Jeck - Daily build, deck renaming, small keypad bugfix, profileFile() fix, proposed new iconspsp.png.
* Decks now support naming and renaming. Also added a "Switch decks without saving" option. * Removed unused static const char * menuTexts, from old 6-deck limited system * Keypad didn't display correctly when not given a title, and was never destructed. Fixed. * profileFile() default behavior was to fall back to RESPATH/player. Fixed. * New iconspsp.png, updated look to seem like PSP buttons, added some extra (unused) button icons.
This commit is contained in:
@@ -53,7 +53,8 @@ private:
|
||||
float mSlide;
|
||||
int mAlpha;
|
||||
int mStage;
|
||||
|
||||
int nbDecks;
|
||||
int deckNum;
|
||||
int colorFilter;
|
||||
JMusic * bgMusic;
|
||||
JQuad * backQuad;
|
||||
@@ -74,11 +75,12 @@ private:
|
||||
int hudAlpha;
|
||||
float scrollSpeed;
|
||||
int delSellMenu;
|
||||
string newDeckname;
|
||||
|
||||
public:
|
||||
GameStateDeckViewer(GameApp* parent);
|
||||
virtual ~GameStateDeckViewer();
|
||||
|
||||
void updateDecks();
|
||||
void rotateCards(int direction);
|
||||
void loadIndexes(MTGCard * current = NULL);
|
||||
void switchDisplay();
|
||||
|
||||
Reference in New Issue
Block a user