Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer").

This commit is contained in:
Vittorio Alfieri
2021-10-21 09:53:39 +02:00
parent 41a89c7324
commit 78658a6a9e
42 changed files with 116 additions and 140 deletions
@@ -15,15 +15,6 @@ mana={5}{W}
type=Sorcery
[/card]
[card]
name=Grave Sifter
text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.
mana={5}{G}
type=Creature
subtype=Elemental Beast
power=5
toughness=7
[/card]
[card]
name=Surveyor's Scope
text={T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.
mana={2}