From 747eec8692a79a8329f29aec0bdd1c884e3da591 Mon Sep 17 00:00:00 2001 From: "anthonycalosa@gmail.com" Date: Sat, 5 Jan 2013 15:36:31 +0000 Subject: [PATCH] Chill of Foreboding type change to sorcery Scourge of the Nobilis ability fix 1/0 --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 91d10135a..1787d9905 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -12900,7 +12900,7 @@ auto=deplete:5 opponent flashback={7}{U} text=Each player puts the top 5 cards of his or her library into his or her graveyard. -- Flashback {7}{U} mana={2}{U} -type=Instant +type=Sorcery [/card] [card] name=Chill to the Bone @@ -66896,7 +66896,7 @@ toughness=4 name=Scourge of the Nobilis target=creature auto=teach(creature[red]) 1/1 -auto=teach(creature[red]) {RW}:1/1 +auto=teach(creature[red]) {RW}:1/0 auto=teach(creature[white]) 1/1 auto=teach(creature[white]) lifelink text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)