e-6868-44e3-9d49-631d41b49a22.jpg
CM2;447020;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;447023;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;447024;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;447021;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;447022;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;446851;https://cards.scryfall.io/large/front/8/9/89baf482-96ad-4410-8927-e503a471f80d.jpg
CM2;446972;https://cards.scryfall.io/large/front/c/a/cac2ce0a-cb91-4b47-a340-a63924809bb8.jpg
CM2;447027;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;446852;https://cards.scryfall.io/large/front/b/c/bc6d966e-fa6b-4eb4-b854-7425f5553518.jpg
CM2;446973;https://cards.scryfall.io/large/front/5/f/5fb8a505-46d3-49c9-b90c-0d6e03e7a4c3.jpg
CM2;447028;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;446970;https://cards.scryfall.io/large/front/3/3/337c1a26-289f-44bf-8c91-1d704417ac43.jpg
CM2;447025;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;446850;https://cards.scryfall.io/large/front/d/e/de18b9ff-9847-4347-a02f-391470332f6e.jpg
CM2;446971;https://cards.scryfall.io/large/front/a/3/a3c2eb06-5124-417f-b2f7-b05f0f658b47.jpg
CM2;447026;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;446844;https://cards.scryfall.io/large/front/3/6/3633c759-f86a-436d-b54d-0d6c9ef14b63.jpg
CM2;446965;https://cards.scryfall.io/large/front/9/b/9b0e3f48-0997-4313-93c9-86cbfc25cd63.jpg
CM2;446845;https://cards.scryfall.io/large/front/1/1/116eafca-668b-4864-bb7b-9d615c93c059.jpg
CM2;446966;https://cards.scryfall.io/large/front/1/e/1efa92ab-0631-48da-aee4-c4d6271ec870.jpg
CM2;446842;https://cards.scryfall.io/large/front/3/5/351cea54-905e-401b-8627-7c3fd192b772.jpg
CM2;446842t;https://cards.scryfall.io/large/front/a/0/a0c79cdb-969b-4c3b-8ad0-cbbd359a966b.jpg
CM2;446963;https://cards.scryfall.io/large/front/7/8/780d58ec-116f-4f9d-9e62-b3b5b94a610d.jpg
CM2;447018;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;446843;https://cards.scryfall.io/large/front/c/d/cd1742a6-adbd-4fbe-82c7-fe3589623d14.jpg
CM2;446964;https://cards.scryfall.io/large/front/9/4/94e10277-a935-4c78-b45f-52ab5ea0f95c.jpg
CM2;447019;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;446848;https://cards.scryfall.io/large/front/6/4/644012aa-7ca5-49a5-a223-0603cba37626.jpg
CM2;446969;https://cards.scryfall.io/large/front/f/a/fa90e142-15d4-461a-9e57-4a301a5df958.jpg
CM2;446849;https://cards.scryfall.io/large/front/8/2/82df35f5-5bbf-44d5-8de3-104fd32be9c6.jpg
CM2;446846;https://cards.scryfall.io/large/front/8/2/82e21f16-ae06-4af8-9f66-fd9e001e8898.jpg
CM2;446967;https://cards.scryfall.io/large/front/4/a/4ab5195f-7cc3-4972-92f8-1b26fa3fb927.jpg
CM2;446967t;https://cards.scryfall.io/large/front/3/0/309be48a-cb15-4530-8393-04ccb945c998.jpg
CM2;446847;https://cards.scryfall.io/large/front/5/5/55ebd81a-4711-459d-9d97-d9ea12892184.jpg
CM2;446968;https://cards.scryfall.io/large/front/c/6/c68137c5-c2f9-4b0d-ac4b-12c519854166.jpg
CM2;446910;https://cards.scryfall.io/large/front/5/5/55fcf1f3-f823-4017-ac43-4f76d4ad2e2a.jpg
CM2;446911;https://cards.scryfall.io/large/front/3/0/3084f7ac-6b9b-48ad-b39c-3d7b7fb79422.jpg
CM2;446914;https://cards.scryfall.io/large/front/d/f/dfe6f9ec-3b7f-4c11-acd1-440e14217e5d.jpg
CM2;446915;https://cards.scryfall.io/large/front/4/f/4f8d963e-f210-44ca-a427-6a040cec102d.jpg
CM2;446912;https://cards.scryfall.io/large/front/e/1/e14cffbc-b644-4ad5-b62b-30a81c2968bf.jpg
CM2;446913;https://cards.scryfall.io/large/front/f/a/fa29a4ce-a8fa-499d-9994-f294c38b2ce5.jpg
CM2;446918;https://cards.scryfall.io/large/front/5/5/559da16a-d68e-4e92-8870-b4759d3bba84.jpg
CM2;446919;https://cards.scryfall.io/large/front/0/2/02b90a7c-288d-420a-91b2-bd9ced5767e4.jpg
CM2;446916;https://cards.scryfall.io/large/front/c/b/cbd4604e-c21a-42a1-b099-aad7f9263a82.jpg
CM2;446917;https://cards.scryfall.io/large/front/4/6/4653832d-ccc3-438a-8f64-e5f5cc995df4.jpg
CM2;446900;https://cards.scryfall.io/large/front/9/c/9c937f67-09e2-4b31-b876-6aa88119c385.jpg
CM2;446903;https://cards.scryfall.io/large/front/0/2/02a05a4e-7414-4520-b5fb-9ac4416eb4f1.jpg
CM2;446904;https://cards.scryfall.io/large/front/d/a/dac8975a-0d41-4538-8e49-a2de5d410b6c.jpg
CM2;446901;https://cards.scryfall.io/large/front/6/9/69dad154-2616-4bd6-8448-0e0458ee136d.jpg
CM2;446902;https://cards.scryfall.io/large/front/e/7/e7c61c3c-bee7-4e4d-aa94-4debc62b74a4.jpg
CM2;446907;https://cards.scryfall.io/large/front/8/e/8e946dda-65db-4a01-8abd-9a92e8e3eddd.jpg
CM2;446908;https://cards.scryfall.io/large/front/1/8/182864e2-81ef-41bc-94cd-b0ea67f60bda.jpg
CM2;446905;https://cards.scryfall.io/large/front/4/7/47edde50-81c8-4fe0-ae13-9a10171361bc.jpg
CM2;446906;https://cards.scryfall.io/large/front/7/f/7f562c38-3c53-4dc6-9816-6e4be3355e2e.jpg
CM2;446909;https://cards.scryfall.io/large/front/4/7/4744e0a0-c17b-4700-8897-528d2b57adda.jpg
CM2;446940;https://cards.scryfall.io/large/front/3/6/36a5a985-d3b4-4199-bac2-b83862f0439f.jpg
CM2;446940t;https://cards.scryfall.io/large/front/2/8/2896024f-c294-4629-975c-368fe781f118.jpg
CM2;446811;https://cards.scryfall.io/large/front/0/8/08084947-fd2c-490d-af06-1cf713e83550.jpg
CM2;446932;https://cards.scryfall.io/large/front/f/0/f0fbee02-b6cc-4cd1-a702-cf4f89c17921.jpg
CM2;446812;https://cards.scryfall.io/large/front/5/8/58f562e0-6a7f-4795-9cca-1ce5f9c9ee18.jpg
CM2;446933;https://cards.scryfall.io/large/front/f/6/f631447c-36e3-4d82-a658-19c9767a216b.jpg
CM2;446930;https://cards.scryfall.io/large/front/f/b/fb28aa21-653c-42c3-a0ce-cf569c11e2fd.jpg
CM2;446810;https://cards.scryfall.io/large/front/5/9/590bd3e6-3bef-4c2d-9d4f-4b4bd5ff06d0.jpg
CM2;446931;https://cards.scryfall.io/large/front/1/1/119a814f-0325-4b69-a0b6-4c623b981f4a.jpg
CM2;446815;https://cards.scryfall.io/large/front/4/1/4141ea12-1ef6-4a8f-bd52-b4c69da00a31.jpg
CM2;446815t;https://cards.scryfall.io/large/front/e/b/ebe4227f-6e53-4150-80b2-2d764d1ca32d.jpg
CM2;446936;https://cards.scryfall.io/large/front/2/c/2c214d26-8d0f-49a2-8e34-be073d34369a.jpg
CM2;446816;https://cards.scryfall.io/large/front/b/5/b57f954e-cd73-453f-890c-750c0e5b292a.jpg
CM2;446937;https://cards.scryfall.io/large/front/f/5/f5670db3-d195-426e-be7d-8cf227a483b0.jpg
CM2;446813;https://cards.scryfall.io/large/front/6/1/61388c28-9428-473c-973a-0a82b6b83d62.jpg
CM2;446934;https://cards.scryfall.io/large/front/a/3/a3821f9b-4767-4bcf-8cd3-2ff42ccb2648.jpg
CM2;446814;https://cards.scryfall.io/large/front/b/7/b7ee82ac-08e3-45e3-9817-0369a4ae72db.jpg
CM2;446935;https://cards.scryfall.io/large/front/1/c/1c20b8a0-55b3-4974-9b80-5a80a53de144.jpg
CM2;446819;https://cards.scryfall.io/large/front/3/2/3228ed6c-523b-4739-a10a-6867ba4b6c06.jpg
CM2;446819t;https://cards.scryfall.io/large/front/d/f/dff50bc7-3d7e-49e9-9557-658a4f083c6e.jpg
CM2;446817;https://cards.scryfall.io/large/front/9/1/915c3d41-8de6-4289-b1dd-b8fac248df08.jpg
CM2;446938;https://cards.scryfall.io/large/front/c/9/c9474949-9a13-4a84-87ff-e52c44abb4a5.jpg
CM2;446938t;https://cards.scryfall.io/large/front/2/8/2896024f-c294-4629-975c-368fe781f118.jpg
CM2;446818;https://cards.scryfall.io/large/front/c/5/c58a738c-3f39-4556-ae9a-90f240e3062b.jpg
CM2;446939;https://cards.scryfall.io/large/front/7/2/72ad8e04-f3be-4bc8-b62d-e92291317aab.jpg
CM2;446800;https://cards.scryfall.io/large/front/c/a/caf4ba6c-c60f-49fa-a131-53627a45893c.jpg
CM2;446921;https://cards.scryfall.io/large/front/3/f/3fe2a140-ce80-4517-9550-49d6a2c3eb04.jpg
CM2;446801;https://cards.scryfall.io/large/front/b/8/b88471f6-ccb3-4129-b7a4-62cee65605ef.jpg
CM2;446922;https://cards.scryfall.io/large/front/8/a/8ae24944-668f-4572-b15c-9e0fad6057ba.jpg
CM2;446920;https://cards.scryfall.io/large/front/5/f/5fb4c2b7-8714-496e-a981-844e8e5b81ea.jpg
CM2;446804;https://cards.scryfall.io/large/front/8/0/80e7d9a3-06a1-400d-958c-9b5302e046a6.jpg
CM2;446925;https://cards.scryfall.io/large/front/1/e/1e60622b-7c25-444d-8eeb-c443acdfc488.jpg
CM2;446805;https://cards.scryfall.io/large/front/b/e/beeaaef1-5cd9-402a-982e-2cb4e69cfaca.jpg
CM2;446926;https://cards.scryfall.io/large/front/4/2/42459fef-8d23-4121-9823-31ab63245364.jpg
CM2;446802;https://cards.scryfall.io/large/front/c/d/cd8d1820-0576-4244-9665-0f2aa34424f7.jpg
CM2;446923;https://cards.scryfall.io/large/front/6/d/6d4fafc8-3466-42f7-9d8d-8c6250da7bd5.jpg
CM2;446803;https://cards.scryfall.io/large/front/9/1/91bea17e-1b18-461b-8247-02fc56379575.jpg
CM2;446924;https://cards.scryfall.io/large/front/b/2/b2dadc79-855c-447e-a421-a9e16e81d47a.jpg
CM2;446808;https://cards.scryfall.io/large/front/6/1/61740668-9f85-43ed-aaa0-33ce7101da6e.jpg
CM2;446929;https://cards.scryfall.io/large/front/0/3/03c16dfb-7e7a-4372-a1e2-8eb06d890c5c.jpg
CM2;446809;https://cards.scryfall.io/large/front/3/0/30edf8dd-03f7-4db3-919d-8b7687b4ccb6.jpg
CM2;446806;https://cards.scryfall.io/large/front/1/f/1f5f3202-fee4-4336-998f-f6710984f6d2.jpg
CM2;446927;https://cards.scryfall.io/large/front/6/b/6b088a25-e837-44a7-835c-a9899f852f92.jpg
CM2;446807;https://cards.scryfall.io/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg
CM2;44680711;https://cards.scryfall.io/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg
CM2;446928;https://cards.scryfall.io/large/front/6/b/6b088a25-e837-44a7-835c-a9899f852f92.jpg
CM2;446798;https://cards.scryfall.io/large/front/c/8/c8d09723-3729-44b7-8f3d-3de47c135849.jpg
CM2;446799;https://cards.scryfall.io/large/front/0/e/0ef14ea0-4aa1-4267-ad9a-03402f07fef6.jpg
CM2;446792;https://cards.scryfall.io/large/front/a/9/a92a4dda-01e6-4324-b714-29c269108336.jpg
CM2;446793;https://cards.scryfall.io/large/front/7/e/7e8e34de-4b0a-48fe-bb13-c7e181d37e6c.jpg
CM2;446790;https://cards.scryfall.io/large/front/9/e/9ed17aae-18aa-4a81-909c-e155b71fc83a.jpg
CM2;446791;https://cards.scryfall.io/large/front/0/1/011beb9f-0780-4b38-81ac-f1a9a0970303.jpg
CM2;446796;https://cards.scryfall.io/large/front/d/c/dce6a712-d638-4d06-b3c6-75e35e4ec46c.jpg
CM2;446797;https://cards.scryfall.io/large/front/b/d/bdf13504-42e3-44f0-958a-47ccb92a1033.jpg
CM2;446794;https://cards.scryfall.io/large/front/2/f/2f988eb7-ff31-438e-b066-ffa4aa44b4d9.jpg
CM2;446795;https://cards.scryfall.io/large/front/1/7/17e943af-a051-4892-bc96-0b8c40e12f19.jpg
CM2;446789;https://cards.scryfall.io/large/front/4/5/45b77501-0844-472c-8d3d-19fcf16239bf.jpg
CM2;446787;https://cards.scryfall.io/large/front/0/d/0dac20a1-ddc6-4dda-b8f6-19f3389dfda7.jpg CM2;446787;https://cards.scryfall.io/large/front/0/d/0dac20a1-ddc6-4dda-b8f6-19f3389dfda7.jpg
CM2;446788;https://cards.scryfall.io/large/front/8/2/822d6c89-884f-4600-9247-989b1daa240b.jpg CM2;446788;https://cards.scryfall.io/large/front/8/2/822d6c89-884f-4600-9247-989b1daa240b.jpg
CM2;446789;https://cards.scryfall.io/large/front/4/5/45b77501-0844-472c-8d3d-19fcf16239bf.jpg
CM2;446790;https://cards.scryfall.io/large/front/9/e/9ed17aae-18aa-4a81-909c-e155b71fc83a.jpg
CM2;446791;https://cards.scryfall.io/large/front/0/1/011beb9f-0780-4b38-81ac-f1a9a0970303.jpg
CM2;446792;https://cards.scryfall.io/large/front/a/9/a92a4dda-01e6-4324-b714-29c269108336.jpg
CM2;446793;https://cards.scryfall.io/large/front/7/e/7e8e34de-4b0a-48fe-bb13-c7e181d37e6c.jpg
CM2;446794;https://cards.scryfall.io/large/front/2/f/2f988eb7-ff31-438e-b066-ffa4aa44b4d9.jpg
CM2;446795;https://cards.scryfall.io/large/front/1/7/17e943af-a051-4892-bc96-0b8c40e12f19.jpg
CM2;446796;https://cards.scryfall.io/large/front/d/c/dce6a712-d638-4d06-b3c6-75e35e4ec46c.jpg
CM2;446797;https://cards.scryfall.io/large/front/b/d/bdf13504-42e3-44f0-958a-47ccb92a1033.jpg
CM2;446798;https://cards.scryfall.io/large/front/c/8/c8d09723-3729-44b7-8f3d-3de47c135849.jpg
CM2;446799;https://cards.scryfall.io/large/front/0/e/0ef14ea0-4aa1-4267-ad9a-03402f07fef6.jpg
CM2;446800;https://cards.scryfall.io/large/front/c/a/caf4ba6c-c60f-49fa-a131-53627a45893c.jpg
CM2;446801;https://cards.scryfall.io/large/front/b/8/b88471f6-ccb3-4129-b7a4-62cee65605ef.jpg
CM2;446802;https://cards.scryfall.io/large/front/c/d/cd8d1820-0576-4244-9665-0f2aa34424f7.jpg
CM2;446803;https://cards.scryfall.io/large/front/9/1/91bea17e-1b18-461b-8247-02fc56379575.jpg
CM2;446804;https://cards.scryfall.io/large/front/8/0/80e7d9a3-06a1-400d-958c-9b5302e046a6.jpg
CM2;446805;https://cards.scryfall.io/large/front/b/e/beeaaef1-5cd9-402a-982e-2cb4e69cfaca.jpg
CM2;446806;https://cards.scryfall.io/large/front/1/f/1f5f3202-fee4-4336-998f-f6710984f6d2.jpg
CM2;446807;https://cards.scryfall.io/large/front/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg
CM2;446808;https://cards.scryfall.io/large/back/a/0/a00a7180-49bd-4ead-852a-67b6b5e4b933.jpg
CM2;446808;https://cards.scryfall.io/large/front/6/1/61740668-9f85-43ed-aaa0-33ce7101da6e.jpg
CM2;446809;https://cards.scryfall.io/large/front/3/0/30edf8dd-03f7-4db3-919d-8b7687b4ccb6.jpg
CM2;446810;https://cards.scryfall.io/large/front/5/9/590bd3e6-3bef-4c2d-9d4f-4b4bd5ff06d0.jpg
CM2;446811;https://cards.scryfall.io/large/front/0/8/08084947-fd2c-490d-af06-1cf713e83550.jpg
CM2;446812;https://cards.scryfall.io/large/front/5/8/58f562e0-6a7f-4795-9cca-1ce5f9c9ee18.jpg
CM2;446813;https://cards.scryfall.io/large/front/6/1/61388c28-9428-473c-973a-0a82b6b83d62.jpg
CM2;446814;https://cards.scryfall.io/large/front/b/7/b7ee82ac-08e3-45e3-9817-0369a4ae72db.jpg
CM2;446815;https://cards.scryfall.io/large/front/4/1/4141ea12-1ef6-4a8f-bd52-b4c69da00a31.jpg
CM2;446816;https://cards.scryfall.io/large/front/b/5/b57f954e-cd73-453f-890c-750c0e5b292a.jpg
CM2;446817;https://cards.scryfall.io/large/front/9/1/915c3d41-8de6-4289-b1dd-b8fac248df08.jpg
CM2;446818;https://cards.scryfall.io/large/front/c/5/c58a738c-3f39-4556-ae9a-90f240e3062b.jpg
CM2;446819;https://cards.scryfall.io/large/front/3/2/3228ed6c-523b-4739-a10a-6867ba4b6c06.jpg
CM2;446820;https://cards.scryfall.io/large/front/2/6/26387ab4-74da-49d7-965e-352da48d6a90.jpg
CM2;446821;https://cards.scryfall.io/large/front/f/c/fc048207-502a-478c-9195-5e20382652af.jpg
CM2;446822;https://cards.scryfall.io/large/front/4/1/412814c8-d6ad-429c-a985-fde809268941.jpg
CM2;446823;https://cards.scryfall.io/large/front/e/4/e4cbde6a-fbc8-403a-98ad-769d25aa4732.jpg
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CM2;446972;https://cards.scryfall.io/large/front/c/a/cac2ce0a-cb91-4b47-a340-a63924809bb8.jpg
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CM2;446974;https://cards.scryfall.io/large/front/5/5/55776293-fde5-481e-a069-31721866a7d7.jpg
CM2;446975;https://cards.scryfall.io/large/front/a/e/ae4966ae-3d40-4227-bd4b-54a6c67230b6.jpg
CM2;446976;https://cards.scryfall.io/large/front/3/7/37b72bee-351a-4c06-9d42-cc2ae1241b45.jpg
CM2;446977;https://cards.scryfall.io/large/front/1/3/13f13189-7e26-4aeb-b9ca-469239688424.jpg
CM2;446978;https://cards.scryfall.io/large/front/5/7/57ae67fd-065d-41d1-bd36-966b0070f026.jpg
CM2;446979;https://cards.scryfall.io/large/front/b/b/bbdbde4e-6868-44e3-9d49-631d41b49a22.jpg
CM2;446980;https://cards.scryfall.io/large/front/b/3/b3effa52-51d9-479c-b030-3d9afad7764b.jpg
CM2;446981;https://cards.scryfall.io/large/front/3/9/39c073c2-a588-40ef-9272-5c594b987440.jpg
CM2;446982;https://cards.scryfall.io/large/front/8/3/83f90da4-9b01-431d-83b1-f54c132efec1.jpg
CM2;446983;https://cards.scryfall.io/large/front/1/e/1eda9aeb-bbce-4c17-8ac5-2bc07d47d090.jpg
CM2;446984;https://cards.scryfall.io/large/front/4/2/4219a8bb-a24f-4394-abf8-04251b171318.jpg
CM2;446985;https://cards.scryfall.io/large/front/f/5/f51f44b1-2fa1-469a-b194-bab85c8096c5.jpg
CM2;446986;https://cards.scryfall.io/large/front/f/9/f9e3339b-3be7-4983-8e52-8d0bbe977034.jpg
CM2;446987;https://cards.scryfall.io/large/front/0/f/0fe90c85-c9ef-4ceb-9dc3-4d428b4157d5.jpg
CM2;446988;https://cards.scryfall.io/large/front/f/f/ff15e214-3ffd-4bf4-849b-5e7cf1967f05.jpg
CM2;446989;https://cards.scryfall.io/large/front/1/2/12f8071c-8955-4aa2-889c-6043df047223.jpg
CM2;446990;https://cards.scryfall.io/large/front/c/1/c14934af-a73e-442b-a5be-fa127839c2fb.jpg
CM2;446991;https://cards.scryfall.io/large/front/5/2/52fa0f1b-5a9c-41da-a82c-59c010acd1bc.jpg
CM2;446992;https://cards.scryfall.io/large/front/1/b/1bd4ea87-ca18-43e1-8036-623dd7c405e8.jpg
CM2;446993;https://cards.scryfall.io/large/front/7/8/78ed6ccd-3fa6-4d03-8d6c-b1aea3abc69d.jpg
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CM2;446995;https://cards.scryfall.io/large/front/9/d/9d20f539-5068-428a-98de-9d1ccb71c865.jpg
CM2;446996;https://cards.scryfall.io/large/front/0/1/01fa1bab-da7d-4c60-ac93-f92ec5e2bb2a.jpg
CM2;446997;https://cards.scryfall.io/large/front/a/8/a8b38935-41c4-4157-992e-c584f5e92e04.jpg
CM2;446998;https://cards.scryfall.io/large/front/2/8/2841a331-c915-44b9-8af3-c6991b1d05d3.jpg
CM2;446999;https://cards.scryfall.io/large/front/2/2/22015eab-7377-4791-9ad1-6d2d07957309.jpg
CM2;447000;https://cards.scryfall.io/large/front/7/9/799bf0da-20c3-432a-8283-646ceab76e35.jpg
CM2;447001;https://cards.scryfall.io/large/front/2/1/2164bd60-02e8-4c99-befe-2d4f70f88578.jpg
CM2;447002;https://cards.scryfall.io/large/front/0/7/07bf0b53-db99-4780-b7b0-3ec5b01e7abb.jpg
CM2;447003;https://cards.scryfall.io/large/front/b/5/b501299d-c3ae-45bc-a44f-dd34217a093a.jpg
CM2;447004;https://cards.scryfall.io/large/front/5/8/58a562b3-8d45-4f04-9a6a-f21a7e075ebf.jpg
CM2;447005;https://cards.scryfall.io/large/front/2/9/2960114b-649d-4545-a156-8bd0500c5c6e.jpg
CM2;447006;https://cards.scryfall.io/large/front/f/f/ffe08b0f-bb53-40b9-8057-10b60070459b.jpg
CM2;447007;https://cards.scryfall.io/large/front/3/5/35017400-02ba-4b6a-afb7-1ea870e2833e.jpg
CM2;447008;https://cards.scryfall.io/large/front/3/9/39590ce6-0334-4615-8eac-d0756166e6a6.jpg
CM2;447009;https://cards.scryfall.io/large/front/9/e/9e612d81-f388-42c3-b5d5-7bcaf46ace47.jpg
CM2;447010;https://cards.scryfall.io/large/front/1/9/19180343-a9a2-4c28-ac11-683d226bbc1e.jpg
CM2;447011;https://cards.scryfall.io/large/front/9/b/9b411380-878e-4f96-b9db-85bb3dec55d1.jpg
CM2;447012;https://cards.scryfall.io/large/front/d/a/da397243-2193-4e5d-8dee-df37b70677e7.jpg
CM2;447013;https://cards.scryfall.io/large/front/1/1/11c2009f-4f83-4b3f-ac1a-2ac50ae03d3b.jpg
CM2;447014;https://cards.scryfall.io/large/front/6/4/6496b651-7c07-477b-96d5-917ae8172e6d.jpg
CM2;447015;https://cards.scryfall.io/large/front/9/6/96ac45c4-2495-4a1b-bc37-11e31ee0a952.jpg
CM2;447016;https://cards.scryfall.io/large/front/9/3/938a2c05-eff1-4cdc-9c14-ede3f62fa0f5.jpg
CM2;447017;https://cards.scryfall.io/large/front/b/a/ba855a4c-a16e-4609-94e3-d780f2df2dea.jpg
CM2;447018;https://cards.scryfall.io/large/front/4/a/4a8a055d-fa9e-4e41-970d-a395c357554d.jpg
CM2;447019;https://cards.scryfall.io/large/front/6/5/65498b4f-a6da-49b9-a565-ac2079d23afe.jpg
CM2;447020;https://cards.scryfall.io/large/front/6/9/69f7ef07-37bf-49de-b5bb-c7641091b92b.jpg
CM2;447021;https://cards.scryfall.io/large/front/d/6/d60f837e-736c-4a20-ab47-dbee4617ebcc.jpg
CM2;447022;https://cards.scryfall.io/large/front/e/6/e62d51cd-0377-4896-bba1-dee62b9279dc.jpg
CM2;447023;https://cards.scryfall.io/large/front/9/b/9b982a48-7e67-496b-b24b-fa9d131f5bb0.jpg
CM2;447024;https://cards.scryfall.io/large/front/0/0/00c74207-577c-4eab-9759-4cab76c17f2c.jpg
CM2;447025;https://cards.scryfall.io/large/front/7/3/7330a921-c6ba-4944-856a-2a9e7434286b.jpg
CM2;447026;https://cards.scryfall.io/large/front/e/e/ee9eea62-2bdf-4b71-8655-0ba275fc8adf.jpg
CM2;447027;https://cards.scryfall.io/large/front/8/c/8c8f9a84-2126-4564-9ec9-554cc88e1c63.jpg
CM2;447028;https://cards.scryfall.io/large/front/b/2/b294323b-d7a2-4d82-bf99-b388edcb7d32.jpg
CM2;447029;https://cards.scryfall.io/large/front/9/0/904b1621-17d3-4f02-b42c-cdf75425f037.jpg
CM2;447030;https://cards.scryfall.io/large/front/4/e/4e321257-f494-49fc-a26f-3c65aa5b1377.jpg
CM2;447031;https://cards.scryfall.io/large/front/8/b/8ba9664e-b482-4ea4-8a84-fef817363e0f.jpg
CM2;447032;https://cards.scryfall.io/large/front/b/0/b0caeb29-03ec-421c-b5c6-f66ae5ca542f.jpg
CM2;447033;https://cards.scryfall.io/large/front/5/3/5317d9a0-64f4-4b5f-ab1f-f1e0d91feaf2.jpg
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CM2;447035;https://cards.scryfall.io/large/front/2/3/2380a8a1-474a-43f7-91db-68cfd7e0b790.jpg
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CM2;447037;https://cards.scryfall.io/large/front/2/f/2f0a5c8d-b9d2-448a-a321-22c45832243f.jpg
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CM2;447040;https://cards.scryfall.io/large/front/0/b/0b2f797a-0c9a-46a0-9f07-0f6af1846552.jpg
CM2;447041;https://cards.scryfall.io/large/front/d/2/d28d244f-a41c-433a-932a-efef8623d9fe.jpg
CM2;447042;https://cards.scryfall.io/large/front/9/9/99eb81c1-0607-456b-8030-e6110776e0e2.jpg
CM2;447043;https://cards.scryfall.io/large/front/3/4/34f9571c-b61c-4bc7-ac98-f6c80c47ea7d.jpg
CM2;447044;https://cards.scryfall.io/large/front/e/e/eea3cb6c-57b5-4ea5-8639-30d39962df2d.jpg
CM2;447045;https://cards.scryfall.io/large/front/e/1/e160ed28-7752-486e-85bb-bbff03642c67.jpg
CM2;447046;https://cards.scryfall.io/large/front/3/b/3b1153ac-e4de-43a4-ae39-ca22a4f571da.jpg
CM2;447047;https://cards.scryfall.io/large/front/2/a/2a4c27b7-9695-479f-a5b6-bae63a76629e.jpg
CM2;447048;https://cards.scryfall.io/large/front/7/9/79a5c57d-aca1-4951-adb6-a2f508d43071.jpg
CMA;430299;https://cards.scryfall.io/large/front/7/a/7a43870a-ff5c-42a9-830d-3c8f2411c004.jpg CMA;430299;https://cards.scryfall.io/large/front/7/a/7a43870a-ff5c-42a9-830d-3c8f2411c004.jpg
CMA;430299t;https://cards.scryfall.io/large/front/d/1/d1ed2596-e9d6-479e-9b18-49788da849f4.jpg CMA;430299t;https://cards.scryfall.io/large/front/d/1/d1ed2596-e9d6-479e-9b18-49788da849f4.jpg
CMA;430298;https://cards.scryfall.io/large/front/d/7/d7beab89-bf84-4230-a095-e6456868e54d.jpg CMA;430298;https://cards.scryfall.io/large/front/d/7/d7beab89-bf84-4230-a095-e6456868e54d.jpg
Can't render this file because it is too large.
@@ -300,6 +300,12 @@
# Glimmer Token # Glimmer Token
#AUTO_DEFINE _GLIMMERTOKEN_ create(glimmer:creature glimmer enchantment:1/1:white) #AUTO_DEFINE _GLIMMERTOKEN_ create(glimmer:creature glimmer enchantment:1/1:white)
# Human Knight Token
#AUTO_DEFINE _HUMANKNIGHTTOKEN_ create(Human Knight:Creature Human Knight:2/2:red:trample:haste)
# Human Soldier Token
#AUTO_DEFINE _HUMANSOLDIERTOKEN_ create(soldier:creature Human soldier:1/1:white)
# Insect Token # Insect Token
#AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green) #AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green)
@@ -70,8 +70,8 @@ type=Sorcery
[card] [card]
name=Abandoned Campground name=Abandoned Campground
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{W} auto={T}:Add{W}
auto={T}:Add{U} auto={T}:Add{U}
text=Abandoned Campground enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {U}. text=Abandoned Campground enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {U}.
@@ -1281,7 +1281,7 @@ toughness=2
[card] [card]
name=Agonasaur Rex name=Agonasaur Rex
abilities=cycling,trample abilities=cycling,trample
autohand=__CYCLING__({2}{g}) autohand=__CYCLING__({2}{G})
autohand=@cycled(this|myHand):may target(creature,Vehicle) transforms((,newability[counter(1/1.2)],trample,indestructible)) ueot autohand=@cycled(this|myHand):may target(creature,Vehicle) transforms((,newability[counter(1/1.2)],trample,indestructible)) ueot
text=Trample -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn. text=Trample -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
mana={3}{G}{G} mana={3}{G}{G}
@@ -1848,7 +1848,7 @@ toughness=4
name=Alesha, Who Laughs at Fate name=Alesha, Who Laughs at Fate
abilities=first strike abilities=first strike
auto=_ATTACKING_counter(1/1) auto=_ATTACKING_counter(1/1)
auto=@each my end restriction{raid}:target(creature[manacost<=power]|mygraveyard) moveTo(battlefield) auto=@each my end restriction{raid}:target(creature[manacost<=p]|mygraveyard) moveTo(battlefield)
text=First strike -- Whenever Alesha attacks, put a +1/+1 counter on it. -- Raid - At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield. text=First strike -- Whenever Alesha attacks, put a +1/+1 counter on it. -- Raid - At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
mana={1}{B}{R} mana={1}{B}{R}
type=Legendary Creature type=Legendary Creature
@@ -3266,7 +3266,7 @@ toughness=3
[card] [card]
name=Anje's Ravager name=Anje's Ravager
abilities=madness,mustattack abilities=madness,mustattack
autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) autoexile=restriction{discarded} pay({1}{R}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
auto=_ATTACKING_reject all(*|myhand) && draw:3 auto=_ATTACKING_reject all(*|myhand) && draw:3
text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) text=Anje's Ravager attacks each combat if able. -- Whenever Anje's Ravager attacks, discard your hand, then draw three cards. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{R} mana={2}{R}
@@ -3774,7 +3774,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Aragorn, the Uniter name=Aragorn, the Uniter
auto=@movedTo(*[white]|mystack):name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=@movedTo(*[white]|mystack):name(Create soldier) _HUMANSOLDIERTOKEN_
auto=@movedTo(*[blue]|mystack):name(Scry 2) _SCRY2_ auto=@movedTo(*[blue]|mystack):name(Scry 2) _SCRY2_
auto=@movedTo(*[red]|mystack):name(Damage opponent) damage:3 opponent auto=@movedTo(*[red]|mystack):name(Damage opponent) damage:3 opponent
auto=@movedTo(*[green]|mystack):name(Creature gains 4/4) target(creature|battlefield) 4/4 ueot auto=@movedTo(*[green]|mystack):name(Creature gains 4/4) target(creature|battlefield) 4/4 ueot
@@ -5091,8 +5091,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Arni Metalbrow name=Arni Metalbrow
auto=@combat(attacking) source(creature|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{r}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot auto=@combat(attacking) source(creature|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{R}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot
auto=@movedto(creature[battleready;attacking]|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{r}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot auto=@movedto(creature[battleready;attacking]|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{R}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot
text=Whenever a creature you control attacks or a creature enters under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. text=Whenever a creature you control attacks or a creature enters under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.
mana={2}{R} mana={2}{R}
type=Legendary Creature type=Legendary Creature
@@ -5739,7 +5739,7 @@ type=Instant
name=Astarion's Thirst name=Astarion's Thirst
target=creature|battlefield target=creature|battlefield
auto=moveto(exile) auto=moveto(exile)
auto=name(Add counters to commander) target(*|mybattlefield) counter(1/1,power) auto=name(Add counters to commander) target(creature[iscommander]|mybattlefield) counter(1/1,power)
text=Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. text=Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
mana={3}{B} mana={3}{B}
type=Instant type=Instant
@@ -8163,7 +8163,7 @@ name=Basri, Tomorrow's Champion
abilities=cycling abilities=cycling
auto=@exerted(this):create(cat:creature cat:1/1:white:lifelink) auto=@exerted(this):create(cat:creature cat:1/1:white:lifelink)
auto={W}{T}:exert auto={W}{T}:exert
autohand=__CYCLING__({2}{w}) autohand=__CYCLING__({2}{W})
autohand=@cycled(this|hand):all(cat|myBattlefield) hexproof autohand=@cycled(this|hand):all(cat|myBattlefield) hexproof
autohand=@cycled(this|hand):all(cat|myBattlefield) indestructible autohand=@cycled(this|hand):all(cat|myBattlefield) indestructible
text={W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle this card, Cats you control gain hexproof and indestructible until end of turn. text={W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
@@ -8186,7 +8186,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Bastion of Remembrance name=Bastion of Remembrance
auto=token(Human Soldier Bas) auto=_HUMANSOLDIERTOKEN_
auto=@movedto(creature|myGraveyard) from(myBattlefield):life:-1 opponent && life:1 controller auto=@movedto(creature|myGraveyard) from(myBattlefield):life:-1 opponent && life:1 controller
text=When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. text=When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
mana={2}{B} mana={2}{B}
@@ -10489,8 +10489,8 @@ type=Sorcery
[card] [card]
name=Bleeding Woods name=Bleeding Woods
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{R} auto={T}:Add{R}
auto={T}:Add{G} auto={T}:Add{G}
text=Bleeding Woods enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {G}. text=Bleeding Woods enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {G}.
@@ -15172,7 +15172,7 @@ toughness=5
name=Caldaia Guardian name=Caldaia Guardian
auto=_DIES_name(Create Citizen) _CITIZENTOKEN_*2 auto=_DIES_name(Create Citizen) _CITIZENTOKEN_*2
auto=@movedTo(graveyard) from(other creature[manacost>=4]|myBattlefield):name(Create Citizen) _CITIZENTOKEN_*2 auto=@movedTo(graveyard) from(other creature[manacost>=4]|myBattlefield):name(Create Citizen) _CITIZENTOKEN_*2
other={2}{G}:name(Blitz) other={2}{G} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens. -- Blitz {2}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens. -- Blitz {2}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={3}{G} mana={3}{G}
@@ -15183,7 +15183,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Caldaia Strongarm name=Caldaia Strongarm
other={3}{G}:name(Blitz) other={3}{G} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1 controller],newability[treason],newability[name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1.2)])) forever)! auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1 controller],newability[treason],newability[name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1.2)])) forever)!
auto=ifnot paid(alternative) then name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1,2) auto=ifnot paid(alternative) then name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1,2)
text=When Caldaia Strongarm enters, put two +1/+1 counters on target creature. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=When Caldaia Strongarm enters, put two +1/+1 counters on target creature. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
@@ -17056,7 +17056,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Cenn's Tactician name=Cenn's Tactician
auto={w}{T}:counter(1/1) target(creature[soldier]) auto={W}{T}:counter(1/1) target(creature[soldier])
text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature. text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature.
mana={W} mana={W}
type=Creature type=Creature
@@ -20136,7 +20136,7 @@ type=Sorcery
[card] [card]
name=Collective Effort name=Collective Effort
target=player target=player
other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)}: name(Escalate) other={1}{W}{W}{T(creature|mybattlefield)}{T(creature|mybattlefield)} name(Escalate)
auto=if paid(alternative) then bury target(creature[power>=4]) auto=if paid(alternative) then bury target(creature[power>=4])
auto=if paid(alternative) then destroy target(enchantment) auto=if paid(alternative) then destroy target(enchantment)
auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1) all(creature|opponentBattlefield)])) auto=if paid(alternative) then transforms((,newability[choice name(Put counter on your creatures) counter(1/1) all(creature|myBattlefield)],newability[choice name(Put counter on opponent creatures) counter(1/1) all(creature|opponentBattlefield)]))
@@ -22089,7 +22089,7 @@ toughness=2
[card] [card]
name=Courier Bat name=Courier Bat
abilities=flying abilities=flying
auto=if compare(lifegain)~morethan~0 then may name(Return card) target(*|mygraveyard) moveto(hand) auto=if compare(lifegain)~morethan~0 then may name(Return card) target(creature|mygraveyard) moveto(hand)
text=Flying -- When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand. text=Flying -- When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -22787,7 +22787,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Crime Novelist name=Crime Novelist
auto=@sacrificed(artifact|myBattlefield):counter(1/1) && add {r} auto=@sacrificed(artifact|myBattlefield):counter(1/1) && add {R}
text=Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. text=Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -25131,7 +25131,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Daysquad Marshal name=Daysquad Marshal
auto=token(Human Soldier Day) auto=_HUMANSOLDIERTOKEN_
text=When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token. text=When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -26547,7 +26547,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Denethor, Ruling Steward name=Denethor, Ruling Steward
auto=@each my end restriction{myhasdeadcreature}:name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=@each my end restriction{myhasdeadcreature}:name(Create soldier) _HUMANSOLDIERTOKEN_
auto={2}{S(other creature|mybattlefield)}:name(Opponent loses life) lifeleech:-1 opponent auto={2}{S(other creature|mybattlefield)}:name(Opponent loses life) lifeleech:-1 opponent
text=At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. -- {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. text=At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. -- {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
mana={1}{W}{B} mana={1}{W}{B}
@@ -29416,7 +29416,7 @@ name=Drake Hatcher
abilities=vigilance abilities=vigilance
auto=@movedto(*[-creature]|mystack):1/1 ueot auto=@movedto(*[-creature]|mystack):1/1 ueot
auto=@combatdamaged(player) from(this):counter(0/0,thatmany,incubation) auto=@combatdamaged(player) from(this):counter(0/0,thatmany,incubation)
auto={C(0/0,-3,incubation)}::create(drake:creature drake:2/2:blue:flying) auto={C(0/0,-3,incubation)}:create(drake:creature drake:2/2:blue:flying)
text=Vigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever this creature deals combat damage to a player, put that many incubation counters on it. -- Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying. text=Vigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever this creature deals combat damage to a player, put that many incubation counters on it. -- Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
mana={1}{U} mana={1}{U}
type=Creature type=Creature
@@ -33965,8 +33965,8 @@ toughness=3
[card] [card]
name=Eomer of the Riddermark name=Eomer of the Riddermark
abilities=haste abilities=haste
auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) _HUMANSOLDIERTOKEN_
auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=@combat(attacking) source(this) restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:name(Create soldier) name(Create soldier) _HUMANSOLDIERTOKEN_
text=Haste -- Whenever Eomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. text=Haste -- Whenever Eomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
mana={4}{R} mana={4}{R}
type=Legendary Creature type=Legendary Creature
@@ -34034,7 +34034,7 @@ toughness=4
[card] [card]
name=Eowyn, Shieldmaiden name=Eowyn, Shieldmaiden
abilities=first strike abilities=first strike
auto=@each my combatbegins restriction{type(other human[fresh]|myBattlefield)~morethan~0}:name(Create knights) token(Human Knight)*2 && if type(human|myBattlefield)~morethan~5 then name(Draw a card) name(Draw a card) draw:1 controller auto=@each my combatbegins restriction{type(other human[fresh]|myBattlefield)~morethan~0}:name(Create knights) _HUMANKNIGHTTOKEN_*2 && if type(human|myBattlefield)~morethan~5 then name(Draw a card) name(Draw a card) draw:1 controller
text=First strike -- At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. text=First strike -- At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.
mana={2}{U}{R}{W} mana={2}{U}{R}{W}
type=Legendary Creature type=Legendary Creature
@@ -34628,8 +34628,8 @@ toughness=6
[card] [card]
name=Etched Cornfield name=Etched Cornfield
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{G} auto={T}:Add{G}
auto={T}:Add{W} auto={T}:Add{W}
text=Etched Cornfield enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {W}. text=Etched Cornfield enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {W}.
@@ -34707,7 +34707,7 @@ toughness=3
[card] [card]
name=Eternal Taskmaster name=Eternal Taskmaster
auto=tapped(noevent) auto=tapped(noevent)
auto=_ATTACKING_pay({2}{b}) target(creature|mygraveyard) moveto(hand) auto=_ATTACKING_pay({2}{B}) target(creature|mygraveyard) moveto(hand)
text=Eternal Taskmaster enters tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. text=Eternal Taskmaster enters tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -35714,11 +35714,11 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Exotic Orchard name=Exotic Orchard
auto=this(variable{olandw}>0) {t}:out{w} auto=this(variable{olandw}>0) {t}:out{W}
auto=this(variable{olandu}>0) {t}:out{u} auto=this(variable{olandu}>0) {t}:out{U}
auto=this(variable{olandb}>0) {t}:out{b} auto=this(variable{olandb}>0) {t}:out{B}
auto=this(variable{olandr}>0) {t}:out{r} auto=this(variable{olandr}>0) {t}:out{R}
auto=this(variable{olandg}>0) {t}:out{g} auto=this(variable{olandg}>0) {t}:out{G}
text={T}: Add one mana of any color that a land an opponent controls could produce. text={T}: Add one mana of any color that a land an opponent controls could produce.
type=Land type=Land
[/card] [/card]
@@ -37199,7 +37199,7 @@ subtype=Background
[card] [card]
name=Faramir, Field Commander name=Faramir, Field Commander
auto=@each my end restriction{myhasdeadcreature}:name(Draw a card) name(Draw a card) draw:1 controller auto=@each my end restriction{myhasdeadcreature}:name(Draw a card) name(Draw a card) draw:1 controller
auto=@bearerchosen(other creature|mybattlefield):name(Create a soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=@bearerchosen(other creature|mybattlefield):name(Create a soldier) _HUMANSOLDIERTOKEN_
text=At the beginning of your end step, if a creature died under your control this turn, draw a card. -- Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token. text=At the beginning of your end step, if a creature died under your control this turn, draw a card. -- Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.
mana={3}{W} mana={3}{W}
type=Legendary Creature type=Legendary Creature
@@ -37209,7 +37209,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Faramir, Prince of Ithilien name=Faramir, Prince of Ithilien
auto=@each opponent end:if oppoattacked then name(Create soldier) name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white)*3 else name(Draw a card) name(Draw a card) draw:1 controller auto=@each opponent end:if oppoattacked then name(Create soldier) name(Create soldier) _HUMANSOLDIERTOKEN_*3 else name(Draw a card) name(Draw a card) draw:1 controller
text=At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. text=At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
mana={2}{W}{U} mana={2}{W}{U}
type=Legendary Creature type=Legendary Creature
@@ -37220,7 +37220,7 @@ toughness=3
[card] [card]
name=Faramir, Steward of Gondor name=Faramir, Steward of Gondor
auto=@movedTo(creature[legendary&manacost>=4]|mybattlefield):name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller auto=@movedTo(creature[legendary&manacost>=4]|mybattlefield):name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller
auto=@each my end restriction{compare(pmonarch)~morethan~0}:name(Create humans) name(Create humans) token(Human Soldier,Creature Human Soldier,1/1,white)*2 auto=@each my end restriction{compare(pmonarch)~morethan~0}:name(Create humans) name(Create humans) _HUMANSOLDIERTOKEN_*2
text=Whenever a legendary creature with mana value 4 or greater enters under your control, you become the monarch. -- At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. text=Whenever a legendary creature with mana value 4 or greater enters under your control, you become the monarch. -- At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.
mana={1}{W}{U} mana={1}{W}{U}
type=Legendary Creature type=Legendary Creature
@@ -38049,11 +38049,11 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Fellwar Stone name=Fellwar Stone
auto=this(variable{olandg}>0) {t}:out{g} auto=this(variable{olandg}>0) {t}:out{G}
auto=this(variable{olandu}>0) {t}:out{u} auto=this(variable{olandu}>0) {t}:out{U}
auto=this(variable{olandr}>0) {t}:out{r} auto=this(variable{olandr}>0) {t}:out{R}
auto=this(variable{olandb}>0) {t}:out{b} auto=this(variable{olandb}>0) {t}:out{B}
auto=this(variable{olandw}>0) {t}:out{w} auto=this(variable{olandw}>0) {t}:out{W}
auto=this(variable{olandc}>0) {t}:out{1} auto=this(variable{olandc}>0) {t}:out{1}
text={T}: Add one mana of any color that a land an opponent controls could produce. text={T}: Add one mana of any color that a land an opponent controls could produce.
mana={2} mana={2}
@@ -40393,7 +40393,7 @@ type=Sorcery
[card] [card]
name=Forbidden Friendship name=Forbidden Friendship
auto=token(Dinosaur For) auto=token(Dinosaur For)
auto=token(Human Soldier For) auto=token(Human Soldier)
text=Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token. text=Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
mana={1}{R} mana={1}{R}
type=Sorcery type=Sorcery
@@ -40790,7 +40790,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Forth Eorlingas! name=Forth Eorlingas!
auto=name(Create human knights) token(Human Knight,Creature Human Knight,2/2,red,trample,haste)*fullpaid auto=name(Create human knights) _HUMANKNIGHTTOKEN_*fullpaid
auto=emblem transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):_MONARCH_CONTROLLER_])) ueot auto=emblem transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):_MONARCH_CONTROLLER_])) ueot
text=Create X 2/2 red Human Knight creature tokens with trample and haste. -- Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch. text=Create X 2/2 red Human Knight creature tokens with trample and haste. -- Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
mana={X}{R}{W} mana={X}{R}{W}
@@ -42164,8 +42164,10 @@ toughness=3
[/card] [/card]
[card] [card]
name=Galadriel, Gift-Giver name=Galadriel, Gift-Giver
auto=name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) _FOOD_],newability[choice name(Create treasure) _TREASURE_])) oneshot auto=if type(other creature|Battlefield)~morethan~0 then choice target(other creature|Battlefield) counter(1/1)
auto=_ATTACKING_name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) _FOOD_],newability[choice name(Create treasure) _TREASURE_])) oneshot auto=choice name(Create food) _FOOD_
auto=choice name(Create treasure) _TREASURE_
auto=_ATTACKING_name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food,Food Artifact,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!],newability[choice name(Create treasure) token(treasure)])) oneshot
text=Whenever Galadriel, Gift-Giver enters or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") text=Whenever Galadriel, Gift-Giver enters or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={3}{G}{G} mana={3}{G}{G}
type=Legendary Creature type=Legendary Creature
@@ -42623,7 +42625,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Garrison Cat name=Garrison Cat
auto=_DIES_token(Human Soldier Gar) auto=_DIES__HUMANSOLDIERTOKEN_
text=When Garrison Cat dies, create a 1/1 white Human Soldier creature token. text=When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
mana={W} mana={W}
type=Creature type=Creature
@@ -43099,8 +43101,8 @@ toughness=4
[card] [card]
name=General's Enforcer name=General's Enforcer
auto=lord(human[legendary]|myBattlefield) indestructible auto=lord(human[legendary]|myBattlefield) indestructible
auto={2}{W}{B}:moveTo(exile) target(creature|mygraveyard) && token(Human Soldier Gen) auto={2}{W}{B}:moveTo(exile) target(creature|mygraveyard) && _HUMANSOLDIERTOKEN_
auto={2}{W}{B}:moveTo(exile) target(creature|opponentGraveyard) && token(Human Soldier Gen) auto={2}{W}{B}:moveTo(exile) target(creature|opponentGraveyard) && _HUMANSOLDIERTOKEN_
auto={2}{W}{B}:moveTo(exile) target(*[-creature]|mygraveyard) auto={2}{W}{B}:moveTo(exile) target(*[-creature]|mygraveyard)
auto={2}{W}{B}:moveTo(exile) target(*[-creature]|opponentGraveyard) auto={2}{W}{B}:moveTo(exile) target(*[-creature]|opponentGraveyard)
text=Legendary Humans you control have indestructible. -- {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. text=Legendary Humans you control have indestructible. -- {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
@@ -44275,7 +44277,7 @@ type=Sorcery
[card] [card]
name=Girder Goons name=Girder Goons
auto=_DIES_create(rogue:creature rogue:2/2:black) and!(tap(noevent))! auto=_DIES_create(rogue:creature rogue:2/2:black) and!(tap(noevent))!
other={3}{B}:name(Blitz) other={3}{B} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=When Girder Goons dies, create a tapped 2/2 black Rogue creature token. -- Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=When Girder Goons dies, create a tapped 2/2 black Rogue creature token. -- Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={4}{B} mana={4}{B}
@@ -51589,7 +51591,7 @@ type=Legendary Artifact
[/card] [/card]
[card] [card]
name=Heroic Charge name=Heroic Charge
kicker={1}{r} kicker={1}{R}
auto=all(creature|myBattlefield) 2/1 auto=all(creature|myBattlefield) 2/1
auto=if paid(kicker) then all(creature|myBattlefield) trample auto=if paid(kicker) then all(creature|myBattlefield) trample
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
@@ -52930,8 +52932,8 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Horn of Gondor name=Horn of Gondor
auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=name(Create soldier) _HUMANSOLDIERTOKEN_
auto={3}{T}:name(Create soldiers) token(Human Soldier,Creature Human Soldier,1/1,white)*type:human:mybattlefield auto={3}{T}:name(Create soldiers) _HUMANSOLDIERTOKEN_*type:human:mybattlefield
text=When Horn of Gondor enters, create a 1/1 white Human Soldier creature token. -- {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control. text=When Horn of Gondor enters, create a 1/1 white Human Soldier creature token. -- {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
mana={3} mana={3}
type=Legendary Artifact type=Legendary Artifact
@@ -53491,16 +53493,6 @@ mana={2}{G}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Human Knight
abilities=trample,haste
text=Trample -- Haste
color=red
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Human Monk name=Human Monk
auto={T}:name(Add green) add{G} auto={T}:name(Add green) add{G}
text={T}: Add {G}. text={T}: Add {G}.
@@ -53512,82 +53504,10 @@ toughness=1
[/card] [/card]
[card] [card]
name=Human Soldier name=Human Soldier
color=white
type=Creature type=Creature
subtype=Human Soldier subtype=Human Soldier
power=1 power=1
toughness=1 toughness=1
[/card]
[card]
name=Human Soldier Bas
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier Day
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier For
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier Gar
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier Gen
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier Jir
type=Creature
subtype=Human
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier Nig
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Soldier Val
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]
[card]
name=Human Thr
type=Creature
subtype=Human
power=1
toughness=1
color=white color=white
[/card] [/card]
[card] [card]
@@ -53922,7 +53842,7 @@ toughness=4
[card] [card]
name=Hurloon Battle Hymn name=Hurloon Battle Hymn
target=creature,planeswalker target=creature,planeswalker
kicker={w} kicker={W}
auto=damage:4 auto=damage:4
auto=if paid(kicker) then life:4 controller auto=if paid(kicker) then life:4 controller
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.
@@ -54055,7 +53975,7 @@ name=Hypergenesis
color=green color=green
restriction=never restriction=never
mana={0} mana={0}
suspend(3)={1}{g}{g} suspend(3)={1}{G}{G}
auto=ability$! moveto(ownerbattlefield) notATarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ controller auto=ability$! moveto(ownerbattlefield) notATarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ controller
auto=ability$! moveto(ownerbattlefield) notATarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ opponent auto=ability$! moveto(ownerbattlefield) notATarget(<anyamount>artifact,creature,enchantment,land|myhand) !$ opponent
text=Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. text=Suspend 3-{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
@@ -58612,7 +58532,7 @@ type=Sorcery
[card] [card]
name=Jaxis, the Troublemaker name=Jaxis, the Troublemaker
auto={R}{T}{D(*|myhand)}:clone with(treason,haste) and!( transforms((,newability[_DIES_draw:1])) forever )! target(other creature|mybattlefield) asSorcery auto={R}{T}{D(*|myhand)}:clone with(treason,haste) and!( transforms((,newability[_DIES_draw:1])) forever )! target(other creature|mybattlefield) asSorcery
other={1}{R}:name(Blitz) other={1}{R} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text={R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. -- Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text={R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. -- Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={3}{R} mana={3}{R}
@@ -58858,7 +58778,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Jirina Kudro name=Jirina Kudro
auto=token(Human Soldier Jir)*pnumofcommandcast auto=_HUMANSOLDIERTOKEN_*pnumofcommandcast
auto=lord(other creature[Human]|myBattlefield) 2/0 auto=lord(other creature[Human]|myBattlefield) 2/0
text=When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0. text=When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0.
mana={1}{R}{W}{B} mana={1}{R}{W}{B}
@@ -59252,7 +59172,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Jubilant Mascot name=Jubilant Mascot
auto=@each my combatbegins:pay({3}{w}):target(<upto:2>other creature|battlefield) counter(1/1) auto=@each my combatbegins:pay({3}{W}):target(<upto:2>other creature|battlefield) counter(1/1)
text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) text=At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -63041,8 +62961,8 @@ type=Land
[card] [card]
name=Lakeside Shack name=Lakeside Shack
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{G} auto={T}:Add{G}
auto={T}:Add{U} auto={T}:Add{U}
text=Lakeside Shack enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {U}. text=Lakeside Shack enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {U}.
@@ -63619,7 +63539,7 @@ toughness=3
name=Lazotep Convert name=Lazotep Convert
auto=may name(Enter as copy) target(creature|graveyard) copy and!( transforms((Zombie,setpower=4,settoughness=4,newcolors[black])) forever )! auto=may name(Enter as copy) target(creature|graveyard) copy and!( transforms((Zombie,setpower=4,settoughness=4,newcolors[black])) forever )!
text=You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types. text=You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.
mana=blue,black color=blue,black
type=Creature type=Creature
subtype=Zombie subtype=Zombie
power=4 power=4
@@ -63677,7 +63597,7 @@ type=Instant
[card] [card]
name=Leaf-Crowned Visionary name=Leaf-Crowned Visionary
auto=lord(other elf|myBattlefield) +1/+1 auto=lord(other elf|myBattlefield) +1/+1
auto=@movedTo(Elf|mystack):pay({g}) draw:1 auto=@movedTo(Elf|mystack):pay({G}) draw:1
text=Other Elves you control get +1/+1. -- Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. text=Other Elves you control get +1/+1. -- Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
mana={G}{G} mana={G}{G}
type=Creature type=Creature
@@ -65143,7 +65063,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Lingering Phantom name=Lingering Phantom
autograveyard=_CASTHISTORIC_ pay({b}):moveto(hand) all(this) autograveyard=_CASTHISTORIC_ pay({B}):moveto(hand) all(this)
text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
mana={5}{B} mana={5}{B}
type=Creature type=Creature
@@ -65684,7 +65604,7 @@ name=Locust Spray
abilities=cycling abilities=cycling
target=creature target=creature
auto=target(creature) 1/1 ueot auto=target(creature) 1/1 ueot
autohand=__CYCLING__({b}) autohand=__CYCLING__({B})
text=Target creature gets -1/-1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.) text=Target creature gets -1/-1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={B} mana={B}
type=Instant type=Instant
@@ -66195,7 +66115,7 @@ name=Lossarnach Captain
abilities=first strike abilities=first strike
auto=may name(Tap opponent creature) target(creature|opponentBattlefield) tap auto=may name(Tap opponent creature) target(creature|opponentBattlefield) tap
auto=@movedTo(other human|myBattlefield):may name(Tap opponent creature) target(creature|opponentBattlefield) tap auto=@movedTo(other human|myBattlefield):may name(Tap opponent creature) target(creature|opponentBattlefield) tap
auto=@each my upkeep:name(Create human) token(Human Soldier,Creature Human Soldier,1/1,white) auto=@each my upkeep:name(Create human) _HUMANSOLDIERTOKEN_
text=First strike -- Whenever Lossarnach Captain or another Human enters under your control, tap target creature an opponent controls. -- At the beginning of your upkeep, create a 1/1 white Human Soldier creature token. text=First strike -- Whenever Lossarnach Captain or another Human enters under your control, tap target creature an opponent controls. -- At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -69212,7 +69132,7 @@ toughness=3
name=Mayhem Patrol name=Mayhem Patrol
abilities=menace abilities=menace
auto=_ATTACKING_target(creature) 1/0 ueot auto=_ATTACKING_target(creature) 1/0 ueot
other={1}{R}:name(Blitz) other={1}{R} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. -- Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. -- Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={1}{R} mana={1}{R}
@@ -69865,7 +69785,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Meria, Scholar of Antiquity name=Meria, Scholar of Antiquity
auto={T(artifact[-token]|mybattlefield)}:add {g} auto={T(artifact[-token]|mybattlefield)}:add {G}
auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:_IMPULSE_DRAW_ auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:_IMPULSE_DRAW_
text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn. text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
mana={1}{R}{G} mana={1}{R}{G}
@@ -71606,7 +71526,7 @@ toughness=4
name=Mishra, Excavation Prodigy name=Mishra, Excavation Prodigy
abilities=haste abilities=haste
auto={1}{T}{D(*|myhand)}:draw:1 auto={1}{T}{D(*|myhand)}:draw:1
auto=@discarded(artifact|myhand) turnlimited:add{r}{r} auto=@discarded(artifact|myhand) turnlimited:add{R}{R}
text=Haste -- {1}, {T}, Discard a card: Draw a card. -- Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn. text=Haste -- {1}, {T}, Discard a card: Draw a card. -- Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.
mana={2}{R} mana={2}{R}
type=Legendary Creature type=Legendary Creature
@@ -73355,8 +73275,8 @@ type=Land
[card] [card]
name=Murky Sewer name=Murky Sewer
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{U} auto={T}:Add{U}
auto={T}:Add{B} auto={T}:Add{B}
text=Murky Sewer enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {B}. text=Murky Sewer enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {B}.
@@ -73989,11 +73909,11 @@ toughness=4
[/card] [/card]
[card] [card]
name=Naga Vitalist name=Naga Vitalist
auto=this(variable{plandg}>0) {t}:out{g} auto=this(variable{plandg}>0) {t}:out{G}
auto=this(variable{plandu}>0) {t}:out{u} auto=this(variable{plandu}>0) {t}:out{U}
auto=this(variable{plandr}>0) {t}:out{r} auto=this(variable{plandr}>0) {t}:out{R}
auto=this(variable{plandb}>0) {t}:out{b} auto=this(variable{plandb}>0) {t}:out{B}
auto=this(variable{plandw}>0) {t}:out{w} auto=this(variable{plandw}>0) {t}:out{W}
auto=this(variable{plandc}>0) {t}:out{1} auto=this(variable{plandc}>0) {t}:out{1}
text={T}: Add one mana of any type that a land you control could produce. text={T}: Add one mana of any type that a land you control could produce.
mana={1}{G} mana={1}{G}
@@ -74810,8 +74730,8 @@ toughness=1
[card] [card]
name=Neglected Manor name=Neglected Manor
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{W} auto={T}:Add{W}
auto={T}:Add{B} auto={T}:Add{B}
text=Neglected Manor enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {B}. text=Neglected Manor enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {B}.
@@ -75492,7 +75412,7 @@ type=Instant
[card] [card]
name=Night Clubber name=Night Clubber
auto=all(creature|opponentBattlefield) -1/-1 ueot auto=all(creature|opponentBattlefield) -1/-1 ueot
other={2}{B}:name(Blitz) other={2}{B} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn. -- Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn. -- Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={1}{B}{B} mana={1}{B}{B}
@@ -75678,7 +75598,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Nightsquad Commando name=Nightsquad Commando
auto=if raid then token(Human Soldier Nig) auto=if raid then _HUMANSOLDIERTOKEN_
text=When Nightsquad Commando enters, if you attacked this turn, create a 1/1 white Human Soldier creature token. text=When Nightsquad Commando enters, if you attacked this turn, create a 1/1 white Human Soldier creature token.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -75839,7 +75759,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Nimble Hobbit name=Nimble Hobbit
auto=_ATTACKING_name(Choose one) transforms((,newability[if type(food|mybattlefield)~morethan~0 then choice name(Sacrifice a food) name(Sacrifice a food) target(food|mybattlefield) sacrifice and!( name(Tap opponent creature) target(creature|opponentBattlefield) tap )!],newability[choice name(Pay mana) ability$!name(Pay and tap opponent creature) pay({2}{w}) name(Pay and tap opponent creature) target(creature|opponentBattlefield) tap!$ controller],newability[choice name(Don't pay or sacrifice) donothing])) oneshot auto=_ATTACKING_name(Choose one) transforms((,newability[if type(food|mybattlefield)~morethan~0 then choice name(Sacrifice a food) name(Sacrifice a food) target(food|mybattlefield) sacrifice and!( name(Tap opponent creature) target(creature|opponentBattlefield) tap )!],newability[choice name(Pay mana) ability$!name(Pay and tap opponent creature) pay({2}{W}) name(Pay and tap opponent creature) target(creature|opponentBattlefield) tap!$ controller],newability[choice name(Don't pay or sacrifice) donothing])) oneshot
text=Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls. text=Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -76091,8 +76011,8 @@ name=Nissa, Vastwood Seer
backside=Nissa, Sage Animist backside=Nissa, Sage Animist
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=may name(Search basic forest) target(forest[basic]|mylibrary) moveto(hand) and!( shuffle )! auto=may name(Search basic forest) target(forest[basic]|mylibrary) moveto(hand)
auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:name(Exile and transforms) moveto(exile) and!( moveto(mybattlefield) and!( flip(backside) )! )! auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:moveto(exile) and!( flip(backside) forcetype(Legendary Planeswalker) )!
text=When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. -- Whenever a land enters under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist text=When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. -- Whenever a land enters under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist
mana={2}{G} mana={2}{G}
type=Legendary Creature type=Legendary Creature
@@ -76865,7 +76785,7 @@ name=Oath of Eorl
auto=counter(0/0,1,Lore) auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore)
auto=name(Create soldier) token(Human Soldier)*2 auto=name(Create soldier) token(Human Soldier)*2
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Create knight) name(Create knight) token(Human Knight)*2 auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~2}:name(Create knight) name(Create knight) _HUMANKNIGHTTOKEN_*2
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Sacrifice) name(Sacrifice) sacrifice auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(Sacrifice) name(Sacrifice) sacrifice
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(You become the monarch) name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:name(You become the monarch) name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller
auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:may name(Put indestructible counter) name(Put indestructible counter) target(human|mybattlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>0) indestructible])) forever auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~equalto~3}:may name(Put indestructible counter) name(Put indestructible counter) target(human|mybattlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>0) indestructible])) forever
@@ -81031,8 +80951,8 @@ type=Sorcery
[card] [card]
name=Peculiar Lighthouse name=Peculiar Lighthouse
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{U} auto={T}:Add{U}
auto={T}:Add{R} auto={T}:Add{R}
text=Peculiar Lighthouse enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {R}. text=Peculiar Lighthouse enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {R}.
@@ -82927,7 +82847,7 @@ type=Instant
[card] [card]
name=Plasma Jockey name=Plasma Jockey
auto=_ATTACKING_target(creature|opponentBattlefield) cantblock auto=_ATTACKING_target(creature|opponentBattlefield) cantblock
other={2}{R}:name(Blitz) other={2}{R} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. -- Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. -- Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={3}{R} mana={3}{R}
@@ -84454,7 +84374,7 @@ toughness=6
[/card] [/card]
[card] [card]
name=Prince Imrahil the Fair name=Prince Imrahil the Fair
auto=_SECOND_DRAW_ name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=_SECOND_DRAW_ name(Create soldier) _HUMANSOLDIERTOKEN_
text=Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. text=Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
mana={W}{U} mana={W}{U}
type=Legendary Creature type=Legendary Creature
@@ -84997,7 +84917,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Protector of Gondor name=Protector of Gondor
auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=name(Create soldier) _HUMANSOLDIERTOKEN_
text=When Protector of Gondor enters, create a 1/1 white Human Soldier creature token. text=When Protector of Gondor enters, create a 1/1 white Human Soldier creature token.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -85403,7 +85323,7 @@ toughness=6
[card] [card]
name=Pugnacious Pugilist name=Pugnacious Pugilist
auto=_ATTACKING_create(devil:creature devil:1/1:red:battleready) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )! auto=_ATTACKING_create(devil:creature devil:1/1:red:battleready) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )!
other={3}{R}:name(Blitz) other={3}{R} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={3}{R}{R} mana={3}{R}{R}
@@ -85946,7 +85866,7 @@ toughness=2
[card] [card]
name=Quarrel's End name=Quarrel's End
auto=draw:2 auto=draw:2
auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto=name(Create soldier) _HUMANSOLDIERTOKEN_
text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a 1/1 white Human Soldier creature token. text=As an additional cost to cast this spell, discard a card. -- Draw two cards and create a 1/1 white Human Soldier creature token.
mana={2}{R}{D(*|myhand)} mana={2}{R}{D(*|myhand)}
type=Sorcery type=Sorcery
@@ -86275,11 +86195,11 @@ toughness=2
[/card] [/card]
[card] [card]
name=Quirion Explorer name=Quirion Explorer
auto=this(variable{olandg}>0) {t}:out{g} auto=this(variable{olandg}>0) {t}:out{G}
auto=this(variable{olandu}>0) {t}:out{u} auto=this(variable{olandu}>0) {t}:out{U}
auto=this(variable{olandr}>0) {t}:out{r} auto=this(variable{olandr}>0) {t}:out{R}
auto=this(variable{olandb}>0) {t}:out{b} auto=this(variable{olandb}>0) {t}:out{B}
auto=this(variable{olandw}>0) {t}:out{w} auto=this(variable{olandw}>0) {t}:out{W}
auto=this(variable{olandc}>0) {t}:out{1} auto=this(variable{olandc}>0) {t}:out{1}
text={T}: Add one mana of any color that a land an opponent controls could produce. text={T}: Add one mana of any color that a land an opponent controls could produce.
mana={1}{G} mana={1}{G}
@@ -87111,7 +87031,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Rally at the Hornburg name=Rally at the Hornburg
auto=name(Create 2 soldier) token(Human Soldier,Creature Human Soldier,1/1,white)*2 and!( transforms((,haste)) ueot )! auto=name(Create 2 soldier) _HUMANSOLDIERTOKEN_*2 and!( transforms((,haste)) ueot )!
auto=all(human|mybattlefield) transforms((,haste)) ueot auto=all(human|mybattlefield) transforms((,haste)) ueot
text=Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn. text=Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
mana={1}{R} mana={1}{R}
@@ -87671,8 +87591,8 @@ toughness=3
[card] [card]
name=Raucous Carnival name=Raucous Carnival
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{R} auto={T}:Add{R}
auto={T}:Add{W} auto={T}:Add{W}
text=Raucous Carnival enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {W}. text=Raucous Carnival enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {W}.
@@ -88118,8 +88038,8 @@ type=Artifact Land
[card] [card]
name=Razortrap Gorge name=Razortrap Gorge
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{B} auto={T}:Add{B}
auto={T}:Add{R} auto={T}:Add{R}
text=Razortrap Gorge enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {R}. text=Razortrap Gorge enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {R}.
@@ -90759,7 +90679,7 @@ type=Instant
name=Riders of Rohan name=Riders of Rohan
other={4}{R}{W} name(Dash) other={4}{R}{W} name(Dash)
auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever auto=if paid(alternative) then transforms((,haste,newability[@next end:moveto(hand) all(this)])) forever
auto=name(Create knight) token(Human Knight)*2 auto=name(Create knight) _HUMANKNIGHTTOKEN_*2
text=When Riders of Rohan enters, create two 2/2 red Human Knight creature tokens with trample and haste. -- Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) text=When Riders of Rohan enters, create two 2/2 red Human Knight creature tokens with trample and haste. -- Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
mana={3}{R}{W} mana={3}{R}{W}
type=Creature type=Creature
@@ -91736,7 +91656,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Riveteers Decoy name=Riveteers Decoy
other={3}{G}:name(Blitz) other={3}{G} name(Blitz)
auto=transforms((,_MUST_BE_BLOCKD_)) forever auto=transforms((,_MUST_BE_BLOCKD_)) forever
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Riveteers Decoy must be blocked if able. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Riveteers Decoy must be blocked if able. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
@@ -91768,7 +91688,7 @@ type=Land
[card] [card]
name=Riveteers Requisitioner name=Riveteers Requisitioner
auto=_DIES__TREASURE_ auto=_DIES__TREASURE_
other={2}{R}:name(Blitz) other={2}{R} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={1}{R} mana={1}{R}
@@ -96174,7 +96094,7 @@ type=Sorcery
[card] [card]
name=Scourge of Nel Toth name=Scourge of Nel Toth
abilities=flying abilities=flying
flashback=restriction{type(creature|myBattlefield)~morethan~1} {B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} retrace={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)} otherrestriction=type(creature|myBattlefield)~morethan~1
text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. text=Flying -- You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.
mana={5}{B}{B} mana={5}{B}{B}
type=Creature type=Creature
@@ -99098,7 +99018,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Sheoldred's Restoration name=Sheoldred's Restoration
kicker={2}{w} kicker={2}{W}
target=creature|myGraveyard target=creature|myGraveyard
auto=moveTo(mybattlefield) auto=moveTo(mybattlefield)
auto=if paid(kicker) then transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])) else transforms((,newability[dynamicability<!manacostlifelose targetcontroller!>])) auto=if paid(kicker) then transforms((,newability[dynamicability<!manacostlifegain targetcontroller!>])) else transforms((,newability[dynamicability<!manacostlifelose targetcontroller!>]))
@@ -102000,7 +101920,7 @@ name=Skycrash
abilities=cycling abilities=cycling
target=artifact target=artifact
auto=destroy auto=destroy
autohand=__CYCLING__({r}) autohand=__CYCLING__({R})
text=Destroy target artifact. -- Cycling {R} ({R}, Discard this card: Draw a card.) text=Destroy target artifact. -- Cycling {R} ({R}, Discard this card: Draw a card.)
mana={1}{R} mana={1}{R}
type=Instant type=Instant
@@ -102076,7 +101996,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Skyline Scout name=Skyline Scout
auto=_ATTACKING_pay({1}{w}):flying ueot auto=_ATTACKING_pay({1}{W}):flying ueot
text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. text=Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -102111,7 +102031,7 @@ toughness=1
[card] [card]
name=Skyrider Patrol name=Skyrider Patrol
abilities=flying abilities=flying
auto=@each my combatbegins:pay({g}{u}):target(other creature|myBattlefield) transforms((,newability[counter(1/1)],flying)) ueot auto=@each my combatbegins:pay({G}{U}):target(other creature|myBattlefield) transforms((,newability[counter(1/1)],flying)) ueot
text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. text=Flying -- At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
mana={2}{G}{U} mana={2}{G}{U}
type=Creature type=Creature
@@ -102144,7 +102064,7 @@ toughness=5
[card] [card]
name=Skyship Buccaneer name=Skyship Buccaneer
abilities=flying abilities=flying
auto=if raid then:draw:1 auto=if raid then draw:1
text=Flying -- Raid - When this creature enters, if you attacked this turn, draw a card. text=Flying -- Raid - When this creature enters, if you attacked this turn, draw a card.
mana={3}{U}{U} mana={3}{U}{U}
type=Creature type=Creature
@@ -104562,7 +104482,7 @@ toughness=5
[card] [card]
name=Sparktongue Dragon name=Sparktongue Dragon
abilities=flying abilities=flying
auto=pay({2}{r}) damage:3 target(anytarget) auto=pay({2}{R}) damage:3 target(anytarget)
text=Flying -- When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target. text=Flying -- When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
@@ -108211,8 +108131,8 @@ type=Sorcery
[card] [card]
name=Strangled Cemetery name=Strangled Cemetery
auto=tapped auto=tapped
auto=this(controllerlife < 13) untap auto=this(controllerlife < 14) untap
auto=this(opponentlife < 13) untap auto=this(opponentlife < 14) untap
auto={T}:Add{B} auto={T}:Add{B}
auto={T}:Add{G} auto={T}:Add{G}
text=Strangled Cemetery enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {G}. text=Strangled Cemetery enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {G}.
@@ -110315,11 +110235,11 @@ subtype=Equipment
[/card] [/card]
[card] [card]
name=Sylvok Explorer name=Sylvok Explorer
auto=this(variable{olandg}>0) {t}:out{g} auto=this(variable{olandg}>0) {t}:out{G}
auto=this(variable{olandu}>0) {t}:out{u} auto=this(variable{olandu}>0) {t}:out{U}
auto=this(variable{olandr}>0) {t}:out{r} auto=this(variable{olandr}>0) {t}:out{R}
auto=this(variable{olandb}>0) {t}:out{b} auto=this(variable{olandb}>0) {t}:out{B}
auto=this(variable{olandw}>0) {t}:out{w} auto=this(variable{olandw}>0) {t}:out{W}
auto=this(variable{olandc}>0) {t}:out{1} auto=this(variable{olandc}>0) {t}:out{1}
text={T}: Add one mana of any color that a land an opponent controls could produce. text={T}: Add one mana of any color that a land an opponent controls could produce.
mana={1}{G} mana={1}{G}
@@ -112256,9 +112176,9 @@ toughness=2
[/card] [/card]
[card] [card]
name=Tenacious Underdog name=Tenacious Underdog
other={2}{B}{B}{L:2}:name(Blitz) other={2}{B}{B}{L:2} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
autograveyard={2}{B}{B}{L:2}:name(Blitz) moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery autograveyard={2}{B}{B}{L:2} name(Blitz) moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Blitz-{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) -- You may cast Tenacious Underdog from your graveyard using its blitz ability. text=Blitz-{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) -- You may cast Tenacious Underdog from your graveyard using its blitz ability.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -113412,7 +113332,7 @@ name=The First Eruption
auto=counter(0/0,1,Lore) auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore) auto=@each my firstmain:counter(0/0,1,Lore)
auto=all(creature[-flying]) damage:1 auto=all(creature[-flying]) damage:1
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{r}{r} auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) add{R}{R}
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notATarget(mountain|mybattlefield) and!(damage:3 all(creature))! auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) bury notATarget(mountain|mybattlefield) and!(damage:3 all(creature))!
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - The First Eruption deals 1 damage to each creature without flying. -- II - Add {R}{R}. -- III - Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I - The First Eruption deals 1 damage to each creature without flying. -- II - Add {R}{R}. -- III - Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
@@ -120776,7 +120696,7 @@ toughness=4
[card] [card]
name=Valiant Rescuer name=Valiant Rescuer
abilities=cycling abilities=cycling
auto=@cycled(*|myHand) turnlimited:token(Human Soldier Val) auto=@cycled(*|myHand) turnlimited:_HUMANSOLDIERTOKEN_
autohand=__CYCLING__({2}) autohand=__CYCLING__({2})
text=Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. -- Cycling {2} ({2}, Discard this card: Draw a card.) text=Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W} mana={1}{W}
@@ -121683,7 +121603,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Vengeful Bloodwitch name=Vengeful Bloodwitch
auto=@movedTo(creature|graveyard) from(mybattlefield)::ability$! choice life:-1 target(opponent) && life:1 controller !$ controller auto=@movedTo(creature|graveyard) from(mybattlefield):ability$! choice life:-1 target(opponent) && life:1 controller !$ controller
text=Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life. text=Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
mana={1}{B} mana={1}{B}
type=Creature type=Creature
@@ -121837,7 +121757,7 @@ toughness=4
[card] [card]
name=Venomous Brutalizer name=Venomous Brutalizer
abilities=poisonthreetoxic abilities=poisonthreetoxic
auto=may name(Pay and proliferate) pay({1}{g}) name(Pay and proliferate) _PROLIFERATE_ auto=may name(Pay and proliferate) pay({1}{G}) name(Pay and proliferate) _PROLIFERATE_
text=Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) -- When Venomous Brutalizer enters, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) text=Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) -- When Venomous Brutalizer enters, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -124604,7 +124524,7 @@ toughness=3
[card] [card]
name=Warcry Phoenix name=Warcry Phoenix
abilities=flying, haste abilities=flying, haste
autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{r}) readytofight autograveyard=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:pay({2}{R}) readytofight
text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking. text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.
mana={3}{R} mana={3}{R}
type=Creature type=Creature
@@ -126620,7 +126540,7 @@ toughness=3
name=Winnowing Forces name=Winnowing Forces
anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive
text=Winnowing Forces's power and toughness are each equal to the number of lands you control. text=Winnowing Forces's power and toughness are each equal to the number of lands you control.
mana=black,green color=black,green
type=Creature type=Creature
subtype=Elf Warrior subtype=Elf Warrior
power=* power=*
@@ -127375,7 +127295,7 @@ name=Workshop Warchief
abilities=trample abilities=trample
auto=life:3 auto=life:3
auto=_DIES_create(rhino warrior:creature rhino warrior:4/4:green) auto=_DIES_create(rhino warrior:creature rhino warrior:4/4:green)
other={4}{G}{G}:name(Blitz) other={4}{G}{G} name(Blitz)
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Trample -- When Workshop Warchief enters, you gain 3 life. -- When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. -- Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Trample -- When Workshop Warchief enters, you gain 3 life. -- When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. -- Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={3}{G}{G} mana={3}{G}{G}
File diff suppressed because it is too large Load Diff
@@ -997,7 +997,7 @@ subtype=Elspeth
name=Elspeth, Sun's Nemesis name=Elspeth, Sun's Nemesis
auto=counter(0/0,5,loyalty) auto=counter(0/0,5,loyalty)
auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(<upto:2>creature|myBattlefield) 2/1 ueot auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(<upto:2>creature|myBattlefield) 2/1 ueot
auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) token(Human Soldier,Creature Human Soldier,1/1,white)*2 auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) _HUMANSOLDIERTOKEN_*2
auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller
retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
+24 -1
View File
@@ -213,6 +213,24 @@ void Credits::compute(GameObserver* g, GameApp * _app)
bonus.push_back(b); bonus.push_back(b);
} }
if (p1->game->hand->nb_cards == 0)
{
CreditBonus * b = NEW CreditBonus(100, _("'Limited Resources' Bonus"));
bonus.push_back(b);
}
if (p1->game->hand->nb_cards > 7)
{
CreditBonus * b = NEW CreditBonus(150, _("'Arcane Encyclopedia' Bonus"));
bonus.push_back(b);
}
if (p1->game->hand->nb_cards == 7)
{
CreditBonus * b = NEW CreditBonus(77, _("'Seven-Tail Mentor' Bonus"));
bonus.push_back(b);
}
if (p1->game->library->nb_cards == 0) if (p1->game->library->nb_cards == 0)
{ {
CreditBonus * b = NEW CreditBonus(391, _("'Decree of Theophilus' Bonus")); CreditBonus * b = NEW CreditBonus(391, _("'Decree of Theophilus' Bonus"));
@@ -379,6 +397,11 @@ void Credits::computeTournament(GameObserver* g, GameApp * _app,bool tournament,
CreditBonus * b = NEW CreditBonus(100 * mGamesWon * difficulty, _("Difficulty Bonus")); CreditBonus * b = NEW CreditBonus(100 * mGamesWon * difficulty, _("Difficulty Bonus"));
bonus.push_back(b); bonus.push_back(b);
} }
if (mGamesWon==0)
{
CreditBonus * b = NEW CreditBonus(100, _("Game Bonus"));
bonus.push_back(b);
}
if (mGamesWon>1) if (mGamesWon>1)
{ {
CreditBonus * b = NEW CreditBonus(mGamesWon * 200, _("Won Game Bonus")); CreditBonus * b = NEW CreditBonus(mGamesWon * 200, _("Won Game Bonus"));
@@ -662,7 +685,7 @@ void Credits::Render()
{ {
f2->DrawString(_("There's more!").c_str(), 10, y + 15); f2->DrawString(_("There's more!").c_str(), 10, y + 15);
f->DrawString(_("Mods, additional cards, updates and more at:").c_str(), 10, y + 30); f->DrawString(_("Mods, additional cards, updates and more at:").c_str(), 10, y + 30);
f2->DrawString("-> http://wololo.net/wagic", 10, y + 42); f2->DrawString("-> Discord: Wagic - MTG Game", 10, y + 42);
} }
} }