- Fix issue 144 (Sound is either 0 or 100%), for PSP ONLY. The methods are now here for linux/windows, but only the music volume method will work currently, and it sets the volume globally. Patch by Yeshua with some cleanup by myself.
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-12 15:10:32 +00:00
parent f6c4350b38
commit 74accec275
12 changed files with 348 additions and 360 deletions
+7
View File
@@ -38,6 +38,13 @@ WAVDATA currentWav[NUMBER_WAV_CHANNELS]; // 各通道当前的播放
///////////////////////////////////////////////////////////////////
void setPspVolume(int volume)
{
pspAudioSetVolume(0, volume, volume);
pspAudioSetVolume(1, volume, volume);
pspAudioSetVolume(2, volume, volume);
}
char loadWaveData(WAVDATA* p_wav, char* fileName, char memLoad) // WAVE加载, memLoad-是否加载至内磥E
{