added Raid support
thisturn(creature[attacking]|mybattlefield)~morethan~0 only triggers once... use raid keyword... if raid then blah...
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@@ -34,6 +34,7 @@ Player::Player(GameObserver *observer, string file, string fileSmall, MTGDeck *
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extraTurn = 0;
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drawCounter = 0;
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epic = 0;
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raidcount = 0;
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prowledTypes.clear();
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doesntEmpty = NEW ManaCost();
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poolDoesntEmpty = NEW ManaCost();
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