Fixed some primitives.
This commit is contained in:
@@ -1401,7 +1401,7 @@ type=Sorcery
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[card]
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[card]
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name=Thresher Lizard
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name=Thresher Lizard
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auto=aslongas(*|myhand)<=1 1/2
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auto=aslongas(*|myhand) 1/2 <2
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text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
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text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
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mana={2}{R}
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mana={2}{R}
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type=Creature
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type=Creature
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@@ -121,7 +121,7 @@ type=Legendary Land
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[/card]
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[/card]
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[card]
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[card]
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name=Goblin Oriflamme
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name=Goblin Oriflamme
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auto=all(creature[attacking]|mybattlefield) 2/0
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auto=lord(creature[attacking]|mybattlefield) 1/0
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text=Attacking creatures you control get +1/+0.
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text=Attacking creatures you control get +1/+0.
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mana={1}{R}
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mana={1}{R}
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type=Enchantment
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type=Enchantment
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@@ -140,16 +140,15 @@ type=Sorcery
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[card]
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[card]
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name=Destructive Tampering
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name=Destructive Tampering
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auto=choice name(Destroy target artifact) destroy target(artifact)
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auto=choice name(Destroy target artifact) destroy target(artifact)
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auto=choice name(Creatures without flying can't block) all(creatures[-flying]|battlefield) cantblock ueot
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auto=choice name(Creatures without flying can't block) lord(creature[-flying]) cantblock ueot
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text=Choose one — -- • Destroy target artifact. -- • Creatures without flying can’t block this turn.
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text=Choose one — -- • Destroy target artifact. -- • Creatures without flying can’t block this turn.
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mana={2}{R}
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mana={2}{R}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Borrowed Hostility
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name=Borrowed Hostility
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auto=choice name(Target creature gets +3/+0) target(creature) 3/0 ueot
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auto=may name(Target creature gets +3/+0) target(creature) 3/0 ueot
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auto=choice name(Target creature gets first strike) target(creature) first strike ueot
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auto=may name(Target creature gets first strike) target(creature) first strike ueot
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auto=choice name(Target creature gets +3/+0 and...) target(creature) 3/0 && first strike ueot
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auto=name(Escalate) emblem transforms((,newability[({3}:name(Target creature gets +3/+0) target(creature) 3/0 ueot],newability[{3}:name(Target creature gets first strike) target(creature) first strike ueot],newability[{3}:name(Target creature gets +3/+0 and...) target(creature) 3/0 && first strike ueot])) ueot
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auto=name(Escalate) emblem transforms((,newability[({3}:name(Target creature gets +3/+0) target(creature) 3/0 ueot],newability[{3}:name(Target creature gets first strike) target(creature) first strike ueot],newability[{3}:name(Target creature gets +3/+0 and...) target(creature) 3/0 && first strike ueot])) ueot
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text=Escalate {3} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — -- • Target creature gets +3/+0 until end of turn. -- • Target creature gains first strike until end of turn.
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text=Escalate {3} (Pay this cost for each mode chosen beyond the first.) -- Choose one or both — -- • Target creature gets +3/+0 until end of turn. -- • Target creature gains first strike until end of turn.
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mana={R}
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mana={R}
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