Condensed castrestrictions/handsize rule massively. handled by 1 rule now and checked in one pass.
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@@ -116,14 +116,6 @@ class MTGCantCasterstart:public MTGAbility{
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int testDestroy();
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virtual MTGCantCasterstart * clone() const;
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};
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class MTGCantCastercheck:public MTGAbility{
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public:
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MTGCantCastercheck(int _id);
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int receiveEvent(WEvent * event);
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virtual ostream& toString(ostream& out) const;
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int testDestroy();
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virtual MTGCantCastercheck * clone() const;
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};
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//affinity rules
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class MTGAffinityRule:public MTGAbility{
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public:
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