whoops heres the other half. tested with following arbor elf test card
[card]
name=Arbor Elf
auto={0}:add{1}
auto={0}:add{r}
auto={0}:name(waste) add{waste}
auto={waste}:life:1
auto={3}:damage:1
auto={1}{waste}:moveto(mybattlefield) target(<2>*|mylibrary)
text={T}: Untap target Forest.
mana={0}
type=Creature
subtype=Elf Druid
power=12
toughness=12
[/card]
This commit is contained in:
@@ -4,7 +4,7 @@ using std::string;
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#include "MTGDefinitions.h"
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char Constants::MTGColorChars[] = {'x','g','u','r','b','w','l'};
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char Constants::MTGColorChars[] = {'x','g','u','r','b','w','c','l'};
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vector <const char*> Constants::MTGColorStrings;
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const string Constants::kManaColorless = "colorless";
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@@ -13,6 +13,7 @@ const string Constants::kManaBlue = "blue";
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const string Constants::kManaRed = "red";
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const string Constants::kManaBlack = "black";
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const string Constants::kManaWhite = "white";
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const string Constants::kManaWaste = "waste";
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int Constants::_r[7] = {75,20,20,200,50,255,128};
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int Constants::_g[7] = {30,140,30,15,50,255,128};
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