Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer").
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@@ -1,4 +1,4 @@
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#NAME:Sweep The Tomb
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#NAME:Wipe them out!
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#DESC:Modern RBW Control
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#HINT:castpriority(enchantment,sorcery,artifact,instant)
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#HINT:combo hold(Devour Flesh|myhand)^until(creature|opponentbattlefield)^cast(Devour Flesh|myhand)^totalmananeeded({1}{B})
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@@ -37,4 +37,4 @@ Isolated Chapel * 4
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Clifftop Retreat * 2
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Urborg, Tomb of Yawgmoth * 1
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Plains (CHK) * 2
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Swamp (RTR) * 1
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Swamp (RTR) * 1
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