Added PSP res file, fixed bug for PSP version and added M20, MH1 and UST sets and primitives.

This commit is contained in:
valfieri
2019-08-10 01:10:26 +02:00
parent 3d9526a1dd
commit 7328c45013
81 changed files with 52714 additions and 24437 deletions

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## Delver of Secrets
[card]
name=Delver of Secrets
auto=@movedto(*[instant;sorcery]|myhand) from(mylibrary) restriction{mydrawonly}: flip(Insectile Aberration)
text=At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. Transform - Human Insect,Flying,3/2
mana={U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
[/card]
[card]
name=Insectile Aberration
type=Creature
abilities=flying
subtype=Human Insect
power=3
toughness=2
[/card]
##Goblin Guide
[card]
name=Goblin Guide
abilities=haste
#Bit Bugged atm I think, I once made a better working version. Maybe I can retrieve it -- Bas
#NOTE: This DOES work, but is uncomfortable to use. Trying to create another version below in which AI chooses land itself.
##Version below works!
#auto=@combat(attacking) source(this): moveto(opponenthand) target(land|opponentgraveyard)
auto=@combat(attacking) source(this): ability$! target(land|mygraveyard) moveTo(myhand)!$ opponent
auto=@combat(attacking) source(this): deplete:1 opponent
text=
mana={R}
type=Creature
subtype=Goblin Scout
power=2
toughness=2
[/card]
[card]
name=Sphinx's Tutelage
#auto=@drawn(controller): or auto=@drawof(player): ?
#auto=@drawof(player):color deplete:2 opponent
auto=@drawn(controller):deplete:2 opponent
#auto={5}{U}:draw:1 && discard(*|myhand)
auto={5}{U}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
text=Whenever you draw a card, target opponent puts the top two cards from their library into their graveyard -- {5}{U}: draw a card, then discard a card
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Talent of the Telepath
auto=deplete:7 opponent
auto=restriction type(sorcery,instant|mygraveyard)~lessthan~2 may moveto(mybattlefield) target(sorcery,instant|opponentgraveyard)
auto=restriction type(sorcery,instant|mygraveyard)~morethan~1 may moveto(mybattlefield) target(<upto:2>sorcery,instant|opponentgraveyard)
#text=whenever you draw a card, target opponent puts the top two cards from their library into their graveyard -- {5}{U}: draw a card, then discard a card
text=Missingy
mana={2}{U}{U}
type=Sorcery
[/card]