Jeck - Daily build, deck renaming, small keypad bugfix, profileFile() fix, proposed new iconspsp.png.
* Decks now support naming and renaming. Also added a "Switch decks without saving" option. * Removed unused static const char * menuTexts, from old 6-deck limited system * Keypad didn't display correctly when not given a title, and was never destructed. Fixed. * profileFile() default behavior was to fall back to RESPATH/player. Fixed. * New iconspsp.png, updated look to seem like PSP buttons, added some extra (unused) button icons.
This commit is contained in:
@@ -17,7 +17,6 @@
|
||||
#include "../include/DeckStats.h"
|
||||
#include "../include/Translate.h"
|
||||
|
||||
const char * const GameState::menuTexts[]= {"--NEW--","Deck 1", "Deck 2", "Deck 3", "Deck 4", "Deck 5", "Deck 6"} ;
|
||||
hgeParticleSystem* GameApp::Particles[] = {NULL,NULL,NULL,NULL,NULL,NULL};
|
||||
int GameApp::HasMusic = 1;
|
||||
JMusic * GameApp::music = NULL;
|
||||
|
||||
Reference in New Issue
Block a user