From 780afb6e0c3438b75561c62a474fbdf420319eb7 Mon Sep 17 00:00:00 2001 From: "anthonycalosa@gmail.com" Date: Sat, 29 Dec 2012 14:25:49 +0000 Subject: [PATCH] added missing damagecount reset for opponent. this should fix odcount this turn value --- projects/mtg/src/GameObserver.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/projects/mtg/src/GameObserver.cpp b/projects/mtg/src/GameObserver.cpp index 9eda0386f..702276240 100644 --- a/projects/mtg/src/GameObserver.cpp +++ b/projects/mtg/src/GameObserver.cpp @@ -197,6 +197,7 @@ void GameObserver::nextGamePhase() { cleanupPhase(); currentPlayer->damageCount = 0; + currentPlayer->opponent()->damageCount = 0; //added to clear odcount currentPlayer->preventable = 0; mLayers->actionLayer()->cleanGarbage(); //clean abilities history for this turn; mLayers->stackLayer()->garbageCollect(); //clean stack history for this turn;