Added PSP res file, fixed bug for PSP version and added M20, MH1 and UST sets and primitives.

This commit is contained in:
valfieri
2019-08-10 01:10:26 +02:00
parent 3d9526a1dd
commit 7328c45013
81 changed files with 52714 additions and 24437 deletions

View File

@@ -4574,7 +4574,7 @@ int AbilityFactory::abilityEfficiency(MTGAbility * a, Player * p, int mode, Targ
if (AAMover * aam = dynamic_cast<AAMover *>(a))
{
MTGGameZone * z = aam->destinationZone(target);
if (tc && tc->targetsZone(p->game->library) || tc && tc->targetsZone(p->game->graveyard) || tc && tc->targetsZone(p->game->hand))
if ((tc && tc->targetsZone(p->game->library)) || (tc && tc->targetsZone(p->game->graveyard)) || (tc && tc->targetsZone(p->game->hand)))
{
if (z == p->game->hand || z == p->game->inPlay)
return BAKA_EFFECT_GOOD;