Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer").

This commit is contained in:
Vittorio Alfieri
2021-10-21 09:53:39 +02:00
parent 41a89c7324
commit 78658a6a9e
42 changed files with 116 additions and 140 deletions
@@ -20,15 +20,6 @@ power=1
toughness=1
[/card]
[card]
name=Grave Sifter
text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.
mana={5}{G}
type=Creature
subtype=Elemental Beast
power=5
toughness=7
[/card]
[card]
name=Bitter Feud
text=As Bitter Feud enters the battlefield, choose two players. -- If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
mana={4}{R}