Hanweir the Writhing Township token
battleready and fix Make Mischief
This commit is contained in:
@@ -426,6 +426,14 @@ mana={3}
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type=Artifact
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type=Artifact
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[/card]
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[/card]
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[card]
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[card]
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name=Uba Mask
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auto=replacedraw name(uba mask) reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
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auto=opponentreplacedraw name(uba mask) reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
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text=If a player would draw a card, that player exiles that card face up instead. -- Each player may play cards he or she exiled with Uba Mask this turn.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Unexpected Results
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name=Unexpected Results
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auto=shuffle
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auto=shuffle
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auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend
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auto=reveal:1 optionone transforms((,newability[if type(land|reveal)~morethan~0 then moveto(ownerhand) && all(*[land]|reveal) moveto(ownerbattlefield)])) forever optiononeend optiontwo name(Put Back) target(<1>*[-land]|reveal) moveto(mylibrary) and!(transforms((,newability[may activate castcard(normal)])) oneshot)! optiontwoend revealend
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@@ -49760,7 +49760,7 @@ toughness=2
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[card]
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[card]
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name=Hanweir the Writhing Township
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name=Hanweir the Writhing Township
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auto=meldfrom(Hanweir Battlements|Hanweir Garrison)
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auto=meldfrom(Hanweir Battlements|Hanweir Garrison)
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auto=@combat(attacking) source(this):token(Eldrazi Horror)*2
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auto=@combat(attacking) source(this):token(Eldrazi Horror,Creature Eldrazi Horror,3/2,battleready)*2
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abilities=haste, trample
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abilities=haste, trample
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text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.
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text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.
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type=Legendary Creature
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type=Legendary Creature
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@@ -66676,7 +66676,7 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Make Mischief
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name=Make Mischief
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auto=token(-410068)
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auto=token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard): damage:1 target(*[creature;player])])) forever )!
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target=creature,player
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target=creature,player
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auto=damage:1
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auto=damage:1
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text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player."
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text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player."
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@@ -104095,13 +104095,6 @@ mana={1}{B}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Soul Separator
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auto={5}{t}{s}:target(creature|mygraveyard) transforms((,newability[moveto(exile)],newability[clone with(flying) addtype(spirit) set(p=1,t=1)])) forever
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text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness.
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mana={3}
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type=Artifact
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[/card]
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[card]
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name=Soul Shepherd
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name=Soul Shepherd
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auto={W}{E(creature|mygraveyard)}:life:1
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auto={W}{E(creature|mygraveyard)}:life:1
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text={W}, Exile a creature card from your graveyard: You gain 1 life.
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text={W}, Exile a creature card from your graveyard: You gain 1 life.
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