Added cards mostly from The Brothers' War Commander (BRC) and Commander Legends: Battle for Baldur's Gate (CLB)

Rampant Rejuvenator
Hajar, Loyal Bodyguard
Expendable Lackey
Cutthroat Contender
Demon's Due
Mr. Orfeo, the Boulder
Deal Gone Bad
Topiary Stomper
Brokers Charm
Corpse Explosion
Maestros Initiate
Cleanup Crew
Titania, Nature's Force
Urza, Chief Artificer
Sardian Avenger
Staff of Titania
Mishra, Eminent One
March of Progress
Urza, Prince of Kroog
Zhentarim Bandit
Gray Harbor Merfolk
Insufferable Balladeer
Alora, Merry Thief
Faldorn, Dread Wolf Herald
Gut, True Soul Zealot
Amber Gristle O'Maul
Burakos, Party Leader
Displacer Kitten
Icewind Stalwart
Oji, the Exquisite Blade
Firbolg Flutist
Ancient Copper Dragon
Ancient Bronze Dragon
Ancient Gold Dragon
Ancient Silver Dragon
Coronation of Chaos
Oceanus Dragon
Giant Ankheg
Saddle of the Cavalier
Poison the Blade
Pack Attack
This commit is contained in:
Eduardo MG
2023-02-03 00:01:08 -06:00
parent c757c2c2fc
commit 75a83d2861

View File

@@ -1424,6 +1424,17 @@ mana={W}
type=Enchantment
[/card]
[card]
name=Alora, Merry Thief
abilities=chooseabackground
auto=@each my blockers:may target(creature[attacking]|myBattlefield) transforms((,newability[unblockable],newability[phaseaction[endofturn once] moveTo(ownerhand) ueot])) oneshot
text=Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. -- Choose a Background (You can have a Background as a second commander.)
mana={2}{U}
type=Legendary Creature
subtype=Halfling Rogue
power=3
toughness=2
[/card]
[card]
name=Alpha Status
target=creature
auto=teach(creature) foreach(other creature[share!subtype!]|battlefield) 2/2
@@ -1599,6 +1610,17 @@ power=2
toughness=2
[/card]
[card]
name=Amber Gristle O'Maul
abilities=haste,chooseabackground
auto=_ATTACKING_may all(*|myhand) reject && draw:1
text=Haste -- Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. -- Choose a Background (You can have a Background as a second commander.)
mana={3}{R}
type=Legendary Creature
subtype=Dwarf Cleric
power=3
toughness=3
[/card]
[card]
name=Ambitious Farmhand
backside=Seasoned Cathar
restriction=compare(isflipped)~equalto~0
@@ -1803,6 +1825,30 @@ power=9
toughness=9
[/card]
[card]
name=Ancient Bronze Dragon
abilities=flying
auto=@combatdamaged(player) from(this):may name(Ancient Bronze Dragon counters) target(creature) counter(1/1,lastrollresult)
auto=@combatdamaged(player) from(this):may name(Ancient Bronze Dragon counters) target(creature) counter(1/1,lastrollresult)
auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end
text=Flying -- Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
mana={5}{G}{G}
type=Creature
subtype=Elder Dragon
power=7
toughness=7
[/card]
[card]
name=Ancient Copper Dragon
abilities=flying
auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end && create(treasure sur)*lastrollresult
text=Flying -- Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
mana={4}{R}{R}
type=Creature
subtype=Elder Dragon
power=6
toughness=5
[/card]
[card]
name=Ancient Excavation
auto=count(type:*:myhand) && draw:countedamount && transforms((,newability[reject notatarget(<countedamount>*|myhand)])) oneshot
autohand={1}{B}{cycle}:restriction{type(land[basic]|mylibrary)~morethan~0} name(Search basic land) target(land[basic]|mylibrary) moveto(myhand) and!( shuffle )!
@@ -1812,6 +1858,17 @@ mana={2}{U}{B}
type=Instant
[/card]
[card]
name=Ancient Gold Dragon
abilities=flying
auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end && create(faerie dragon:creature faerie dragon:1/1:blue:flying)*lastrollresult
text=Flying -- Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
mana={5}{W}{W}
type=Creature
subtype=Elder Dragon
power=7
toughness=10
[/card]
[card]
name=Ancient Greenwarden
abilities=reach
auto=lord(land|mygraveyard) CanPlayFromGraveyard
@@ -1854,6 +1911,18 @@ power=1
toughness=4
[/card]
[card]
name=Ancient Silver Dragon
abilities=flying,nomaxhand
auto=@combatdamaged(player) from(this):emblem transforms((,newability[lord(*|myBattlefield) nomaxhand])) forever dontremove
auto=@combatdamaged(player) from(this):rolld20 20 winability donothing winabilityend rolld20end && draw:lastrollresult
text=Flying -- Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
mana={6}{U}{U}
type=Creature
subtype=Elder Dragon
power=8
toughness=8
[/card]
[card]
name=Ancient Stone Idol
abilities=flash, trample
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
@@ -9788,6 +9857,15 @@ mana={G}{W}{U}
type=Enchantment
[/card]
[card]
name=Brokers Charm
auto=Choice target(creature|myBattlefield) 1/0 ueot && transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
auto=Choice destroy target(enchantment)
auto=Choice draw:2
text=Choose one - -- - Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. -- - Destroy target enchantment. -- - Draw two cards.
mana={G}{W}{U}
type=Instant
[/card]
[card]
name=Brokers Initiate
auto={4}{G/U}:transforms((,setpower=5,settoughness=5)) ueot
text={4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn.
@@ -10094,6 +10172,18 @@ power=2
toughness=2
[/card]
[card]
name=Burakos, Party Leader
abilities=chooseabackground
auto=becomes(Cleric Rogue Warrior Wizard)
auto=_ATTACKING_damage:calculateparty opponent && create(Treasure sur)*calculateparty
text=Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard. -- Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. -- Choose a Background (You can have a Background as a second commander.)
mana={3}{B}
type=Legendary Creature
subtype=Orc
power=2
toughness=4
[/card]
[card]
name=Burdened Aerialist
auto=token(Treasure Sur)
auto=@sacrificed(*[token]|mybattlefield):name(Gains flying) transforms((,newability[flying])) ueot
@@ -13639,6 +13729,19 @@ mana={1}{R}
type=Sorcery
[/card]
[card]
name=Cleanup Crew
auto=name(Destroy artifact) destroy target(artifact)
auto=name(Destroy enchantment) destroy target(enchantment)
auto=moveTo(exile) target(*|graveyard)
auto=choice life:4 controller
text=When Cleanup Crew enters the battlefield, choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Exile target card from a graveyard. -- - You gain 4 life.
mana={4}{G}{G}
type=Creature
subtype=Human Citizen
power=6
toughness=6
[/card]
[card]
name=Clear the Land
auto=all(land[zpos<=5]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!
auto=all(land[zpos<=5]|opponentlibrary) moveto(opponentbattlefield) and!( tap(noevent) )!
@@ -15318,6 +15421,14 @@ power=2
toughness=4
[/card]
[card]
name=Coronation of Chaos
target=<upto:3>creature
auto=transforms((,newability[cantblock ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever
text=Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Corpse Augur
auto=_DIES_ notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard)
text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
@@ -15337,6 +15448,13 @@ mana={2}{B}
type=Instant
[/card]
[card]
name=Corpse Explosion
auto=all(creature,planeswalker) damage:storedpower
text=As an additional cost to cast this spell, exile a creature card from your graveyard. -- Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
mana={1}{B}{R}{E(creature|mygraveyard)}
type=Sorcery
[/card]
[card]
name=Corpse Knight
auto=@movedto(other creature|mybattlefield):life:-1 opponent
text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
@@ -17094,6 +17212,16 @@ mana={2}{W}
type=Sorcery
[/card]
[card]
name=Cutthroat Contender
auto={L:1}:1/0 ueot limit:1
text=Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
mana={B}
type=Creature
subtype=Vampire Warrior
power=1
toughness=1
[/card]
[card]
name=Cycle of Life
auto={H}:name(Creature becomes 0/1) target(creature[fresh]|mybattlefield) transforms((,newability[becomes(Creature^0/1) uynt],newability[phaseaction[my upkeep once sourceinplay] counter(1/1)])) forever
text=Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
@@ -18183,6 +18311,14 @@ mana={W}
type=Enchantment
[/card]
[card]
name=Deal Gone Bad
target=creature
auto=-3/-3 && ability$!target(player) deplete:3!$ controller
text=Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)
mana={3}{B}
type=Instant
[/card]
[card]
name=Death Tyrant
abilities=menace
auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_]))
@@ -18854,6 +18990,13 @@ power=3
toughness=1
[/card]
[card]
name=Demon's Due
auto=scry:2 scrycore delayed dontshow draw:2 controller && life:-2 scrycoreend scryend
text=Scry 2, then draw two cards. You lose 2 life.
mana={3}{B}
type=Instant
[/card]
[card]
name=Demonfire
target=creature,player
auto=aslongas(*|myhand) shadow <1
@@ -20222,6 +20365,16 @@ power=3
toughness=2
[/card]
[card]
name=Displacer Kitten
auto=@movedTo(*[-creature]|mystack):may name(Avoidance) target(*[-land]|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
text=Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
mana={3}{U}
type=Creature
subtype=Cat Beast
power=2
toughness=2
[/card]
[card]
name=Display of Dominance
auto=choice name(Destroy) destroy target(*[blue;black;-creature])
auto=choice name(Protection) lord(*|mybattlefield) cantbetargetof(*[blue;black]|opponentstack)
@@ -25174,6 +25327,16 @@ mana={1}{U}
type=Instant
[/card]
[card]
name=Expendable Lackey
autograveyard={1}{U}{E}:create(fish:creature fish:1/1:blue:unblockable) asSorcery
text={1}{U}, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery.
mana={U}
type=Creature
subtype=Human Citizen
power=1
toughness=1
[/card]
[card]
name=Experimental Frenzy
abilities=showfromtoplibrary,canplayfromlibrarytop
auto=lord(*|myhand) altercost(colorless, 99)
@@ -25802,6 +25965,18 @@ power=2
toughness=3
[/card]
[card]
name=Faldorn, Dread Wolf Herald
auto=@movedTo(*|mystack) from(exile):_WOLFTOKEN_
auto=@movedTo(land|myBattlefield) from(exile):_WOLFTOKEN_
auto={1}{T}{D(*|myhand)}:__PLAY_TOP_FROM_EXILE__
text=Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token. -- {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
mana={1}{R}{G}
type=Legendary Creature
subtype=Human Druid
power=3
toughness=3
[/card]
[card]
name=Falkenrath Celebrants
abilities=menace
auto=token(Blood)*2
@@ -27233,6 +27408,16 @@ mana={4}{B}
type=Instant
[/card]
[card]
name=Firbolg Flutist
auto=may(Enthralling Performance)target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
text=Enthralling Performance - When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
mana={4}{R}{R}
type=Creature
subtype=Giant Bard
power=4
toughness=4
[/card]
[card]
name=Fire // Ice
other={1}{U} name(Ice)
auto=ifnot paid(alternative) then thisforeach(variable{2}) ability$!name(Choose one) choice name(Damage creature) damage:1 target(creature) _ choice name(Damage player) damage:1 target(player) _ choice name(Damage planeswalker) damage:1 target(planeswalker)!$ controller
@@ -30676,6 +30861,19 @@ mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Giant Ankheg
abilities=trample
auto=_WARD_(2)
auto=lord(other creature|myBattlefield) trample
auto=lord(other creature|myBattlefield) _WARD_(2)
text=Trample -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Other creatures you control have trample and ward {2}.
mana={6}{G}{G}
type=Creature
subtype=Insect
power=8
toughness=8
[/card]
[card]
name=Giant Cindermaw
abilities=trample,nolifegain
text=Trample -- Players can't gain life.
@@ -33276,6 +33474,17 @@ power=3
toughness=4
[/card]
[card]
name=Gray Harbor Merfolk
abilities=unblockable
auto=auto=aslongas(*[iscommander]|mybattlefield) 2/0 >0
text=Gray Harbor Merfolk can't be blocked. -- Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.
mana={1}{U}
type=Creature
subtype=Merfolk Rogue
power=0
toughness=3
[/card]
[card]
name=Grazilaxx, Illithid Scholar
auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(Return to hand) all(trigger[to]) moveto(ownerhand)
auto=@each combatdamage restriction{opponentdamagedbycombat}:name(Draw card) draw:1 controller
@@ -34223,6 +34432,17 @@ mana={3}{U}
type=Sorcery
[/card]
[card]
name=Gut, True Soul Zealot
abilities=chooseabackground
auto=@each my blockers:may notatarget(other creature,artifact|mybattlefield) sacrifice && create(skeleton:creature skeleton:4/1:black:menace,battleready)
text=Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) -- Choose a Background (You can have a Background as a second commander.)
mana={2}{R}
type=Legendary Creature
subtype=Goblin Shaman
power=2
toughness=2
[/card]
[card]
name=Gutmorn, Pactbound Servant
abilities=flying,deathtouch
auto=name(Discard a card) target(*[-land]|myhand) reject
@@ -34470,6 +34690,16 @@ power=2
toughness=2
[/card]
[card]
name=Hajar, Loyal Bodyguard
auto={S}:all(creature[legendary]|myBattlefield) transforms((,newability[1/0],newability[indestructible])) ueot
text=Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
mana={R}{G}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]
[card]
name=Hakka, Whispering Raven
abilities=flying
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
@@ -37875,6 +38105,16 @@ power=2
toughness=3
[/card]
[card]
name=Icewind Stalwart
auto=may name(Protection Fighting Style) target(creature[-warrior]|myBattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
text=Protection Fighting Style - When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.
mana={3}{W}
type=Creature
subtype=Tiefling Warrior
power=3
toughness=3
[/card]
[card]
name=Ich-Tekik, Salvage Splicer
abilities=partner
auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3)
@@ -39680,6 +39920,16 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Insufferable Balladeer
auto=name(Vicious Mockery) target(creature|opponentBattlefield) transforms((,newability[cantblock ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever
text=Vicious Mockery - When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
mana={1}{R}
type=Creature
subtype=Dwarf Bard
power=2
toughness=1
[/card]
[card]
name=Insult // Injury
#MISSING: damage can't be prevented
abilities=hasaftermath
@@ -46991,6 +47241,16 @@ power=2
toughness=4
[/card]
[card]
name=Maestros Initiate
autograveyard={4}{U/R}{E}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever
text={4}{U/R}, Exile Maestros Initiate from your graveyard: Draw two cards, then discard a card.
mana={2}{B}
type=Creature
subtype=Human Citizen
power=3
toughness=1
[/card]
[card]
name=Maeve, Insidious Singer
auto={2}{U}:name(Goad opponent creature) target(creature|opponentBattlefield) _GOAD_
auto={2}{U}:name(Goad your creature) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)],newability[@combat(attacking) source(this):draw:1])) forever
@@ -47784,6 +48044,17 @@ mana={3}{W}{B}
type=Sorcery
[/card]
[card]
name=March of Progress
abilities=overload
target=artifact[creature]|myBattlefield
auto=paidmana name(create a token that's a copy) name(create a token that's a copy) clone
auto=overload all(artifact[creature]|myBattlefield) clone
other={6}{U} name(Overload)
text=Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. -- Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={2}{U}
type=Sorcery
[/card]
[card]
name=March of the Drowned
auto=choice name(return creature) moveto(myhand) target(creature|mygraveyard)
auto=choice name(return pirates) moveto(myhand) target(<2>pirate|mygraveyard)
@@ -49751,6 +50022,16 @@ text={T}: Add {3}. Spend this mana only to cast artifact spells.
type=Land
[/card]
[card]
name=Mishra, Eminent One
auto=@each my combatbegins:target(artifact[-creature]|myBattlefield) clone and!( transforms((artifact creature Construct,setpower=4,settoughness=4,haste,treason)) forever )!
text=At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={2}{U}{B}{R}
type=Legendary Creature
subtype=Human Artificer
power=5
toughness=4
[/card]
[card]
name=Mishra, Excavation Prodigy
abilities=haste
auto={1}{T}{D(*|myhand)}:draw:1
@@ -50729,6 +51010,16 @@ text=Suspend 3-{0} (Rather than cast this card from your hand, pay 0 and exile i
type=Artifact
[/card]
[card]
name=Mr. Orfeo, the Boulder
auto=@each my blockers:target(creature|battlefield) transforms((,newability[power/0])) ueot
text=Whenever you attack, double target creature's power until end of turn.
mana={1}{B}{R}{G}
type=Legendary Creature
subtype=Rhino Warrior
power=2
toughness=4
[/card]
[card]
name=Mukotai Ambusher
abilities=lifelink
autohand={1}{B}{N}:ninjutsu
@@ -53613,6 +53904,17 @@ mana={X}{U}
type=Instant
[/card]
[card]
name=Oceanus Dragon
abilities=flying
auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever
text=Flying -- When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
mana={4}{U}{U}
type=Creature
subtype=Dragon
power=3
toughness=5
[/card]
[card]
name=Ochran Assassin
abilities=deathtouch, lure
text=Deathtouch -- All creatures able to block Ochran Assassin do so.
@@ -53845,6 +54147,17 @@ power=2
toughness=6
[/card]
[card]
name=Oji, the Exquisite Blade
auto=life:2 && _SCRY_(2)
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:may target(creature|myBattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
text=When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. -- Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
mana={2}{W}{U}
type=Legendary Creature
subtype=Human Monk
power=2
toughness=3
[/card]
[card]
name=Ojutai's Command
auto=choice name(Choose 1 and 2) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield && life:4 controller
auto=choice name(Choose 1 and 3) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield and!( transforms((,newability[name(Counter spell) fizzle target(*|stack)])) oneshot )!
@@ -55366,6 +55679,14 @@ power=4
toughness=2
[/card]
[card]
name=Pack Attack
auto=all(creature[attacking]) 1/0
auto=draw:1
text=Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. -- Draw a card.
mana={2}{R}
type=Instant
[/card]
[card]
name=Pack Leader
auto=lord(other dog|myBattlefield) 1/1
auto=_ATTACKING_preventAllcombatDamage to(dog|myBattlefield) ueot
@@ -57542,6 +57863,15 @@ mana={2}{B}
type=Sorcery
[/card]
[card]
name=Poison the Blade
target=creature
auto=deathtouch
auto=draw:1 controller
text=Target creature gains deathtouch until end of turn. -- Draw a card.
mana={1}{G}
type=Instant
[/card]
[card]
name=Poison the Cup
target=creature
abilities=foretell
@@ -60600,6 +60930,17 @@ power=4
toughness=4
[/card]
[card]
name=Rampant Rejuvenator
auto=counter(1/1,2)
auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(<power>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. -- When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.
mana={3}{G}
type=Creature
subtype=Plant Hydra
power=0
toughness=0
[/card]
[card]
name=Rampart Smasher
auto=cantbeblockedby(creature[knight;wall])
text=Rampart Smasher can't be blocked by Knights or Walls.
@@ -65169,6 +65510,16 @@ power=2
toughness=2
[/card]
[card]
name=Saddle of the Cavalier
auto=teach(creature) 3/3
auto=teach(creature) cantbeblockedby(creature[power<=3])
auto={3}:equip
text=Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. -- Equip {3}
mana={2}{G}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Saddled Rimestag
auto=if thisturn(creature|mybattlefield)~morethan~1 then 2/2 ueot
auto=@movedto(other creature|myBattlefield):2/2 ueot
@@ -65906,6 +66257,18 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
name=Sardian Avenger
abilities=first strike,trample
auto=_ATTACKING_type:artifact:opponentBattlefield/0 ueot
auto=@movedTo(artifact|graveyard) from(opponentbattlefield):damage:1 opponent
text=First strike, trample -- Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. -- Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]
[card]
name=Sarkhan's Catharsis
target=player,planeswalker
auto=damage:5
@@ -74333,6 +74696,16 @@ power=3
toughness=3
[/card]
[card]
name=Staff of Titania
auto=teach(creature) type:Forests:myBattlefield/type:Forests:myBattlefield
auto=_ATTACKING_create(Dryad Arbor)
auto={3}:equip
text=Equipped creature gets +X/+X, where X is the number of Forests you control. -- Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) -- Equip {3}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Staff of the Ages
auto=all(creature|battlefield) transforms((,newability[-forestwalk],newability[-swampwalk],newability[-islandwalk],newability[-mountainwalk],newability[-plainswalk])) forever
text=Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
@@ -80754,6 +81127,18 @@ mana={3}{G}
type=Enchantment
[/card]
[card]
name=Titania, Nature's Force
auto=lord(Forest|mygraveyard) CanPlayFromGraveyard
auto=@movedTo(Forest|myBattlefield):create(elemental:creature elemental:5/3:green)
auto=@movedTo(Elemental|graveyard) from(mybattlefield):may deplete:3
text=You may play Forests from your graveyard. -- Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. -- Whenever an Elemental you control dies, you may mill three cards.
mana={4}{G}{G}
type=Legendary Creature
subtype=Elemental
power=6
toughness=6
[/card]
[card]
name=Titanic Brawl
target=creature|mybattlefield
other={G} name(Target creature with 1/1 counter)
@@ -81145,6 +81530,19 @@ power=1
toughness=1
[/card]
[card]
name=Topiary Stomper
abilities=vigilance
auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))!
auto=aslongas(land|myBattlefield) cantattack <7
auto=aslongas(land|myBattlefield) cantpwattack <7
text=Vigilance -- When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Topiary Stomper can't attack or block unless you control seven or more lands.
mana={1}{G}{G}
type=Creature
subtype=Plant Dinosaur
power=4
toughness=4
[/card]
[card]
name=Topple the Statue
target=*
auto=Tap
@@ -83956,6 +84354,18 @@ mana={2}
type=Artifact
[/card]
[card]
name=Urza, Chief Artificer
anyzone=foreach(artifact[creature]|myBattlefield) changecost(colorless:-1) forcedalive
auto=lord(other artifact[creature]|myBattlefield) menace
auto=@each my endofturn:create(construct)
text=Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) -- Artifact creatures you control have menace. -- At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
mana={3}{W}{U}{B}
type=Legendary Creature
subtype=Human Artificer
power=4
toughness=5
[/card]
[card]
name=Urza, Lord High Artificer
auto=token(-464024)
auto={T(artifact|myBattlefield)}:add{U}
@@ -83978,6 +84388,17 @@ power=2
toughness=4
[/card]
[card]
name=Urza, Prince of Kroog
auto=lord(artifact[creature]|myBattlefield) +2/+2
auto={6}:target(artifact|myBattlefield) clone and!( transforms((creature Soldier,setpower=1,settoughness=1,haste,treason)) forever )!
text=Artifact creatures you control get +2/+2. -- {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
mana={2}{W}{U}
type=Legendary Creature
subtype=Human Artificer
power=2
toughness=3
[/card]
[card]
name=Usher of the Fallen
abilities=boast
auto={1}{W} restriction{didattack,compare(hascntbstreduce)~equalto~0}:doboast && token(Warrior,Creature Human Warrior,1/1,white) limit:hasabilitytwoboastplus1plusend
@@ -90083,6 +90504,16 @@ text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card o
type=Land
[/card]
[card]
name=Zhentarim Bandit
auto=_ATTACKING_pay({L:1}) && token(Treasure Sur)
text=Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
mana={1}{B}
type=Creature
subtype=Halfling Rogue
power=2
toughness=1
[/card]
[card]
name=Zhur-Taa Goblin
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste