Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer").
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@@ -11,16 +11,6 @@ mana={U}
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type=Sorcery
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[/card]
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[card]
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name=Hushwing Gryff
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abilities=flash,flying
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text=Flash -- Flying -- Creatures entering the battlefield don't cause abilities to trigger.
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mana={2}{W}
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type=Creature
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subtype=Hippogriff
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power=2
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toughness=1
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[/card]
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[card]
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name=Collective Voyage
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text=Join forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
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mana={G}
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