Jeck - Daily build, deck renaming, small keypad bugfix, profileFile() fix, proposed new iconspsp.png.

* Decks now support naming and renaming. Also added a "Switch decks without saving" option.
 * Removed unused static const char * menuTexts, from old 6-deck limited system
 * Keypad didn't display correctly when not given a title, and was never destructed. Fixed.
 * profileFile() default behavior was to fall back to RESPATH/player. Fixed.
 * New iconspsp.png, updated look to seem like PSP buttons, added some extra (unused) button icons.
This commit is contained in:
wagic.jeck
2009-09-22 02:47:48 +00:00
parent 643b37d8b2
commit 7510ee165f
13 changed files with 503 additions and 438 deletions

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@@ -116,7 +116,7 @@ public:
//These return a filepath accurate to the current mode/profile/theme, and can
//optionally fallback to a file within a certain directory.
//The sanity=false option returns the adjusted path even if the file doesn't exist.
string profileFile(string filename="", string fallback="", bool sanity=true,bool relative=false);
string profileFile(string filename="", string fallback="", bool sanity=false,bool relative=false);
void reloadProfile(bool images = true); //Reloads profile using current options[ACTIVE_PROFILE]
void checkProfile(); //Confirms that a profile is loaded and contains a collection.

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@@ -30,8 +30,6 @@ class GameState
JGE* mEngine;
public:
static const char * const menuTexts[];
GameState(GameApp* parent);
virtual ~GameState() {}

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@@ -53,7 +53,8 @@ private:
float mSlide;
int mAlpha;
int mStage;
int nbDecks;
int deckNum;
int colorFilter;
JMusic * bgMusic;
JQuad * backQuad;
@@ -74,11 +75,12 @@ private:
int hudAlpha;
float scrollSpeed;
int delSellMenu;
string newDeckname;
public:
GameStateDeckViewer(GameApp* parent);
virtual ~GameStateDeckViewer();
void updateDecks();
void rotateCards(int direction);
void loadIndexes(MTGCard * current = NULL);
void switchDisplay();

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@@ -17,7 +17,6 @@
#include "../include/DeckStats.h"
#include "../include/Translate.h"
const char * const GameState::menuTexts[]= {"--NEW--","Deck 1", "Deck 2", "Deck 3", "Deck 4", "Deck 5", "Deck 6"} ;
hgeParticleSystem* GameApp::Particles[] = {NULL,NULL,NULL,NULL,NULL,NULL};
int GameApp::HasMusic = 1;
JMusic * GameApp::music = NULL;

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@@ -203,6 +203,7 @@ GameSettings::~GameSettings(){
SAFE_DELETE(globalOptions);
SAFE_DELETE(profileOptions);
SAFE_DELETE(themeOptions);
SAFE_DELETE(keypad);
}
GameOption& GameSettings::operator[](string option_name){
@@ -223,11 +224,11 @@ int GameSettings::save(){
if(profileOptions){
//Force our directories to exist.
MAKEDIR(RESPATH"/profiles");
string temp = profileFile("","",false,false);
string temp = profileFile();
MAKEDIR(temp.c_str());
temp+="/stats";
MAKEDIR(temp.c_str());
temp = profileFile(PLAYER_SETTINGS,"",false);
temp = profileFile(PLAYER_SETTINGS);
profileOptions->save();
}
@@ -289,7 +290,7 @@ void GameSettings::checkProfile(){
//If it doesn't exist, load current profile.
if(!profileOptions)
profileOptions = NEW GameOptions(profileFile(PLAYER_SETTINGS,"",false));
profileOptions = NEW GameOptions(profileFile(PLAYER_SETTINGS));
//Load theme options
if(!themeOptions){
@@ -343,7 +344,7 @@ void GameSettings::createUsersFirstDeck(int setId){
if(theGame == NULL || theGame->collection == NULL)
return;
MTGDeck *mCollection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION,"",false).c_str(), theGame->collection);
MTGDeck *mCollection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), theGame->collection);
//10 lands of each
int sets[] = {setId};
if (!mCollection->addRandomCards(10, sets,1, Constants::RARITY_L,"Forest")){

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@@ -9,6 +9,8 @@
GameStateDeckViewer::GameStateDeckViewer(GameApp* parent): GameState(parent) {
bgMusic = NULL;
scrollSpeed = MED_SPEED;
nbDecks = 0;
deckNum = 0;
}
GameStateDeckViewer::~GameStateDeckViewer() {
@@ -67,14 +69,27 @@ void GameStateDeckViewer::switchDisplay(){
loadIndexes();
}
void GameStateDeckViewer::updateDecks(){
SAFE_DELETE(welcome_menu);
welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20);
nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
deckNum = 0;
newDeckname = "";
welcome_menu->Add(nbDecks+1, "--NEW--");
welcome_menu->Add(-1, "Cancel");
}
void GameStateDeckViewer::Start()
{
newDeckname = "";
hudAlpha = 0;
delSellMenu = 0;
pricelist = NEW PriceList(RESPATH"/settings/prices.dat",mParent->collection);
playerdata = NEW PlayerData(mParent->collection);
sellMenu = NULL;
myCollection = NEW DeckDataWrapper(NEW MTGDeck(options.profileFile(PLAYER_COLLECTION,"",false).c_str(), mParent->collection));
myCollection = NEW DeckDataWrapper(NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), mParent->collection));
displayed_deck = myCollection;
myDeck = NULL;
menuFont = resources.GetJLBFont(Constants::MENU_FONT);
@@ -83,8 +98,10 @@ void GameStateDeckViewer::Start()
menu = NEW SimpleMenu(11,this,menuFont,SCREEN_WIDTH/2-100,20);
menu->Add(11,"Save");
menu->Add(12,"Back to main menu");
menu->Add(13, "Cancel");
menu->Add(12,"Rename deck");
menu->Add(13,"Switch decks without saving");
menu->Add(14,"Back to main menu");
menu->Add(15,"Cancel");
//icon images
@@ -114,7 +131,8 @@ void GameStateDeckViewer::Start()
//menuFont = NEW JLBFont("graphics/f3",16);
menuFont = resources.GetJLBFont("f3");
welcome_menu = NEW SimpleMenu(10,this,menuFont,20,20);
int nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
deckNum = 0;
welcome_menu->Add(nbDecks+1, "--NEW--");
welcome_menu->Add(-1, "Cancel");
@@ -135,6 +153,7 @@ void GameStateDeckViewer::Start()
mRotation = 0;
mSlide = 0;
mAlpha = 255;
newDeckname = "";
//mEngine->ResetPrivateVRAM();
//mEngine->EnableVSync(true);
currentCard = NULL;
@@ -189,6 +208,22 @@ int GameStateDeckViewer::Remove(MTGCard * card){
void GameStateDeckViewer::Update(float dt)
{
if(options.keypadActive()){
options.keypadUpdate(dt);
if(newDeckname != ""){
newDeckname = options.keypadFinish();
if(newDeckname != ""){
loadDeck(deckNum);
if(myDeck && myDeck->parent)
myDeck->parent->meta_name = newDeckname;
}
newDeckname = "";
}
//Prevent screen from updating.
return;
}
// mParent->effect->UpdateBig(dt);
hudAlpha = 255-(last_user_activity * 500);
if (hudAlpha < 0) hudAlpha = 0;
@@ -660,13 +695,15 @@ void GameStateDeckViewer::Render()
}
if (sellMenu) sellMenu->Render();
if(options.keypadActive())
options.keypadRender();
}
int GameStateDeckViewer::loadDeck(int deckid){
SAFE_DELETE(myCollection);
string profile = options[Options::ACTIVE_PROFILE].str;
myCollection = NEW DeckDataWrapper(NEW MTGDeck(options.profileFile(PLAYER_COLLECTION,"",false).c_str(), mParent->collection));
myCollection = NEW DeckDataWrapper(NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), mParent->collection));
displayed_deck = myCollection;
char deckname[256];
sprintf(deckname,"deck%i.txt",deckid);
@@ -692,11 +729,20 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
case 10:
if (controlId == -1){
mParent->SetNextState(GAME_STATE_MENU);
return;
break;
}
else if(controlId == nbDecks+1){
char buf[512];
deckNum = controlId;
sprintf(buf,"deck%i",deckNum);
options.keypadStart(buf,&newDeckname);
options.keypadTitle("Deck name");
//Fallthrough to deck editing.
}
loadDeck(controlId);
mStage = STAGE_WAITING;
return;
deckNum = controlId;
break;
}
switch (controlId)
@@ -709,9 +755,19 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
mStage = STAGE_WAITING;
break;
case 12:
mParent->SetNextState(GAME_STATE_MENU);
if(myDeck && myDeck->parent){
options.keypadStart(myDeck->parent->meta_name,&newDeckname);
options.keypadTitle("Rename deck");
}
break;
case 13:
updateDecks();
mStage = STAGE_WELCOME;
break;
case 14:
mParent->SetNextState(GAME_STATE_MENU);
break;
case 15:
mStage = STAGE_WAITING;
break;
case 20:
@@ -735,5 +791,4 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
delSellMenu = 1;
break;
}
}

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@@ -139,12 +139,12 @@ void GameStateDuel::loadPlayerRandom(int playerId, int isAI, int mode){
void GameStateDuel::loadPlayerMomir(int playerId, int isAI){
string deckFileSmall = "momir";
char empty[] = "";
MTGDeck * tempDeck = NEW MTGDeck(options.profileFile("momir.txt").c_str(), mParent->collection);
MTGDeck * tempDeck = NEW MTGDeck(options.profileFile("momir.txt","",true).c_str(), mParent->collection);
deck[playerId] = NEW MTGPlayerCards(mParent->collection, tempDeck);
if (!isAI) // Human Player
mPlayers[playerId] = NEW HumanPlayer(deck[playerId], options.profileFile("momir.txt").c_str(), deckFileSmall);
mPlayers[playerId] = NEW HumanPlayer(deck[playerId], options.profileFile("momir.txt","",true).c_str(), deckFileSmall);
else
mPlayers[playerId] = NEW AIMomirPlayer(deck[playerId], options.profileFile("momir.txt").c_str(), deckFileSmall, empty);
mPlayers[playerId] = NEW AIMomirPlayer(deck[playerId], options.profileFile("momir.txt","",true).c_str(), deckFileSmall, empty);
delete tempDeck;
}

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@@ -231,7 +231,7 @@ void GameStateMenu::fillScroller(){
sprintf(buff2, _("You have unlocked %i expansions out of %i").c_str(),nbunlocked, MtgSets::SetsList->nb_items);
scroller->Add(buff2);
DeckDataWrapper* ddw = NEW DeckDataWrapper(NEW MTGDeck(options.profileFile(PLAYER_COLLECTION,"",false).c_str(), mParent->collection));
DeckDataWrapper* ddw = NEW DeckDataWrapper(NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), mParent->collection));
int totalCards = ddw->getCount();
if (totalCards){
sprintf(buff2, _("You have a total of %i cards in your collection").c_str(),totalCards);
@@ -319,7 +319,7 @@ void GameStateMenu::Update(float dt)
options[Options::ACTIVE_PROFILE].str = "Default";
//check for deleted collection / first-timer
std::ifstream file(options.profileFile(PLAYER_COLLECTION,"",false).c_str());
std::ifstream file(options.profileFile(PLAYER_COLLECTION).c_str());
if(file){
file.close();
resources.Release(mSplash);

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@@ -23,7 +23,6 @@ void GameStateShop::Create(){
}
void GameStateShop::Start()
{
menu = NULL;

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@@ -9,7 +9,7 @@ PlayerData::PlayerData(MTGAllCards * allcards){
//CREDITS
credits = 3000; //Default value
std::ifstream file(options.profileFile(PLAYER_SAVEFILE,"",false).c_str());
std::ifstream file(options.profileFile(PLAYER_SAVEFILE).c_str());
std::string s;
if(file){
if(std::getline(file,s)){
@@ -21,12 +21,12 @@ PlayerData::PlayerData(MTGAllCards * allcards){
}
//COLLECTION
collection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION,"",false).c_str(), allcards);
collection = NEW MTGDeck(options.profileFile(PLAYER_COLLECTION).c_str(), allcards);
}
int PlayerData::save(){
std::ofstream file(options.profileFile(PLAYER_SAVEFILE,"",false).c_str());
std::ofstream file(options.profileFile(PLAYER_SAVEFILE).c_str());
char writer[64];
if (file){
sprintf(writer,"%i\n", credits);

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@@ -1,410 +1,421 @@
#include "../include/config.h"
#include "../include/SimplePad.h"
#include "JTypes.h"
#include "../include/GameApp.h"
#include "../include/Translate.h"
#define ALPHA_COLUMNS 8
#define ALPHA_ROWS 8
#define KPD_UP 0
#define KPD_DOWN 1
#define KPD_LEFT 2
#define KPD_RIGHT 3
SimpleKey::SimpleKey( string _ds, int _id){
displayValue = _ds; id = _id;
for(int x=0;x<4;x++)
adjacency[x] = KPD_NOWHERE;
}
void SimplePad::linkKeys(int from, int to, int dir){
if(keys[from] && keys[to]){
keys[from]->adjacency[dir] = to;
switch(dir){
case KPD_UP:
case KPD_LEFT:
dir++;
break;
default:
dir--;
}
keys[to]->adjacency[dir] = from;
}
}
SimplePad::SimplePad(){
nbitems = 0;
bActive = false;
selected = 0;
priorKey = 0;
cursor = 0;
bShowCancel = false;
bShowNumpad = false;
bCapslock = true;
char buf[2];
buf[1] = '\0';
SimpleKey * k;
for(int x=0;x<KPD_MAX;x++)
keys[x] = NULL;
//Add the alphabet. We cheat a bit here.
for(int x='a';x<='z';x++)
{
buf[0] = x;
k=Add(buf,x);
int idx = x-'a';
if(idx > KPD_A)
k->adjacency[KPD_LEFT] = idx-1;
if(idx < KPD_Z)
k->adjacency[KPD_RIGHT] = idx+1;
if(idx > ALPHA_COLUMNS)
k->adjacency[KPD_UP] = idx-1-ALPHA_COLUMNS;
else
k->adjacency[KPD_UP] = KPD_INPUT;
if(idx < 25-ALPHA_COLUMNS)
k->adjacency[KPD_DOWN] = idx+1+ALPHA_COLUMNS;
}
Add("Spacebar",KPD_SPACE);
for(int x=25-ALPHA_COLUMNS;x<26;x++)
keys[x]->adjacency[KPD_DOWN] = KPD_SPACE;
k=Add("Confirm",KPD_OK);
keys[KPD_Z]->adjacency[KPD_RIGHT] = KPD_OK;
k->adjacency[KPD_UP] = KPD_CAPS;
k->adjacency[KPD_LEFT] = KPD_Z;
k->adjacency[KPD_DOWN] = KPD_CANCEL;
k=Add("Cancel",KPD_CANCEL);
k->adjacency[KPD_UP] = KPD_OK;
k->adjacency[KPD_LEFT] = KPD_SPACE;
k=Add("Del",KPD_DEL);
keys[KPD_I]->adjacency[KPD_RIGHT] = KPD_DEL;
k->adjacency[KPD_UP] = KPD_9;
k->adjacency[KPD_DOWN] = KPD_CAPS;
k->adjacency[KPD_LEFT] = KPD_I;
k=Add("Caps",KPD_CAPS);
keys[KPD_R]->adjacency[KPD_RIGHT] = KPD_CAPS;
keys[KPD_R]->adjacency[KPD_DOWN] = KPD_Z;
k->adjacency[KPD_UP] = KPD_DEL;
k->adjacency[KPD_DOWN] = KPD_OK;
k->adjacency[KPD_LEFT] = KPD_R;
for(int x=0;x<10;x++){
buf[0] = '0'+x;
Add(buf,KPD_0+x);
if(x < 8)
linkKeys(KPD_0+x,KPD_A+x,KPD_DOWN);
if(x > 0)
linkKeys(KPD_0+x,KPD_0+x-1,KPD_LEFT);
}
keys[KPD_8]->adjacency[KPD_DOWN] = KPD_DEL;
keys[KPD_9]->adjacency[KPD_DOWN] = KPD_DEL;
keys[KPD_0]->adjacency[KPD_LEFT] = KPD_NOWHERE;
keys[KPD_A]->adjacency[KPD_LEFT] = KPD_NOWHERE;
keys[KPD_J]->adjacency[KPD_LEFT] = KPD_NOWHERE;
keys[KPD_S]->adjacency[KPD_LEFT] = KPD_NOWHERE;
}
SimplePad::~SimplePad()
{
for(int x=0;x<KPD_MAX;x++)
SAFE_DELETE(keys[x]);
}
SimpleKey * SimplePad::Add(string display, unsigned char id){
if(nbitems >= KPD_MAX)
return NULL;
keys[nbitems++] = NEW SimpleKey(display,id);
return keys[nbitems-1];
}
void SimplePad::pressKey(unsigned char key){
string input = "";
if(isalpha(key)) {
if(bCapslock)
input += toupper(key);
else
input += key;
if(cursor < buffer.size())
cursor++;
buffer.insert(cursor,input);
}
else if(key == KPD_CAPS)
bCapslock = !bCapslock;
else if(key == KPD_DEL) {
if(!buffer.size())
return;
if(cursor >= buffer.size()) {
cursor = buffer.size();
buffer = buffer.substr(0,cursor-1);
}
else
buffer = buffer.substr(0,cursor) + buffer.substr(cursor+1);
cursor--;
}
else if(key == KPD_OK)
Finish();
else if(key == KPD_CANCEL) {
bCanceled = true;
Finish();
}
}
void SimplePad::MoveSelection(unsigned char moveto)
{
if(!bShowNumpad && moveto >= KPD_0 && moveto <= KPD_9 )
moveto = KPD_INPUT;
else if(!bShowCancel && moveto == KPD_CANCEL )
moveto = KPD_SPACE;
if(selected < KPD_MAX && selected >= 0)
priorKey = selected;
if(moveto < KPD_MAX) {
selected = moveto;
}
else if(moveto == KPD_INPUT)
selected = KPD_INPUT;
}
void SimplePad::Update(float dt){
JGE * mEngine = JGE::GetInstance();
//We can always confirm!
if(mEngine->GetButtonClick(PSP_CTRL_START))
{
if(selected != KPD_OK)
selected = KPD_OK;
else
Finish();
return;
}
if(selected == KPD_SPACE){
if(bShowCancel && mEngine->GetButtonClick(PSP_CTRL_RIGHT))
selected = KPD_CANCEL;
else if (mEngine->GetButtonClick(PSP_CTRL_LEFT)||mEngine->GetButtonClick(PSP_CTRL_RIGHT)
||mEngine->GetButtonClick(PSP_CTRL_UP)||mEngine->GetButtonClick(PSP_CTRL_DOWN))
selected = priorKey;
} //Moving within/from the text field.
else if(selected == KPD_INPUT){
if (mEngine->GetButtonClick(PSP_CTRL_DOWN) )
selected = priorKey;
if (mEngine->GetButtonClick(PSP_CTRL_LEFT)){
if(cursor > 0)
cursor--;
}
else if (mEngine->GetButtonClick(PSP_CTRL_RIGHT)){
if(cursor < buffer.size())
cursor++;
}
}
else if(selected >= 0 && keys[selected]){
if (mEngine->GetButtonClick(PSP_CTRL_LEFT))
MoveSelection(keys[selected]->adjacency[KPD_LEFT]);
else if (mEngine->GetButtonClick(PSP_CTRL_RIGHT))
MoveSelection(keys[selected]->adjacency[KPD_RIGHT]);
if (mEngine->GetButtonClick(PSP_CTRL_DOWN))
MoveSelection(keys[selected]->adjacency[KPD_DOWN]);
else if (mEngine->GetButtonClick(PSP_CTRL_UP))
MoveSelection(keys[selected]->adjacency[KPD_UP]);
}
//These bits require a valid key...
if(selected >= 0 && selected < nbitems && keys[selected]){
if (mEngine->GetButtonClick(PSP_CTRL_CIRCLE))
pressKey(keys[selected]->id);
}
if (buffer.size() > 0 && mEngine->GetButtonClick(PSP_CTRL_CROSS))
buffer = buffer.substr(0,buffer.size() - 1);
if (buffer.size() && mEngine->GetButtonClick(PSP_CTRL_LTRIGGER)){
if(cursor > 0)
cursor--;
}
else if (mEngine->GetButtonClick(PSP_CTRL_RTRIGGER)){
if(cursor < buffer.size())
cursor++;
else{
buffer += ' ';
cursor = buffer.size();
}
}
mX = 50;
mY = 50;
}
void SimplePad::Start(string value, string * _dest) {
bActive = true;
bCanceled=false;
buffer = value;
original = buffer;
dest = _dest;
cursor = buffer.size();
}
string SimplePad::Finish() {
bActive = false;
if(bCanceled){
dest = NULL;
return original;
}
if(dest != NULL){
dest->clear(); dest->insert(0,buffer);
dest = NULL;
}
return buffer;
}
void SimplePad::Render(){
//This could use some cleaning up to make margins more explicit
JLBFont * mFont = resources.GetJLBFont("f3");
int offX = 0, offY = 0;
int kH = mFont->GetHeight();
int hSpacing = mFont->GetStringWidth("W");
int rowLen = mFont->GetStringWidth("JKLMNOPQR") + 14*7;
int vSpacing = 0;
int kW = hSpacing;
JRenderer * renderer = JRenderer::GetInstance();
if(title != "")
vSpacing = kH+8;
else
vSpacing = 0;
offY = vSpacing;
if(bShowNumpad)
offY += kH+14;
//Draw Keypad Background.
renderer->FillRoundRect(mX-kW,mY-kH,(kW+12)*11,(kH+14)*5+offY,2,options[Metrics::POPUP_MENU_FC].asColor(ARGB(180,0,0,0)));
offY = vSpacing;
//Draw text entry bubble
renderer->FillRoundRect(mX-kW/2,mY+offY,(kW+12)*9+kW/2,kH,2,options[Metrics::KEYPAD_FCH].asColor(ARGB(255,255,255,255)));
//Draw text-entry title, if we've got one.
if(title != ""){
mFont->DrawString(title.c_str(),mX,mY);
mY+=kH+12;
}
//Draw cursor.
if(cursor < buffer.size())
{
kW = mFont->GetStringWidth(buffer.substr(cursor,1).c_str());
renderer->FillRoundRect(mX+mFont->GetStringWidth(buffer.substr(0,cursor).c_str()),mY+kH-4,
kW,4,2,options[Metrics::KEY_FCH].asColor(ARGB(150,150,150,0)));
}
else
{
cursor = buffer.size();
renderer->FillRoundRect(mX+mFont->GetStringWidth(buffer.substr(0,cursor).c_str()),mY+kH-4,
kW,4,2,options[Metrics::KEY_FCH].asColor(ARGB(150,150,150,0)));
}
mFont->SetColor(options[Metrics::KEYPAD_TC].asColor(ARGB(255,0,0,0)));
mFont->DrawString(buffer.c_str(),mX,mY);
offY += kH + 12;
if(!bShowNumpad)
vSpacing -= kH + 12;
for(int x=0;x<nbitems;x++)
if(keys[x]){
if((x == KPD_CANCEL && !bShowCancel) || (x >= KPD_0 && x <= KPD_9 && !bShowNumpad))
continue;
switch(x){
case KPD_0:
offX = 0;
offY = vSpacing;
break;
case KPD_A:
offX = 0;
offY = vSpacing+(kH+12)*1;
break;
case KPD_J:
offX = 0;
offY = vSpacing+(kH+12)*2;
break;
case KPD_S:
offX = 0;
offY = vSpacing+(kH+12)*3;
break;
case KPD_SPACE:
offX = 0;
offY = vSpacing+(kH+12)*4;
break;
case KPD_OK:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*3;
break;
case KPD_CANCEL:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*4;
break;
case KPD_DEL:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*1;
break;
case KPD_CAPS:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*2;
break;
}
kW = mFont->GetStringWidth(keys[x]->displayValue.c_str());
//Render a key.
if(x != selected){
renderer->FillRoundRect(mX+offX-4,mY+offY-4,kW+8,kH+4,2,options[Metrics::POPUP_MENU_FC].asColor(ARGB(180,50,50,50)));
mFont->SetColor(options[Metrics::POPUP_MENU_TCH].asColor(ARGB(255,255,255,0)));
}
else{
renderer->FillRoundRect(mX+offX-4,mY+offY-4,kW+8,kH+4,2,options[Metrics::POPUP_MENU_FC].asColor(ARGB(255,100,100,100)));
mFont->SetColor(options[Metrics::POPUP_MENU_TC].asColor(ARGB(255,255,255,255)));
}
char vkey[2];
vkey[1] = '\0';
vkey[0] = keys[x]->id;
if(isalpha(vkey[0])) {
if(bCapslock) vkey[0] = toupper(vkey[0]);
mFont->DrawString(vkey,mX+offX,mY+offY);
}
else
mFont->DrawString(keys[x]->displayValue.c_str(),mX+offX,mY+offY);
offX += kW + 14;
}
}
unsigned int SimplePad::cursorPos(){
if(cursor > buffer.size())
return buffer.size();
return cursor;
}
#include "../include/config.h"
#include "../include/SimplePad.h"
#include "JTypes.h"
#include "../include/GameApp.h"
#include "../include/Translate.h"
#define ALPHA_COLUMNS 8
#define ALPHA_ROWS 8
#define KPD_UP 0
#define KPD_DOWN 1
#define KPD_LEFT 2
#define KPD_RIGHT 3
SimpleKey::SimpleKey( string _ds, int _id){
displayValue = _ds; id = _id;
for(int x=0;x<4;x++)
adjacency[x] = KPD_NOWHERE;
}
void SimplePad::linkKeys(int from, int to, int dir){
if(keys[from] && keys[to]){
keys[from]->adjacency[dir] = to;
switch(dir){
case KPD_UP:
case KPD_LEFT:
dir++;
break;
default:
dir--;
}
keys[to]->adjacency[dir] = from;
}
}
SimplePad::SimplePad(){
nbitems = 0;
bActive = false;
selected = 0;
priorKey = 0;
cursor = 0;
bShowCancel = false;
bShowNumpad = false;
bCapslock = true;
char buf[2];
buf[1] = '\0';
SimpleKey * k;
for(int x=0;x<KPD_MAX;x++)
keys[x] = NULL;
//Add the alphabet. We cheat a bit here.
for(int x='a';x<='z';x++)
{
buf[0] = x;
k=Add(buf,x);
int idx = x-'a';
if(idx > KPD_A)
k->adjacency[KPD_LEFT] = idx-1;
if(idx < KPD_Z)
k->adjacency[KPD_RIGHT] = idx+1;
if(idx > ALPHA_COLUMNS)
k->adjacency[KPD_UP] = idx-1-ALPHA_COLUMNS;
else
k->adjacency[KPD_UP] = KPD_INPUT;
if(idx < 25-ALPHA_COLUMNS)
k->adjacency[KPD_DOWN] = idx+1+ALPHA_COLUMNS;
}
Add("Spacebar",KPD_SPACE);
for(int x=25-ALPHA_COLUMNS;x<26;x++)
keys[x]->adjacency[KPD_DOWN] = KPD_SPACE;
k=Add("Confirm",KPD_OK);
keys[KPD_Z]->adjacency[KPD_RIGHT] = KPD_OK;
k->adjacency[KPD_UP] = KPD_CAPS;
k->adjacency[KPD_LEFT] = KPD_Z;
k->adjacency[KPD_DOWN] = KPD_CANCEL;
k=Add("Cancel",KPD_CANCEL);
k->adjacency[KPD_UP] = KPD_OK;
k->adjacency[KPD_LEFT] = KPD_SPACE;
k=Add("Del",KPD_DEL);
keys[KPD_I]->adjacency[KPD_RIGHT] = KPD_DEL;
k->adjacency[KPD_UP] = KPD_9;
k->adjacency[KPD_DOWN] = KPD_CAPS;
k->adjacency[KPD_LEFT] = KPD_I;
k=Add("Caps",KPD_CAPS);
keys[KPD_R]->adjacency[KPD_RIGHT] = KPD_CAPS;
keys[KPD_R]->adjacency[KPD_DOWN] = KPD_Z;
k->adjacency[KPD_UP] = KPD_DEL;
k->adjacency[KPD_DOWN] = KPD_OK;
k->adjacency[KPD_LEFT] = KPD_R;
for(int x=0;x<10;x++){
buf[0] = '0'+x;
Add(buf,KPD_0+x);
if(x < 8)
linkKeys(KPD_0+x,KPD_A+x,KPD_DOWN);
if(x > 0)
linkKeys(KPD_0+x,KPD_0+x-1,KPD_LEFT);
}
keys[KPD_8]->adjacency[KPD_DOWN] = KPD_DEL;
keys[KPD_9]->adjacency[KPD_DOWN] = KPD_DEL;
keys[KPD_0]->adjacency[KPD_LEFT] = KPD_NOWHERE;
keys[KPD_A]->adjacency[KPD_LEFT] = KPD_NOWHERE;
keys[KPD_J]->adjacency[KPD_LEFT] = KPD_NOWHERE;
keys[KPD_S]->adjacency[KPD_LEFT] = KPD_NOWHERE;
}
SimplePad::~SimplePad()
{
for(int x=0;x<KPD_MAX;x++)
SAFE_DELETE(keys[x]);
}
SimpleKey * SimplePad::Add(string display, unsigned char id){
if(nbitems >= KPD_MAX)
return NULL;
keys[nbitems++] = NEW SimpleKey(display,id);
return keys[nbitems-1];
}
void SimplePad::pressKey(unsigned char key){
string input = "";
if(isalpha(key)) {
if(bCapslock)
input += toupper(key);
else
input += key;
if(cursor < buffer.size())
cursor++;
buffer.insert(cursor,input);
}
else if(key == KPD_CAPS)
bCapslock = !bCapslock;
else if(key == KPD_DEL) {
if(!buffer.size())
return;
if(cursor >= buffer.size()) {
cursor = buffer.size();
buffer = buffer.substr(0,cursor-1);
}
else
buffer = buffer.substr(0,cursor) + buffer.substr(cursor+1);
cursor--;
}
else if(key == KPD_OK)
Finish();
else if(key == KPD_CANCEL) {
bCanceled = true;
Finish();
}
}
void SimplePad::MoveSelection(unsigned char moveto)
{
if(!bShowNumpad && moveto >= KPD_0 && moveto <= KPD_9 )
moveto = KPD_INPUT;
else if(!bShowCancel && moveto == KPD_CANCEL )
moveto = KPD_SPACE;
if(selected < KPD_MAX && selected >= 0)
priorKey = selected;
if(moveto < KPD_MAX) {
selected = moveto;
}
else if(moveto == KPD_INPUT)
selected = KPD_INPUT;
}
void SimplePad::Update(float dt){
JGE * mEngine = JGE::GetInstance();
//Start button changes capslock setting.
if(mEngine->GetButtonClick(PSP_CTRL_START))
{
if(selected != KPD_OK)
selected = KPD_OK;
else
Finish();
}
else if(mEngine->GetButtonClick(PSP_CTRL_SELECT)){
bCapslock = !bCapslock;
}
if(selected == KPD_SPACE){
if(bShowCancel && mEngine->GetButtonClick(PSP_CTRL_RIGHT))
selected = KPD_CANCEL;
else if (mEngine->GetButtonClick(PSP_CTRL_LEFT)||mEngine->GetButtonClick(PSP_CTRL_RIGHT)
||mEngine->GetButtonClick(PSP_CTRL_UP)||mEngine->GetButtonClick(PSP_CTRL_DOWN))
selected = priorKey;
} //Moving within/from the text field.
else if(selected == KPD_INPUT){
if (mEngine->GetButtonClick(PSP_CTRL_DOWN) )
selected = priorKey;
if (mEngine->GetButtonClick(PSP_CTRL_LEFT)){
if(cursor > 0)
cursor--;
}
else if (mEngine->GetButtonClick(PSP_CTRL_RIGHT)){
if(cursor < buffer.size())
cursor++;
}
}
else if(selected >= 0 && keys[selected]){
if (mEngine->GetButtonClick(PSP_CTRL_LEFT))
MoveSelection(keys[selected]->adjacency[KPD_LEFT]);
else if (mEngine->GetButtonClick(PSP_CTRL_RIGHT))
MoveSelection(keys[selected]->adjacency[KPD_RIGHT]);
if (mEngine->GetButtonClick(PSP_CTRL_DOWN))
MoveSelection(keys[selected]->adjacency[KPD_DOWN]);
else if (mEngine->GetButtonClick(PSP_CTRL_UP))
MoveSelection(keys[selected]->adjacency[KPD_UP]);
}
//These bits require a valid key...
if(selected >= 0 && selected < nbitems && keys[selected]){
if (mEngine->GetButtonClick(PSP_CTRL_CIRCLE))
pressKey(keys[selected]->id);
}
if (buffer.size() > 0 && mEngine->GetButtonClick(PSP_CTRL_CROSS))
buffer = buffer.substr(0,buffer.size() - 1);
if (buffer.size() && mEngine->GetButtonClick(PSP_CTRL_LTRIGGER)){
if(cursor > 0)
cursor--;
}
else if (mEngine->GetButtonClick(PSP_CTRL_RTRIGGER)){
if(cursor < buffer.size())
cursor++;
else{
buffer += ' ';
cursor = buffer.size();
}
}
mX = 50;
mY = 50;
//Clear input buffer.
mEngine->ResetInput();
}
void SimplePad::Start(string value, string * _dest) {
bActive = true;
bCanceled=false;
buffer = value;
original = buffer;
dest = _dest;
cursor = buffer.size();
//Clear input buffer.
JGE * mEngine = JGE::GetInstance();
mEngine->ResetInput();
}
string SimplePad::Finish() {
bActive = false;
//Clear input buffer.
JGE * mEngine = JGE::GetInstance();
mEngine->ResetInput();
//Return result.
if(bCanceled){
dest = NULL;
return original;
}
if(dest != NULL){
dest->clear(); dest->insert(0,buffer);
dest = NULL;
}
return buffer;
}
void SimplePad::Render(){
//This could use some cleaning up to make margins more explicit
JLBFont * mFont = resources.GetJLBFont("f3");
int offX = 0, offY = 0;
int kH = mFont->GetHeight();
int hSpacing = mFont->GetStringWidth("W");
int rowLen = mFont->GetStringWidth("JKLMNOPQR") + 14*7;
int vSpacing = 0;
int kW = hSpacing;
JRenderer * renderer = JRenderer::GetInstance();
vSpacing = kH+8;
offY = vSpacing;
if(bShowNumpad)
offY += kH+14;
//Draw Keypad Background.
renderer->FillRoundRect(mX-kW,mY-kH,(kW+12)*11,(kH+14)*5+offY,2,options[Metrics::POPUP_MENU_FC].asColor(ARGB(180,0,0,0)));
offY = vSpacing;
//Draw text entry bubble
renderer->FillRoundRect(mX-kW/2,mY+offY,(kW+12)*9+kW/2,kH,2,options[Metrics::KEYPAD_FCH].asColor(ARGB(255,255,255,255)));
//Draw text-entry title, if we've got one.
if(title != ""){
mFont->DrawString(title.c_str(),mX,mY);
}
mY+=kH+12;
//Draw cursor.
if(cursor < buffer.size())
{
kW = mFont->GetStringWidth(buffer.substr(cursor,1).c_str());
renderer->FillRoundRect(mX+mFont->GetStringWidth(buffer.substr(0,cursor).c_str()),mY+kH-4,
kW,4,2,options[Metrics::KEY_FCH].asColor(ARGB(150,150,150,0)));
}
else
{
cursor = buffer.size();
renderer->FillRoundRect(mX+mFont->GetStringWidth(buffer.substr(0,cursor).c_str()),mY+kH-4,
kW,4,2,options[Metrics::KEY_FCH].asColor(ARGB(150,150,150,0)));
}
mFont->SetColor(options[Metrics::KEYPAD_TC].asColor(ARGB(255,0,0,0)));
mFont->DrawString(buffer.c_str(),mX,mY);
offY += kH + 12;
if(!bShowNumpad)
vSpacing -= kH + 12;
for(int x=0;x<nbitems;x++)
if(keys[x]){
if((x == KPD_CANCEL && !bShowCancel) || (x >= KPD_0 && x <= KPD_9 && !bShowNumpad))
continue;
switch(x){
case KPD_0:
offX = 0;
offY = vSpacing;
break;
case KPD_A:
offX = 0;
offY = vSpacing+(kH+12)*1;
break;
case KPD_J:
offX = 0;
offY = vSpacing+(kH+12)*2;
break;
case KPD_S:
offX = 0;
offY = vSpacing+(kH+12)*3;
break;
case KPD_SPACE:
offX = 0;
offY = vSpacing+(kH+12)*4;
break;
case KPD_OK:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*3;
break;
case KPD_CANCEL:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*4;
break;
case KPD_DEL:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*1;
break;
case KPD_CAPS:
offX = rowLen + hSpacing;
offY = vSpacing+(kH+12)*2;
break;
}
kW = mFont->GetStringWidth(keys[x]->displayValue.c_str());
//Render a key.
if(x != selected){
renderer->FillRoundRect(mX+offX-4,mY+offY-4,kW+8,kH+4,2,options[Metrics::POPUP_MENU_FC].asColor(ARGB(180,50,50,50)));
mFont->SetColor(options[Metrics::POPUP_MENU_TCH].asColor(ARGB(255,255,255,0)));
}
else{
renderer->FillRoundRect(mX+offX-4,mY+offY-4,kW+8,kH+4,2,options[Metrics::POPUP_MENU_FC].asColor(ARGB(255,100,100,100)));
mFont->SetColor(options[Metrics::POPUP_MENU_TC].asColor(ARGB(255,255,255,255)));
}
char vkey[2];
vkey[1] = '\0';
vkey[0] = keys[x]->id;
if(isalpha(vkey[0])) {
if(bCapslock) vkey[0] = toupper(vkey[0]);
mFont->DrawString(vkey,mX+offX,mY+offY);
}
else
mFont->DrawString(keys[x]->displayValue.c_str(),mX+offX,mY+offY);
offX += kW + 14;
}
}
unsigned int SimplePad::cursorPos(){
if(cursor > buffer.size())
return buffer.size();
return cursor;
}