From 745eaf8a17fa506c6cfb2c4aa7142509813f2f3d Mon Sep 17 00:00:00 2001 From: zethfoxster Date: Tue, 28 Jun 2016 20:58:52 -0400 Subject: [PATCH] the following adds 965 cards primitives, I did not alphabetically sort these and can not justify alphabetical sorting as it has no effect on the game engine. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 9542 +++++++++++++++++- 1 file changed, 9541 insertions(+), 1 deletion(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index a9e27121a..fbf052cf5 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,4 +1,4 @@ -#Primitives Pack for Wagic the Homebrew. +#Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card [card] name=Aeon Chronicler @@ -117247,6 +117247,9546 @@ subtype=Orc Warrior power=7 toughness=2 [/card] +##the following section is not alphabetically sorted, if someone can produce a method to sort cards into primitives alphabetically automatically +##please feel welcome to do so, I personally can't justify the amount of time it would take to sort this many cards when it has literally no +##effect on the game engine. +[card] +name=Adverse Conditions +target=creature|battlefield +auto=tap +auto=frozen +auto=token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{U} +abilities=devoid +type=Instant +[/card] +[card] +name=Eldrazi Scion +auto={S}:Add{1} +text=Sacrifice this creature: Add {1} to your mana pool. +type=Creature +subtype=Eldrazi Scion +power=1 +toughness=1 +[/card] +[card] +name=Akoum Hellkite +abilities=flying +auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(creature,player) +auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(creature,player) +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Akoum Stonewaker +auto=@movedTo(land|myBattlefield):pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller +text=Landfall ? Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=1 +[/card] +[card] +name=Aligned Hedron Network +auto=choice (blink)forsrc all(creature[power>=5]|battlefield) +text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) +mana={4} +type=Artifact +[/card] +[card] +name=Angel of Renewal +abilities=flying +auto=choice life:type:creature:mybattlefield controller +text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. +mana={5}{W} +type=Creature +subtype=Angel Ally +power=4 +toughness=4 +[/card] +[card] +name=Angelic Captain +abilities=flying +auto=@combat(attacking) source(this):othertype:ally[attacking]:mybattlefield/othertype:ally[attacking]:mybattlefield ueot +text=Flying -- Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. +mana={3}{R}{W} +type=Creature +subtype=Angel Ally +power=4 +toughness=3 +[/card] +[card] +name=Angelic Gift +target=creature +auto=teach(creature) flying +auto=choice draw:1 controller +text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bane of Bala Ged +auto=@combat(attacking) source(this):ability$!moveto(exile) notatarget(<2>*|mybattlefield)!$ opponent +text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. +mana={7} +type=Creature +subtype=Eldrazi +power=7 +toughness=5 +[/card] +[card] +name=Barrage Tyrant +auto={2}{R}{S(other creature[colorless]|mybattlefield):damage:storedpower target(creature,player) +text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. +mana={4}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=3 +[/card] +[card] +name=Belligerent Whiptail +auto=@movedTo(land|myBattlefield):first strike ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Wurm +power=4 +toughness=2 +[/card] +[card] +name=Benthic Infiltrator +abilities=unblockable +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked. +mana={2}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=4 +[/card] +[card] +name=Blighted Cataract +auto={T}:add{1} +auto={5}{U}{T}{S}:draw:2 controller +text={T}: Add {1} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. +type=Land +[/card] +[card] +name=Blighted Fen +auto={T}:add{1} +auto={4}{B}{T}{S}:target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer +text={T}: Add {1} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. +type=Land +[/card] +[card] +name=Blighted Gorge +auto={T}:add{1} +auto={4}{R}{T}{S}:damage:2 target(creature,player) +text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. +type=Land +[/card] +[card] +name=Blighted Steppe +auto={T}:add{1} +auto={3}{W}{T}{S}:life:twicetype:creature:mybattlefield controller +text={T}: Add {1} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. +type=Land +[/card] +[card] +name=Blighted Woodland +auto={T}:add{1} +auto={3}{G}{T}{S}:moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) +text={T}: Add {1} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Blisterpod +auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] +name=Bloodbond Vampire +auto=@lifed(controller):counter(1/1,1) +text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. +mana={2}{B}{B} +type=Creature +subtype=Vampire Shaman Ally +power=3 +toughness=3 +[/card] +[card] +name=Boiling Earth +other={6}{R} name(Awaken) +auto=damage:1 all(creature|opponentbattlefield) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4?{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Breaker of Armies +abilities=lure +text=All creatures able to block Breaker of Armies do so. +mana={8} +type=Creature +subtype=Eldrazi +power=10 +toughness=8 +[/card] +[card] +name=Brilliant Spectrum +auto=draw:converge +auto=reject notatarget(<2>*|myhand) +text=Converge ? Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Bring to Light +auto=notatarget(*[creature;instant;sorcery;manacost<=converge]|mylibrary) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! +text=Converge ? Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost. +mana={3}{G}{U} +type=Sorcery +[/card] +[card] +name=Brood Butcher +auto=choice token(Eldrazi Scion) controller +auto={B}{G}{S(creature|mybattlefield):target(creature) -2/-2 ueot +text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +mana={3}{B}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] +name=Brood Monitor +auto=choice token(Eldrazi Scion)*3 controller +text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={4}{G}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] +name=Broodhunter Wurm +mana={3}{G} +type=Creature +subtype=Wurm +power=4 +toughness=3 +[/card] +[card] +name=Call the Scions +auto=token(Eldrazi Scion)*2 controller +text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={2}{G} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Canopy Vista +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Forest Plains +[/card] +[card] +name=Carrier Thrall +auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Scion) controller +text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] +name=Chasm Guide +auto=choice all(creature|mybattlefield) haste ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot +text=Rally ? Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. +mana={3}{R} +type=Creature +subtype=Goblin Scout Ally +power=3 +toughness=2 +[/card] +[card] +name=Cinder Glade +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Cliffside Lookout +auto={4}{W}:1/1 all(creature|mybattlefield) ueot +text={4}{W}: Creatures you control get +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Kor Scout Ally +power=1 +toughness=1 +[/card] +[card] +name=Cloud Manta +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Fish +power=3 +toughness=2 +[/card] +[card] +name=Clutch of Currents +target=creature|battlefield +auto=moveto(ownerhand) +other={4}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Return target creature to its owner's hand. -- Awaken 3?{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={U} +type=Sorcery +[/card] +[card] +name=Coastal Discovery +auto=draw:2 controller +other={5}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Draw two cards. -- Awaken 4?{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Conduit of Ruin +auto=may moveto(myhand) target(creature[colorless;manacost>=7]|mylibrary) +auto=aslongas(thisturn(creature|mystack)~equalto~0) lord(creature|myhand) altercost(colorless,-2) +text=when you cast Conduit of Ruin, you may search your library for a colorless creature with converted mana cost 7 or more and put it into your hand -- the first creature spell you cast each turn costs {2} less to cast +mana={6} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] +name=Complete Disregard +target=creature[power<=3]|battlefield +auto=moveto(exile) +text=Devoid (This card has no color.) -- Exile target creature with power 3 or less. +mana={2}{B} +abilities=devoid +type=Instant +[/card] +[card] +name=Coralhelm Guide +auto={4}{U}:target(creature|battlefield) unblockable ueot +text={4}{U}: Target creature can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Merfolk Scout Ally +power=2 +toughness=1 +[/card] +[card] +name=Courier Griffin +abilities=flying +auto=choice life:2 controller +text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] +name=Crumble to Dust +target=land[-basic]|battlefield +auto=moveTo(exile) +auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) +auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) +auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) +text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library. +mana={3}{R} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Culling Drone +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] +name=Dampening Pulse +auto=lord(creature|opponentbattlefield) -1/0 +text=Creatures your opponents control get -1/-0. +mana={3}{U} +type=Enchantment +[/card] +[card] +name=Deathless Behemoth +abilities=vigilance +autograveyard={S(Eldrazi Scion|mybattlefield)}{S(Eldrazi Scion|mybattlefield)}:moveto(myhand) asSorcery +text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. +mana={6} +type=Creature +subtype=Eldrazi +power=6 +toughness=6 +[/card] +[card] +name=Defiant Bloodlord +abilities=flying +auto=@lifed(controller):life:-thatmuch target(opponent) +text=Flying -- Whenever you gain life, target opponent loses that much life. +mana={5}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=5 +[/card] +[card] +name=Demon's Grasp +target=creature|battlefield +auto=-5/-5 ueot +text=Target creature gets -5/-5 until end of turn. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Desolation Twin +autostack=choice token(Eldrazi,Creature Eldrazi,10/10) controller +text=When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield. +mana={10} +type=Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] +name=Dominator Drone +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto=if type(other creature[colorless]|mybattlefield)~morethan~0 then life:-2 all(opponent) +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. +mana={2}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] +name=Drana's Emissary +abilities=flying +auto=@each my upkeep:life:-1 opponent && life:1 controller +text=Flying -- At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. +mana={1}{W}{B} +type=Creature +subtype=Vampire Cleric Ally +power=2 +toughness=2 +[/card] +[card] +name=Drana, Liberator of Malakir +abilities=flying,first strike +auto=@combatdamaged(player) from(this):counter(1/1,1) all(creature[attacking]|mybattlefield) +text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. +mana={1}{B}{B} +type=Legendary Creature +subtype=Vampire Ally +power=2 +toughness=3 +[/card] +[card] +name=Drowner of Hope +auto=choice token(Eldrazi Scion) *2 controller +auto={S(Eldrazi Scion|mybattlefield)}:tap target(creature) +text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature. +mana={5}{U} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] +name=Dust Stalker +abilities=haste +auto=@each end restriction{type(other creature[colorless]|mybattlefield)~lessthan~1}:moveto(ownerhand) +text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. +mana={2}{B}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=3 +[/card] +[card] +name=Earthen Arms +target=*|battlefield +auto=counter(1/1,2) +other={6}{G} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Put two +1/+1 counters on target permanent. -- Awaken 4?{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Eldrazi Devastator +abilities=trample +text=Trample +mana={8} +type=Creature +subtype=Eldrazi +power=8 +toughness=9 +[/card] +[card] +name=Eldrazi Skyspawner +abilities=flying +auto=choice token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={2}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=1 +[/card] +[card] +name=Emeria Shepherd +abilities=flying +auto=@movedTo(land[-plains]|myBattlefield):moveto(myhand) target(*[-land;-instant;-sorcery]|mygraveyard) +auto=@movedTo(land[plains]|myBattlefield):moveto(mybattlefield) target(*[-land;-instant;-sorcery]|mygraveyard) +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Encircling Fissure +target=opponent +auto=preventallcombatdamage from(creature|targetedpersonsbattlefield) +other={4}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever +text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2?{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Endless One +auto=counter(1/1,X) +text=Endless One enters the battlefield with X +1/+1 counters on it. +mana={X} +type=Creature +subtype=Eldrazi +power=0 +toughness=0 +[/card] +[card] +name=Exert Influence +target=creature[power<=converge]|battlefield +auto=moveto(mybattlefield) +text=Converge ? Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Expedition Envoy +mana={W} +type=Creature +subtype=Human Scout Ally +power=2 +toughness=1 +[/card] +[card] +name=Eyeless Watcher +auto=choice token(Eldrazi Scion)*2 controller +text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] +name=Fathom Feeder +abilities=deathtouch +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto={3}{U}{B}:draw:1 controller && ingest:1 opponent +text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library. +mana={U}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] +name=Felidar Cub +auto={S}:destroy target(enchantment|battlefield) +text=Sacrifice Felidar Cub: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Cat Beast +power=2 +toughness=2 +[/card] +[card] +name=Forerunner of Slaughter +auto={1}:target(creature[colorless]|battlefield) haste ueot +text=Devoid (This card has no color.) -- {1}: Target colorless creature gains haste until end of turn. +mana={B}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] +name=Fortified Rampart +abilities=defender +text=Defender +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=From Beyond +auto=@each my upkeep:token(Eldrazi Scion) controller +auto={1}{G}{S}:moveto(myhand) notatarget(*[eldrazi]|mylibrary) +text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. +mana={3}{G} +abilities=devoid +type=Enchantment +[/card] +[card] +name=Ghostly Sentinel +abilities=flying, vigilance +text=Flying, vigilance +mana={4}{W} +type=Creature +subtype=Kor Spirit +power=3 +toughness=3 +[/card] +[card] +name=Gideon's Reproach +target=creature[attacking;blocking]|battlefield +auto=damage:4 +text=Gideon's Reproach deals 4 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Gideon, Ally of Zendikar +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Becomes creature) transforms((Human Soldier Ally Creature,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={0}:name(0: Create 2/2 Ally Knight) token(Knight Ally,Creature Knight Ally,2/2,white) controller +auto={C(0/0,-4,Loyalty)}:name(-4: emblem) emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove +text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4) +mana={2}{W}{W} +type=Planeswalker +subtype=Gideon +[/card] +[card] +name=Grave Birthing +target=opponent +auto=ability$!moveto(exile) notatarget(*|mygraveyard)!$ targetedplayer +auto=token(Eldrazi Scion) controller +auto=draw:1 controller +text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- Draw a card. +mana={2}{B} +abilities=devoid +type=Instant +[/card] +[card] +name=Greenwarden of Murasa +auto=may name(return card) moveto(myhand) target(*|mygraveyard) +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveTo(myhand) +text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] +name=Grip of Desolation +target=creature|battlefield +auto=moveto(exile) +auto=moveto(exile) target(land) +restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0 +text=Devoid (This card has no color.) -- Exile target creature and target land. +mana={4}{B}{B} +abilities=devoid +type=Instant +[/card] +[card] +name=Grove Rumbler +abilities=trample +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. +mana={2}{R}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] +name=Grovetender Druids +auto=pay({1}) token(Plant,Creature Plant,1/1,green) +auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green) +text=Rally ? Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. +mana={2}{G}{W} +type=Creature +subtype=Elf Druid Ally +power=3 +toughness=3 +[/card] +[card] +name=Gruesome Slaughter +auto=all(creature[colorless]|mybattlefield) transforms((,newability[{T}:thisforeach(power>=1) damage:1 target(creature)])) ueot +text=Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." +mana={6} +type=Sorcery +[/card] +[card] +name=Guardian of Tazeem +abilities=flying +auto=@movedTo(land[-island]|myBattlefield):tap target(creature) +auto=@movedTo(land[island]|myBattlefield):target(creature) tap && frozen +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=5 +[/card] +[card] +name=Guul Draz Overseer +abilities=flying +auto=@movedTo(land[-swamp]|myBattlefield):all(other creature|mybattlefield) 1/0 ueot +auto=@movedTo(land[swamp]|myBattlefield):all(other creature|mybattlefield) 2/0 ueot +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=4 +[/card] +[card] +name=Hagra Sharpshooter +auto={4}{B}:target(creature) -1/-1 ueot +text={4}{B}: Target creature gets -1/-1 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Assassin Ally +power=2 +toughness=2 +[/card] +[card] +name=Hedron Archive +auto={T}:add{2} +auto={2}{T}{S}:draw:2 controller +text={T}: Add {2} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. +mana={4} +type=Artifact +[/card] +[card] +name=Hedron Blade +auto={2}:equip +auto=teach(creature) 1/1 +auto=@combat(blocked) source(mytgt) from(creature[colorless]):deathtouch ueot +text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Herald of Kozilek +auto=lord(*[colorless]|myhand) altercost(colorless, -1) +text=Devoid (This card has no color.) -- Colorless spells you cast cost {1} less to cast. +mana={1}{U}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=4 +[/card] +[card] +name=Hero of Goma Fada +auto=choice all(creature|mybattlefield) indestructible ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot +text=Rally ? Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. +mana={4}{W} +type=Creature +subtype=Human Knight Ally +power=4 +toughness=3 +[/card] +[card] +name=Horribly Awry +target=creature[manacost<=4]|stack +auto=fizzleto(exile) +text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={1}{U} +abilities=devoid +type=Instant +[/card] +[card] +name=Incubator Drone +auto=choice token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Infuse with the Elements +target=creature|battlefield +auto=trample ueot +auto=counter(1/1,converge) +text=Converge ? Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. +mana={3}{G} +type=Instant +[/card] +[card] +name=Jaddi Offshoot +abilities=defender +auto=@movedTo(land|myBattlefield):life:1 controller +text=Defender -- Landfall ? Whenever a land enters the battlefield under your control, you gain 1 life. +mana={G} +type=Creature +subtype=Plant +power=0 +toughness=3 +[/card] +[card] +name=Kalastria Healer +auto=choice life:-1 all(opponent) && life:1 controller +auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller +text=Rally ? Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Cleric Ally +power=1 +toughness=2 +[/card] +[card] +name=Morkrut Necropod +auto=@combat(attacking) source(this):sacrifice target(other creature,land|mybattlefield) +auto=@combat(blocking) source(this):sacrifice target(other creature,land|mybattlefield) +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. +mana={5}{B} +abilities=menace +type=Creature +subtype=Slug Horror +power=7 +toughness=7 +[/card] +[card] +name=Relentless Dead +auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{B}:moveto(myhand)])) ueot +auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{X}:moveto(myhand) target(zombie[manacost=X]|mygraveyard)])) ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. +mana={B}{B} +abilities=menace +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Kozilek, the Great Distortion +abilities=menace +auto=restriction{type(*|myhand)~equalto~0} draw:7 controller +auto=restriction{type(*|myhand)~equalto~1} draw:6 controller +auto=restriction{type(*|myhand)~equalto~2} draw:5 controller +auto=restriction{type(*|myhand)~equalto~3} draw:4 controller +auto=restriction{type(*|myhand)~equalto~4} draw:3 controller +auto=restriction{type(*|myhand)~equalto~5} draw:2 controller +auto=restriction{type(*|myhand)~equalto~6} draw:1 controller +text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. +mana={8}{C}{C} +type=Legendary Creature +subtype=Eldrazi +power=12 +toughness=12 +[/card] +[card] +name=Kozilek's Shrieker +auto={c}:all(this) menace ueot && +1/0 ueot +text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) +mana={2}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] +name=Untamed Hunger +target=creature +auto=teach(creature) menace +auto=+2/+1 +text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hound of the Farbogs +auto=while(restriction{delirium}) menace +text=Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) +mana={4}{B} +type=Creature +subtype=Zombie Hound +power=5 +toughness=3 +[/card] +[card] +name=Chitinous Cloak +auto={3}:equip +auto=+2/+2 +auto=teach(creature) menace +text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Kalastria Nightwatch +auto=@lifed(controller):flying ueot +text=Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. +mana={4}{B} +type=Creature +subtype=Vampire Warrior Ally +power=4 +toughness=5 +[/card] +[card] +name=Insolent Neonate +auto={discard(*|myhand)}{s}:draw:1 +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) -- Discard a card, Sacrifice Insolent Neonate: Draw a card. +mana={R} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Goblin Glory Chaser +auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=this(cantargetcard(*[renown]) transforms((,newability[menace])) forever +text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Shatterskull Recruit +auto=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior Ally +power=4 +toughness=4 +[/card] +[card] +name=Lose Calm +target=creature +auto=haste +auto=untap +auto=menace +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Belligerent Sliver +auto=lord(sliver|mybattlefield) menace +text=Sliver creatures you control have "This creature can't be blocked except by two or more creatures." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Atarka Pummeler +auto={3}{r}{r}:all(creature|mybattlefield) menace usot restriction{compare(powertotalinplay)~morethan~7} +text=Formidable ? {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) +mana={4}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=5 +[/card] +[card] +name=Firemantle Mage +auto=all(ally|mybattlefield) menace ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) all(ally|mybattlefield) menace ueot +text=Rally ? Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{R} +type=Creature +subtype=Human Shaman Ally +power=2 +toughness=2 +[/card] +[card] +name=Geyserfield Stalker +abilities=menace +auto=@movedto(land|myBattlefield):2/2 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall ? Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. +mana={4}{B} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] +name=Blood-Chin Rager +auto=@combat(attacking) source(this):all(Warrior|mybattlefield) menace ueot +text=Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) +mana={1}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Pyreheart Wolf +auto=@combat(attacking) source(this):all(creature[attacking]) menace ueot +text=Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{R} +abilities=undying +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] +name=Searing Spear Askari +abilities=flanking +auto={1}{r}:menace ueot +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Iroas, God of Victory +abilities=indestructible +auto=lord(creature|mybattlefield) menace +auto=preventalldamage to(creature[attacking]|mybattlefield) +auto=this(variable{Iroas}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{Iroas}>6) transforms((Legendary Enchantment Creature)) +text=Indestructible -- As long as your devotion to red and white is less than seven, Iroas isn't a creature. -- Creatures you control can't be blocked except by two or more creatures. -- Prevent all damage that would be dealt to attacking creatures you control. +mana={2}{R}{W} +type=Legendary Enchantment Creature +subtype=God +power=7 +toughness=4 +[/card] +[card] +name=Moonrise Intruder +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Messenger) +text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. +abilities=menace +type=Creature +subtype=Werewolf +power=2 +toughness=2 +[/card] +[card] +name=Kitesail Scout +abilities=flying +text=Flying +mana={W} +type=Creature +subtype=Kor Scout +power=1 +toughness=1 +[/card] +[card] +name=Kor Bladewhirl +auto=choice all(creature|mybattlefield) first strike ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot +text=Rally ? Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Kor Soldier Ally +power=2 +toughness=2 +[/card] +[card] +name=Kor Castigator +abilities=cantbeblockedby(Eldrazi Scion) +text=Kor Castigator can't be blocked by Eldrazi Scions. +mana={1}{W} +type=Creature +subtype=Kor Wizard Ally +power=3 +toughness=1 +[/card] +[card] +name=Kor Entanglers +auto=tap target(creature|opponentbattlefield) +auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield) +text=Rally ? Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. +mana={4}{W} +type=Creature +subtype=Kor Soldier Ally +power=3 +toughness=4 +[/card] +[card] +name=Kozilek's Channeler +auto={T}:add{2} +text={T}: Add {2} to your mana pool. +mana={5} +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] +name=Kozilek's Sentinel +auto=@movedto(*[colorless]|mystack):1/0 ueot +text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. +mana={1}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=4 +[/card] +[card] +name=Lantern Scout +auto=choice all(creature|mybattlefield) lifelink ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot +text=Rally ? Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. +mana={2}{W} +type=Creature +subtype=Human Scout Ally +power=3 +toughness=2 +[/card] +[card] +name=Lavastep Raider +auto={2}{R}:2/0 ueot +text={2}{R}: Lavastep Raider gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Lifespring Druid +auto={T}:Add{G} +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{R} +auto={T}:Add{B} +text={T}: Add one mana of any color to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] +name=Lithomancer's Focus +target=creature|battlefield +auto=2/2 ueot +auto=preventalldamage from(*[colorless]) ueot +text=Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. +mana={W} +type=Instant +[/card] +[card] +name=Looming Spires +auto=target(creature) transforms((,newability[1/1 ueot],newability[first strike ueot])) ueot +auto={T}:add{R} +auto=tap +text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] +name=Lumbering Falls +auto={T}:add{G} +auto={T}:add{U} +auto={2}{G}{U}:becomes(Elemental Creature,3/3,opponentshroud,green,blue) ueot +auto=tap +text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Makindi Patrol +auto=choice all(creature|mybattlefield) vigilance ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot +text=Rally ? Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight Ally +power=2 +toughness=3 +[/card] +[card] +name=Makindi Sliderunner +abilities=trample +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Beast +power=2 +toughness=1 +[/card] +[card] +name=Malakir Familiar +abilities=flying, deathtouch +auto=@lifed(controller):1/1 ueot +text=Flying, deathtouch -- Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Bat +power=2 +toughness=1 +[/card] +[card] +name=Mire's Malice +other={5}{B} name(Awaken) +target=opponent +auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Target opponent discards two cards. -- Awaken 3?{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Mist Intruder +abilities=flying +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +mana={1}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=2 +[/card] +[card] +name=Molten Nursery +auto=@movedto(*[colorless]|mystack):damage:1 target(creature,player) +text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player. +mana={2}{R} +abilities=devoid +type=Enchantment +[/card] +[card] +name=Mortuary Mire +auto=may moveto(mylibrary) target(creature|mygraveyard) +auto={T}:add{B} +auto=tap +text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool. +type=Land +[/card] +[card] +name=Murasa Ranger +auto=@movedTo(land|myBattlefield):pay({3}{G}) counter(1/1,2) +text=Landfall ? Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. +mana={3}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Natural Connection +auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={2}{G} +type=Instant +[/card] +[card] +name=Nettle Drone +auto=@movedto(*[colorless]|mystack):untap +auto={T}:damage:1 all(opponent) +text=Devoid (This card has no color.) -- {T}: Nettle Drone deals 1 damage to each opponent. -- Whenever you cast a colorless spell, untap Nettle Drone. +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=1 +[/card] +[card] +name=Nirkana Assassin +auto=@lifed(controller):deathtouch ueot +text=Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={2}{B} +type=Creature +subtype=Vampire Assassin Ally +power=2 +toughness=3 +[/card] +[card] +name=Nissa's Renewal +auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) +auto=life:7 controller +text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. +mana={5}{G} +type=Sorcery +[/card] +[card] +name=Noyan Dar, Roil Shaper +auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +mana={3}{W}{U} +type=Legendary Creature +subtype=Merfolk Ally +power=4 +toughness=4 +[/card] +[card] +name=Ob Nixilis Reignited +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: draw and lose life) draw:1 && life:-1 controller +auto={C(0/0,-3,Loyalty)}:name(-3: destroy target creature) destroy target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@drawn(opponent):life:-2 opponent],newability[@drawn(controller):life:-2 opponent])) forever dontremove +text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." (WORKAROUND DOES NOT TARGET OPPONENT) -- Starting Loyalty (5) +mana={3}{B}{B} +type=Planeswalker +subtype=Nixilis +[/card] +[card] +name=Omnath, Locus of Rage +auto=@movedTo(land|myBattlefield):token(Elemental,Creature Elemental,5/5,red,green) controller +auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player) +text=Landfall ? Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. +mana={3}{R}{R}{G}{G} +type=Legendary Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] +name=Ondu Champion +auto=choice all(creature|mybattlefield) trample ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot +text=Rally ? Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Warrior Ally +power=4 +toughness=3 +[/card] +[card] +name=Ondu Greathorn +abilities=first strike +auto=@movedTo(land|myBattlefield):2/2 ueot +text=First strike -- Landfall ? Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Ondu Rising +auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot +other={4}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4?{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Oran-Rief Hydra +abilities=trample +auto=@movedTo(land[-forest]|myBattlefield):counter(1/1,1) +auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) +text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. +mana={4}{G}{G} +type=Creature +subtype=Hydra +power=5 +toughness=5 +[/card] +[card] +name=Oran-Rief Invoker +auto={8}:name(5/5 and trample) transforms((,newability[5/5 ueot],newability[trample ueot])) ueot +text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Outnumber +target=creature|battlefield +auto=damage:type:creature:mybattlefield +text=Outnumber deals damage to target creature equal to the number of creatures you control. +mana={R} +type=Instant +[/card] +[card] +name=Painful Truths +auto=draw:converge controller +auto=life:-converge controller +text=Converge ? You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Part the Waterveil +auto=turns+1 controller +auto=moveto(exile) all(this) +other={6}{U}{U}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever +text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6?{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Planar Outburst +auto=destroy all(creature[-land]|battlefield) +other={5}{W}{W}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Destroy all nonland creatures. -- Awaken 4?{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] +name=Plated Crusher +abilities=opponentshroud,trample +text=Trample, hexproof +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=7 +toughness=6 +[/card] +[card] +name=Prairie Stream +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Plains Island +[/card] +[card] +name=Quarantine Field +auto=counter(0/0,xx,Isolation) +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. (WORKAROUND ONLY EXILES UP TO X AND NOT FOR EACH COUNTER) +mana={X}{X}{W}{W} +type=Enchantment +[/card] +[card] +name=Radiant Flames +auto=damage:converge all(creature|battlefield) +text=Converge ? Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Reckless Cohort +auto=aslongas(other ally|mybattlefield) mustattack <1 +text=Reckless Cohort attacks each combat if able unless you control another Ally. +mana={1}{R} +type=Creature +subtype=Human Warrior Ally +power=2 +toughness=2 +[/card] +[card] +name=Reclaiming Vines +target=*[artifact;enchantment;land]|battlefield +auto=destroy +text=Destroy target artifact, enchantment, or land. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Resolute Blademaster +auto=choice all(creature|mybattlefield) doublestrike ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) doublestrike ueot +text=Rally ? Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain doublestrike until end of turn. +mana={3}{R}{W} +type=Creature +subtype=Human Soldier Ally +power=2 +toughness=2 +[/card] +[card] +name=Retreat to Emeria +auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) token(-402007) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) +text=Landfall ? Whenever a land enters the battlefield under your control, choose one ? -- ? Put a 1/1 white Kor Ally creature token onto the battlefield. -- ? Creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Kor Ally +color=white +type=Creature +subtype=Kor Ally +power=1 +toughness=1 +[/card] +[card] +name=Retreat to Kazandu +auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) +text=Landfall ? Whenever a land enters the battlefield under your control, choose one ? -- ? Put a +1/+1 counter on target creature. -- ? You gain 2 life. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Retreat to Valakut +auto=@movedTo(land|myBattlefield):if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) +text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Rising Miasma +auto=all(creature|battlefield) -2/-2 ueot +other={5}{B}{B} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=All creatures get -2/-2 until end of turn. -- Awaken 3?{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Roil Spout +target=creature|battlefield +auto=moveto(ownerlibrary) +other={4}{W}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Put target creature on top of its owner's library. -- Awaken 4?{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{W}{U} +type=Sorcery +[/card] +[card] +name=Roil's Retribution +target=creature[attacking;blocking]|battlefield +auto=damage:1 +auto=damage:1 target(creature[attacking;blocking]|battlefield) +auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller +auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller +auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller +text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. +mana={3}{W}{W} +type=Instant +[/card] +name=Roilmage's Trick +auto=all(creature|opponentbattlefield) -converge/0 ueot +auto=draw:1 controller +text=Converge ? Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Rot Shambler +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. +mana={1}{G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] +name=Ruination Guide +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto=lord(other creature[colorless]|mybattlefield) 1/0 +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0. +mana={2}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] +name=Ruinous Path +target=creature,planeswalker +auto=destroy +other={5}{B}{B} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Destroy target creature or planeswalker. -- Awaken 4?{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Rush of Ice +target=creature|battlefield +auto=tap +auto=frozen +other={4}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3?{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={U} +type=Sorcery +[/card] +[card] +name=Salvage Drone +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto=@movedTo(this|graveyard) from(battlefield):may draw:1 && transforms((,newability[reject notatarget(*|myhand)])) forever +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. +mana={U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] +name=Sanctum of Ugin +auto={T}:add{1} +auto=@movedto(*[colorless;manacost>=7]|mystack):may name(Sac and search for Colorless Creature) transforms((,newability[sacrifice],newability[moveto(myhand) notatarget(creature[colorless]|mylibrary)])) forever +text={T}: Add {1} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. +type=Land +[/card] +[card] +name=Sandstone Bridge +auto={T}:add{W} +auto=name(1/1 and vigilance) target(creature|battlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) ueot +auto=tap +text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Scatter to the Winds +target=*|stack +auto=fizzle +other={4}{U}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Counter target spell. -- Awaken 3?{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Scour from Existence +target=*|battlefield +auto=moveto(exile) +text=Exile target permanent. +mana={7} +type=Instant +[/card] +[card] +name=Scythe Leopard +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] +name=Serene Steward +auto=@lifed(controller):pay({W}) counter(1/1) target(creature) +text=Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. +mana={1}{W} +type=Creature +subtype=Human Cleric Ally +power=2 +toughness=2 +[/card] +[card] +name=Shadow Glider +abilities=flying +text=Flying +mana={2}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] +name=Shambling Vent +auto={T}:add{W} +auto={T}:add{B} +auto={1}{W}{B}:becomes(Elemental Creature,2/3,lifelink,white,black) ueot +auto=tap +text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Sheer Drop +target=creature[tapped]|battlefield +auto=destroy +other={5}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Destroy target tapped creature. -- Awaken 3?{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Silent Skimmer +abilities=flying +auto=@combat(attacking) source(this):life:-2 opponent +text=Devoid (This card has no color.) -- Flying -- Whenever Silent Skimmer attacks, defending player loses 2 life. +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=0 +toughness=4 +[/card] +[card] +name=Sire of Stagnation +auto=@movedto(land|opponentbattlefield):ingest:2 opponent && draw:2 controller +text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. +mana={4}{U}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=7 +[/card] +[card] +name=Skitterskin +abilities=cantblock +auto={1}{B}:regenerate restriction{type(other creature[colorless]|mybattlefield)~morethan~0} +text=Devoid (This card has no color.) -- Skitterskin can't block. -- {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature. +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=4 +toughness=3 +[/card] +[card] +name=Skyline Cascade +auto={T}:add{U} +auto=target(creature|opponentbattlefield) frozen +auto=tap +text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] +name=Skyrider Elf +abilities=flying +auto=counter(1/1,converge) +text=Flying -- Converge ? Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +mana={X}{G}{U} +type=Creature +subtype=Elf Warrior Ally +power=0 +toughness=0 +[/card] +[card] +name=Slab Hammer +auto={2}:equip +auto=@combat(attacking) source(mytgt):may name(return a land and 2/2) transforms((,newability[moveto(myhand) notatarget(land|mybattlefield)],newability[2/2 ueot])) ueot +text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sludge Crawler +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto={2}:1/1 ueot +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. +mana={B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] +name=Smoldering Marsh +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Swamp Mountain +[/card] +[card] +name=Smothering Abomination +abilities=flying +auto=@each my upkeep:sacrifice notatarget(creature|mybattlefield) +auto=@sacrificed(creature|mybattlefield):draw:1 controller +text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card. +mana={2}{B}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=4 +toughness=3 +[/card] +[card] +name=Snapping Gnarlid +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Spawning Bed +auto={T}:add{1} +auto={6}{T}{S}:token(Eldrazi Scion)*3 +text={T}: Add {1} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +type=Land +[/card] +[card] +name=Spell Shrivel +target=*|stack +auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzleto(exile)])) forever +text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={2}{U} +abilities=devoid +type=Instant +[/card] +[card] +name=Stasis Snare +abilities=flash +auto=target(creature|opponentbattlefield) (blink)forsrc +text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Stone Haven Medic +auto={W}{T}:life:1 controller +text={W}, {T}: You gain 1 life. +mana={1}{W} +type=Creature +subtype=Kor Cleric +power=1 +toughness=3 +[/card] +[card] +name=Stonefury +target=creature|battlefield +auto=damage:type:land:mybattlefield +text=Stonefury deals damage to target creature equal to the number of lands you control. +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Sunken Hollow +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Island Swamp +[/card] +[card] +name=Sure Strike +target=creature +auto=3/0 ueot +auto=first strike ueot +text=Target creature gets +3/+0 and gains first strike until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Swarm Surge +auto=all(creature|mybattlefield) 2/0 ueot +auto=all(creature[colorless]|mybattlefield) first strike ueot +text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. +mana={2}{B} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Swell of Growth +target=creature|battlefield +auto=2/2 ueot +auto=may moveto(mybattlefield) notatarget(land|myhand) +text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. +mana={1}{G} +type=Instant +[/card] +[card] +name=Tajuru Beastmaster +auto=choice all(creature|mybattlefield) 1/1 ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot +text=Rally ? Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +mana={5}{G} +type=Creature +subtype=Elf Warrior Ally +power=5 +toughness=5 +[/card] +[card] +name=Tajuru Stalwart +auto=counter(1/1,converge) +text=Converge ? Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +mana={2}{G} +type=Creature +subtype=Elf Scout Ally +power=0 +toughness=1 +[/card] +[card] +name=Tajuru Warcaller +auto=choice all(creature|mybattlefield) 2/2 ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot +text=Rally ? Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elf Warrior Ally +power=2 +toughness=1 +[/card] +[card] +name=Tandem Tactics +target=creature|battlefield +auto=1/2 ueot +auto=life:2 controller +text=Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] +name=Tide Drifter +auto=lord(other creature[colorless]|mybattlefield) 0/1 +text=Devoid (This card has no color.) -- Other colorless creatures you control get +0/+1. +mana={1}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=0 +toughness=5 +[/card] +[card] +name=Tightening Coils +target=creature +auto=teach(creature) -6/0 +auto=teach(creature) -flying +text=Enchant creature -- Enchanted creature gets -6/-0 and loses flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Touch of the Void +target=creature,player +auto=damage:3 +auto=exiledeath +text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +mana={2}{R} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Transgress the Mind +target=player +auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(choose discard) notatarget(*[manacost>=3]|reveal) moveto(ownerexile) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card. +mana={1}{B} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Tunneling Geopede +auto=@movedTo(land|myBattlefield):damage:1 all(opponent) +text=Landfall ? Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] +[card] +name=Turn Against +target=creature +auto=haste +auto=untap +alias=129767 +text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +mana={4}{R} +abilities=devoid +type=Instant +[/card] +[card] +name=Ulamog, the Ceaseless Hunger +autostack=if casted(this) then moveto(exile) target(<2>*|battlefield) +auto=@combat(attacking) source(this):ingest:20 opponent +abilities=indestructible +text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library. +mana={10} +type=Legendary Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] +name=Undergrowth Champion +auto=this(counter{1/1.1}>0) phantom +auto=@movedTo(land|myBattlefield):counter(1/1,1) +text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall ? Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. +mana={1}{G}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Unified Front +auto=token(Kor Ally,Creature Kor Ally,1/1,white)*converge +text=Converge ? Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Valakut Invoker +auto={8}:damage:3 target(creature,player) +text={8}: Valakut Invoker deals 3 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] +name=Valakut Predator +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Vampiric Rites +auto={1}{B}{S(creature|mybattlefield)}:draw:1 controller && life:1 controller +text={1}{B}, Sacrifice a creature: You gain 1 life and draw a card. +mana={B} +type=Enchantment +[/card] +[card] +name=Vestige of Emrakul +abilities=trample +text=Devoid (This card has no color.) -- Trample +mana={3}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=4 +[/card] +[card] +name=Veteran Warleader +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +auto={T(other ally|mybattlefield):first strike ueot +auto={T(other ally|mybattlefield):vigilance ueot +auto={T(other ally|mybattlefield):trample ueot +text=Veteran Warleader's power and toughness are each equal to the number of creatures you control. -- Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Human Soldier Ally +power=* +toughness=* +[/card] +[card] +name=Vile Aggregate +anyzone=type:creature[colorless]:mybattlefield/5 cdaactive +abilities=trample +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=* +toughness=5 +[/card] +[card] +name=Void Winnower +auto=maxcast(*[manacost=0])0 opponent +auto=maxcast(*[manacost=2])0 opponent +auto=maxcast(*[manacost=4])0 opponent +auto=maxcast(*[manacost=6])0 opponent +auto=maxcast(*[manacost=8])0 opponent +auto=maxcast(*[manacost=10])0 opponent +auto=maxcast(*[manacost=12])0 opponent +auto=maxcast(*[manacost=14])0 opponent +auto=maxcast(*[manacost=16])0 opponent +auto=maxcast(*[manacost=18])0 opponent +auto=maxcast(*[manacost=20])0 opponent +auto=lord(creature[manacost=0]|opponentbattlefield) cantblock +auto=lord(creature[manacost=2]|opponentbattlefield) cantblock +auto=lord(creature[manacost=4]|opponentbattlefield) cantblock +auto=lord(creature[manacost=6]|opponentbattlefield) cantblock +auto=lord(creature[manacost=8]|opponentbattlefield) cantblock +auto=lord(creature[manacost=10]|opponentbattlefield) cantblock +auto=lord(creature[manacost=12]|opponentbattlefield) cantblock +auto=lord(creature[manacost=14]|opponentbattlefield) cantblock +auto=lord(creature[manacost=16]|opponentbattlefield) cantblock +auto=lord(creature[manacost=18]|opponentbattlefield) cantblock +auto=lord(creature[manacost=20]|opponentbattlefield) cantblock +text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs. +mana={9} +type=Creature +subtype=Eldrazi +power=11 +toughness=9 +[/card] +[card] +name=Volcanic Upheaval +target=land|battlefield +auto=destroy +text=Destroy target land. +mana={3}{R} +type=Instant +[/card] +[card] +name=Voracious Null +auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,2) asSorcery +text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Wave-Wing Elemental +abilities=flying +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. +mana={5}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Woodland Wanderer +abilities=vigilance,trample +auto=counter(1/1,converge) +text=Vigilance, trample -- Converge ? Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +mana={3}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Zulaport Cutthroat +auto=@movedto(creature|graveyard) from(mybattlefield):life:-1 all(opponent) && life:1 controller +text=Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Human Rogue Ally +power=1 +toughness=1 +[/card] +[card] +name=Always Watching +auto=lord(creature[-token]|mybattlefield) 1/1 +auto=lord(creature[-token]|mybattlefield) vigilance +text=Nontoken creatures you control get +1/+1 and have vigilance. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] +name=Angel of Deliverance +abilities=flying +auto=@damaged(creature,player) from(this) restriction{delirium}:target(creature|opponentbattlefield) moveto(exile) +text=Flying -- Delirium Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. +mana={6}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] +name=Angelic Purge +target=artifact,enchantment,creature +auto=moveto(exile) +text=As an additional cost to cast Angelic Purge, sacrifice a permanent. -- Exile target artifact, creature, or enchantment. +mana={2}{W}{S(*|mybattlefield)} +type=Sorcery +[/card] +[card] +name=Apothecary Geist +abilities=flying +auto=restriction type(other creature|mybattlefield)~morethan~0 choice (gain life) life:3 controller +text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Archangel Avacyn +abilities=flash,flying,vigilance +auto=all(creature|mybattlefield) indestructible ueot +auto=@movedto(*[-angel]|mybattlefield): flip(Avacyn, the Purifier) +text=flash, flying, vigilance -- when Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn -- when a non-angel you control dies, transform Archangel Avacyn +mana={3}{W}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Avacyn, the Purifier +abilities=flying +auto=damage:3 all(other creature) +auto=damage:3 opponent +text=flying -- when this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent +type=Legendary Creature +subtype=Angel +power=6 +toughness=5 +[/card] +[card] +name=Avacynian Missionaries +auto=@each my endofturn restriction{geared}: flip(Lunarch Inquisitors) +text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] +name=Lunarch Inquisitors +auto=may (blink)forsrc target(creature) +text=When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. +type=Creature +subtype=Human Cleric +power=4 +toughness=4 +[/card] +[card] +name=Bound by Moonsilver +target=creature +auto=cantattack +auto=cantblock +auto={S(other *|mybattlefield)}:rehook target(creature) assorcery +text=Enchant creature -- Enchanted creature can't attack, block, or transform. -- Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Bygone Bishop +abilities=flying +auto=@movedto(creature[manacost<=3]|mystack):token(-410067) controller +text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=3 +[/card] +[card] +name=Cathar's Companion +auto=@movedto(*[-creature]|mystack):indestructible ueot +text=Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={2}{W} +type=Creature +subtype=Hound +power=3 +toughness=1 +[/card] +[card] +name=Chaplain's Blessing +auto=life:5 +text=You gain 5 life. +mana={W} +type=Sorcery +[/card] +[card] +name=Dauntless Cathar +abilities=flying +autograveyard={1}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying) assorcery +text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Declaration in Stone +target=creature +auto=transforms((,newability[all(*[share!name!]) moveto(exile)],newability[@movedto(exile) all([share!name!])token(-410067) controller])) +text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Descend upon the Sinful +auto=moveto(exile) all(creature) +auto=token(Angel,creature angel,4/4,white,flying) controller restriction{delirium} +text=Exile all creatures. -- Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] +name=Devilthorn Fox +mana={1}{W} +type=Creature +subtype=Fox +power=3 +toughness=1 +[/card] +[card] +name=Drogskol Cavalry +abilities=flying +auto=@movedto(spirit|mybattlefield):life:2 +auto={3}{W}:token(Spirit,creature Spirit,1/1,white,flying) +text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={5}{W}{W} +type=Creature +subtype=Spirit Knight +power=4 +toughness=4 +[/card] +[card] +name=Eerie Interlude +target=creature|mybattlefield +auto=blink ueot +text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. +mana={2}{W} +type=Instant +[/card] +[card] +name=Emissary of the Sleepless +abilities=flying +auto=if morbid then token(Spirit,creature Spirit,1/1,white,flying) +text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Ethereal Guidance +auto=all(creature|mybattlefield) 2/1 ueot +text=Creatures you control get +2/+1 until end of turn. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Expose Evil +target=creature +auto=tap +auto=token(-410067) controller +text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{W} +type=Instant +[/card] +[card] +name=Gryff's Boon +target=creature +auto=1/0 +auto=flying +autograveyard={3}{W}:rehook target(creature) assorcery +text=Enchant creature -- Enchanted creature gets +1/+0 and has flying. -- {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Hanweir Militia Captain +auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~3}:flip(Westvale Cult Leader) +text=At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Westvale Cult Leader +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +auto=@each my endofturn:token(Human Cleric,creature Human Cleric,1/1,white,black) +text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. +type=Creature +subtype=Human Cleric +power=* +toughness=* +[/card] +[card] +name=Hope Against Hope +target=creature +auto=foreach(creature|mybattlefield)1/1 +auto=teach(creature[human]) first strike +text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- As long as enchanted creature is a Human, it has first strike. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Humble the Brute +target=creature[power>3] +auto=destroy +auto=token(-410067) controller +text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={4}{W} +type=Instant +[/card] +[card] +name=Inquisitor's Ox +auto=while(restriction{delirium}) vigilance +auto=while(restriction{delirium}) 1/0 +text=Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. +mana={3}{W} +type=Creature +subtype=Ox +power=2 +toughness=5 +[/card] +[card] +name=Inspiring Captain +auto=all(creature|mybattlefield) 1/1 ueot +text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +name=Militant Inquisitor +auto=foreach(equpment|mybattlefield)1/0 +text=Militant Inquisitor gets +1/+0 for each Equipment you control. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] +name=Moorland Drifter +auto=while(restriction{delirium}) flying +text=Delirium Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Nahiri's Machinations +auto=@each my combatbegins:target(creature|mybattlefield) indestructible ueot +auto={1}{R}:damage:1 target(creature[blocking]) +text=At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. -- {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Nearheath Chaplain +abilities=lifelink +autograveyard={2}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying)*2 assorcery +text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] +name=Not Forgotten +target=*|graveyard +auto=moveto(ownerlibrary) +auto=token(Spirit,creature Spirit,1/1,white,flying) +text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Odric, Lunarch Marshal +auto=@each combatbegins restriction{type(*[menace]|mybattlefield)~morethan~0}:all(creature|mybattlefield) menace oneshot +auto=@each combatbegins restriction{type(*[first strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) first strike oneshot +auto=@each combatbegins restriction{type(*[flying]|mybattlefield)~morethan~0}:all(creature|mybattlefield) flying oneshot +auto=@each combatbegins restriction{type(*[deathtouch]|mybattlefield)~morethan~0}:all(creature|mybattlefield) deathtouch oneshot +auto=@each combatbegins restriction{type(*[double strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) double strike oneshot +auto=@each combatbegins restriction{type(*[haste]|mybattlefield)~morethan~0}:all(creature|mybattlefield) haste oneshot +auto=@each combatbegins restriction{type(*[hexproof]|mybattlefield)~morethan~0}:all(creature|mybattlefield) hexproof oneshot +auto=@each combatbegins restriction{type(*[indestructible]|mybattlefield)~morethan~0}:all(creature|mybattlefield) indestructible oneshot +auto=@each combatbegins restriction{type(*[lifelink]|mybattlefield)~morethan~0}:all(creature|mybattlefield) lifelink oneshot +auto=@each combatbegins restriction{type(*[reach]|mybattlefield)~morethan~0}:all(creature|mybattlefield) reach oneshot +auto=@each combatbegins restriction{type(*[trample]|mybattlefield)~morethan~0}:all(creature|mybattlefield) trample oneshot +auto=@each combatbegins restriction{type(*[vigilance]|mybattlefield)~morethan~0}:all(creature|mybattlefield) vigilance oneshot +text=at the beginning of each combat, creatures you control gain first strike until end of turn if you control a creature with first strike, the same is true for lying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] +name=Open the Armory +target=aura,equipment|mylibrary +auto=moveto(myhand) +text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Paranoid Parish-Blade +auto=while(restriction{delirium}) first strike +auto=while(restriction{delirium}) 1/0 +text=Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Pious Evangel +auto=life:1 +auto=@movedto(creature|mybattlefield):life:1 +auto={2}{T}{S(creature|mybattlefield)}: flip(Wayward Disciple) +text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Wayward Disciple +auto=@movedto(creature|mygraveyard):life:1 controller +auto=@movedto(creature|mygraveyard):life:-1 opponent +text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] +name=Puncturing Light +target=creature[attacking;blocking;power<4] +auto=destroy +text=Destroy target attacking or blocking creature with power 3 or less. +mana={1}{W} +type=Instant +[/card] +[card] +name=Reaper of Flight Moonsilver +abilities=flying +auto=while(restriction{delirium}) {s(creature|mybattlefield)} +2/+1 ueot +text=Flying -- Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Silverstrike +target=creature[attacking] +auto=destroy +auto=life:3 +text=Destroy target attacking creature. You gain 3 life. +mana={3}{W} +type=Instant +[/card] +[card] +name=Spectral Shepherd +abilities=flying +auto={1}{U}:moveto(myhand) target(spirit|mybattlefield) +text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Stern Constable +auto={T}{discard(*|myhand)}:tap target(creature) +text={T}, Discard a card: Tap target creature. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Strength of Arms +target=creature +auto=2/2 ueot +auto=if type(equipment|mybattlefield)~morethan~0 then token(Human Soldier,creature Human Soldier,1/1,white) +text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. +mana={W} +type=Instant +[/card] +[card] +name=Survive the Night +target=creature +auto=1/0 +auto=indestructible +auto=token(-410067) controller +text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W} +type=Instant +[/card] +[card] +name=Tenacity +auto=all(creature|mybattlefield) 1/1 ueot +auto=all(creature|mybattlefield) lifelink ueot +auto=all(creature|mybattlefield) untap +text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. +mana={3}{W} +type=Instant +[/card] +[card] +name=Thalia's Lieutenant +auto=all(other human|mybattlefield) counter(1/1,1) +auto=@movedto(human|mybattlefield):counter(1/1,1) +text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Thraben Inspector +auto=token(-410067) controller +text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Topplegeist +abilities=flying +auto=@each opponent upkeep restriction{delirium}:tap target(creature|opponentbattlefield) +text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Town Gossipmonger +auto={T}{t(creature|mybattlefield)}:flip(Incited Rabble) +text={T}, Tap an untapped creature you control: Transform Town Gossipmonger. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Incited Rabble +abilities=mustattack +auto={2}:1/0 ueot +text=Incited Rabble attacks each combat if able. -- {2}: Incited Rabble gets +1/+0 until end of turn. +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] +name=Unruly Mob +auto=@movedto(creature|mygraveyard):counter(1/1,1) +text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] +name=Vessel of Ephemera +auto={2}{W}{s}:token(Spirit,creature Spirit,1/1,white,flying)*2 +text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Aberrant Researcher +abilities=flying +auto=@each my upkeep:name(Deplete) reveal:1 optionone target(*[instant;sorcery]|reveal) moveto(mygraveyard) and!( all(this) flip(Perfected Form) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher. +mana={3}{U} +type=Creature +subtype=Human Insect +power=3 +toughness=2 +[/card] +[card] +name=Perfected Form +abilities=flying +text=Flying +type=Creature +subtype=Insect Horror +power=5 +toughness=4 +[/card] +[card] +name=Broken Concentration +target=*|stack +auto=fizzle +abilities=madness +autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) +text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Catalog +auto=draw:2 +auto=reject target(*|myhand) +text=Draw two cards, then discard a card. +mana={2}{U} +type=Instant +[/card] +[card] +name=Confirm Suspicions +target=*|mystack +auto=fizzle +auto=token(-410067)*3 controller +text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{U}{U} +type=Instant +[/card] +##daring sleuth +[card] +name=Bearer of Overwhelming Truths +auto=@movedto(*[-creature|mystack):1/1 ueot +auto=@combatdamaged(player) from(this):token(-410067) controller +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Deny Existence +target=creature|stack +auto=fizzle and exiledeath +text=Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={2}{U} +type=Instant +[/card] +[card] +name=Drownyard Explorers +auto=token(-410067) controller +text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] +name=Drunau Corpse Trawler +auto=token(Zombie,creature Zombie,2/2,black) +auto={2}{B}:target(zombie) deathtouch ueot +text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. +mana={3}{U} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Engulf the Shore +target=creature[toughness<=type:island:mybattlefield] +auto=moveto(ownerhand) +text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. +mana={3}{U} +type=Instant +[/card] +[card] +name=Erdwal Illuminator +abilities=flying +auto=@movedto(clue|mybattlefield) restriction{type(clue[fresh]|mybattlefield)~equalto~1}:token(-410067) +text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Essence Flux +target=creature|mybattlefield +auto=blink ueot +auto=if type(mytgt[spirit]) then counter(1/1,1) +text=Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. +mana={U} +type=Instant +[/card] +[card] +name=Fleeting Memories +auto=token(-410067) controller +auto=@movedto(clue|mygraveyard):deplete:3 opponent +text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Forgotten Creation +auto=cantbeblockedby(creature[power>3]) +auto=@each my upkeep:may name(draw discard) discard all(myhand) and draw:type:*[fresh]:mygraveyard) +text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. +mana={3}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=3 +[/card] +[card] +name=Furtive Homunculus +auto=cantbeblockedby(creature[power>2]) +text=Skulk (This creature can't be blocked by creatures with greater power.) +mana={1}{U} +type=Creature +subtype=Homunculus +power=2 +toughness=1 +[/card] +[card] +name=Geralf's Masterpiece +abilities=flying +auto=foreach(*|myhand):-1/-1 +autograveyard={3}{U}{discard(*|myhand)}{discard(*|myhand)}{discard(*|myhand)}:moveto(myhand) and!(tap)! +text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. +mana={3}{U}{U} +type=Creature +subtype=Zombie Horror +power=7 +toughness=7 +[/card] +[card] +name=Ghostly Wings +target=creature +auto=flying +auto=1/1 +auto={discard(*|myhand)}:teach(mytgt) moveto(myhand) +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Gone Missing +target=* +auto=moveto(ownerlibrary) +auto=token(-410067) controller +text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Jace, Unraveler of Secrets +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) && draw:1 +auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) +auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~0}:fizzle all(*|opponentstack)])) forever dontremove +text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell +mana={3}{U}{U} +type=Planeswalker +subtype=Jace +[/card] +[card] +name=Jace's Scrutiny +target=creature +auto=-4/-0 +auto=token(-410067) controller +text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{U} +type=Instant +[/card] +[card] +name=Just the Wind +target=creature +auto=moveto(ownerhand) +abilities=madness +autoexile=restriction{discarded} pay({u}) name(pay u to cast) activate name(pay u to cast) castcard(normal)?name(put in graveyard) +text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Lamplighter of Selhoff +auto=if type(zombie|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) +text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. +mana={4}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=5 +[/card] +[card] +name=Manic Scribe +auto=deplete:3 opponent +auto==@each opponent upkeep restriction{delirium}:deplete:3 opponent +text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=3 +[/card] +[card] +name=Nagging Thoughts +auto=reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +abilities=madness +autoexile=restriction{discarded} pay({1}{U}) name(pay 1U to cast) activate name(pay 1U to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Nephalia Moondrakes +abilities=flying +auto=target(creature) flying ueot +autograveyard={4}{U}{U}{e}:all(creature|mybattlefield) flying ueot +text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. +mana={5}{U}{U} +type=Creature +subtype=Drake +power=5 +toughness=5 +[/card] +[card] +name=Niblis of Dusk +abilities=flying +auto=@movedto(*[-creature]|mystack):1/1 ueot +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={2}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Ongoing Investigation +auto=@combatdamaged(player):token(-410067) controller +auto={1}{G}{e(creature|mygraveyard)}:token(-410067) controller && life:2 +text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Pieces of the Puzzle +auto=reveal:5 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) and!( all(*|reveal) moveto(ownergraveyard) )! optiontwoend revealend +text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Pore Over the Pages +target=land|mybattlefield +auto=untap +auto=draw:3 controller +auto=reject target(*|myhand) +text=Draw three cards, untap up to two lands, then discard a card. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Press for Answers +target=creature +auto=frozen +auto=token(-410067) controller +text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Rattlechains +abilities=flash, flying +auto=target(spirit) hexproof ueot +auto=lord(spirit|myhand) flash +text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. +mana={1}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Reckless Scholar +auto={T}:target(player) ability$!draw:1 _ reject target(*|myhand)!$ targetedplayer +text={T}: Target player draws a card, then discards a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Rise from the Tides +auto=foreach(sorcery|mygraveyard):token(-370619) +auto=foreach(instant|mygraveyard):token(-370619) +text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Seagraf Skaab +mana={1}{U} +type=Creature +subtype=Zombie +power=1 +toughness=3 +[/card] +[card] +name=Silburlind Snapper +abilities=cantattack +auto=@movedto(*[-creature]|mystack):-cantattack ueot +text=Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. +mana={5}{U} +type=Creature +subtype=Turtle +power=6 +toughness=6 +[/card] +[card] +name=Silent Observer +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] +name=Sleep Paralysis +target=creature +auto=doesnotuntap +auto=tap +text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Startled Awake +auto=deplete:13 opponent +autograveyard={3}{U}{U}:moveto(mybattlefield) and!(flip(Persistant Nightmare) )! assorcery +text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] +name=Persistent Nightmare +auto=@combatdamaged(player) from(this):moveto(myhand) and!(flip(Startled Awake) )! +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. +type=Creature +subtype=Nightmare +power=1 +toughness=1 +[/card] +[card] +name=Stitched Mangler +auto=target(creature) tap && frozen +auto=tap +text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{U} +type=Creature +subtype=Zombie Horror +power=2 +toughness=3 +[/card] +[card] +name=Stitchwing Skaab +abilities=flying +auto={1}{U}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)! +text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped. +mana={3}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=1 +[/card] +[card] +name=Stormrider Spirit +abilities=flash, flying +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying +mana={4}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Thing in the Ice +abilities=defender +auto=counter(0/0,4,ice) +auto=@movedto(*[instant;sorcery]|mystack):counter(0/0,-1,Ice) all(this) +auto=this(counter{0/0.1.Ice}<1) flip(Awoken Horror) +text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. +mana={1}{U} +type=Creature +subtype=Horror +power=0 +toughness=4 +[/card] +[card] +name=Awoken Horror +auto=moveto(ownerhand) all(creature[-horror]) +text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. +type=Creature +subtype=Kraken Horror +power=7 +toughness=8 +[/card] +[card] +name=Trail of Evidence +auto=@movedto(instant,sorcery|mystack):token(-410067) controller +text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Uninvited Geist +auto=cantbeblockedby(creature[power>2]) +auto=@combatdamaged(player) from(this):flip(Unimpeded Trespasser) +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Uninvited Geist deals combat damage to a player, transform it. +mana={2}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Unimpeded Trespasser +abilities=unblockable +text=Unimpeded Trespasser can't be blocked. +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Vessel of Paramnesia +auto={U}{s}:deplete:3 target(player) && draw:1 controller +text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Accursed Witch +auto=@targeted(this) from(opponentstack):add{1} opponent +auto=@movedTo(this|graveyard) from(battlefield):flip(Infectious Curse) && moveto(mybattlefield) +text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. +mana={3}{B} +type=Creature +subtype=Human Shaman +power=4 +toughness=2 +[/card] +[card] +name=Infectious Curse +auto=@targeted(opponent):add{1} +auto=@upkeep:life:1 +auto=@upkeep:life:-1 opponent +text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Alms of the Vein +abilities=lifelink +target=player +auto=damage:3 +abilities=madness +autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) +text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Asylum Visitor +auto=@each myupkeep restriction{type(*|myhand)~lessthan~1}:draw:1 && life:-1 +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:draw:1 && life:-1 +autohand=@discarded(this):may pay[[{1}{B}]] moveto(mystack) && exiledeath ueot +text=At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=1 +[/card] +[card] +name=Behind the Scenes +auto=lord(creature|mybattlefield) skulk +auto={4}{W}:all(creature|mybattlefield) 1/1 ueot +text=Creatures you control have skulk. (They can't be blocked by creatures with greater power.) -- {4}{W}: Creatures you control get +1/+1 until end of turn. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Behold the Beyond +auto=reject all(*|myhand) +auto=moveto(myhand) target(*|mylibrary) +text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] +name=Biting Rain +auto=all(creature) -2/-2 ueot +abilities=madness +autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) +text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Call the Bloodline +auto={1}{discard(*|myhand)}:token(Vampire Knight,creature Vampire Knight,1/1,black,lifelink) limit:1 +text={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn. +mana={1}{B} +type=Enchantment +[/card] +##creeping dread +[card] +name=Crow of Dark Tidings +abilities=flying +auto=deplete:2 controller +auto=@movedto(mygraveyard):deplete:2 controller +text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. +mana={2}{B} +type=Creature +subtype=Zombie Bird +power=2 +toughness=1 +[/card] +[card] +name=Diregraf Colossus +auto=foreach(zombie|mygraveyard)counter(1/1,1) +auto=@movedto(zombie|mystack):token(-370619) +text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={2}{B} +type=Creature +subtype=Zombie Giant +power=2 +toughness=2 +[/card] +[card] +name=Elusive Tormentor +auto={1}{discard(*|myhand)}:flip(Insidious Mist) +text={1}, Discard a card: Transform Elusive Tormentor. +mana={2}{B}{B} +type=Creature +subtype=Vampire Wizard +power=4 +toughness=4 +[/card] +[card] +name=Insidious Mist +abilities=hexproof,unblockable,indestructible,cantblock +auto=@combat(notblocked) source(this):may flip(Elusive Tormentor) +text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. +type=Creature +subtype=Elemental +power=0 +toughness=1 +[/card] +[card] +name=Ever After +target=creature|mygraveyard +auto=moveto(mybattlefield) +auto=transforms((zombie,newcolors[black])) forever +alias=135262 +text=Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Farbog Revenant +abilities=lifelink,Skulk +text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Ghoulcaller's Accomplice +autograveyard={3}{B}{e}:token(Zombie,creature Zombie,2/2,black) assorcery +text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] +name=Ghoulsteed +auto={2}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)! +text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. +mana={4}{B} +type=Creature +subtype=Zombie Horse +power=4 +toughness=4 +[/card] +[card] +name=Gisa's Bidding +auto=token(Zombie,creature Zombie,2/2,black)*2 +abilities=madness +autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] +name=Grotesque Mutation +target=creature +auto=3/1 ueot +auto=lifelink ueot +text=Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={1}{B} +type=Instant +[/card] +[card] +name=Heir of Falkenrath +auto={discard(*|myhand)}:flip(Heir to the Night) +text=Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] +name=Heir to the Night +abilities=flying +text=Flying +type=Creature +subtype=Vampire Berserker +power=3 +toughness=2 +[/card] +[card] +name=Indulgent Aristocrat +abilities=lifelink +auto={2}{S(creature|mybattlefield)}:counter(1/1,1) all(vampire|mybattlefield) +text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. +mana={B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] +name=Kindly Stranger +auto=while(restriction{delirium}) {2}{b}:flip(Demon-Possessed Witch) +text=Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={2}{B} +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] +name=Demon-Possessed Witch +auto=destroy target(creature) +text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. +type=Creature +subtype=Human Shaman +power=4 +toughness=3 +[/card] +[card] +name=Markov Dreadknight +abilities=flying +auto={2}{B}{discard(*|myhand)}:counter(1/1,2) +text=Flying -- {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. +mana={3}{B}{B} +type=Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] +name=Merciless Resolve +auto=draw:2 +text=As an additional cost to cast Merciless Resolve, sacrifice a creature or land. -- Draw two cards. +mana={2}{B}{S(creature,land|mybattlefield)} +type=Instant +[/card] +[card] +name=Mindwrack Demon +abilities=flying, trample +auto=deplete:4 controller +auto=@each my upkeep:if delirium then name(Delirium active) else life:-4 controller +text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. +mana={2}{B}{B} +type=Creature +subtype=Demon +power=4 +toughness=5 +[/card] +[card] +name=Murderous Compulsion +target=creature[tapped] +auto=destroy +abilities=madness +autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Destroy target tapped creature. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{B} +type=Sorcery +[/card] +[card] +name=Olivia's Bloodsworn +abilities=flying, cantblock +auto={R}:target(vampire) haste ueot +text=Flying -- Olivia's Bloodsworn can't block. -- {R}: Target Vampire gains haste until end of turn. +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=1 +[/card] +[card] +name=Pale Rider of Trostad +auto=reject target(*|myhand) +abilities=skulk +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. +mana={1}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Rancid Rats +abilities=deathtouch +auto=cantbeblockedby(creature[power>1]) +text=Skulk (This creature can't be blocked by creatures with greater power.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +mana={1}{B} +type=Creature +subtype=Zombie Rat +power=1 +toughness=1 +[/card] +[card] +name=Rottenheart Ghoul +auto=@movedTo(this|graveyard) from(battlefield):target(player) ability$!name(discard) target(<1>*|myhand) reject!$ targetedplayer +text=When Rottenheart Ghoul dies, target player discards a card. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] +[card] +name=Sanitarium Skeleton +autograveyard={2}{B}:moveto(myhand) +text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. +mana={B} +type=Creature +subtype=Skeleton +power=1 +toughness=2 +[/card] +[card] +name=Shamble Back +target=creature|mygraveyard +auto=moveto(exile) +auto=life:2 controller +auto=token(Zombie,creature Zombie,2/2,black) +text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life. +mana={B} +type=Sorcery +[/card] +[card] +name=Sinister Concoction +auto={B}{L}{discard(*|myhand)}{m}{S}:destroy target(creature) +text={B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. +mana={B} +type=Enchantment +[/card] +[card] +name=Stallion of Ashmouth +auto=while(restriction{delirium}) {1}{b}:1/1 ueot +text=Delirium{1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={3}{B} +type=Creature +subtype=Nightmare Horse +power=3 +toughness=3 +[/card] +[card] +name=Stromkirk Mentor +auto=counter(1/1,1) target(other vampire|mybattlefield) +text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. +mana={3}{B} +type=Creature +subtype=Vampire Soldier +power=4 +toughness=2 +[/card] +[card] +name=Throttle +target=creature +auto=-4/-4 ueot +text=Target creature gets -4/-4 until end of turn. +mana={4}{B} +type=Instant +[/card] +[card] +name=Tooth Collector +auto=target(creature|opponentbattlefield) -1/-1 ueot +auto==@each opponent upkeep restriction{delirium}:target(creature|opponentbattlefield) -1/-1 ueot +text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] +name=Triskaidekaphobia +auto=@each my upkeep restriction{compare(opponentlifetotal)~equalto~13}:winGame +auto=@each my upkeep:choice name(gain) life:1 opponent +auto=@each my upkeep:choice name(loss) life:-1 opponent +text=At the beginning of your upkeep, choose one -- Each player with exactly 13 life loses the game, then each player gains 1 life. -- Each player with exactly 13 life loses the game, then each player loses 1 life. +mana={3}{B} +type=Enchantment +[/card] +[card] +name=Twins of Maurer Estate +abilities=madness +autoexile=restriction{discarded} pay({2}{B}) name(pay {2}{B} to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={4}{B} +type=Creature +subtype=Vampire +power=3 +toughness=5 +[/card] +[card] +name=Vampire Noble +mana={2}{B} +type=Creature +subtype=Vampire +power=3 +toughness=2 +[/card] +[card] +name=Vessel of Malignity +auto={1}{B}{s}:target(opponent) ability$! moveto(exile) target(*|myhand)!$ targetedplayer assorcery +text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Bloodmad Vampire +auto=@combatdamaged(player) from(this):counter(1/1,1) +abilities=madness +autoexile=restriction{discarded} pay({1}{R}) name(pay {1}{R} to cast) activate name(pay {1}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R} +type=Creature +subtype=Vampire Berserker +power=4 +toughness=1 +[/card] +[card] +name=From Under the Floorboards +auto=ifnot madnessplayed then token(-229968)*3 && life:3 +auto=if madnessplayed then token(-229968)*x && life:x +abilities=madness +autoexile=restriction{discarded} pay({b}{b}{x}) name(pay XBB to cast) activate name(pay XBB to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) +text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] +name=Breakneck Rider +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Neck Breaker) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. +mana={1}{R}{R} +type=Creature +subtype=Human Scout Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Neck Breaker +abilities=trample +auto=lord(creature[attacking]|mybattlefield) 1/0 +auto=lord(creature[attacking]|mybattlefield) trample +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Breakneck Rider) +text=Attacking creatures you control get +1/+0 and have trample. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. +type=Creature +subtype=Werewolf +power=4 +toughness=3 +[/card] +[card] +name=Burn from Within +target=creature,player +auto=-indestructible +auto=exiledeath +auto=damage:X +text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Convicted Killer +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Branded Howler) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. +mana={2}{R} +type=Creature +subtype=Human Werewolf +power=2 +toughness=2 +[/card] +[card] +name=Branded Howler +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Convicted Killer) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. +type=Creature +subtype=Werewolf +power=4 +toughness=4 +[/card] +[card] +name=Dance with Devils +auto=token(-410068)*2 +text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." +mana={3}{R} +type=Instant +[/card] +[card] +name=Devils' Playground +auto=token(-410068)*4 +text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Dual Shot +target=creature +auto=damage:1 +text=Dual Shot deals 1 damage to each of up to two target creatures. +mana={R} +type=Instant +[/card] +[card] +name=Ember-Eye Wolf +abilities=haste +auto={1}{R}:2/0 ueot +text=Haste -- {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Wolf +power=1 +toughness=2 +[/card] +[card] +name=Fiery Temper +target=creature,player +auto=damage:3 +abilities=madness +autoexile=restriction{discarded} pay({r}) name(pay r to cast) activate name(pay r to cast) castcard(normal)?name(put in graveyard) +text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{R}{R} +type=Instant +[/card] +[card] +name=Flameblade Angel +abilities=flying +auto=@damaged(controller):may damage:1 opponent +auto=@damaged(creature|mybattlefield):may damage:1 opponent +text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. +mana={4}{R}{R} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] +name=Gatstaf Arsonists +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Ravagers) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. +mana={4}{R} +type=Creature +subtype=Human Werewolf +power=5 +toughness=4 +[/card] +[card] +name=Gatstaf Ravagers +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Gatstaf Arsonists) +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. +type=Creature +subtype=Werewolf +power=6 +toughness=5 +[/card] +[card] +name=Geier Reach Bandit +abilities=haste +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Vildin-Pack Alpha) +text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. +mana={2}{R} +type=Creature +subtype=Human Rogue Werewolf +power=3 +toughness=2 +[/card] +[card] +name=Vildin-Pack Alpha +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Geier Reach Bandit) +text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. +type=Creature +subtype=Werewolf +power=4 +toughness=3 +[/card] +[card] +name=Gibbering Fiend +auto=damage:1 opponent +auto==@each opponent upkeep restriction{delirium}:deplete:1 opponent +text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. +mana={1}{R} +type=Creature +subtype=Devil +power=2 +toughness=1 +[/card] +[card] +name=Goldnight Castigator +abilities=flying,haste +auto=@damaged(controller):damage:thatmuch controller +auto=@damaged(this):damage:thatmuch this +text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. +mana={2}{R}{R} +type=Creature +subtype=Angel +power=4 +toughness=9 +[/card] +[card] +name=Howlpack Wolf +abilities=cantblock +auto=aslongas(wolf|mybattlefield) -cantblock +auto=aslongas(werewolf|mybattlefield) -cantblock +text=Howlpack Wolf can't block unless you control another Wolf or Werewolf. +mana={2}{R} +type=Creature +subtype=Wolf +power=3 +toughness=3 +[/card] +[card] +name=Hulking Devil +mana={3}{R} +type=Creature +subtype=Devil +power=5 +toughness=2 +[/card] +[card] +name=Incorrigible Youths +abilities=haste +abilities=madness +autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) +text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={3}{R}{R} +type=Creature +subtype=Vampire +power=4 +toughness=3 +[/card] +[card] +name=Inner Struggle +target=creature +auto=transforms((,newability[all(this) dynamicability])) ueot +text=Target creature deals damage to itself equal to its power. +mana={3}{R} +type=Instant +[/card] +[card] +name=Kessig Forgemaster +auto=@combat(blocking,blocked) source(this) from(creature):damage:1 all(trigger[from]) +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Flameheart Werewolf) +text=Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. -- At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. +mana={1}{R} +type=Creature +subtype=Human Shaman Werewolf +power=2 +toughness=1 +[/card] +[card] +name=Flameheart Werewolf +auto=@combat(blocking,blocked) source(this) from(creature):damage:2 all(trigger[from]) +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kessig Forgemaster) +text=Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. +type=Creature +subtype=Werewolf +power=3 +toughness=2 +[/card] +[card] +name=Mad Prophet +abilities=haste +auto={T}{discard(*|myhand)}:draw:1 +text=Haste -- {T}, Discard a card: Draw a card. +mana={3}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Malevolent Whispers +target=creature +auto=haste +auto=untap +auto=2/0 ueot +alias=129767 +abilities=madness +autoexile=restriction{discarded} pay({3}{r}) name(pay 3r to cast) activate name(pay 3r to cast) castcard(normal)?name(put in graveyard) +text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Pyre Hound +abilities=trample +auto=@movedto(instant,sorcery|mystack):counter(1/1,1) +text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. +mana={3}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=3 +[/card] +[card] +name=Ravenous Bloodseeker +auto={discard(*|myhand)}:2/-2 ueot +text=Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. +mana={1}{R} +type=Creature +subtype=Vampire Berserker +power=1 +toughness=3 +[/card] +[card] +name=Reduce to Ashes +target=creature +auto=exiledeath +auto=damage:5 +text=Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Rush of Adrenaline +target=creature +auto=2/1 +auto=trample +text=Target creature gets +2/+1 and gains trample until end of turn. +mana={R} +type=Instant +[/card] +[card] +name=Sanguinary Mage +auto=@movedto(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Vampire Wizard +power=1 +toughness=3 +[/card] +[card] +name=Scourge Wolf +abilities=first strike +auto=while(restriction{delirium}) double strike +text=First strike -- Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. +mana={R}{R} +type=Creature +subtype=Wolf Horror +power=2 +toughness=2 +[/card] +[card] +name=Senseless Rage +target=creature +auto=2/2 +abilities=madness +autoexile=restriction{discarded} pay({1}{r}) name(pay 1r to cast) activate name(pay 1r to cast) castcard(normal)?name(put in graveyard) +text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Skin Invasion +target=creature +auto=mustattack +auto=@movedto(mytgt|ownergraveyard) from(ownerbattlefield):token(Skin Shedder,creature Insect Horror,3/4,red) controller +text=Enchant creature -- Enchanted creature attacks each combat if able. -- When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spiteful Motives +target=creature +abilities=flash +auto=3/0 +auto=first strike +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+0 and has first strike. +mana={3}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Stensia Masquerade +auto=lord(creature|mybattlefield) first strike +auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1,1) all(trigger[to]) +abilities=madness +autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) +text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Structural Distortion +target=artifact,land +auto=moveto(exile) +auto=damage:2 targetcontroller +text=Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Ulrich's Kindred +abilities=trample +auto={3}{G}:target(wolf,werewolf[attacking]) indestructible ueot +text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. +mana={2}{R} +type=Creature +subtype=Wolf +power=3 +toughness=2 +[/card] +[card] +name=Uncaged Fury +target=creature +auto=double strike +auto=1/1 +text=Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) +mana={2}{R} +type=Instant +[/card] +[card] +name=Vessel of Volatility +auto={1}{R}{s}:add{R}{R}{R}{R} +text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Voldaren Duelist +abilities=haste +auto=target(creature) cantblock ueot +text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Vampire Warrior +power=3 +toughness=2 +[/card] +[card] +name=Wolf of Devil's Breach +auto=this(attacking) {1}{R}{discard(*|myhand)}:damage:manacost +text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost. +mana={3}{R}{R} +type=Creature +subtype=Elemental Wolf +power=5 +toughness=5 +[/card] +[card] +name=Aim High +target=creature +auto=untap +auto=2/2 +auto=reach +text=Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Autumnal Gloom +auto={B}:deplete:1 controller +auto=@each my endofturn restriction{delirium}:flip(Ancient of the Equinox) +text={B}: Put the top card of your library into your graveyard. -- Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Ancient of the Equinox +abilities=opponentshroud, trample +text=Trample, hexproof +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] +name=Byway Courier +auto=@movedTo(this|graveyard) from(battlefield):token(-410067) controller +text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=2 +[/card] +[card] +name=Clip Wings +auto=sacrifice notatarget(creature[flying]|mybattlefield) +auto=ability$! sacrifice notatarget(creature[flying]|mybattlefield) !$ opponent +text=Each opponent sacrifices a creature with flying. +mana={1}{G} +type=Instant +[/card] +[card] +name=Confront the Unknown +target=creature +auto=token(-410067) controller +auto=foreach(clue|mybattlefield) 1/1 +text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={G} +type=Instant +[/card] +[card] +name=Crawling Sensation +auto=@each my upkeep:may deplete:2 controller +auto=@movedto(land|mygraveyard) restriction{thisturn(land|mygraveyard)~lessthan~1}:token(Insect,creature Insect,1/1,green) +text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Cryptolith Rite +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{G}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{B}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{W}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{U}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{R}])) forever +text=Creatures you control have "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Deathcap Cultivator +auto={T}:add{B} +auto={T}:add{G} +auto=while(restriction{delirium}) deathtouch +text={T}: Add {B} or {G} to your mana pool. -- Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. +mana={1}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=1 +[/card] +[card] +name=Duskwatch Recruiter +auto={2}{G}:reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Howler) +text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. +mana={1}{G} +type=Creature +subtype=Human Warrior Werewolf +power=2 +toughness=2 +[/card] +[card] +name=Krallenhorde Howler +auto=lord(creature|myhand) altercost(colorless, -1) +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Duskwatch Recruiter) +text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. +type=Creature +subtype=Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Equestrian Skill +target=creature +auto=3/3 +auto=teach(human) trample +text=Enchant creature -- Enchanted creature gets +3/+3. -- As long as enchanted creature is a Human, it has trample. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Harvest Hand +auto=@movedTo(this|graveyard)::all(trigger[to]) transforms((,newability[flip(Scrounged Scythe)],newability[moveto(mybattlefield)])) forever +text=When Harvest Hand dies, return it to the battlefield transformed under your control. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] +name=Scrounged Scythe +auto={2}:equip +auto=1/1 +auto=teach(human) menace +text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Haunted Cloak +auto={1}:equip +auto=vigilance +auto=trample +auto=haste +text=Equipped creature has vigilance, trample, and haste. -- Equip {1} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Magnifying Glass +auto={T}:Add{1} +auto={4}{T}:token(-410067) controller +text={T}: Add {1} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={3} +type=Artifact +[/card] +[card] +name=Murderer's Axe +auto={discard(*|myhand)}:equip +auto=2/2 +text=Equipped creature gets +2/+2. -- EquipDiscard a card. +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Runaway Carriage +abilities=trample +auto=@combat(attacking) source(this):treason ueot +auto=@combat(blocking) source(this):treason ueot +text=Trample -- When Runaway Carriage attacks or blocks, sacrifice it at end of combat. +mana={4} +type=Artifact Creature +subtype=Construct +power=5 +toughness=6 +[/card] +[card] +name=Shard of Broken Glass +auto={1}:equip +auto=1/0 +auto=@combat(attacking) source(mytgt):may deplete:2 controller +text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Skeleton Key +auto=teach(creature) skulk +auto=@combatdamaged(player) from(mytgt):may draw:1 && reject target(*|myhand) +auto={2}:equip +text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Slayer's Plate +auto={3}:equip +auto=4/2 +auto=@movedto(mytgt[human]|mygraveyard):token(Spirit,creature Spirit,1/1,white,flying) +text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Tamiyo's Journal +auto=@upkeep:token(-410067) +auto={T}{S(clue|mybattlefield)}{S(clue|mybattlefield)}{S(clue|mybattlefield)}: moveto(myhand) target(*|mylibrary) +text=at the beginning of your upkeep, investigate -- {T}, sacrifice three clues: search your library for a card and put that card into your hand, then shuffle your library +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Thraben Gargoyle +abilities=defender +auto={6}:flip(Stonewing Antagonizer) +text=Defender -- {6}: Transform Thraben Gargoyle. +mana={1} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] +name=Stonewing Antagonizer +abilities=flying +text=Flying +type=Artifact Creature +subtype=Gargoyle Horror +power=4 +toughness=2 +[/card] +[card] +name=True-Faith Censer +auto={2}:equip +auto=1/1 +auto=vigilance +auto=teach(human) 1/0 +text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Wicker Witch +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=1 +[/card] +[card] +name=Wild-Field Scarecrow +abilities=defender +auto={2}{s}:moveto(myhand) target(basic|mylibrary) +text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=4 +[/card] +[card] +name=Choked Estuary +auto=aslongas(island,swamp|myhand)~lessthan~1 tap +auto={T}:add{U} +auto={T}:add{B} +text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Drownyard Temple +auto={T}:Add{1} +autograveyard={3}:moveto(mybattlefield) and!(tap)! +text={T}: Add {1} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. +type=Land +[/card] +[card] +name=Foreboding Ruins +auto=aslongas(mountain,swamp|myhand) tap <1 +auto={T}:add{B} +auto={T}:add{R} +text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Forsaken Sanctuary +auto=tap +auto={T}:add{W} +auto={T}:add{B} +text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Fortified Village +auto=aslongas(forest,plains|myhand) tap <1 +auto={T}:add{G} +auto={T}:add{W} +text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Foul Orchard +auto=tap +auto={T}:add{B} +auto={T}:add{G} +text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Game Trail +auto=aslongas(mountain,forest|myhand) tap <1 +auto={T}:add{R} +auto={T}:add{G} +text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Highland Lake +auto=tap +auto={T}:add{U} +auto={T}:add{R} +text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Port Town +auto=aslongas(island,plains|myhand) tap <1 +auto={T}:add{W} +auto={T}:add{U} +text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Stone Quarry +auto=tap +auto={T}:add{R} +auto={T}:add{W} +text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Warped Landscape +auto={T}:Add{1} +auto={2}{T}{s}:moveto(mybattlefield) target(basic|mylibrary) and!(tap)! +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] +name=Westvale Abbey +auto={T}:Add{1} +auto={5}{T}{L}:token(Human Cleric,creature Human Cleric,1/1,white,black +auto={5}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:flip(Ormendahl, Profane Prince) +text={T}: Add {1} to your mana pool. -- {5}, {T}, Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield. -- {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. +type=Land +[/card] +[card] +name=Ormendahl, Profane Prince +abilities=flying, haste, indestructible, lifelink +auto=untap +text=Flying, lifelink, indestructible, haste +type=Legendary Creature +subtype=Demon +power=9 +toughness=7 +[/card] +[card] +name=Woodland Stream +auto=aslongas(island,forest|myhand) tap <1 +auto={T}:add{G} +auto={T}:add{U} +text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Clue +auto={2}{s}: draw:1 +text={2}, sacrifice this token, draw a card +type=Artifact +[/card] +[card] +name=Devil +type=Creature +subtype=Devil +auto=@movedto(this|mygraveyard): damage:1 target(creature,player) +text=when this creature dies it deals 1 damage to target creature or player +power=1 +toughness=1 +[/card] +[card] +name=Gloomwidow +abilities=reach,cloud +text=Reach -- Gloomwidow can block only creatures with flying. +mana={2}{G} +type=Creature +subtype=Spider +power=3 +toughness=3 +[/card] +[card] +name=Graf Mole +auto=@sacrificed(creature|mybattlefield): life:3 +text=Whenever you sacrifice a Clue, you gain 3 life. +mana={2}{G} +type=Creature +subtype=Mole Beast +power=2 +toughness=4 +[/card] +[card] +name=Groundskeeper +auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) +text={1}{G}: Return target basic land card from your graveyard to your hand. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Hermit of the Natterknolls +auto=@movedTo(*|opponentstack):draw:1 +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lone Wolf of the Natterknolls) +text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. +mana={2}{G} +type=Creature +subtype=Human Werewolf +power=2 +toughness=3 +[/card] +[card] +name=Lone Wolf of the Natterknolls +auto=@movedTo(*|opponentstack):draw:2 +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hermit of the Natterknolls) +text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. +type=Creature +subtype=Werewolf +power=3 +toughness=5 +[/card] +[card] +name=Hinterland Logger +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Timber Shredder) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. +mana={1}{G} +type=Creature +subtype=Human Werewolf +power=2 +toughness=1 +[/card] +[card] +name=Timber Shredder +abilities=trample +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hinterland Logger) +text=Trample -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. +type=Creature +subtype=Werewolf +power=4 +toughness=2 +[/card] +[card] +name=Howlpack Resurgence +abilities=flash +auto=lord(wolf,werewolf|mybattlefield) 1/1 +auto=lord(wolf,werewolf|mybattlefield) trample +text=Flash (You may cast this spell any time you could cast an instant.) -- Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Inexorable Blob +auto=@combat(attacking) source(this) restriction{delirium}: aslongas(*|mygraveyard)~morethan~6 token(Ooze,creature Ooze,3/3,green,battleready) +text=Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. +mana={2}{G} +type=Creature +subtype=Ooze +power=3 +toughness=3 +[/card] +[card] +name=Intrepid Provisioner +abilities=trample +auto=target(other human|mybattlefield) 2/2 ueot +text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] +name=Kessig Dire Swine +auto=while(restriction{delirium}) trample +text=Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. +mana={4}{G}{G} +type=Creature +subtype=Boar Horror +power=6 +toughness=6 +[/card] +[card] +name=Lambholt Pacifist +abilities=cantattack +auto=aslongas(creature[power>3]|mybattlefield)-cantattack +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lambholt Butcher) +text=Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. -- At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. +mana={1}{G} +type=Creature +subtype=Human Shaman Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Lambholt Butcher +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Pacifist) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. +type=Creature +subtype=Werewolf +power=4 +toughness=4 +[/card] +[card] +name=Loam Dryad +auto={T}{t(creature|mybattlefield)}:add{G} +auto={T}{t(creature|mybattlefield)}:add{B} +auto={T}{t(creature|mybattlefield)}:add{W} +auto={T}{t(creature|mybattlefield)}:add{U} +auto={T}{t(creature|mybattlefield)}:add{R} +text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Dryad Horror +power=1 +toughness=2 +[/card] +[card] +name=Might Beyond Reason +target=creature +auto=ifnot delirium then counter(1/1,2) +auto=if delirium then counter(1/1,3) +auto=counter(1/1,2) +text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. +mana={3}{G} +type=Instant +[/card] +[card] +name=Moldgraf Scavenger +auto=while(restriction{delirium}) 3/0 +text=Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. +mana={1}{G} +type=Creature +subtype=Fungus +power=0 +toughness=4 +[/card] +[card] +name=Obsessive Skinner +auto=counter(1/1,1) target(creature) +auto==@each opponent upkeep restriction{delirium}:counter(1/1,1) target(creature) +text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] +name=Pack Guardian +abilities=flash +auto=may name(Make Wolf) reject target(land|myhand) && token(Wolf,creature Wolf,2/2,green) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Wolf Spirit +power=4 +toughness=3 +[/card] +[card] +name=Quilled Wolf +auto={5}{G}:4/4 ueot +text={5}{G}: Quilled Wolf gets +4/+4 until end of turn. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] +name=Rabid Bite +target=creature +auto=transforms((,newability[dynamicability target(creature)])) +text=Target creature you control deals damage equal to its power to target creature you don't control. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Root Out +target=artifact,enchantment +auto=destroy +auto=token(-410067) controller +text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Sage of Ancient Lore +anyzone=type:*:myhand/type:*:myhand cdaactive +auto=draw:1 +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Werewolf of Ancient Hunger) +text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. +mana={4}{G} +type=Creature +subtype=Human Shaman Werewolf +power=* +toughness=* +[/card] +[card] +name=Werewolf of Ancient Hunger +abilities=vigilance, trample +anyzone=type:*:hand/type:*:hand cdaactive +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Sage of Ancient Lore) +text=Vigilance, trample -- Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. +type=Creature +subtype=Werewolf +power=* +toughness=* +[/card] +[card] +name=Kruin Outlaw +abilities=first strike +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Terror of Kruin Pass) +text=First strike -- At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. +mana={1}{R}{R} +type=Creature +subtype=Human Rogue Werewolf +power=2 +toughness=2 +[/card] +[card] +name=Terror of Kruin Pass +abilities=double strike +auto=lord(werewolf|mybattlefield) menace +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kruin Outlaw) +text=Double strike -- Each Werewolf you control can't be blocked except by two or more creatures. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. +type=Creature +subtype=Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Second Harvest +auto=all(*[token]|mybattlefield) clone +text=For each token you control, put a token onto the battlefield that's a copy of that permanent. +mana={2}{G}{G} +type=Instant +[/card] +[card] +name=Silverfur Partisan +abilities=trample +auto=@targeted(wolf,werewolf|mybattlefield) from(instant,sorcery):token(Wolf,creature Wolf,2/2,green) +text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Wolf Warrior +power=2 +toughness=2 +[/card] +[card] +name=Solitary Hunter +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(One of the Pack) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. +mana={3}{G} +type=Creature +subtype=Human Warrior Werewolf +power=3 +toughness=4 +[/card] +[card] +name=One of the Pack +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Solitary Hunter) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. +type=Creature +subtype=Werewolf +power=5 +toughness=6 +[/card] +[card] +name=Soul Swallower +abilities=trample +auto=@each my upkeep restriction{delirium}:counter(1/1,3) +text=Trample -- Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. +mana={2}{G}{G} +type=Creature +subtype=Wurm +power=3 +toughness=3 +[/card] +[card] +name=Stoic Builder +auto=may moveto(myhand) target(land|mygraveyard) +text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] +name=Thornhide Wolves +mana={4}{G} +type=Creature +subtype=Wolf +power=4 +toughness=5 +[/card] +[card] +name=Tireless Tracker +auto=@movedto(land|mybattlefield):token(-410067) controller +auto=@sacrificed(clue|mybattlefield):(counter(1/1,1) +text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=2 +[/card] +[card] +name=Traverse the Ulvenwald +auto=ifnot delirium then moveto(myhand) target(land[basic]|mylibrary) +auto=if delirium then moveto(myhand) target(land,creature|mylibrary) +text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. +mana={G} +type=Sorcery +[/card] +[card] +name=Ulvenwald Hydra +abilities=reach +anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive +auto=may target(land|mylibrary) moveto(mybattlefield) and!(tap)! +text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. +mana={4}{G}{G} +type=Creature +subtype=Hydra +power=* +toughness=* +[/card] +[card] +name=Ulvenwald Mysteries +auto=@movedto(creature[-token]|mygraveyard):token(-410067) controller +auto=@sacrificed(clue|mybattlefield):token(Human Soldier,creature Human Soldier,1/1,white) +text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Vessel of Nascency +auto={1}{G}{s}:reveal:4 optionone name(Get land) target(creature,artifact,enchantment,land,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. +mana={G} +type=Enchantment +[/card] +[card] +name=Veteran Cathar +auto={3}{W}:target(human) double strike ueot +text={3}{W}: Target Human gains double strike until end of turn. +mana={1}{G} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Weirding Wood +auto=token(-410067) controller +auto=teach(land) {T}:add{G}{G} +auto=teach(land) {T}:add{W}{W} +auto=teach(land) {T}:add{U}{U} +auto=teach(land) {T}:add{R}{R} +auto=teach(land) {T}:add{B}{B} +target=land +text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Altered Ego +abilities=nofizzle +auto=copy target(creature) +auto=counter(1/1,X) +text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. +mana={X}{2}{G}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] +name=Anguished Unmaking +target=*[-land] +auto=moveto(exile) +auto=life:-3 +text=Exile target nonland permanent. You lose 3 life. +mana={1}{W}{B} +type=Instant +[/card] +[card] +name=Arlinn Kord +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature) 2/2 ueot +auto={C(0/0,0,Loyalty)}:token(Wolf,creature Wolf,2/2,green) && flip(Arlinn, Embraced by the Moon) +text=+1: target creature gets +2/+2 vigilance and haste until end of turn -- 0: put a 2/2 green wolf token onto the battlefield, transform Arlinn Kord +mana={2}{R}{G} +type=Planeswalker +subtype=Arlinn +[/card] +[card] +name=Arlinn, Embraced by the Moon +auto={C(0/0,1,Loyalty)}:all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) trample ueot +auto={C(0/0,-1,Loyalty)}:damage:3 target(creature,player) && all(this) flip(Arlinn, Embraced by the Moon) +auto={C(0/0,-6,Loyalty)}:name(emblem) emblem transforms((,newability[lord(creature|mybattlefield) {T}:target(creature,player) dynamicability],newability[lord(creature|mybattlefield) haste])) forever dontremove +text=+1: creatures you control get +1/+1 and trample until end of turn -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player, flip -- -6: you get an emblem with 'creatures you control have haste and '{T}: this creature deals damage equal to its power to target creature or player' +type=Planeswalker +subtype=Arlinn +[/card] +[card] +name=Fevered Visions +auto=@at my endofturn:draw:1 +auto=@at opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent +text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. +mana={1}{U}{R} +type=Enchantment +[/card] +[card] +name=The Gitrog Monster +abilities=deathtouch +auto=upcost[{S(land|mybattlefield)}] sacrifice +auto=maxPlay(land)+1 +auto=@movedto(land|mygraveyard): draw:1 +text=deathtouch -- at the beggining of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land -- you may play an additional land on each of your turns -- whenever a land is put into a graveyard, draw a card +mana={3}{B}{G} +type=Legendary Creature +subtype=Frog Horror +power=6 +toughness=6 +[/card] +[card] +name=Invocation of Saint Traft +target=creature +auto=@combat(attacking) source(mytgt):token(Saint Traft Angel,Creature Angel,4/4,white,flying,battleready) && all(Saint Traft Angel[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) +text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Olivia, Mobilized for War +abilities=flying +auto=@movedto(creature|mybattlefield):pay({d(*|myhand)}) all(trigger[to]) counter(1/1,1) && all(trigger[to]) transforms((vampire,newability[haste])) forever +text=flying -- whenever another creature enters the battlefield under your control, you may discard a card, if you do, put a +1/+1 counter on that creature and it becomes a vampire and gains haste +mana={1}{B}{R} +type=Legendary Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] +name=Prized Amalgam +autograveyard=@movedto(creature|mybattlefield) from(mygraveyard):phaseaction[endofturn once] moveto(mybattlefield) and!(tap)! +text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. +mana={1}{U}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Sigarda, Heron's Grace +abilities=flying, playershroud +auto=lord(human|mybattlefield) hexproof +auto={2},{e(*|mygraveyard)}: token(Human Soldier,creature Human Soldier,1/1,white) +text=flying -- you and humans you control have hexproof -- {2}, exile a card from your graveyard: put a 1/1 white human soldier onto the battlefield +mana={3}{G}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=5 +[/card] +[card] +name=Sorin, Grim Nemesis +auto=counter(0/0,6,loyalty) +auto={C(0/0,1,Loyalty)}:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,planeswalker) && life:1 controller +auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,planeswalker) && life:2 controller +auto={C(0/0,-3,Loyalty)}:damage:3 target(creature,planeswalker) && life:3 controller +auto={C(0/0,-4,Loyalty)}:damage:4 target(creature,planeswalker) && life:4 controller +auto={C(0/0,-5,Loyalty)}:damage:5 target(creature,planeswalker) && life:5 controller +auto={C(0/0,-6,Loyalty)}:damage:6 target(creature,planeswalker) && life:6 controller +auto={C(0/0,-7,Loyalty)}:damage:7 target(creature,planeswalker) && life:7 controller +auto={C(0/0,-8,Loyalty)}:damage:8 target(creature,planeswalker) && life:8 controller +auto={C(0/0,-9,Loyalty)}:damage:9 target(creature,planeswalker) && life:9 controller +auto={C(0/0,-10,Loyalty)}:damage:10 target(creature,planeswalker) && life:10 controller +auto={C(0/0,-15,Loyalty)}:damage:15 target(creature,planeswalker) && life:15 controller +auto={C(0/0,-9,Loyalty)}:token(Vampire Knight,creture Vampire Knight,1/1,black,lifelink)*highestlifetotal +text=+1: draw a card, your opponent loses life equal to its converted mana cost -- -X: Sorin, Grim Nemesis deals x damage to target creature or planeswalker and you gain x life -- -9: put a number of 1/1 black vampire knigt creature tokens with lifelink onto the battlefield equal to the highest life total among all players +mana={4}{W}{B} +type=Planeswalker +subtype=Sorin +[/card] +[card] +name=Corrupted Grafstone +auto=tap +auto=aslongas(*[green]|mygraveyard)~morethan~0 {T}:add{G} +auto=aslongas(*[white]|mygraveyard)~morethan~0 {T}:add{W} +auto=aslongas(*[black]|mygraveyard)~morethan~0 {T}:add{B} +auto=aslongas(*[blue]|mygraveyard)~morethan~0 {T}:add{U} +auto=aslongas(*[red]|mygraveyard)~morethan~0 {T}:add{R} +text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] +name=Epitaph Golem +auto={2}:bottomoflibrary target(*|mygraveyard) +text={2}: Put target card from your graveyard on the bottom of your library. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=5 +[/card] +[card] +name=Explosive Apparatus +auto={3}{T}{s}:damage:2 target(creature,player) +text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player. +mana={1} +type=Artifact +[/card] +[card] +name=Endbringer +auto=@each upkeep:untap all(this) +auto={t}:damage:1 target(creature,player) +auto={c}{t}:target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot +auto={c}{c}{t}:draw:1 +text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {C}, {T}: Target creature can't attack or block this turn. -- {C}{C}, {T}: Draw a card. +mana={5}{C} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] +name=Kozilek's Pathfinder +auto={c}:target(creature) ueot cantbeblockerof(this) +text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) +mana={6} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] +name=Spatial Contortion +auto=+3/-3 ueot +target=creature|battlefield +text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn. +mana={1}{C} +type=Instant +[/card] +[card] +name=Thought-Knot Seer +auto=target(*[-land]|opponenthand) moveto(exile) +auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 target(opponent) +text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. +mana={3}{C} +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] +name=Walker of the Wastes +abilities=trample +auto=foreach(waste|mybattlefield) 1/1 +text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes. +mana={4}{C} +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] +name=Warden of Geometries +abilities=vigilance +auto={t}:add{c} +text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) +mana={4} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Eldrazi Displacer +auto={c}{2}:target(creature) (blink) and!(tap)! +text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) +mana={2}{W} +abilities=devoid +type=Creature +subtype=Eldrazi +power=3 +toughness=3 +[/card] +[card] +name=Affa Protector +abilities=vigilance +text=Vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier Ally +power=1 +toughness=4 +[/card] +[card] +name=Allied Reinforcements +auto=token(Knight,creature Knight Ally, 2/2,white)*2 +text=Put two 2/2 white Knight Ally creature tokens onto the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] +name=Call the Gatewatch +auto=moveto(myhand) +target=*[planeswalker]|mylibrary +text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Dazzling Reflection +target=creature +auto=preventalldamage from(this) +auto=dynamicability +text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. +mana={1}{W} +type=Instant +[/card] +[card] +name=Immolating Glare +auto=destroy +target=creature[attacking] +text=Destroy target attacking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Isolation Zone +auto=(blink)forsrc target(*[creature,enchantment]|opponentbattlefield) +text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) +mana={2}{W}{W} +type=Enchantment +[/card] +[card] +name=Kor Scythemaster +auto=@combat(attacking) source(this):first strike ueot +text=Kor Scythemaster has first strike as long as it's attacking. +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +power=3 +toughness=1 +[/card] +[card] +name=Kor Sky Climber +auto={1}{w}:flying ueot +text={1}{W}: Kor Sky Climber gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +power=3 +toughness=2 +[/card] +[card] +name=Linvala, the Preserver +abilities=flying +auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5 controller +auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white,flying) +text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. +mana={4}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] +name=Make a Stand +auto=all(creature|mybattlefield) +1/+0 ueot +auto=all(creature|mybattlefield) indestructible ueot +text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Makindi Aeronaut +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Kor Scout Ally +power=1 +toughness=3 +[/card] +[card] +name=Munda's Vanguard +auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1) +text=Cohort ? {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. +mana={4}{W} +type=Creature +subtype=Kor Knight Ally +power=3 +toughness=3 +[/card] +[card] +name=Oath of Gideon +auto=@movedto(planeswalker|myBattlefield):all(trigger[to]) counter(0/0,1,loyalty) +auto=token(Kor Ally,Creature Kor Ally,1/1,white)*2 +text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. +mana={2}{W} +type=Legendary Enchantment +[/card] +[card] +name=Ondu War Cleric +auto={T(ally|myBattlefield)}{t}:life:2 controller +text=Cohort ? {T}, Tap an untapped Ally you control: You gain 2 life. +mana={1}{W} +type=Creature +subtype=Human Cleric Ally +power=2 +toughness=2 +[/card] +[card] +name=Searing Light +auto=destroy +target=creature[attacking;blocking;power<=2] +text=Destroy target attacking or blocking creature with power 2 or less. +mana={W} +type=Instant +[/card] +[card] +name=Spawnbinder Mage +auto={T(ally|myBattlefield)}{t}:target(creature) tap +text=Cohort ? {T}, Tap an untapped Ally you control: Tap target creature. +mana={3}{W} +type=Creature +subtype=Human Wizard Ally +power=2 +toughness=4 +[/card] +[card] +name=Steppe Glider +abilities=flying, vigilance +auto={w}{1}:target(creature[counter{1/1.1}]) transforms((newability[flying ueot],newability[vigilance ueot])) ueot +text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. +mana={4}{W} +type=Creature +subtype=Elemental +power=2 +toughness=4 +[/card] +[card] +name=Wall of Resurgence +abilities=defender, haste +auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +mana={2}{W} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Blinding Drone +auto={c}{t}:target(creature) tap +text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.) +mana={1}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=3 +[/card] +[card] +name=Deepfathom Skulker +auto=@combatdamaged(player) from(creature|myBattlefield):may draw:1 controller +auto={3}{c}:target(creature) unblockable ueot +text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) +mana={5}{U} +abilities=devoid +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] +name=Gravity Negator +abilities=flying +auto=@combat(attacking) source(this):pay({c}) target(other creature) flying ueot +text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) +mana={3}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Prophet of Distortion +auto={3}{c}:draw:1 +text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.) +mana={U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=2 +[/card] +[card] +name=Slip Through Space +auto=draw:1 +auto=unblockable ueot +target=creature +text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card. +mana={U} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Thought Harvester +auto=@movedTo(*[colorless]|mystack):target(opponent) ingest:1 +abilities=flying +text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. +mana={3}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=4 +[/card] +[card] +name=Void Shatter +target=*|stack +auto=fizzleto(exile) +text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={1}{U}{U} +abilities=devoid +type=Instant +[/card] +[card] +name=Ancient Crab +mana={1}{U}{U} +type=Creature +subtype=Crab +power=1 +toughness=5 +[/card] +[card] +name=Cyclone Sire +abilities=flying, haste +auto=@movedTo(this|graveyard) from(battlefield):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Gift of Tusks +target=creature +auto=ueot loseabilities +auto=ueot transforms((Elephant creature,setpower=3,settoughness=3,green)) +text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. +mana={U} +type=Instant +[/card] +[card] +name=Sphinx of the Final Word +abilities=nofizzle, flying, opponentshroud +auto=lord(*|mystack) nofizzle forcedalive +text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Surrak Dragonclaw +abilities=flash,nofizzle +auto=lord(*|mystack) nofizzle forcedalive +auto=lord(other creature|mybattlefield) trample +text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Human Warrior +power=6 +toughness=6 +[/card] +[card] +name=Umara Entangler +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{U} +type=Creature +subtype=Merfolk Rogue Ally +power=2 +toughness=1 +[/card] +[card] +name=Bearer of Silence +abilities=flying, cantblock +auto=pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=2 +toughness=1 +[/card] +[card] +name=Dread Defiler +auto={3}{c}{e(creature|mygraveyard)}:life:-storedpower target(opponent) +text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) +mana={6}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=6 +toughness=8 +[/card] +[card] +name=Essence Depleter +auto={1}{c}:target(opponent) life:-1 && life:1 controller +text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) +mana={2}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Flaying Tendrils +auto=all(creature) exiledeath ueot +auto=all(creature) -2/-2 ueot +text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. +mana={1}{B}{B} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Havoc Sower +auto={1}{c}:+2/+1 ueot +text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] +name=Inverter of Truth +abilities=flying +auto=all(*|mylibrary) moveto(exile) && all(*|mygraveyard) moveto(mylibrary) +text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. +mana={2}{B}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=6 +toughness=6 +[/card] +[card] +name=Kozilek's Translator +auto={L}:add{c} limit:1 +text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) +mana={4}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=5 +[/card] +[card] +name=Oblivion Strike +auto=exile +target=creature +text=Devoid (This card has no color.) -- Exile target creature. +mana={3}{B} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Reaver Drone +auto=@each my upkeep restriction{type(creature[colorless]|myBattlefield)~lessthan~2}:life:-1 controller +text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. +mana={B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=1 +[/card] +[card] +name=Sifter of Skulls +auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):token(Eldrazi scion) controller +text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=4 +toughness=3 +[/card] +[card] +name=Sky Scourer +abilities=flying +auto=@movedTo(*[colorless]|mystack):+1/0 ueot +text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=2 +[/card] +[card] +name=Slaughter Drone +auto={c}:deathtouch ueot +text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] +name=Unnatural Endurance +target=creature +auto=+2/+0 ueot +auto=regenerate +text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it. +mana={B} +abilities=devoid +type=Instant +[/card] +[card] +name=Visions of Brutality +target=creature +auto=@damaged(creature,player) from(mytgt):life:-thatmuch targetcontroller +text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life. +mana={1}{B} +abilities=devoid +type=Enchantment +subtype=Aura +[/card] +[card] +name=Witness the End +target=opponent +auto=ability$!name(exile 2 cards from hand) target(<2>*|myhand) moveTo(exile)!$ targetedplayer +auto=life:-2 +text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life. +mana={3}{B} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Corpse Churn +auto=deplete:3 controller +auto=ability$!name(return creature from graveyard) target(<2>*|mygraveyard) moveTo(myhand)!$ controller +text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. +mana={1}{B} +type=Instant +[/card] +[card] +name=Drana's Chosen +auto={T(ally|myBattlefield)}{t}:token(-370619) +text=Cohort ? {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={3}{B} +type=Creature +subtype=Vampire Shaman Ally +power=2 +toughness=2 +[/card] +[card] +name=Malakir Soothsayer +auto={T(ally|myBattlefield)}{t}:draw:1 && life:-1 +text=Cohort ? {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. +mana={4}{B} +type=Creature +subtype=Vampire Shaman Ally +power=4 +toughness=4 +[/card] +[card] +name=Null Caller +auto={3}{b}{e(creature|mygraveyard)}:token(-370619) +text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={3}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=4 +[/card] +[card] +name=Tar Snare +target=creature +auto=-3/-2 ueot +text=Target creature gets -3/-2 until end of turn. +mana={2}{B} +type=Instant +[/card] +[card] +name=Vampire Envoy +abilities=flying +auto=@tapped(this):life:1 controller +text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life. +mana={2}{B} +type=Creature +subtype=Vampire Cleric Ally +power=1 +toughness=4 +[/card] +[card] +name=Zulaport Chainmage +auto={T(ally|myBattlefield)}{t}:target(opponent) life:-2 +text=Cohort ? {T}, Tap an untapped Ally you control: Target opponent loses 2 life. +mana={3}{B} +type=Creature +subtype=Human Shaman Ally +power=4 +toughness=2 +[/card] +[card] +name=Consuming Sinkhole +auto=choice target(creature[land]) moveto(exile) +auto=choice damage:4 target(player) +text=Devoid (This card has no color.) -- Choose one ? -- ? Exile target land creature. -- ? Consuming Sinkhole deals 4 damage to target player. +mana={3}{R} +abilities=devoid +type=Instant +[/card] +[card] +name=Eldrazi Aggressor +abilities=haste +auto=aslongas(creature[colorless]|myBattlefield) haste +text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature. +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Maw of Kozilek +auto={c}:+2/-2 ueot +text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) +mana={3}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=5 +[/card] +[card] +name=Reality Hemorrhage +target=creature,player +auto=damage:2 +text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player. +mana={1}{R} +abilities=devoid +type=Instant +[/card] +[card] +name=Akoum Flameseeker +auto={T(ally|myBattlefield)}{t}:may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +text=Cohort ? {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. +mana={2}{R} +type=Creature +subtype=Human Shaman Ally +power=3 +toughness=2 +[/card] +[card] +name=Brute Strength +target=creature +auto=+3/+1 ueot +auto=trample ueot +text=Target creature gets +3/+1 and gains trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] +name=Cinder Hellion +abilities=trample +auto=damage:2 target(opponent) +text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. +mana={4}{R} +type=Creature +subtype=Hellion +power=4 +toughness=4 +[/card] +[card] +name=Devour in Flames +auto=damage:5 +target=creature,planeswalker +text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker. +mana={2}{R}{H(land|myBattlefield)} +type=Sorcery +[/card] +[card] +name=Embodiment of Fury +abilities=trample +auto=lord(creature[land]|mybattlefield) trample +auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot +text=Trample -- Land creatures you control have trample. -- Landfall ? Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +mana={3}{R} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Expedite +auto=haste +auto=draw:1 +target=creature +text=Target creature gains haste until end of turn. -- Draw a card. +mana={R} +type=Instant +[/card] +[card] +name=Kazuul's Toll Collector +auto={0}:target(equipment|mybattlefield) newhook assorcery +text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] +name=Oath of Chandra +auto=damage:3 target(creature|opponentbattlefield) +auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then damage:2 opponent +text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. +mana={1}{R} +type=Legendary Enchantment +[/card] +[card] +name=Pyromancer's Assault +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(creature,player) +text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Sparkmage's Gambit +target=creature +auto=damage:1 +auto=cantblock ueot +text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. +mana={1}{R} +type=Sorcery +[/card] +[card] +name=Tears of Valakut +abilities=nofizzle +auto=damage:5 +target=creature[flying] +text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying. +mana={1}{R} +type=Instant +[/card] +[card] +name=Zada's Commando +abilities=first strike +auto={T(ally|myBattlefield)}{t}:damage:1 target(opponent) +text=First strike -- Cohort ? {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent. +mana={1}{R} +type=Creature +subtype=Goblin Archer Ally +power=2 +toughness=1 +[/card] +[card] +name=Birthing Hulk +auto={1}{C}:regenerate +auto=token(Eldrazi scion)*2 +text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. +mana={6}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=5 +toughness=4 +[/card] +[card] +name=Ruin in Their Wake +target=land|myBattlefield +auto=if type(waste|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap)! else moveto(myhand) +text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. +mana={1}{G} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Scion Summoner +auto=token(Eldrazi scion) +text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) +mana={2}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] +name=Stalking Drone +auto={c}:+1/+2 ueot limit:1 +text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.) +mana={1}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] +name=Vile Redeemer +abilities=flash +auto=pay({c}) foreach(creature[fresh]|mygraveyard) token(Eldrazi scion) +text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." +mana={2}{G} +abilities=devoid +type=Creature +subtype=Eldrazi +power=3 +toughness=3 +[/card] +[card] +name=World Breaker +abilities=reach +auto=moveto(exile) target(artifact,enchantment,land) +autograveyard={2}{c}{s(land|myBattlefield)}:moveTo(myhand) all(this) +text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) +mana={6}{G} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=7 +[/card] +[card] +name=Baloth Pup +auto=this(counter{1/1.1}>0) trample +text=Baloth Pup has trample as long as it has a +1/+1 counter on it. +mana={1}{G} +type=Creature +subtype=Beast +power=3 +toughness=1 +[/card] +[card] +name=Bonds of Mortality +auto=draw:1 +auto={g}:all(creature|opponentbattlefield) -opponentshroud ueot && all(creature|opponentbattlefield) -indestructible ueot +text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Canopy Gorger +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] +name=Embodiment of Insight +abilities=vigilance +auto=lord(creature[land]|mybattlefield) vigilance +auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot +text=Vigilance -- Land creatures you control have vigilance. -- Landfall ? Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +mana={4}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Harvester Troll +auto=may name(Troll Sacrifice) sacrifice notatarget(creature,land|mybattlefield) && transforms((,newability[counter(1/1,1) all(this)])) forever +text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. +mana={3}{G} +type=Creature +subtype=Troll +power=2 +toughness=3 +[/card] +[card] +name=Loam Larva +auto=may moveTo(library) target(land[basic]|mylibrary) oneshot +text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=3 +[/card] +[card] +name=Natural State +auto=destroy +target=artifact;enchantment;manacost <=3 +text=Destroy target artifact or enchantment with converted mana cost 3 or less. +mana={G} +type=Instant +[/card] +[card] +name=Nissa's Judgment +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. +mana={4}{G} +type=Sorcery +[/card] +[card] +name=Pulse of Murasa +target=creature,land|graveyard +auto=life:6 +auto=moveto(ownerhand) +text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. +mana={2}{G} +type=Instant +[/card] +[card] +name=Seed Guardian +abilities=reach +auto=@movedTo(this|graveyard) from(battlefield):token(Elemental,Creature Elemental,type:creature:mygraveyard/type:creature:mygraveyard,green) controller +text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] +name=Sylvan Advocate +abilities=vigilance +auto=aslongas(land|mybattlefield) 2/2 >5 +auto=aslongas(land|mybattlefield) lord(creature[land]|mybattlefield) 2/2 >5 +text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. +mana={1}{G} +type=Creature +subtype=Elf Druid Ally +power=2 +toughness=3 +[/card] +[card] +name=Tajuru Pathwarden +abilities=vigilance, trample +text=Vigilance, trample +mana={4}{G} +type=Creature +subtype=Elf Warrior Ally +power=5 +toughness=4 +[/card] +[card] +name=Vines of the Recluse +target=creature +auto=untap +auto=reach ueot +auto=+1/+2 ueot +text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] +name=Flayer Drone +abilities=first strike +auto=@movedto(creature[colorless]|battlefield):target(opponent) life:-1 +text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. +mana={1}{B}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=1 +[/card] +[card] +name=Mindmelter +abilities=unblockable +auto={3}{c}:target(opponent) ability$!name(exile card from hand) moveto(exile) target(*|myhand)!$ targetedplayer +text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) +mana={1}{U}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] +name=Void Grafter +abilities=flash +auto=target(other creature|mybattlefield) opponentshroud ueot +text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. +mana={1}{G}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=4 +[/card] +[card] +name=Ayli, Eternal Pilgrim +abilities=deathtouch +auto={1}{S(other creature|myBattlefield)}:name(you gain life) life:storedtoughness controller +auto={1}{b}{S(other creature|myBattlefield)}:if compare(lifetotal)~morethan~29 then moveto(exile) target(*[-land]) +text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. +mana={W}{B} +type=Legendary Creature +subtype=Kor Cleric +power=2 +toughness=3 +[/card] +[card] +name=Baloth Null +auto=moveto(myhand) target(creature|mygraveyard) +text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. +mana={4}{B}{G} +type=Creature +subtype=Zombie Beast +power=4 +toughness=5 +[/card] +[card] +name=Cliffhaven Vampire +abilities=flying +auto=@lifeof(player):life:-1 opponent +text=Flying -- Whenever you gain life, each opponent loses 1 life. +mana={2}{W}{B} +type=Creature +subtype=Vampire Warrior Ally +power=2 +toughness=4 +[/card] +[card] +name=Jori En, Ruin Diver +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:draw:1 controller +text=Whenever you cast your second spell each turn, draw a card. +mana={1}{U}{R} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] +name=Mina and Denn, Wildborn +abilities=trample +auto=maxPlay(land)+1 +auto={r}{g}{h(land|mybattlefield)}:target(creature) trample ueot +text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. +mana={2}{R}{G} +type=Legendary Creature +subtype=Elf Ally +power=4 +toughness=4 +[/card] +[card] +name=Relentless Hunter +abilities=trample +auto={1}{r}{g}:+1/+1 ueot && trample ueot +text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. +mana={1}{R}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] +name=Stormchaser Mage +abilities=flying, haste +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={U}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] +name=Weapons Trainer +auto=aslongas(equipment|mybattlefield) lord(other creature|mybattlefield) 1/0 +text=Other creatures you control get +1/+0 as long as you control an Equipment. +mana={R}{W} +type=Creature +subtype=Human Soldier Ally +power=3 +toughness=2 +[/card] +[card] +name=Captain's Claws +auto={1}:equip +auto=@combat(attacking) source(mytgt):token(Kor Ally,Creature Kor Ally,1/1,white,battleready) +text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Hedron Crawler +auto={t}:add{c} +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) +mana={2} +type=Artifact Creature +subtype=Construct +power=0 +toughness=1 +[/card] +[card] +name=Stoneforge Masterwork +auto={2}:equip +auto=teach(mytgt) type:creature[share!types!]:Battlefield/type:creature[share!types!]:Battlefield nonstatic +text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Cinder Barrens +auto={t}:add{b} +auto={t}:add{r} +auto=tap +text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Corrupted Crossroads +auto={t}:add{c} +auto={L}{T}:Add{W} +auto={L}{T}:Add{U} +auto={L}{T}:Add{B} +auto={L}{T}:Add{R} +auto={L}{T}:Add{G} +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. +type=Land +[/card] +[card] +name=Crumbling Vestige +auto={t}:add{c} +auto=tap +text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) +type=Land +[/card] +[card] +name=Hissing Quagmire +auto={t}:add{b} +auto={t}:add{g} +auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot +auto=tap +text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Holdout Settlement +auto={t}:add{c} +auto={t}{T(creature|mybattlefield)}:Add{W} +auto={t}{T(creature|mybattlefield)}:Add{U} +auto={t}{T(creature|mybattlefield)}:Add{B} +auto={t}{T(creature|mybattlefield)}:Add{R} +auto={t}{T(creature|mybattlefield)}:Add{G} +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] +name=Meandering River +auto={t}:add{w} +auto={t}:add{u} +auto=tap +text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Mirrorpool +auto={t}:add{c} +auto=tap +auto={2}{c}{t}{s}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) +auto={2}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) +text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. +type=Land +[/card] +[card] +name=Needle Spires +auto={t}:add{w} +auto={t}:add{r} +auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=1,red,white,doublestrike)) ueot +auto=tap +text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with doublestrike until end of turn. It's still a land. +type=Land +[/card] +[card] +name=Ruins of Oran-Rief +auto={t}:add{c} +auto={t}:target(creature[colorless,fresh]|mybattlefield) counter(1/1,1) +auto=tap +text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. +type=Land +[/card] +[card] +name=Sea Gate Wreckage +auto={t}:add{c} +auto=aslongas(*|myhand) {2}{c}{t}:draw:1 <1 +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. +type=Land +[/card] +[card] +name=Submerged Boneyard +auto={t}:add{b} +auto={t}:add{u} +auto=tap +text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Timber Gorge +auto={t}:add{g} +auto={t}:add{r} +auto=tap +text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Tranquil Expanse +auto={t}:add{g} +auto={t}:add{w} +auto=tap +text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Wandering Fumarole +auto={t}:add{u} +auto={t}:add{r} +auto={2}{u}{r}:all(this) transforms((Elemental Creature,setpower=1,settoughness=4,blue,red,newability[{0}:swap])) ueot +auto=tap +text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. +type=Land +[/card] +[card] +name=Unity of Purpose +auto=target(other creature|battlefield) counter(1/1,1) +auto=all(creature[counter{1/1.1}]|mybattlefield) untap +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. +mana={3}{U} +type=Instant +[/card] +[card] +name=Press into Service +auto=target(other creature|battlefield) counter(1/1,1) +auto=choice ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Gladehart Cavalry +auto=target(other creature|battlefield) counter(1/1,1) +auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):life:2 controller +text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. +mana={5}{G}{G} +type=Creature +subtype=Elf Knight +power=6 +toughness=6 +[/card] +[card] +name=Lead by Example +auto=target(other creature|battlefield) counter(1/1,1) +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Saddleback Lagac +auto=target(other creature|battlefield) counter(1/1,1) +text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={3}{G} +type=Creature +subtype=Lizard +power=3 +toughness=1 +[/card] +[card] +name=Joraga Auxiliary +auto={4}{G}{W}:target(other creature|battlefield) counter(1/1,1) +text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={1}{G}{W} +type=Creature +subtype=Elf Soldier Ally +power=2 +toughness=3 +[/card] +[card] +name=Expedition Raptor +abilities=flying +auto=target(other creature|battlefield) counter(1/1,1) +text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={3}{W}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] +name=Relief Captain +auto=target(other creature|battlefield) counter(1/1,1) +text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) +mana={2}{W}{W} +type=Creature +subtype=Kor Knight Ally +power=3 +toughness=2 +[/card] +[card] +name=Shoulder to Shoulder +auto=target(other creature|battlefield) counter(1/1,1) +auto=draw:1 +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=General Tazri +auto=may moveto(myhand) target(ally|mylibrary) +auto={W}{U}{B}{R}{G}:transforms((,newability[aslongas(ally[green]|mybattlefield) 1/1 ueot],newability[aslongas(ally[red]|mybattlefield) 1/1 ueot],newability[aslongas(ally[black]|mybattlefield) 1/1 ueot],newability[aslongas(ally[blue]|mybattlefield) 1/1 ueot],newability[aslongas(ally[white]|mybattlefield) 1/1 ueot])) ueot +text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. +mana={4}{W} +type=Legendary Creature +subtype=Human Ally +power=3 +toughness=4 +[/card] +[card] +name=Cryptic Cruiser +auto={2}{u}{discard(*|opponentexile)}:tap target(creature) +text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. +mana={3}{U} +type=Creature +subtype=Eldrazi Processor +power=3 +toughness=3 +[/card] +[card] +name=Blight Herder +kicker={discard(*|opponentexile)}{discard(*|opponentexile)} +auto=kicker token(Eldrazi scion)*3 +text=When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." +mana={5} +type=Creature +subtype=Eldrazi Processor +power=4 +toughness=5 +[/card] +[card] +name=Akoum Firebird +abilities=flying,haste,mustattack +text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall ? Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. +autograveyard=@movedto(land|mybattlefield):Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield) +mana={2}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Stone Haven Outfitter +auto=lord(creature[gear >=1]) +1/+1 +auto=@movedto(graveyard) from(creature[gear >=1|mybattlefield):draw:1 controller +text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card. +mana={1}{W} +type=Creature +subtype=Kor Artificer Ally +power=2 +toughness=2 +[/card] +[card] +name=Comparative Analysis +auto=draw:2 +text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards. +other={2}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +mana={3}{U} +type=Instant +[/card] +[card] +name=Containment Membrane +target=creature +auto=teach(mytgt) doesnotuntap +text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +other={U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crush of Tentacles +auto=moveto(hand) all(*[-land]|battlefield) +text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. +mana={4}{U}{U} +auto=alternative token(Octopus,Creature octopus,8/8,blue) +other={3}{u}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Sorcery +[/card] +[card] +name=Grip of the Roil +auto=draw:1 controller +auto=target(creature) freeze +text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. +mana={2}{U} +other={1}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Instant +[/card] +[card] +name=Jwar Isle Avenger +abilities=flying +text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying +mana={4}{U} +other={2}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Creature +subtype=Sphinx +power=3 +toughness=3 +[/card] +[card] +name=Overwhelming Denial +abilities=nofizzle +auto=fizzle +target=*|stack +text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell. +mana={2}{U}{U} +other={U}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Instant +[/card] +[card] +name=Sweep Away +target=creature|battlefield +auto=if cantargetcard(creature[attacking]) then moveto(ownerlibrary) else moveto(ownerhand) +text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. +mana={2}{U} +type=Instant +[/card] +[card] +name=Eldrazi Obligator +abilities=haste +auto=pay({1}{c}) ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller +text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=3 +toughness=1 +[/card] +[card] +name=Boulder Salvo +auto=damage:4 +target=creature +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature. +mana={4}{R} +other={1}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Sorcery +[/card] +[card] +name=Goblin Freerunner +abilities=menace +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{R} +other={1}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Creature +subtype=Goblin Warrior Ally +power=3 +toughness=2 +[/card] +[card] +name=Fall of the Titans +other={x}{R} name(surge) +target=creature,player +otherrestriction=thisturn(*|mystack)~morethan~0 +text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players. +mana={X}{X}{R} +type=Instant +[/card] +[card] +name=Reckless Bushwhacker +abilities=haste +auto=alternative all(other creature|mybattlefield) +1/+0 ueot +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. +mana={2}{R} +other={1}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Creature +subtype=Goblin Warrior Ally +power=2 +toughness=1 +[/card] +[card] +name=Tyrant of Valakut +abilities=flying +text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. +mana={5}{R}{R} +other={3}{R}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +auto=alternative target(creature,player) damage:3 +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] +[card] +name=Goblin Dark-Dwellers +abilities=menace +auto=may name(cast card) castcard(normal) target(*[instant,sorcery,manacost <=3]|mygraveyard) and!(transforms((,newability[exiledeath])) forever)! +text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=4 +toughness=4 +[/card] +[card] +name=Gorilla War Cry +text=Cast Gorilla War Cry only during combat before blockers are declared. -- Attacking creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep. +auto=all(creature[attacking]) menace ueot +auto=@next upkeep:draw:1 controller +restriction=blockersonly +mana={1}{R} +type=Instant +[/card] +[card] +name=Demoralize +auto=if type(*|mygraveyard)~morethan~6 then all(creature) cantblock ueot +auto=ifnot type(*|mygraveyard)~morethan~6 then all(creature) menace ueot +text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. +mana={2}{R} +type=Instant +[/card] +[card] +name=Goblin War Drums +auto=lord(creature|mybattlefield) menace +text=Each creature you control can't be blocked except by two or more creatures. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Gruul Nodorog +auto={r}:menace ueot +text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Gruul War Chant +auto=lord(creature[attacking]|mybattlefield) 1/0 +auto=lord(creature[attacking]|mybattlefield) menace +text=Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] +name=Horde of Boggarts +abilities=menace +anyzone=type:*[red]:mybattlefield/type:*[red]:mybattlefield cdaactive +text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Goblin +power=* +toughness=* +[/card] +[card] +name=Imposing Visage +auto=teach(creature) menace +text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Kederekt Creeper +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Kederekt Creeper can't be blocked except by two or more creatures. +abilities=menace,deathtouch +mana={U}{B}{R} +type=Creature +subtype=Horror +power=2 +toughness=3 +[/card] +[card] +name=Madcap Skills +auto=teach(creature) +3/0 +auto=teach(creature) menace +text=Enchant creature -- Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Ripscale Predator +abilities=menace +text=Ripscale Predator can't be blocked except by two or more creatures. +mana={4}{R}{R} +type=Creature +subtype=Lizard +power=6 +toughness=5 +[/card] +[card] +name=Stormblood Berserker +mana={1}{R} +type=Creature +subtype=Human Berserker +power=1 +toughness=1 +auto=bloodthirst:2 +abilities=menace +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. +[/card] +[card] +name=Summit Apes +auto=aslongas(mountain|mybattlefield) menace >0 +text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. +mana={3}{G} +type=Creature +subtype=Ape +power=5 +toughness=2 +[/card] +[card] +name=Two-Headed Sliver +auto=lord(sliver) menace +text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Viashino Runner +abilities=menace +text=Viashino Runner can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Viashino +power=3 +toughness=2 +[/card] +[card] +name=Vine Kami +abilities=menace +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) +text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +mana={6}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Wind Spirit +abilities=flying,menace +text=Flying -- Wind Spirit can't be blocked except by two or more creatures. +mana={4}{U} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=2 +[/card] +[card] +name=Caterwauling Boggart +auto=lord(goblin|mybattlefield) menace +auto=lord(elemental|mybattlefield) menace +text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Boggart Brute +abiities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=2 +[/card] +[card] +name=Chandra, Flamecaller +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1:Summon elementals) token(Elemental,Creature Elemental,3/1,red,haste,unearth)*2 +auto={C(0/0,0,Loyalty)}:name(0:Redraw Hand) all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 +auto={C(0/0,-1,Loyalty)}:name(-1: 1 damage to creatures) damage:1 all(creature) +auto={C(0/0,-2,Loyalty)}:name(-2: 2 damage to creatures) damage:2 all(creature) +auto={C(0/0,-3,Loyalty)}:name(-3: 3 damage to creatures) damage:3 all(creature) +auto={C(0/0,-4,Loyalty)}:name(-4: 4 damage to creatures) damage:4 all(creature) +auto={C(0/0,-5,Loyalty)}:name(-5: 5 damage to creatures) damage:5 all(creature) +auto={C(0/0,-6,Loyalty)}:name(-6: 6 damage to creatures) damage:6 all(creature) +auto={C(0/0,-7,Loyalty)}:name(-7: 7 damage to creatures) damage:7 all(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: 8 damage to creatures) damage:8 all(creature) +auto={C(0/0,-9,Loyalty)}:name(-9: 9 damage to creatures) damage:9 all(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: 10 damage to creatures) damage:10 all(creature) +text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. +mana={1}{G}{G} +type=Planeswalker +subtype=Chandra +[/card] +[card] +name=Nissa, Voice of Zendikar +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1:Summon Plant) token(Plant,creature plant, 0/1,green) +auto={C(0/0,-2,Loyalty)}:name(-2:+1/+1 counters) all(creature|mybattlefield) counter(1/1,1) +auto={C(0/0,-7,Loyalty)}:name(-7: ultimate) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller +text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. +mana={1}{G}{G} +type=Planeswalker +subtype=Nissa +[/card] +[card] +name=Augury Adept +auto=@combatdamaged(player) from(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:manacost controller])) forever optiononeend optiontwo choice all(*|reveal) moveto(myhand) optiontwoend revealend +text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. +mana={1}{WU}{WU} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=2 +[/card] +[card] +name=Baneful Omen +mana={4}{B}{B}{B} +type=Enchantment +auto=@each my end:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. +[/card] +[card] +name=Beast Hunt +auto=reveal:3 optionone name(Reveal) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. +mana={3}{G} +type=Sorcery +[/card] +[card] +name=Borborygmos Enraged +auto={discard(land|myhand)}:target(creature,player) damage:3 +auto=@combatdamaged(player) from(this):reveal:3 optionone name(Reveal) target(<3>land|reveal) moveto(myhand) optiononeend optiontwo name(Send To Grave) choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player. +mana={4}{R}{R}{G}{G} +type=Legendary Creature +subtype=Cyclops +power=7 +toughness=6 +[/card] +[card] +name=Brass Herald +auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[reveal:4 optionone name(Reveal) target(<4>creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo target(<4>*|reveal) bottomoflibrary optiontwoend revealend])) forever chooseend +text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. +mana={6} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] +name=Bloodline Shaman +auto=chooseatype {t}:transforms((,newability[reveal:1 optionone name(Reveal) target(creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo name(Discard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend])) forever chooseend +text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. +mana={1}{G} +type=Creature +subtype=Elf Wizard Shaman +power=1 +toughness=1 +[/card] +[card] +name=Feral Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +2/+2 ueot && all(this) trample ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] +name=Brutal Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/0 ueot && all(this) firststrike ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Call of the Wild +auto={2}{g}{g}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Callous Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/0 ueot && flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] +name=Cruel Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) deathtouch ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn. +mana={1}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Harsh Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/+1 ueot && untap optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn. +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] +name=Candles of Leng +auto={4}{t}:name(Look) reveal:1 optionone name(Look) target(*|reveal) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then moveto(mygraveyard)])) oneshot optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) and!(draw:1 controller)! optiontwoend revealend +text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. +mana={2} +type=Artifact +[/card] +[card] +name=Chromescale Drake +abilities=affinityartifacts,flying +auto=name(Reveal 3 cards) reveal:3 optionone name(Artifacts) target(<3>artifact|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. +mana={6}{U}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=4 +[/card] +[card] +name=Coiling Oracle +auto=reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. +mana={G}{U} +type=Creature +subtype=Snake Elf Druid +power=1 +toughness=1 +[/card] +[card] +name=Countryside Crusher +auto=@movedTo(land|mygraveyard):counter(1/1,1) all(this) +auto=@each my upkeep:reveal:1 optionone if type(land|myreveal)~morethan~0 then name(Discard) target(<1>*|myreveal) moveto(mygraveyard) else donothing optiononeend optiontwo name(Not a Land) target(<1>*|myreveal) moveto(mylibrary) optiontwoend repeat revealend +text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. +mana={1}{R}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Dark Confidant +auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Dark Tutelage +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Descendants' Path +auto=@each my upkeep:reveal:1 optionone name(Reveal)if type(creature|reveal)~morethan~0 then name(Check to cast) target(creature|reveal) transforms((,newability[if type(*[share!types!]|mybattlefield)~morethan~0 then castcard(putinplay)])) forever else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Djinn of Wishes +auto=counter(0/0,3,wish) +auto={c(0/0.-1.wish)}:reveal:1 optionone name(Reveal card to cast) target(*|reveal) transforms((,newability[castcard(putinplay)])) forever optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend +abiities=flying +text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. +mana={3}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] +name=Druidic Satchel +mana={3} +type=Artifact +auto={2}{t}::reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) token(Saproling) controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(-land,-creature|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. +[/card] +[card] +name=Enlistment Officer +auto=reveal:4 optionone name(Get Soldiers) target(<4>soldier|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{W} +type=Creature +subtype=Human Soldier +abilities=firststrike +power=2 +toughness=3 +[/card] +[card] +name=Tidal Courier +auto=reveal:4 optionone name(Get Merfolk) target(<4>merfolk|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. +auto={3}{u}:flying ueot +mana={3}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] +name=Sylvan Messenger +abilities=trample +auto=reveal:4 optionone name(Get Elf) target(<4>elf|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Mulch +auto=reveal:4 optionone name(Get land) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Kavu Howler +auto=reveal:4 optionone name(Get Kavu) target(<4>kavu|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. +mana={4}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=5 +[/card] +[card] +name=Grave Defiler +auto=reveal:4 optionone name(Get Zombie) target(<4>zombie|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. +auto={1}{B}:regenerate +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] +name=Goblin Ringleader +abilities=haste +auto=reveal:4 optionone name(Get Goblin) target(<4>Goblin|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] +name=Elder Pine of Jukai +auto=@movedTo(arcane,spirit|mystack):reveal:4 optionone name(Get Lands) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) +text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Lead the Stampede +auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Diabolic Vision +auto=reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. +mana={U}{B} +type=Sorcery +[/card] +[card] +name=Commune with Nature +auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] +[card] +name=Ancient Stirrings +mana={G} +type=Sorcery +auto=reveal:5 optionone name(Get Colorless Card) target(<1>*[colorless]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.) +[/card] +[card] +name=Grisly Salvage +auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. +mana={B}{G} +type=Instant +[/card] +[card] +name=Peer Through Depths +auto=reveal:5 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] +name=Orcish Librarian +auto={r}{t}:reveal:8 optionone name(Exile 4 cards) moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) optiononeend optiontwo name(put on top) target(<8>*|reveal) moveto(mylibrary) optiontwoend revealend +text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. +mana={1}{R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] +name=Natural Selection +target=player +auto=name(Reveal cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed may shuffle targetedplayer afterrevealedend revealend +text=Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle his or her library. +mana={G} +type=Instant +[/card] +[card] +name=Merfolk Observer +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +auto=target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Merfolk Observer enters the battlefield, look at the top card of target player's library. +[/card] +[card] +name=Dewdrop Spy +auto=target(player) name(Look at top card) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. +mana={1}{U}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=2 +[/card] +[card] +name=Rootwater Mystic +text={1}{U}: Look at the top card of target player's library. +auto={1}{U}:target(player) name(Look at top card) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sages of the Anima +auto=replacedraw reveal:3 optionone name(Get creatures) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={3}{G}{U} +type=Creature +subtype=Elf Wizard +power=3 +toughness=4 +[/card] +[card] +name=Tomorrow, Azami's Familiar +auto=replacedraw reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={5}{U} +type=Legendary Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] +name=Mitotic Manipulation +auto=reveal:7 optionone name(Get a card with same name) target(*|reveal) aslongas(*[share!name!]|battlefield) moveTo(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] +name=Prophetic Bolt +target=creature,player +auto=damage:4 +auto=reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. +mana={3}{U}{R} +type=Instant +[/card] +[card] +name=Strategic Planning +auto=reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Thieves' Fortune +other={U} name(Prowl) +otherrestriction=prowl +auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Tribal Instant +subtype=Rogue +[/card] +[card] +name=Raven Familiar +auto=upcost[{2}{u};next upkeep] sacrifice +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] +name=Impulse +auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Court Hussar +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +abilities=vigilance +text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. +auto=ifnot spent({w}) then sacrifice all(this) +mana={2}{U} +type=Creature +subtype=Vedalken Knight +power=1 +toughness=3 +[/card] +[card] +name=Mind's Desire +abilities=storm +auto=shuffle +auto=reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile])) ueot)! optiononeend revealend +text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Anticipate +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] +name=Sea Gate Oracle +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +auto=reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +[/card] +[card] +name=Gift of the Gargantuan +auto=reveal:4 optionone name(Get a card) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Mayael the Anima +auto={3}{R}{G}{W}{T}:reveal:5 optionone name(Get Creature) target(creature[power >4]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. +mana={R}{G}{W} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=3 +[/card] +[card] +name=Mirri's Guile +auto=@each my upkeep:name(Look at top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. +mana={G} +type=Enchantment +[/card] +[card] +name=Omen +auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Ponder +auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. +mana={U} +type=Sorcery +[/card] +[card] +name=Sage Owl +abilities=flying +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sage of Epityr +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sage Aven +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +mana={3}{U} +abilities=flying +type=Creature +subtype=Bird Wizard +power=1 +toughness=3 +[/card] +[card] +name=Inkfathom Divers +abilities=islandwalk +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] +name=Index +auto=name(Look at My top cards) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Look at the top five cards of your library, then put them back in any order. +mana={U} +type=Sorcery +[/card] +[card] +name=Halimar Depths +auto=tap +auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={t}:add{u} +text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] +name=Gilt-Leaf Seer +auto={g}{t}:name(Look at My top cards) reveal:2 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<2>*|reveal) moveto(mylibrary) optiontwoend revealend +text={G}, {T}: Look at the top two cards of your library, then put them back in any order. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Discombobulate +target=*|stack +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Counter target spell. Look at the top four cards of your library, then put them back in any order. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Crystal Seer +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={4}{u}:name(return to hand) moveto(myhand) all(this) +text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. +mana={4}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] +name=Aven Fateshaper +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={4}{u}:name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. +mana={6}{U} +type=Creature +subtype=Bird Wizard +power=4 +toughness=5 +[/card] +[card] +name=Spire Owl +abilities=flying +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sensei's Divining Top +auto={1}:name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={t}:draw:1 && all(this) moveto(mylibrary) +text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. +mana={1} +type=Artifact +[/card] +[card] +name=Information Dealer +auto={t}:name(Look at My top cards) reveal:type:wizard:mybattlefield optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Ad Nauseam +auto=reveal:1 optionone name(Reveal and lose life) target(*|reveal) transforms((,newability[life:-manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend repeat revealend +text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Genesis Wave +mana={X}{G}{G}{G} +auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(*[manacost <=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +type=Sorcery +text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. +[/card] +[card] +name=Lair Delve +auto=reveal:2 optionone name(Get creature and land) target(<2>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] +name=Merfolk Wayfinder +abilities=flying +auto=reveal:3 optionone name(Get islands) target(<3>island|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Creature +subtype=Merfolk Scout +power=1 +toughness=2 +[/card] +[card] +name=Momir Vig, Simic Visionary +auto=@movedTo(creature[green]|mystack):target(creature|mylibrary) moveto(mylibrary) +auto=@movedTo(creature[blue]|mystack):reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Wizard +power=2 +toughness=2 +[/card] +[card] +name=Neurok Familiar +abilities=flying +auto=reveal:1 optionone target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Reviving Vapors +auto=reveal:3 optionone name(Reveal and gain life) target(<1>*|reveal) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Sanity Grinding +auto=reveal:10 optionone name(Look) target(*|reveal) deplete:type:manau opponent optiononeend optiontwo name(put on bottom) target(<10>*|reveal) bottomoflibrary optiontwoend revealend +text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. +mana={U}{U}{U} +type=Sorcery +[/card] +[card] +name=Sapling of Colfenor +abilities=indestructible +auto=@combat(attacking) source(this):reveal:1 optionone name(Reveal and gain/lose life) target(creature|reveal) transforms((,newability[life:toughness],newability[life:-power],newability[moveto(myhand)])) forever optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. +mana={3}{BG}{BG} +type=Legendary Creature +subtype=Treefolk Shaman +power=2 +toughness=5 +[/card] +[card] +name=Skirk Drill Sergeant +auto=@movedto(Goblin|mygraveyard) from(battlefield):pay({2}{r}) reveal:1 optionone target(goblin|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] +name=Skyward Eye Prophets +abilities=vigilance +auto={t}:reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. +mana={3}{G}{W}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Lurking Predators +auto=@movedTo(*|opponentstack):reveal:1 optionone if type(creature|reveal)~morethan~0 then name(Creature) target(*|reveal) moveto(mybattlefield) else name(put on bottom?) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] +name=Augur of Bolas +auto=reveal:3 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] +name=Stomping Slabs +auto=reveal:7 optionone if type(stomping slabs|reveal)~morethan~0 then name(stomp) target(creature,player|reveal) damage:7 else name(put on bottom) target(<7>*|reveal) bottomoflibrary optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Putrid Cyclops +auto=scry:1 scrycore choice name(-x/-x) all(this) ueot -revealedmana/-revealedmana scrycoreend scryend +text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={2}{B} +type=Creature +subtype=Zombie Cyclops +power=3 +toughness=3 +[/card] +[card] +name=Riddle of Lightning +auto=scry:3 scrycore delayed choice name(Choose Target for damage) target(creature,player) damage:revealedmana scrycoreend scryend +text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{R}{R} +type=Instant +[/card] +[card] +name=Lose Hope +target=creature +auto=-1/-1 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={B} +type=Instant +[/card] +[card] +name=Magma Jet +target=creature,player +auto=damage:2 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Magma Jet deals 2 damage to target creature or player. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{R} +type=Instant +[/card] +[card] +name=Stand Firm +target=creature +auto=1/1 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +1/+1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={W} +type=Instant +[/card] +[card] +name=Tel-Jilad Justice +target=artifact +auto=destroy +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Llanowar Empath +auto=scry:2 scrycore choice name(Choose creature) target(creature|reveal) moveto(myhand) scrycoreend scryend +text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Ferocious Charge +target=creature +auto=4/4 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{G} +type=Instant +[/card] +[card] +name=Fill with Fright +auto=scry:2 scrycore delayed choice name(Choose Target for Discard) target(player) ability$!name(Choose 2 to discard) target(<2>*|myhand) reject!$ targetedplayer ueot scrycoreend scryend +text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Judge Unworthy +auto=scry:3 scrycore delayed name(Choose Target for damage) target(creature[attacking,blocking]) damage:revealedmana scrycoreend scryend +text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Advice from the Fae +auto=reveal:5 optionone if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*|reveal) moveto(myhand) else name(pick 1) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put On Bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. +mana={2U}{2U}{2U} +type=Sorcery +[/card] +[card] +name=Browse +auto={2}{u}{u}:reveal:5 optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<5>*|reveal) moveto(myexile) optiontwoend revealend +text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +name=Seer's Lantern +auto={t}:add{c} +auto={2}{t}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3} +type=Artifact +[/card] +[card] +name=Darksteel Pendant +abilities=indestructible +auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +mana={2} +type=Artifact +[/card] +[card] +name=Opt +auto=name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto=draw:1 +text=Look at the top card of your library. You may put that card on the bottom of your library. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] +name=Soldevi Excavations +auto=if type(island[-tapped]|mybattlefield)~morethan~0 then sacrifice notatarget(island[-tapped]|mybattlefield) oneshot else sacrifice +auto={t}:add{1}{u} +auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +type=Land +[/card] +[card] +name=Catacomb Sifter +abilities=devoid +auto=choice token(Eldrazi Scion) controller +auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{B}{G} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] +name=Stoneforge Acolyte +auto={t}{T(ally|myBattlefield)}:reveal:5 optionone name(Get Equipment) target(equipment|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Cohort ? {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={W} +type=Creature +subtype=Kor Artificer Ally +power=1 +toughness=2 +[/card] +[card] +name=Winnower Patrol +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(this) counter(1/1,1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] +[card] +name=Wolf-Skull Shaman +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then token(Wolf,Creature Wolf,2/2,green) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Waterspout Weavers +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=3 +toughness=3 +[/card] +[card] +name=Ink Dissolver +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then deplete:3 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Kithkin Zephyrnaut +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then +2/+2 ueot && flying ueot && vigilance ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] +name=Leaf-Crowned Elder +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. +mana={2}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=5 +[/card] +[card] +name=Mudbutton Clanger +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(this) +1/+1 ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] +name=Nightshade Schemers +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then life:-2 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. +mana={4}{B} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=2 +[/card] +[card] +name=Pyroclast Consul +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|battlefield) damage:2 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. +mana={3}{R}{R} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] +name=Sensation Gorger +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(player) discard:20 && draw:4 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Squeaking Pie Grubfellows +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then discard:1 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. +mana={3}{B} +type=Creature +subtype=Goblin Shaman +power=3 +toughness=2 +[/card] +[card] +name=Wandering Graybeard +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then life:4 controller optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Giant Wizard +power=4 +toughness=4 +[/card] +[card] +name=Rummaging Wizard +auto={2}{U}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={2}{U}: Look at the top card of your library. You may put that card into your graveyard. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Sphinx of Jwar Isle +auto={0}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Think Tank +auto=@each my upkeep:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Puresight Merrow +auto={WU}{q}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in exile) target(<1>*|reveal) moveto(myexile) optiontwoend revealend +text={(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) +mana={WU}{WU} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Serum Visions +auto=draw:1 +auto=name(Look) reveal:2 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] +name=Petals of Insight +auto=reveal:3 optionone name(Put Back On Top) target(*|reveal) transforms((,newability[all(*|reveal) moveto(mylibrary)])) oneshot optiononeend optiontwo choice name(Put on Bottom and Draw) all(this) moveto(myhand) && all(*|reveal) bottomoflibrary && draw:3 optiontwoend +text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. +mana={4}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] +name=Faerie Mechanist +abilities=flying +auto=reveal:3 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={3}{U} +type=Artifact Creature +subtype=Faerie Artificer +power=2 +toughness=2 +[/card] +[card] +name=Ancestral Memories +auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<7>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. +mana={2}{U}{U}{U} +type=Sorcery +[/card] +[card] +name=Surging Sentinels +auto=reveal:4 optionone name(Ripple) target(Surging Sentinels|reveal) castcard(restricted) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Enshrined Memories +auto=reveal:x optionone name(Get creatures) target(<50>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<50>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={X}{G} +type=Sorcery +[/card] +[card] +name=Elemental Augury +auto={3}:target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={3}: Look at the top three cards of target player's library, then put them back in any order. +mana={U}{B}{R} +type=Enchantment +[/card] +[card] +name=Eye Spy +target=player +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=Look at the top card of target player's library. You may put that card into his or her graveyard. +mana={U} +type=Sorcery +[/card] +[card] +name=Lurking Informant +auto={ub}{t}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=({(u/b)} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. +mana={1}{UB} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] +name=Machinate +auto=name(Look at My top cards) reveal:type:artifact:mybattlefield optionone name(Look) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Descendant of Soramaro +auto={1}{u}:name(Look at My top cards) reveal:type:*:myhand optionone name(Look) target(*|reveal) donothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Dimir Machinations +autohand={1}{B}{B}{discard}:moveto(myhand) target(*[manacost=3]|mylibrary) asSorcery +target=player +auto=name(Reveal cards) reveal:3 optionone name(Exile Cards) target(*|reveal) moveto(exile) optiononeend optiontwo name(reorder on library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Worldly Counsel +auto=name(Look at My top cards) reveal:pbasiclandtypes optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<10>*|reveal) bottomoflibrary optiontwoend revealend +text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] +name=Wu Spy +auto=target(player) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Human Soldier Rogue +power=1 +toughness=1 +[/card] +[card] +name=Shrine of Piercing Vision +mana={2} +type=Artifact +auto=@each my upkeep:counter(0/0,1,charge) +auto=@movedTo(*[blue]|mystack):counter(0/0,1,charge) +auto={t}{s}:name(Look at My top cards) reveal:counter{0%0.1.charge} optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. +[/card] +[card] +name=Telling Time +auto=choice reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(myhand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary && all(*|reveal) moveto(mylibrary) optiontwoend +text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] +name=Thoughtpicker Witch +auto={1}{s(creature|mybattlefield}:target(opponent) reveal:2 optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Lone Revenant +auto=@combatdamagefoeof(player) from(this) restriction{type(creature|myBattlefield)~lessthan~1}:reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={3}{U}{U} +abilities=opponentshroud +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] +name=Moonring Island +auto={t}:add{u} +auto=tap +auto={u}{t}:target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend restriction{type(*[blue]|mybattlefield)~morethan~1} +text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. +type=Land +subtype=Island +[/card] +[card] +name=Mystic Speculation +buyback={u}{2} +auto=reveal:3 optionone name(Scry) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] +name=New Benalia +auto=tap +auto={t}:add{w} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] +name=Orcish Spy +auto={t}:target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={T}: Look at the top three cards of target player's library. +mana={R} +type=Creature +subtype=Orc Rogue +power=1 +toughness=1 +[/card] +[card] +name=Scrying Sheets +auto={t}:add{1} +auto={1}{i}:name(Snow) reveal:1 optionone if type(*[snow]|reveal)~morethan~0 then target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) +type=Snow Land +[/card] +[card] +name=Ransack +target=player +auto=reveal:5 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Soothsaying +auto={3}{u}{u}:shuffle +auto={x}:name(Look at top X cards) reveal:x optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<20>*|reveal) moveto(mylibrary) optiontwoend revealend +text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library and put them back in any order. +mana={U} +type=Enchantment +[/card] +[card] +name=Sealed Fate +target=opponent +auto=name(Look at top cards) reveal:x optionone name(exile a card) target(*|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] +name=Sleight of Hand +auto=name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +mana={U} +type=Sorcery +[/card] +[card] +name=Uncovered Clues +auto=reveal:4 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Matter Reshaper +auto=@movedTo(this|graveyard) from(battlefield):name(Reshape) reveal:1 optionone if type(*[manacost <=3]|reveal)~morethan~0 then target(*|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. +mana={2}{C} +type=Creature +subtype=Eldrazi +power=3 +toughness=2 +[/card] +[card] +name=Hedron Alignment +auto=@each my upkeep:aslongas(Hedron Alignment|myhand) aslongas(Hedron Alignment|mygraveyard) aslongas(Hedron Alignment|myexile) aslongas(Hedron Alignment|mybattlefield) wingame controller +auto={1}{u}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Moonlight Bargain +auto=reveal:5 optionone name(Select Cards) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(myhand) ])) forever optiononeend optiontwo name(put in graveyard) target(<5>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. +mana={3}{B}{B} +type=Instant +[/card] +[card] +name=Foresee +auto=scry:4 scrycore draw:2 delayed dontshow scrycoreend scryend +text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Cruel Fate +target=opponent +auto=reveal:5 optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. +mana={4}{U} +type=Sorcery +[/card] +[card] +name=Zoologist +auto={3}{g}{t}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={3}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] +name=Ancestral Knowledge +auto=cumulativeupcost[{U}] sacrifice +auto=@movedto(this|nonbattlezone):shuffle controller +auto=reveal:10 optionone name(Choose cards to exile) target(*|reveal) moveto(myexile) optiononeend optiontwo name(put on top) target(<10>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Architects of Will +autohand=__CYCLING__({ub}) +auto=target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) +mana={2}{U}{B} +type=Artifact Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] +name=Coral Fighters +auto=@combat(notblocked) source(this):all(opponent) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=1 +[/card] +[card] +name=Impromptu Raid +auto={2}{rg}:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. +mana={3}{RG} +type=Enchantment +[/card] +[card] +name=Killer Instinct +auto=@each my upkeep:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={4}{R}{G} +type=Enchantment +[/card] +[card] +name=Quest for Ula's Temple +auto=@each my upkeep:reveal:1 optionone if type(creature|reveal)~morethan~0 then all(this) counter(0/0,1,quest) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=this(counter{0/0.1.Quest}>=3) transforms((,newability[@each my end:moveto(mybattlefield) target(Kraken, Leviathan, Octopus,Serpent|myhand)])) forever +text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. +mana={U} +type=Enchantment +[/card] +[card] +name=Spin into Myth +target=creature +auto=moveto(ownerlibrary) +auto=transforms((,newability[target(opponent) reveal:2 optionone name(Put on Bottom) target(*|reveal) bottomoflibrary optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend])) forever +text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) +mana={4}{U} +type=Instant +[/card] +[card] +name=Wand of Denial +auto={t}:target(player) reveal:1 optionone name(Get Creature) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. +mana={2} +type=Artifact +[/card] +[card] +name=Precognition +auto=@each my upkeep:may target(opponent) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Explorer's Scope +auto={1}:equip +auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Eyes of the Watcher +auto=@movedto(*[instant;sorcery]|mystack):target(trigger[to]<1>) pay[[{U}{R}]] scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{U} +type=Enchantment +[/card] +[card] +name=AEthermage's Touch +auto=reveal:4 optionone name(Get Creature) target(creature|reveal) transforms((,newability[moveto(mybattlefield)],newability[@next my end:moveto(myhand)])) forever optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. +mana={2}{W}{U} +type=Instant +[/card] +[card] +name=Trickery Charm +auto=target(creature) flying ueot +auto=choice name(choose a type)activatechooseatype target(creature) becomes(removecreaturesubtypes) ueot && becomes(chosentype) ueot activatechooseend +auto=choice reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Choose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. +mana={U} +type=Instant +[/card] +[card] +name=Oath of Jace +auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller +auto=@each my upkeep:name(Look at My top cards) reveal:type:planeswalker:mybattlefield optionone name(Look) target(<1>*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. +mana={2}{U} +type=Legendary Enchantment +[/card] +[card] +name=Domri Rade +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal) reveal:1 optionone target(creature|reveal)moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Fight) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: emblem) emblem transforms((,newability[lord(creature|mybattlefield)doublestrike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield)hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove +text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." +mana={1}{R}{G} +type=Planeswalker +subtype=Domri +[/card] +[card] +name=Tezzeret, Agent of Bolas +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:name(Create Construct) target(artifact) transforms((Construct,Artifact Creature,setpower=5,settoughness=5)) ueot +auto={C(0/0,-4,Loyalty)}:target(player) life:-twicetype:artifact:mybattlefield && life:twicetype:artifact:mybattlefield controller +text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. +mana={2}{U}{B} +type=Planeswalker +subtype=Tezzeret +[/card] +[card] +name=Jace, the Mind Sculptor +text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2:Reveal) target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,0,Loyalty)}:name(0:Draw Cards) draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot +auto={C(0/0,-1,Loyalty)}:name(-1:Bounce) moveto(ownerhand) target(creature) +auto={C(0/0,-12,Loyalty)}:name(-12:Exile Cards) target(player) ability$!all(*|mylibrary) moveto(exile) _ all(*|myhand) moveto(library) !$ targetedplayer +mana={2}{U}{U} +type=Planeswalker +subtype=Jace +#loyalty=3 +[/card] +[card] +name=Etherwrought Page +auto=@each my upkeep:ability$!name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend _ choice name(opponent life loss) life:-1 opponent _ choice name(Gain Life) life:2 controller!$ controller +text=At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. +mana={1}{W}{U}{B} +type=Artifact +[/card] +[card] +name=Galvanoth +auto=@each my upkeep:name(Reveal) reveal:1 optionone target(*[instant;sorcery]|reveal) transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Nahiri, the Harbinger +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put Back and draw) target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed choice draw:1 controller afterrevealedend revealend +auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack) restriction{thisturn(*|opponentstack)~lessthan~2}:all(trigger[to]) fizzle])) forever dontremove +text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell +mana={2}{R}{W} +type=Planeswalker +subtype=Nahiri +[/card] +[card] +name=Aven Warhawk +abilities=flying +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Canopy Crawler +auto={t}:target(creature) thisforeach(counter{1/1.1}) +1/+1 ueot +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] +name=Daru Stinger +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto={t}:target(creature[attacking;blocking]) thisforeach(counter{1/1.1}) damage:1 +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] +name=Embalmed Brawler +auto=@combat(attacking) source(this):thisforeach(counter{1/1.1}) life:-1 controller +auto=@combat(blocking) source(this):thisforeach(counter{1/1.1}) life:-1 controller +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Ghastly Remains +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. +mana={B}{B}{B} +type=Creature +subtype=Zombie +power=0 +toughness=0 +[/card] +[card] +name=Glowering Rogon +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] +name=Kilnmouth Dragon +abilities=flying +auto={t}:target(creature,player) thisforeach(counter{1/1.1}) damage:1 +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Dragon]|myhand) optionone foreach(*[Dragon]|reveal) counter(1/1,3) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Zombie Brute +abilities=trample +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample +mana={6}{B} +type=Creature +subtype=Zombie +power=5 +toughness=4 +[/card] +[card] +name=Jalira, Master Polymorphist +auto={2}{u}{s(other creature|mybattlefield)}{t}:Reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary]|mylibrary) optionone target(creature[-legendary]|myreveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend +text={2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Mass Polymorph +auto=count(type:creature:mybattlefield) +auto=all(creature|mybattlefield) moveto(exile) +auto=Reveal:countedamount revealzone(mylibrary) revealuntil(creature|mylibrary) optionone all(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +text=Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Sacred Guide +auto={w}{1}{s}:Reveal:1 revealzone(mylibrary) revealuntil(*[white]|mylibrary) optionone name(Get White) target(*[white]|myreveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend +text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Thicket Elemental +kicker={1}{g} +auto=kicker Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] +name=Treasure Hunt +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(*|reveal) all(*|reveal) moveto(myhand) optiononeend optiontwo choice name(nothing to do) donothing optiontwoend revealend +text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Abundance +auto=name(Get Land) replacedraw choice name(Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Cards) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Get NonLand) replacedraw choice name(NonLand) Reveal:1 revealzone(mylibrary) revealuntil(*[wizard]|mylibrary) optionone choice name(Get Cards) target(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Avenging Druid +auto=@damagefoeof(player) from(this):may name(Get Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Card) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=3 +[/card] +[card] +name=Evolutionary Leap +auto={g}{s(creature|mybattlefield)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana={1}{G} +type=Enchantment +[/card] +[card] +name=Fathom Trawl +auto=Reveal:3 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(<3>*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Foster +auto=@movedTo(creature|graveyard) from(mybattlefield): pay({1}) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Gamekeeper +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] +name=Hermit Druid +auto={g}{t}:Reveal:1 revealzone(mylibrary) revealuntil(land[basic]|mylibrary) optionone choice name(Get Card) target(land[basic]|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Treacherous Urge +target=opponent +auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(Get Creature) notatarget(creature|reveal) transforms((,newability[moveto(opponentbattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. +mana={4}{B} +type=Instant +[/card] +[card] +name=Undercity Informer +auto={1}{s(creature|mybattlefield)}:target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text={1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] +name=Withering Gaze +target=opponent +auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Get Bonus) foreach(forest|reveal) draw:1 && foreach(*[green]|reveal) draw:1 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Aven Windreader +abilities=flying +auto={1}{u}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) all(*|reveal) moveto(library) optiontwoend revealend +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library. +mana={3}{U}{U} +type=Creature +subtype=Bird Soldier Wizard +power=3 +toughness=3 +[/card] +[card] +name=Bala Ged Thief +auto=target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend +auto=@movedTo(other ally|myBattlefield):target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend +text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. +mana={3}{B} +type=Creature +subtype=Human Rogue Ally +power=2 +toughness=2 +[/card] +[card] +name=Balshan Beguiler +auto=@combatdamaged(player) from(this):reveal:2 revealzone(opponentlibrary) optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Balustrade Spy +auto=target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={3}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=3 +[/card] +[card] +name=Bamboozle +target=player +auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Blackmail +target=player +auto=reveal:3 revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. +mana={B} +type=Sorcery +[/card] +[card] +name=Blood Oath +auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +mana={3}{R} +type=Instant +[/card] +[card] +name=Cabal Interrogator +auto={x}{b}{t}:target(player) reveal:x revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend +text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] +name=Cerebral Eruption +target=opponent +auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(Deal Damage) target(<1>*[-land]|reveal) transforms((,newability[damage:manacost owner],newability[moveto(ownerlibrary)])) oneshot optiononeend optiontwo name(put in hand) transforms((,newability[moveto(hand)],newability[target(*|reveal) moveto(ownerlibrary)])) oneshot optiontwoend revealend +text=Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] +name=Consuming Aberration +anyzone=type:*:opponentgraveyard/type:*:opponentgraveyard cdaactive +auto=@movedTo(creature|mystack):target(opponent) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={3}{U}{B} +type=Creature +subtype=Horror +power=* +toughness=* +[/card] +[card] +name=Destroy the Evidence +target=land +auto=destroy +auto=transforms((,newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend])) oneshot +text=Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Chaos Warp +target=*|battlefield +auto=moveto(ownerlibrary) and!(shuffle && ability$!Reveal:1 revealzone(mylibrary) optionone choice name(Look) target(*[-instant;-sorcery]|reveal) moveto(battlefield) optiononeend optiontwo choice name(put in library) all(*|reveal) moveto(library) optiontwoend revealend !$ targetcontroller)! +text=The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. +mana={2}{R} +type=Instant +[/card] +[card] +name=Fertile Imagination +auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(artifact|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(creature|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(enchantment|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(instant|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(land|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(planeswalker|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(sorcery|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(tribal|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] +name=Proteus Staff +auto={2}{u}{t}:target(creature) transforms((,newability[bottomoflibrary],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Put in play) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) oneshot assorcery +text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. +mana={3} +type=Artifact +[/card] +[card] +name=Mind Funeral +target=opponent +auto=Reveal:4 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard. +mana={1}{U}{B} +type=Sorcery +[/card] +[card] +name=Mind Grind +auto=Reveal:x revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] +name=Mirko Vosk, Mind Drinker +auto=@combatdamaged(player) from(this):Reveal:4 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard. +mana={3}{U}{B} +type=Legendary Creature +subtype=Vampire +power=2 +toughness=4 +[/card] +[card] +name=Erratic Explosion +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend +text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Erratic Mutation +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Give Bonus) target(creature) +revealedmana/-revealedmana ueot afterrevealedend revealend +text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. +mana={2}{U} +type=Instant +[/card] +[card] +name=Explosive Revelation +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend +text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] +name=Goblin Machinist +auto={2}{r}:Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Gain Bonus) all(this) +revealedmana/+0 ueot afterrevealedend revealend +text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. +mana={4}{R} +type=Creature +subtype=Goblin +power=0 +toughness=5 +[/card] +[card] +name=Noggin Whack +other={1}{b} name(Prowl) +otherrestriction=prowl +auto=Reveal:3 revealzone(opponenthand) optionone choice name(choose Discards) target(<2>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. +mana={2}{B}{B} +type=Tribal Sorcery +subtype=Rogue +[/card] +[card] +name=Pulse of the Dross +target=player +auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(myhand) afterrevealedend revealend +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Nightsnare +target=opponent +auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Land) target(land|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend +text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. +mana={3}{B} +type=Sorcery +[/card] +[card] +name=Telemin Performance +target=opponent +auto=Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Take Creature) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Thieving Sprite +abilities=flying +auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend +text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +mana={2}{B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +#########Added Cards +[card] +name=Brain in a Jar +auto={1}{T}:counter(0/0,1,Charge) && transforms((,newability[target(*[instant;sorcery;manacost=counter{0%0.1.charge}]|myhand) castcard(normal)])) oneshot +auto={3}{T}{c(0/0,-1,Charge)}: scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-2,Charge)}: scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-3,Charge)}: scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-4,Charge)}: scry:4 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-5,Charge)}: scry:5 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-6,Charge)}: scry:6 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-7,Charge)}: scry:7 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}:counter(0/0,-8,Charge) scry:8 scrycore delayed dontshow donothing scrycoreend scryend +text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. +mana={2} +type=Artifact +[/card] +[card] +name=Preordain +auto=scry:2 scrycore draw:1 delayed dontshow scrycoreend scryend +text=Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] +name=Titan's Strength +target=creature +auto=3/1 +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Instant +[/card] +[card] +name=Ugin's Insight +auto=reveal:convertedcost:highest:*:mybattlefield optionone name(Look) target(<1>*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] +name=Viscera Seer +auto={S(creature|myBattlefield)}:reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={B} +type=Creature +subtype=Vampire Wizard +power=1 +toughness=1 +[/card] +[card] +name=Vanquish the Foul +target=creature[power>=4] +auto=destroy +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={5}{W} +type=Sorcery +[/card] +[card] +name=Voyage's End +target=creature +auto=moveto(ownerhand) +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Witches' Eye +auto={1}:equip +auto=teach(creature) {1}{t}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +#using producecolor:colorless or producecolor:artifact does nothing... producecolor:land produces colorless... +[card] +name=Zhur-Taa Ancient +auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +mana={3}{R}{G} +type=Creature +subtype=Beast +power=7 +toughness=5 +[/card] +##Bestow plus other cards +[card] +name=Baleful Eidolon +abilities=deathtouch +auto=bestow bstw +auto=bestow teach(creature) 1/1 +auto=bestow teach(creature) deathtouch +bestow={4}{b} +text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Enchanted creature gets +1/+1 and has deathtouch. +mana={1}{B} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Boon Satyr +auto=bestow bstw +auto=bestow teach(creature) 4/2 +auto=bestow teach(creature) deathtouch +bestow={3}{g}{g} +text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2. +mana={1}{G}{G} +type=Enchantment Creature +subtype=Satyr +power=4 +toughness=2 +[/card] +[card] +name=Cavern Lampad +abilities=intimidate +auto=bestow bstw +auto=bestow teach(creature) 2/2 +auto=bestow teach(creature) intimidate +bestow={4}{b} +text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Intimidate -- Enchanted creature gets +2/+2 and has intimidate. +mana={3}{B} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] +name=Celestial Archon +abilities=flying,first strike +auto=bestow bstw +auto=bestow teach(creature) 4/4 +auto=bestow teach(creature) flying +auto=bestow teach(creature) first strike +bestow={5}{w}{w} +text=Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike -- Enchanted creature gets +4/+4 and has flying and first strike. +mana={3}{W}{W} +type=Enchantment Creature +subtype=Archon +power=4 +toughness=4 +[/card] +[card] +name=Chromanticore +abilities=flying,first strike,vigilance,trample,lifelink +auto=bestow bstw +auto=bestow teach(creature) 4/4 +auto=bestow teach(creature) flying +auto=bestow teach(creature) first strike +auto=bestow teach(creature) vigilance +auto=bestow teach(creature) trample +auto=bestow teach(creature) lifelink +bestow={2}{w}{u}{b}{r}{g} +text=Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike, vigilance, trample, lifelink -- Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. +mana={W}{U}{B}{R}{G} +type=Enchantment Creature +subtype=Manticore +power=4 +toughness=4 +[/card] +[card] +name=Crystalline Nautilus +auto=bestow transforms((,newability[@targeted(this):all(trigger[to]) sacrifice])) forever +auto=@targeted(this):all(trigger[to]) sacrifice +auto=bestow bstw +auto=bestow teach(creature) 4/4 +bestow={5}{w}{w} +text=Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. -- Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." +mana={2}{U} +type=Enchantment Creature +subtype=Nautilus +power=4 +toughness=4 +[/card] +[card] +name=Eidolon of Countless Battles +auto=bestow bstw +auto=bestow teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto=bestow teach(creature) type:aura:mybattlefield/type:aura:mybattlefield nonstatic +auto=lord(this) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto=lord(this) type:aura:mybattlefield/type:aura:mybattlefield nonstatic +bestow={2}{w}{w} +text=Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. +mana={1}{W}{W} +type=Enchantment Creature +subtype=Spirit +power=0 +toughness=0 +[/card] +[card] +name=Erebos's Emissary +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto={discard(*|myhand)}:+2/+2 ueot +bestow={5}{b} +text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3. +mana={3}{B} +type=Enchantment Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Everflame Eidolon +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto={R}:+1/0 ueot +bestow={2}{r} +text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. -- Enchanted creature gets +1/+1. +mana={1}{R} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Flitterstep Eidolon +abilities=unblockable +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) unblockable +bestow={5}{u} +text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flitterstep Eidolon can't be blocked. -- Enchanted creature gets +1/+1 and can't be blocked. +mana={1}{U} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Ghostblade Eidolon +abilities=double strike +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) double strike +bestow={5}{w} +text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike. +mana={2}{W} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Gnarled Scarhide +abilities=cantblock +auto=bestow bstw +auto=bestow teach(creature) +2/+1 +auto=bestow teach(creature) cantblock +bestow={3}{b} +text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Gnarled Scarhide can't block. -- Enchanted creature gets +2/+1 and can't block. +mana={B} +type=Enchantment Creature +subtype=Minotaur +power=2 +toughness=1 +[/card] +[card] +name=Heliod's Emissary +auto=bestow bstw +auto=bestow transforms((,newability[@combat(attacking) source(this):target(creature|opponentbattlefield) tap])) forever +auto=@combat(attacking) source(this):target(creature|opponentbattlefield) tap +auto=bestow teach(creature) +3/+3 +bestow={6}{w} +text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3. +mana={3}{W} +type=Enchantment Creature +subtype=Elk +power=3 +toughness=3 +[/card] +[card] +name=Herald of Torment +auto=@each my upkeep:life:-1 +abilities=flying +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) flying +bestow={3}{b}{b} +text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying. +mana={1}{B}{B} +type=Enchantment Creature +subtype=Demon +power=3 +toughness=3 +[/card] +[card] +name=Hopeful Eidolon +abilities=lifelink +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) lifelink +bestow={3}{w} +text=Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Enchanted creature gets +1/+1 and has lifelink. +mana={W} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] +name=Hypnotic Siren +abilities=flying +auto=bestow bstw +auto=bestow teach(creature|opponentBattlefield) transforms((,newability[moveto(opponentbattlefield)])) oneshot +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) flying +bestow={5}{u}{u} +text=Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- You control enchanted creature. -- Enchanted creature gets +1/+1 and has flying. +mana={U} +type=Enchantment Creature +subtype=Siren +power=1 +toughness=1 +[/card] +[card] +name=Leafcrown Dryad +abilities=reach +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) reach +bestow={3}{g} +text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach. +mana={1}{G} +type=Enchantment Creature +subtype=Nymph Dryad +power=2 +toughness=2 +[/card] +[card] +name=Mogis's Warhound +abilities=mustattack +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) mustattack +bestow={2}{r} +text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each turn if able. -- Enchanted creature gets +2/+2 and attacks each turn if able. +mana={1}{R} +type=Enchantment Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] +name=Nighthowler +auto=bestow teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic +auto=lord(this) type:creature:graveyard/type:creature:graveyard nonstatic +auto=bestow bstw +bestow={2}{b}{b} +text=Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. +mana={1}{B}{B} +type=Enchantment Creature +subtype=Horror +power=0 +toughness=0 +[/card] +[card] +name=Nimbus Naiad +abilities=flying +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) flying +bestow={4}{u} +text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- Enchanted creature gets +2/+2 and has flying. +mana={2}{U} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] +name=Noble Quarry +abilities=lure +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) lure +bestow={5}{g} +text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- All creatures able to block Noble Quarry or enchanted creature do so. -- Enchanted creature gets +1/+1. +mana={2}{G} +type=Enchantment Creature +subtype=Unicorn +power=1 +toughness=1 +[/card] +[card] +name=Nylea's Emissary +abilities=trample +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) trample +bestow={5}{g} +text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample. +mana={3}{G} +type=Enchantment Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] +name=Nyxborn Eidolon +auto=bestow bstw +auto=bestow teach(creature) +2/+1 +bestow={4}{b} +text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1. +mana={1}{B} +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Nyxborn Rollicker +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +bestow={1}{r} +text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1. +mana={R} +type=Enchantment Creature +subtype=Satyr +power=1 +toughness=1 +[/card] +[card] +name=Nyxborn Shieldmate +auto=bestow bstw +auto=bestow teach(creature) +1/+2 +bestow={2}{w} +text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2. +mana={W} +type=Enchantment Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Nyxborn Triton +auto=bestow bstw +auto=bestow teach(creature) +2/+3 +bestow={4}{u} +text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3. +mana={2}{U} +type=Enchantment Creature +subtype=Merfolk +power=2 +toughness=3 +[/card] +[card] +name=Nyxborn Wolf +auto=bestow bstw +auto=bestow teach(creature) +3/+1 +bestow={4}{g} +text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1. +mana={2}{G} +type=Enchantment Creature +subtype=Wolf +power=3 +toughness=1 +[/card] +[card] +name=Observant Alseid +abilities=vigilance +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) vigilance +bestow={4}{w} +text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Vigilance -- Enchanted creature gets +2/+2 and has vigilance. +mana={2}{W} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] +name=Purphoros's Emissary +abilities=menace +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) menace +bestow={6}{r} +text=Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Purphoros's Emissary can't be blocked except by two or more creatures. -- Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures. +mana={3}{R} +type=Enchantment Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] +name=Spearpoint Oread +abilities=first strike +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) first strike +bestow={6}{r} +text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike. +mana={2}{R} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] +name=Spiteful Returned +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow transforms((,newability[@combat(attacking) source(this):life:-2 opponent])) forever +auto=@combat(attacking) source(this):target(creature|opponentbattlefield) life:-2 opponent +bestow={3}{b} +text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1. +mana={1}{B} +type=Enchantment Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] +name=Thassa's Emissary +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow transforms((,newability[@combatdamagefoeof(player) from(this):draw:1])) forever +auto=@combatdamagefoeof(player) from(this):target(creature|opponentbattlefield) draw:1 +bestow={5}{u} +text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. -- Enchanted creature gets +3/+3. +mana={3}{U} +type=Enchantment Creature +subtype=Crab +power=3 +toughness=3 +[/card] +[card] +name=Sightless Brawler +auto=nosolo +auto=bestow bstw +auto=bestow teach(creature) nosolo +auto=bestow teach(creature) +3/+2 +bestow={4}{w} +text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Sightless Brawler can't attack alone. -- Enchanted creature gets +3/+2 and can't attack alone. +mana={1}{W} +type=Enchantment Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] +name=Spirespine +auto=mustblock +auto=bestow bstw +auto=bestow teach(creature) mustblock +auto=bestow teach(creature) +3/+2 +bestow={4}{g} +text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Spirespine blocks each turn if able. -- Enchanted creature gets +4/+1 and blocks each turn if able. +mana={2}{G} +type=Enchantment Creature +subtype=Beast +power=4 +toughness=1 +[/card] +[card] +name=Watchdog +abilities=mustblock +auto=this(untapped) lord(creature[attacking]) -1/0 +text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0. +mana={3} +type=Artifact Creature +subtype=Hound +power=1 +toughness=2 +[/card] +[card] +name=Razorgrass Screen +abilities=mustblock,defender +text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able. +mana={1} +type=Artifact Creature +subtype=Wall +power=2 +toughness=1 +[/card] +[card] +name=Sigiled Skink +auto=@combat(attacking) source(this):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{R} +type=Creature +subtype=Lizard +power=2 +toughness=1 +[/card] +[card] +name=Anchor to the AEther +target=creature +auto=moveto(ownerlibrary) +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{U} +type=Sorcery +[/card] +[card] +name=Artisan's Sorrow +target=*[artifact;enchantment] +auto=destroy +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{G} +type=Instant +[/card] +[card] +name=Battlewise Valor +target=creature +auto=+2/+2 ueot +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Bolt of Keranos +target=creature,player +auto=damage:3 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Condescend +target=*|stack +auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={X}{U} +type=Instant +[/card] +[card] +name=Crystal Ball +auto={1}{t}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text={1}, {T}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3} +type=Artifact +[/card] +[card] +name=Dissolve +target=*|stack +auto=fizzle +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Drown in Sorrow +auto=all(creature) -2/-2 ueot +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Lightning Javelin +target=creature,player +auto=damage:1 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Lost in a Labyrinth +target=creature +auto=-3/-0 ueot +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={U} +type=Instant +[/card] +[card] +name=Nissa's Revelation +auto=scry:5 scrycore delayed draw:revealedp && life:revealedt scrycoreend scryend +text=Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Oracle's Insight +target=creature +auto=teach(creature) {t}:scry:1 scrycore dontshow delayed draw:1 scrycoreend scryend +text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Portent of Betrayal +target=creature +auto=haste +auto=untap +alias=129767 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Prism Array +auto=counter(0/0,converge,crystal) +auto={c(0/0,-1,crystal)}:tap target(creature) +auto={W}{U}{B}{R}{G}:scry:3 scrycore delayed dontshow donothing scrycoreend scryend +text=Converge נPrism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={4}{U} +type=Enchantment +[/card] +[card] +name=Rage of Purphoros +target=creature +auto=cantregen +auto=damage:4 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={4}{R} +type=Sorcery +[/card] +[card] +name=Read the Bones +auto=scry:2 scrycore dontshow delayed draw:2 && life:-2 scrycoreend scryend +text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Sigiled Starfish +auto={t}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Creature +subtype=Starfish +power=0 +toughness=3 +[/card] +[card] +name=Thassa, God of the Sea +abilities=Indestructible +auto={1}{u}:target(creature|mybattlefield) unblockable ueot +auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=this(variable{type:manau} >4) transforms((Creature,setpower=5,settoughness=5)) +text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn. +mana={2}{U} +type=Legendary Enchantment +subtype=God +[/card] +[card] +name=Spark Jolt +target=creature,player +auto=damage:1 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Instant +[/card] +[card] +name=Spite of Mogis +target=creature +auto=damage:type:*[instant;sorcery]:mygraveyard +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Sorcery +[/card] +[card] +name=Stormcaller of Keranos +abilities=haste +auto={1}{u}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Haste -- {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Stormchaser Chimera +abilities=flying +auto={2}{u}{r}:scry:1 scrycore delayed +revealedmana/+0 ueot scrycoreend scryend +text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={2}{U}{R} +type=Creature +subtype=Chimera +power=2 +toughness=3 +[/card] +[card] +name=Stymied Hopes +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Interpret the Signs +auto=scry:3 scrycore delayed draw:revealedmana scrycoreend scryend +text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={5}{U} +type=Sorcery +[/card] +[card] +name=Retreat to Coralhelm +auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[reveal:1 optionone name(Scry Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tap creature) target(creature) tap])) oneshot +text=Landfall Whenever a land enters the battlefield under your control, choose one -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Trepanation Blade +auto={2}:equip +auto=@combat(attacking) source(mytgt):Reveal:1 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone foreach(*|reveal) +1/+0 ueot optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Shape Anew +target=artifact +auto=transforms((,newability[sacrifice],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(artifact|targetedpersonslibrary) optionone choice name(Put in play) target(artifact|reveal) moveto(battlefield) optiononeend optiontwo choice name(shuffle) all(*|reveal) moveto(library) and!(shuffle)! optiontwoend revealend])) oneshot +text=The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. +mana={3}{U} +type=Sorcery +[/card] +[card] +name=Gate to the AEther +auto=@each my upkeep:name(Aether) reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each opponent upkeep:name(Aether) ability$!reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend!$ opponent +text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. +mana={6} +type=Artifact +[/card] +[card] +name=Hollow Specter +##this works, but requires you to interrupt to have mana ready for it when it resolves due to costing X. +auto=@combatdamagefoeof(player) from(this):may pay({x}) name(Specter Pay X) Reveal:x revealzone(opponenthand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend +text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Trench Gorger +auto=choice target(land|mylibrary) moveto(exile) && lord(this) 1/1 +auto=choice lord(this) 6/6 +text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. +mana={6}{U}{U} +type=Creature +subtype=Leviathan +power=0 +toughness=0 +[/card] ##due to card type association dryad arbor is placed at the end. any other card that associates 2 super types in this manner should also ##be in the end of the primitive to avoid abilities like changling thinking that "forest" is a creature type. [card] name=Dryad Arbor