Macros for _MUST_BE_BLOCKD_, bug fixes

damage:x all(creature,player) produces a bug that does not damage creatures with hexproof or shroud
Exotic Orchard cannot produce colorless mana on its own. It can only produce mana of a color that a land an opponent controls could produce.
Stitched Mangler
Massive Might
Halana, Kessig Ranger
Animate Wall was falling off
Ram Through
Must be blocked this turn if able, changed previous version since that doesn't reflect the effect of the card, one creature that must be blocked is different to force all creatures opoonent controls to block.
_MUST_BE_BLOCKD_ notice the unique spelling, it is so it doesn't clashes with _BLOCKED_
Daretti, Ingenious Iconoclast -6 ability. Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it
Platoon Dispenser
Bloodline Necromancer
Tawnos, the Toymaker
Simic Manipulator
Urza's Tome
This commit is contained in:
Eduardo MG
2023-05-02 19:01:37 -06:00
parent d1caf06660
commit 723babac46
4 changed files with 122 additions and 113 deletions

View File

@@ -192,6 +192,12 @@
# Discard a card. If you do, draw a card # Discard a card. If you do, draw a card
#AUTO_DEFINE _DISCARD&DRAW_ reject notatarget(*|myhand) and!(draw:1 controller)! #AUTO_DEFINE _DISCARD&DRAW_ reject notatarget(*|myhand) and!(draw:1 controller)!
# Target creature deals damage equal to its power to target creature you don't control.
#AUTO_DEFINE _PUNCH_ transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)])) oneshot
# Must be blocked this turn if able
#AUTO_DEFINE _MUST_BE_BLOCKD_ newability[@combat(attacking) source(this):ability$! notatarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent]
# Angel Token # Angel Token
#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying) #AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)

View File

@@ -8546,8 +8546,8 @@ type=Instant
[card] [card]
name=Bloodline Necromancer name=Bloodline Necromancer
abilities=lifelink abilities=lifelink
auto=name(return Vampire) may target(vampire[creature]|mygraveyard) moveTo(mybattlefield) auto=may name(return Vampire) target(vampire[creature]|mygraveyard) moveTo(mybattlefield)
auto=name(return Wizard) may target(wizard[creature]|mygraveyard) moveTo(mybattlefield) auto=may name(return Wizard) target(wizard[creature]|mygraveyard) moveTo(mybattlefield)
text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
mana={4}{B} mana={4}{B}
type=Creature type=Creature
@@ -15807,7 +15807,8 @@ toughness=2
[card] [card]
name=Compelled Duel name=Compelled Duel
target=creature target=creature
auto=transforms((,newability[3/3],newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot auto=3/3
auto=transforms((,_MUST_BE_BLOCKD_)) ueot
text=Target creature gets +3/+3 until end of turn and must be blocked this turn if able. text=Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
mana={1}{G} mana={1}{G}
type=Sorcery type=Sorcery
@@ -19438,7 +19439,8 @@ type=Instant
name=Deadly Allure name=Deadly Allure
target=creature target=creature
flashback={G} flashback={G}
auto=transforms((,newability[deathtouch ueot],newability[@combat(attacking,blocking) source(this): all(<anyamount>creature|opponentbattlefield) mustblock ueot])) ueot auto=deathtouch
auto=transforms((,_MUST_BE_BLOCKD_)) ueot
text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) text=Target creature gains deathtouch until end of turn and must be blocked this turn if able. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={B} mana={B}
type=Sorcery type=Sorcery
@@ -24713,7 +24715,7 @@ subtype=Lesson
[card] [card]
name=Elemental Uprising name=Elemental Uprising
target=land|mybattlefield target=land|mybattlefield
auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],_MUST_BE_BLOCKD_)) ueot
text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able. text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able.
mana={1}{G} mana={1}{G}
type=Instant type=Instant
@@ -25284,7 +25286,7 @@ type=Sorcery
[card] [card]
name=Emergent Growth name=Emergent Growth
target=creature target=creature
auto=transforms((,newability[5/5],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot auto=transforms((,newability[5/5],_MUST_BE_BLOCKD_)) ueot
text=Target creature gets +5/+5 until end of turn and must be blocked this turn if able. text=Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -25706,7 +25708,7 @@ name=Enlarge
target=creature target=creature
auto=trample ueot auto=trample ueot
auto=7/7 ueot auto=7/7 ueot
auto=transforms((,newability[_ATTACKING_ all(creature|opponentbattlefield) mustblock ueot])) ueot auto=transforms((,_MUST_BE_BLOCKD_)) ueot
text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) text=Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{G}{G} mana={3}{G}{G}
type=Sorcery type=Sorcery
@@ -26244,7 +26246,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Etchings of the Chosen name=Etchings of the Chosen
auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[{1}{S(creature[chosentype]|mybattlefield)}:name(Creature gains indestructible) target(creature) indestructible ueot])) chooseend auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[{1}{S(creature[chosentype]|mybattlefield)}:name(Creature gains indestructible) target(creature|myBattlefield) indestructible ueot])) chooseend
text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn.
mana={1}{W}{B} mana={1}{W}{B}
type=Enchantment type=Enchantment
@@ -26751,12 +26753,11 @@ toughness=3
[/card] [/card]
[card] [card]
name=Exotic Orchard name=Exotic Orchard
auto=this(variable{olandg}>0) {t}:out{g}
auto=this(variable{olandu}>0) {t}:out{u}
auto=this(variable{olandr}>0) {t}:out{r}
auto=this(variable{olandb}>0) {t}:out{b}
auto=this(variable{olandw}>0) {t}:out{w} auto=this(variable{olandw}>0) {t}:out{w}
auto=this(variable{olandc}>0) {t}:out{1} auto=this(variable{olandu}>0) {t}:out{u}
auto=this(variable{olandb}>0) {t}:out{b}
auto=this(variable{olandr}>0) {t}:out{r}
auto=this(variable{olandg}>0) {t}:out{g}
text={T}: Add one mana of any color that a land an opponent controls could produce. text={T}: Add one mana of any color that a land an opponent controls could produce.
type=Land type=Land
[/card] [/card]
@@ -28686,7 +28687,7 @@ subtype=Background
[card] [card]
name=Fibrous Entangler name=Fibrous Entangler
abilities=vigilance abilities=vigilance
auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot auto=transforms((,_MUST_BE_BLOCKD_))
text=Vigilance -- Fibrous Entangler must be blocked if able. -- Fibrous Entangler can block an additional creature each combat. text=Vigilance -- Fibrous Entangler must be blocked if able. -- Fibrous Entangler can block an additional creature each combat.
mana={2}{G}{G} mana={2}{G}{G}
type=Creature type=Creature
@@ -31489,7 +31490,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Gaea's Protector name=Gaea's Protector
auto=_ATTACKING_ all(creature|opponentbattlefield) mustblock ueot auto=transforms((,_MUST_BE_BLOCKD_))
text=Gaea's Protector must be blocked if able. text=Gaea's Protector must be blocked if able.
mana={3}{G} mana={3}{G}
type=Creature type=Creature
@@ -34244,7 +34245,7 @@ type=Enchantment
[card] [card]
name=Goblin Fire Fiend name=Goblin Fire Fiend
abilities=haste abilities=haste
auto=_ATTACKING_all(creature|opponentBattlefield) mustblock ueot auto=transforms((,_MUST_BE_BLOCKD_))
auto={R}:1/0 ueot auto={R}:1/0 ueot
text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn. text=Haste -- Goblin Fire Fiend must be blocked if able. -- {R}: Goblin Fire Fiend gets +1/+0 until end of turn.
mana={3}{R} mana={3}{R}
@@ -34746,7 +34747,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Goldenhide Ox name=Goldenhide Ox
auto=name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot auto=name(Creature must be blocked) target(creature) transforms((,_MUST_BE_BLOCKD_)) ueot
auto=@movedto(enchantment|myBattlefield):name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot auto=@movedto(enchantment|myBattlefield):name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
text=Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. text=Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
mana={5}{G} mana={5}{G}
@@ -35051,7 +35052,7 @@ name=Gorm the Great
abilities=vigilance,menace,partner abilities=vigilance,menace,partner
partner=Virtus the Veiled partner=Virtus the Veiled
auto=_PARTNER_ auto=_PARTNER_
auto=_ATTACKING_all(creature|opponentbattlefield) mustblock ueot auto=transforms((,_MUST_BE_BLOCKD_))
text=Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. text=Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
mana={3}{G} mana={3}{G}
type=Legendary Creature type=Legendary Creature
@@ -36892,7 +36893,7 @@ toughness=3
[card] [card]
name=Halana, Kessig Ranger name=Halana, Kessig Ranger
abilities=reach,partner abilities=reach,partner
auto=@movedTo(other creature|mybattlefield):pay({2}) name(Pay 2) all(trigger[to]) transforms((,newability[dynamicability<!powerstrike!> target(creature)])) oneshot auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[pay[[{2}]] dynamicability<!powerstrike!> target(creature)])) oneshot
text=Reach -- Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.) text=Reach -- Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.)
mana={3}{G} mana={3}{G}
type=Legendary Creature type=Legendary Creature
@@ -37280,7 +37281,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Hapatra's Mark name=Hapatra's Mark
target=creature target=creature|myBattlefield
auto=opponentshroud auto=opponentshroud
auto=counter(-1/-1,-20) auto=counter(-1/-1,-20)
text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
@@ -38941,7 +38942,7 @@ toughness=1
name=Hinterland Scourge name=Hinterland Scourge
auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(Hinterland Hermit) auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(Hinterland Hermit)
auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(Hinterland Hermit) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(Hinterland Hermit)
auto=_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot auto=transforms((,_MUST_BE_BLOCKD_)) forever
text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. // Hinterland Hermit text=Hinterland Scourge must be blocked if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. // Hinterland Hermit
type=Creature type=Creature
subtype=Werewolf subtype=Werewolf
@@ -41583,7 +41584,7 @@ type=Instant
[card] [card]
name=Inescapable Brute name=Inescapable Brute
abilities=wither abilities=wither
auto=_ATTACKING_all(creature|opponentBattlefield) mustblock ueot auto=transforms((,_MUST_BE_BLOCKD_)) forever
text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able. text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Inescapable Brute must be blocked if able.
mana={5}{R} mana={5}{R}
type=Creature type=Creature
@@ -42902,7 +42903,7 @@ toughness=2
[card] [card]
name=Irresistible Prey name=Irresistible Prey
target=creature target=creature
auto=transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot auto=transforms((,_MUST_BE_BLOCKD_)) ueot
auto=draw:1 controller auto=draw:1 controller
text=Target creature must be blocked this turn if able. -- Draw a card. text=Target creature must be blocked this turn if able. -- Draw a card.
mana={G} mana={G}
@@ -43812,7 +43813,7 @@ toughness=2
[card] [card]
name=Joraga Invocation name=Joraga Invocation
auto=all(creature|mybattlefield) 3/3 ueot auto=all(creature|mybattlefield) 3/3 ueot
auto=all(creature|opponentbattlefield) mustblock ueot auto=transforms((,_MUST_BE_BLOCKD_))
text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. text=Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
mana={4}{G}{G} mana={4}{G}{G}
type=Sorcery type=Sorcery
@@ -45286,11 +45287,12 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Khalni Ambush name=Khalni Ambush
target=creature|mybattlefield
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(Khalni Territory) anyzone={0}:doubleside(Khalni Territory)
autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Khalni Territory) name(Khalni Territory) flip(Khalni Territory) forcetype(land) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Khalni Territory) name(Khalni Territory) flip(Khalni Territory) forcetype(land)
restriction=type(creature|opponentbattlefield)~morethan~0,type(creature|myBattlefield)~morethan~0 restriction=type(creature|opponentbattlefield)~morethan~0,type(creature|myBattlefield)~morethan~0
auto=name(fights target creature you don't control) name(fights target creature you don't control) target(creature|mybattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot auto=name(fights target creature you don't control) name(fights target creature you don't control) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) // Khalni Territory text=Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) // Khalni Territory
mana={2}{G} mana={2}{G}
type=Instant type=Instant
@@ -45567,7 +45569,7 @@ toughness=3
name=King Harald's Revenge name=King Harald's Revenge
target=creature target=creature
auto=foreach(creature|myBattlefield) 1/1 auto=foreach(creature|myBattlefield) 1/1
auto=transforms((,newability[trample],newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot auto=transforms((,newability[trample],_MUST_BE_BLOCKD_)) ueot
text=Until end of tun, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. text=Until end of tun, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
mana={2}{G} mana={2}{G}
type=Sorcery type=Sorcery
@@ -48807,7 +48809,7 @@ toughness=6
[/card] [/card]
[card] [card]
name=Loathsome Catoblepas name=Loathsome Catoblepas
auto={2}{G}:transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot auto={2}{G}:transforms((,_MUST_BE_BLOCKD_)) ueot
auto=_DIES_target(creature|opponentbattlefield) -3/-3 ueot auto=_DIES_target(creature|opponentbattlefield) -3/-3 ueot
text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. text={2}{G}: Loathsome Catoblepas must be blocked this turn if able. -- When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
mana={5}{B} mana={5}{B}
@@ -51271,7 +51273,8 @@ toughness=4
[card] [card]
name=Massive Might name=Massive Might
target=creature target=creature
auto=transforms((,newability[2/2],newability[trample])) ueot auto=2/2
auto=trample
text=Target creature gets +2/+2 and gains trample until end of turn. text=Target creature gets +2/+2 and gains trample until end of turn.
mana={G} mana={G}
type=Instant type=Instant
@@ -54941,7 +54944,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Nature's Way name=Nature's Way
target=creature target=creature|myBattlefield
auto=vigilance ueot auto=vigilance ueot
auto=trample ueot auto=trample ueot
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
@@ -55687,7 +55690,7 @@ type=Instant
name=Neyith of the Dire Hunt name=Neyith of the Dire Hunt
auto=@combat(blocked) source(creature|mybattlefield) turnlimited:name(Draw a card) draw:1 controller auto=@combat(blocked) source(creature|mybattlefield) turnlimited:name(Draw a card) draw:1 controller
auto=@damaged(creature) from(creature[-attacking;-blocking]|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller auto=@damaged(creature) from(creature[-attacking;-blocking]|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller
auto=@each my combatbegins:name(Pay and double creature's power) pay({2}{RG}) name(Pay and double creature's power) target(creature) transforms((,newability[p/0],,newability[_ATTACKING_ability$! notatarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent])) ueot auto=@each my combatbegins:name(Pay and double creature's power) pay({2}{RG}) name(Pay and double creature's power) target(creature) transforms((,newability[p/0],_MUST_BE_BLOCKD_)) ueot
text=Whenever one or more creatures you control fight or become blocked, draw a card. -- At the beginning of combat on your turn, you may pay {2}{R} or {G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( {R} or {G} can be paid with either {R} or {G}.) text=Whenever one or more creatures you control fight or become blocked, draw a card. -- At the beginning of combat on your turn, you may pay {2}{R} or {G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( {R} or {G} can be paid with either {R} or {G}.)
mana={2}{G}{G} mana={2}{G}{G}
type=Legendary Creature type=Legendary Creature
@@ -60120,9 +60123,9 @@ type=Instant
[/card] [/card]
[card] [card]
name=Phalanx Tactics name=Phalanx Tactics
target=creature target=creature|myBattlefield
auto=target(creature|myBattlefield) 2/1 ueot auto=1/0
auto=all(other creature|mybattlefield) 1/1 ueot auto=all(creature|mybattlefield) 1/1 ueot
text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
mana={1}{W} mana={1}{W}
type=Instant type=Instant
@@ -61150,7 +61153,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Platoon Dispenser name=Platoon Dispenser
auto=@each my endofturn:if type(creature|mybattlefield)~morethan~2 then draw:1 auto=@each my endofturn:if type(other creature|mybattlefield)~morethan~1 then draw:1
auto={3}{W}:create(soldier:artifact creature soldier:1/1:colorless) auto={3}{W}:create(soldier:artifact creature soldier:1/1:colorless)
autograveyard={2}{W}{W}:_UNEARTH_ autograveyard={2}{W}{W}:_UNEARTH_
text=At the beginning of your end step, if you control two or more other creatures, draw a card. -- {3}{W}: Create a 1/1 colorless Soldier artifact creature token. -- Unearth {2}{W}{W} text=At the beginning of your end step, if you control two or more other creatures, draw a card. -- {3}{W}: Create a 1/1 colorless Soldier artifact creature token. -- Unearth {2}{W}{W}
@@ -61329,7 +61332,7 @@ abilities=hasotherkicker
other={W}{S(land|myBattlefield)} name(Pay kicker) other={W}{S(land|myBattlefield)} name(Pay kicker)
auto=if paid(alternative) then thisforeach(variable{6}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller auto=if paid(alternative) then thisforeach(variable{6}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller
auto=ifnot paid(alternative) then thisforeach(variable{3}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller auto=ifnot paid(alternative) then thisforeach(variable{3}) ability$!name(Prevent 1 damage) name(Prevent 1 damage) target(player,creature) prevent:1!$ controller
text=Kicker'sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead. text=Kicker - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) -- Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
mana={W} mana={W}
type=Instant type=Instant
[/card] [/card]
@@ -61910,8 +61913,8 @@ type=Sorcery
[card] [card]
name=Predatory Impetus name=Predatory Impetus
target=creature target=creature
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot]))
auto=3/3 auto=3/3
auto=teach(creature) transforms((,newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],_MUST_BE_BLOCKD_))
text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) text=Enchant creature -- Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
mana={4}{G} mana={4}{G}
type=Enchantment type=Enchantment
@@ -64443,7 +64446,7 @@ type=Instant
[card] [card]
name=Ram Through name=Ram Through
target=creature|mybattlefield target=creature|mybattlefield
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)])) auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)])) oneshot
text=Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. text=Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
mana={1}{G} mana={1}{G}
type=Instant type=Instant
@@ -67867,6 +67870,7 @@ type=Instant
[card] [card]
name=Riveteers Decoy name=Riveteers Decoy
other={3}{G}:name(Blitz) other={3}{G}:name(Blitz)
auto=transforms((,_MUST_BE_BLOCKD_)) forever
auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[haste],newability[_DIES_draw:1],newability[treason])) forever )! asSorcery auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,newability[haste],newability[_DIES_draw:1],newability[treason])) forever )! asSorcery
text=Riveteers Decoy must be blocked if able. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) text=Riveteers Decoy must be blocked if able. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
mana={1}{G} mana={1}{G}
@@ -70354,7 +70358,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Satyr Piper name=Satyr Piper
auto={3}{G}:target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) mustblock ueot])) ueot auto={3}{G}:target(creature) transforms((,_MUST_BE_BLOCKD_)) ueot
text={3}{G}: Target creature must be blocked this turn if able. text={3}{G}: Target creature must be blocked this turn if able.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -74697,26 +74701,26 @@ type=Artifact
[card] [card]
name=Simic Manipulator name=Simic Manipulator
auto=evolve auto=evolve
auto={T}:name(remove 1 Counter) this(counter{1/1}>=1) counter(1/1,-1) target(creature[power<=1]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-1)}:name(remove 1 Counter) target(creature[power<=1]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 2 Counter) this(counter{1/1}>=2) counter(1/1,-2) target(creature[power<=2]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-2)}:name(remove 2 Counters) target(creature[power<=2]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 3 Counter) this(counter{1/1}>=3) counter(1/1,-3) target(creature[power<=3]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-3)}:name(remove 3 Counters) target(creature[power<=3]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 4 Counter) this(counter{1/1}>=4) counter(1/1,-4) target(creature[power<=4]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-4)}:name(remove 4 Counters) target(creature[power<=4]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 5 Counter) this(counter{1/1}>=5) counter(1/1,-5) target(creature[power<=5]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-5)}:name(remove 5 Counters) target(creature[power<=5]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 6 Counter) this(counter{1/1}>=6) counter(1/1,-6) target(creature[power<=6]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-6)}:name(remove 6 Counters) target(creature[power<=6]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 7 Counter) this(counter{1/1}>=7) counter(1/1,-7) target(creature[power<=7]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-7)}:name(remove 7 Counters) target(creature[power<=7]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 8 Counter) this(counter{1/1}>=8) counter(1/1,-8) target(creature[power<=8]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-8)}:name(remove 8 Counters) target(creature[power<=8]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 9 Counter) this(counter{1/1}>=9) counter(1/1,-9) target(creature[power<=9]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-9)}:name(remove 9 Counters) target(creature[power<=9]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 10 Counter) this(counter{1/1}>=10) counter(1/1,-10) target(creature[power<=10]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-10)}:name(remove 10 Counters) target(creature[power<=10]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 11 Counter) this(counter{1/1}>=11) counter(1/1,-11) target(creature[power<=11]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-11)}:name(remove 11 Counters) target(creature[power<=11]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 12 Counter) this(counter{1/1}>=12) counter(1/1,-12) target(creature[power<=12]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-12)}:name(remove 12 Counters) target(creature[power<=12]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 13 Counter) this(counter{1/1}>=13) counter(1/1,-13) target(creature[power<=13]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-13)}:name(remove 13 Counters) target(creature[power<=13]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 14 Counter) this(counter{1/1}>=14) counter(1/1,-14) target(creature[power<=14]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-14)}:name(remove 14 Counters) target(creature[power<=14]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 15 Counter) this(counter{1/1}>=15) counter(1/1,-15) target(creature[power<=15]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-15)}:name(remove 15 Counters) target(creature[power<=15]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 16 Counter) this(counter{1/1}>=16) counter(1/1,-16) target(creature[power<=16]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-16)}:name(remove 16 Counters) target(creature[power<=16]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 17 Counter) this(counter{1/1}>=17) counter(1/1,-17) target(creature[power<=17]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-17)}:name(remove 17 Counters) target(creature[power<=17]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 18 Counter) this(counter{1/1}>=18) counter(1/1,-18) target(creature[power<=18]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-18)}:name(remove 18 Counters) target(creature[power<=18]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 19 Counter) this(counter{1/1}>=19) counter(1/1,-19) target(creature[power<=19]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-19)}:name(remove 19 Counters) target(creature[power<=19]|opponentbattlefield) moveto(mybattlefield)
auto={T}:name(remove 20 Counter) this(counter{1/1}>=20) counter(1/1,-20) target(creature[power<=20]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-20)}:name(remove 20 Counters) target(creature[power<=20]|opponentbattlefield) moveto(mybattlefield)
text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
mana={1}{U}{U} mana={1}{U}{U}
type=Creature type=Creature
@@ -75921,7 +75925,7 @@ subtype=Clue
name=Slayer's Cleaver name=Slayer's Cleaver
auto={4}:equip auto={4}:equip
auto=teach(creature) 3/1 auto=teach(creature) 3/1
auto=@combat(attacking) source(mytgt):all(*[eldrazi]|opponentbattlefield) transforms((,newability[mustblock])) ueot auto=@combat(attacking) source(mytgt):ability$! notatarget(Eldrazi|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent
text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4} text=Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. -- Equip {4}
mana={3} mana={3}
type=Artifact type=Artifact
@@ -82941,8 +82945,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Tawnos, the Toymaker name=Tawnos, the Toymaker
auto=@movedTo(Beast[creature]|mystack):may name(Copy creature) all(trigger[to]) name(Copy creature) clone and!( transforms((artifact)) forever )! auto=@movedTo(Beast,Bird|mystack):may name(Copy creature) all(trigger[to]) name(Copy creature) clone and!( transforms((artifact)) forever )!
auto=@movedTo(Bird[creature]|mystack):may name(Copy creature) all(trigger[to]) name(Copy creature) clone and!( transforms((artifact)) forever )!
text=Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) text=Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)
mana={3}{G}{U} mana={3}{G}{U}
type=Legendary Creature type=Legendary Creature
@@ -89318,7 +89321,7 @@ toughness=4
[card] [card]
name=Urza's Tome name=Urza's Tome
auto={3}{T}:_LOOT_ auto={3}{T}:_LOOT_
auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:draw:1 && exile notatarget(*[artifact;legendary;saga]|mygraveyard) auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:name(exile a historic card) draw:1 && transforms((,newability[notatarget(*[artifact;legendary;saga]|mygraveyard) moveto(exile)])) oneShot
text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
mana={2} mana={2}
type=Artifact type=Artifact

View File

@@ -4176,7 +4176,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Animate Wall name=Animate Wall
target=wall target=creature[wall]
auto=canattack auto=canattack
text=Enchant Wall -- Enchanted Wall can attack as though it didn't have defender. text=Enchant Wall -- Enchanted Wall can attack as though it didn't have defender.
mana={W} mana={W}
@@ -12386,7 +12386,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Bloodfire Colossus name=Bloodfire Colossus
auto={R}{S}:damage:6 all(creature,player) auto={R}{S}:damage:6 all(creature) && damage:6 all(player)
text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. text={R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.
mana={6}{R}{R} mana={6}{R}{R}
type=Creature type=Creature
@@ -17828,7 +17828,7 @@ toughness=2
[card] [card]
name=Cave-In name=Cave-In
other={E(other *[red]|myhand)} name(Exile Red Card from Hand) other={E(other *[red]|myhand)} name(Exile Red Card from Hand)
auto=damage:2 all(creature,player) auto=damage:2 all(creature) && damage:2 all(player)
text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player. text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player.
mana={3}{R}{R} mana={3}{R}{R}
type=Sorcery type=Sorcery
@@ -20291,7 +20291,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Clear Shot name=Clear Shot
target=creature target=creature|myBattlefield
auto=1/1 ueot auto=1/1 ueot
auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever auto=transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
@@ -24474,7 +24474,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Crypt Rats name=Crypt Rats
auto={X:black}:damage:X all(creature,player) auto={X:black}:damage:X all(creature) && damage:X all(player)
text={X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. text={X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -29027,7 +29027,7 @@ toughness=6
name=Devastate name=Devastate
target=land target=land
auto=destroy auto=destroy
auto=damage:1 all(creature,player) auto=damage:1 all(creature) && damage:1 all(player)
text=Destroy target land. Devastate deals 1 damage to each creature and each player. text=Destroy target land. Devastate deals 1 damage to each creature and each player.
mana={3}{R}{R} mana={3}{R}{R}
type=Sorcery type=Sorcery
@@ -32709,7 +32709,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Dry Spell name=Dry Spell
auto=damage:1 all(creature,player) auto=damage:1 all(creature) && damage:1 all(player)
text=Dry Spell deals 1 damage to each creature and each player. text=Dry Spell deals 1 damage to each creature and each player.
mana={1}{B} mana={1}{B}
type=Sorcery type=Sorcery
@@ -37572,7 +37572,7 @@ toughness=0
[/card] [/card]
[card] [card]
name=Evincar's Justice name=Evincar's Justice
auto=damage:2 all(creature,player) auto=damage:2 all(creature) && damage:2 all(player)
buyback={2}{B}{B}{3} buyback={2}{B}{B}{3}
text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Evincar's Justice deals 2 damage to each creature and each player. text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Evincar's Justice deals 2 damage to each creature and each player.
mana={2}{B}{B} mana={2}{B}{B}
@@ -38886,7 +38886,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Famine name=Famine
auto=damage:3 all(creature,player) auto=damage:3 all(creature) && damage:3 all(player)
text=Famine deals 3 damage to each creature and each player. text=Famine deals 3 damage to each creature and each player.
mana={3}{B}{B} mana={3}{B}{B}
type=Sorcery type=Sorcery
@@ -40044,8 +40044,8 @@ toughness=3
[/card] [/card]
[card] [card]
name=Festering Evil name=Festering Evil
auto=@each my upkeep:damage:1 all(creature,player) auto=@each my upkeep:damage:1 all(creature) && damage:1 all(player)
auto={B}{B}{S}:damage:3 all(creature,player) auto={B}{B}{S}:damage:3 all(creature) && damage:3 all(player)
text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. -- {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player. text=At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. -- {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.
mana={3}{B}{B} mana={3}{B}{B}
type=Enchantment type=Enchantment
@@ -40670,7 +40670,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Fire Tempest name=Fire Tempest
auto=damage:6 all(creature,player) auto=damage:6 all(creature) && damage:6 all(player)
text=Fire Tempest deals 6 damage to each creature and each player. text=Fire Tempest deals 6 damage to each creature and each player.
mana={5}{R}{R} mana={5}{R}{R}
type=Sorcery type=Sorcery
@@ -44601,7 +44601,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Gangrenous Zombies name=Gangrenous Zombies
auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player) auto={T}{S}:damage:1 all(creature) && damage:1 all(player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature) && damage:2 all(player)
text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
mana={1}{B}{B} mana={1}{B}{B}
type=Creature type=Creature
@@ -46447,7 +46447,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Gigantomancer name=Gigantomancer
auto={1}:target(creature) transforms((,setpower=7,settoughness=7)) ueot auto={1}:target(creature|myBattlefield) transforms((,setpower=7,settoughness=7)) ueot
text={1}: Target creature you control becomes 7/7 until end of turn. text={1}: Target creature you control becomes 7/7 until end of turn.
mana={7}{G} mana={7}{G}
type=Creature type=Creature
@@ -48217,8 +48217,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Goblin Sappers name=Goblin Sappers
auto={R}{R}{T}:unblockable target(creature) && phaseaction[combatends once] destroy && all(this) phaseaction[combatends,sourceinplay] destroy auto={R}{R}{T}:unblockable target(creature|myBattlefield) && phaseaction[combatends once] destroy && all(this) phaseaction[combatends,sourceinplay] destroy
auto={R}{R}{R}{R}{T}:unblockable target(creature) && phaseaction[combatends once] destroy auto={R}{R}{R}{R}{T}:unblockable target(creature|myBattlefield) && phaseaction[combatends once] destroy
text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. -- {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat. text={R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat. -- {R}{R}{R}{R}, {T}: Target creature you control is unblockable this turn. Destroy it at end of combat.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -58020,8 +58020,8 @@ toughness=1
[/card] [/card]
[card] [card]
name=Infected Vermin name=Infected Vermin
auto={2}{B}:damage:1 all(creature,player) auto={2}{B}:damage:1 all(creature) && damage:1 all(player)
auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature,player) >6 auto=aslongas(*|mygraveyard) {3}{B}:damage:3 all(creature) && damage:3 all(player) >6
text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. -- Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard. text={2}{B}: Infected Vermin deals 1 damage to each creature and each player. -- Threshold - {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -60032,7 +60032,7 @@ toughness=1
name=Jaya Ballard, Task Mage name=Jaya Ballard, Task Mage
auto={R}{T}{D(*|myHand)}:destroy target(*[blue]) auto={R}{T}{D(*|myHand)}:destroy target(*[blue])
auto={1}{R}{T}{D(*|myHand)}:damage:3 && cantregen target(creature,player) auto={1}{R}{T}{D(*|myHand)}:damage:3 && cantregen target(creature,player)
auto={5}{R}{R}{D(*|myHand)}:damage:6 all(creature,player) auto={5}{R}{R}{D(*|myHand)}:damage:6 all(creature) && damage:6 all(player)
text={R}, {T}, Discard a card: Destroy target blue permanent. -- {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. -- {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. text={R}, {T}, Discard a card: Destroy target blue permanent. -- {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. -- {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
mana={1}{R}{R} mana={1}{R}{R}
type=Legendary Creature type=Legendary Creature
@@ -63393,7 +63393,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Kitsune Palliator name=Kitsune Palliator
auto={T}:prevent:1 all(creature,player) auto={T}:prevent:1 all(creature) && prevent:1 all(player)
text={T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. text={T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -64790,7 +64790,7 @@ toughness=1
[card] [card]
name=Krovikan Elementalist name=Krovikan Elementalist
auto={2}{R}:1/0 target(creature) auto={2}{R}:1/0 target(creature)
auto={U}{U}:flying target(creature) && treason auto={U}{U}:flying target(creature|myBattlefield) && treason
text={2}{R}: Target creature gets +1/+0 until end of turn. -- {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. text={2}{R}: Target creature gets +1/+0 until end of turn. -- {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
mana={B}{B} mana={B}{B}
type=Creature type=Creature
@@ -65729,7 +65729,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Last Laugh name=Last Laugh
auto=@movedto(other *|graveyard) from(battlefield):damage:1 all(creature,player) auto=@movedto(other *|graveyard) from(battlefield):damage:1 all(creature) && damage:1 all(player)
auto=aslongas(creature|battlefield) all(this) sacrifice while <1 auto=aslongas(creature|battlefield) all(this) sacrifice while <1
text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh. text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh.
mana={2}{B}{B} mana={2}{B}{B}
@@ -69681,7 +69681,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Magma Giant name=Magma Giant
auto=damage:2 all(creature,player) auto=damage:2 all(creature) && damage:2 all(player)
text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
mana={5}{R}{R} mana={5}{R}{R}
type=Creature type=Creature
@@ -69709,7 +69709,7 @@ type=Artifact
[card] [card]
name=Magma Phoenix name=Magma Phoenix
abilities=flying abilities=flying
auto=_DIES_damage:3 all(creature,player) auto=_DIES_damage:3 all(creature) && damage:3 all(player)
autograveyard={3}{R}{R}:moveTo(myhand) autograveyard={3}{R}{R}:moveTo(myhand)
text=Flying -- When Magma Phoenix dies, it deals 3 damage to each creature and each player. -- {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand. text=Flying -- When Magma Phoenix dies, it deals 3 damage to each creature and each player. -- {3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.
mana={3}{R}{R} mana={3}{R}{R}
@@ -80846,7 +80846,7 @@ toughness=4
[card] [card]
name=Noxious Field name=Noxious Field
target=land|myBattlefield target=land|myBattlefield
auto=teach(land) {T}:damage:1 all(creature,player) auto=teach(land) {T}:damage:1 all(creature) && damage:1 all(player)
text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to each creature and each player." text=Enchant land -- Enchanted land has "{T}: This land deals 1 damage to each creature and each player."
mana={1}{B}{B} mana={1}{B}{B}
type=Enchantment type=Enchantment
@@ -85548,7 +85548,7 @@ toughness=1
[card] [card]
name=Pestilence Demon name=Pestilence Demon
abilities=flying abilities=flying
auto={B}:damage:1 all(creature,player) auto={B}:damage:1 all(creature) && damage:1 all(player)
text=Flying -- {B}: Pestilence Demon deals 1 damage to each creature and each player. text=Flying -- {B}: Pestilence Demon deals 1 damage to each creature and each player.
mana={5}{B}{B}{B} mana={5}{B}{B}{B}
type=Creature type=Creature
@@ -85569,7 +85569,7 @@ toughness=3
[card] [card]
name=Pestilence name=Pestilence
auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice
auto={B}:damage:1 all(creature,player) auto={B}:damage:1 all(creature) && damage:1 all(player)
text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. -- {B}: Pestilence deals 1 damage to each creature and each player. text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. -- {B}: Pestilence deals 1 damage to each creature and each player.
mana={2}{B}{B} mana={2}{B}{B}
type=Enchantment type=Enchantment
@@ -87175,8 +87175,8 @@ toughness=5
[/card] [/card]
[card] [card]
name=Plague Spitter name=Plague Spitter
auto=@each my upkeep:damage:1 all(creature,player) auto=@each my upkeep:damage:1 all(creature) && damage:1 all(player)
auto=_DIES_damage:1 all(creature,player) auto=_DIES_damage:1 all(creature) && damage:1 all(player)
text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. -- When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player. text=At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. -- When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -89540,7 +89540,7 @@ type=Instant
name=Psychotic Haze name=Psychotic Haze
abilities=madness abilities=madness
autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
auto=damage:1 all(creature,player) auto=damage:1 all(creature) && damage:1 all(player)
text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) text=Psychotic Haze deals 1 damage to each creature and each player. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
mana={2}{B}{B} mana={2}{B}{B}
type=Instant type=Instant
@@ -90229,7 +90229,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Pyrohemia name=Pyrohemia
auto={R}:damage:1 all(creature,player) auto={R}:damage:1 all(creature) && damage:1 all(player)
auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice
text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. -- {R}: Pyrohemia deals 1 damage to each creature and each player. text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. -- {R}: Pyrohemia deals 1 damage to each creature and each player.
mana={2}{R}{R} mana={2}{R}{R}
@@ -91261,7 +91261,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Rain of Embers name=Rain of Embers
auto=damage:1 all(creature,player) auto=damage:1 all(creature) && damage:1 all(player)
text=Rain of Embers deals 1 damage to each creature and each player. text=Rain of Embers deals 1 damage to each creature and each player.
mana={1}{R} mana={1}{R}
type=Sorcery type=Sorcery
@@ -91900,7 +91900,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Ranger's Guile name=Ranger's Guile
target=creature target=creature|myBattlefield
auto=1/1 auto=1/1
auto=opponentshroud auto=opponentshroud
text=Target creature you control gets +1/+1 and gains hexproof until end of turn. text=Target creature you control gets +1/+1 and gains hexproof until end of turn.
@@ -100654,7 +100654,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Screams of the Damned name=Screams of the Damned
auto={1}{B}{E(*|mygraveyard)}:damage:1 all(creature,player) auto={1}{B}{E(*|mygraveyard)}:damage:1 all(creature) && damage:1 all(player)
text={1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player. text={1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.
mana={3}{B}{B} mana={3}{B}{B}
type=Enchantment type=Enchantment
@@ -106621,7 +106621,7 @@ toughness=1
[card] [card]
name=Skirk Fire Marshal name=Skirk Fire Marshal
abilities=protection from red abilities=protection from red
auto={T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}:damage:10 all(creature,player) auto={T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}:damage:10 all(creature) && damage:10 all(player)
text=Protection from red -- Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. text=Protection from red -- Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
@@ -110052,7 +110052,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Soulshriek name=Soulshriek
target=creature target=creature|myBattlefield
auto=foreach(creature|mygraveyard) 1/0 auto=foreach(creature|mygraveyard) 1/0
auto=treason auto=treason
text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
@@ -113077,7 +113077,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Steam Blast name=Steam Blast
auto=damage:2 all(creature,player) auto=damage:2 all(creature) && damage:2 all(player)
text=Steam Blast deals 2 damage to each creature and each player. text=Steam Blast deals 2 damage to each creature and each player.
mana={2}{R} mana={2}{R}
type=Sorcery type=Sorcery
@@ -113572,7 +113572,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Stitched Mangler name=Stitched Mangler
auto=target(creature) freeze auto=target(creature|opponentBattlefield) freeze
auto=tap(noevent) auto=tap(noevent)
text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{U} mana={2}{U}
@@ -115301,7 +115301,7 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Sulfurous Blast name=Sulfurous Blast
auto=if compare(restriction{assorcery}~morethan~0) then damage:3 all(creature,player) else damage:2 all(creature,player) auto=if compare(restriction{assorcery}~morethan~0) then damage:3 all(creature) && damage:3 all(player) else damage:2 all(creature) && damage:2 all(player)
text=Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. text=Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
mana={2}{R}{R} mana={2}{R}{R}
type=Instant type=Instant
@@ -117315,7 +117315,7 @@ type=Artifact
[card] [card]
name=Tainted Specter name=Tainted Specter
abilities=flying abilities=flying
auto={1}{B}{B}{T}:name(offer choice) ability$!choice name(discard) target(*|myhand) reject && damage:1 all(creature,player) _ choice name(put on library) target(*|myhand) moveto(library)!$ targetedplayer auto={1}{B}{B}{T}:name(offer choice) ability$!choice name(discard) target(*|myhand) reject && damage:1 all(creature) && damage:1 all(player) _ choice name(put on library) target(*|myhand) moveto(library)!$ targetedplayer
text=Flying -- {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery. text=Flying -- {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -120838,7 +120838,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Thrashing Wumpus name=Thrashing Wumpus
auto={B}:damage:1 all(creature,player) auto={B}:damage:1 all(creature) && damage:1 all(player)
text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. text={B}: Thrashing Wumpus deals 1 damage to each creature and each player.
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -121764,7 +121764,7 @@ toughness=2
[card] [card]
name=Time Bomb name=Time Bomb
auto=@each my upkeep:counter(0/0,1,Time) auto=@each my upkeep:counter(0/0,1,Time)
auto={1}{T}{S}:thisforeach(counter{0/0.1.Time}) damage:1 all(creature,player) auto={1}{T}{S}:thisforeach(counter{0/0.1.Time}) damage:1 all(creature) && damage:1 all(player)
text=At the beginning of your upkeep, put a time counter on Time Bomb. -- {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb. text=At the beginning of your upkeep, put a time counter on Time Bomb. -- {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage to each creature and each player equal to the number of time counters on Time Bomb.
mana={4} mana={4}
type=Artifact type=Artifact
@@ -130201,7 +130201,7 @@ toughness=4
[card] [card]
name=Volatile Rig name=Volatile Rig
auto=_ENRAGE_flipacoin loseability sacrifice all(this) loseabilityend flipend auto=_ENRAGE_flipacoin loseability sacrifice all(this) loseabilityend flipend
auto=_DIES_flipacoin loseability damage:4 all(creature,player) loseabilityend flipend auto=_DIES_flipacoin loseability damage:4 all(creature) && damage:4 all(player) loseabilityend flipend
abilities=trample,mustattack abilities=trample,mustattack
text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
mana={4} mana={4}
@@ -130231,7 +130231,7 @@ toughness=4
[card] [card]
name=Volcanic Eruption name=Volcanic Eruption
target=<prex>mountain target=<prex>mountain
auto=destroy && damage:1 all(creature,player) auto=destroy && damage:1 all(creature) && damage:1 all(player)
text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way. text=Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains destroyed this way.
mana={X}{U}{U}{U} mana={X}{U}{U}{U}
type=Sorcery type=Sorcery
@@ -130239,7 +130239,7 @@ type=Sorcery
[card] [card]
name=Volcanic Fallout name=Volcanic Fallout
abilities=nofizzle abilities=nofizzle
auto=damage:2 all(creature,player) auto=damage:2 all(creature) && damage:2 all(player)
text=Volcanic Fallout can't be countered. -- Volcanic Fallout deals 2 damage to each creature and each player. text=Volcanic Fallout can't be countered. -- Volcanic Fallout deals 2 damage to each creature and each player.
mana={1}{R}{R} mana={1}{R}{R}
type=Instant type=Instant
@@ -130823,7 +130823,7 @@ toughness=3
[card] [card]
name=Wail of the Nim name=Wail of the Nim
other={2}{B}{B} name(Entwine) other={2}{B}{B} name(Entwine)
auto=if paid(alternative) then regenerate all(creature|mybattlefield) && damage:1 all(creature,player) auto=if paid(alternative) then regenerate all(creature|mybattlefield) && damage:1 all(creature) && damage:1 all(player)
auto=ifnot paid(alternative) then transforms((,newability[choice regenerate all(creature|mybattlefield)],newability[choice damage:1 all(creature;player)])) auto=ifnot paid(alternative) then transforms((,newability[choice regenerate all(creature|mybattlefield)],newability[choice damage:1 all(creature;player)]))
text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. -- Entwine {B} (Choose both if you pay the entwine cost.) text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. -- Entwine {B} (Choose both if you pay the entwine cost.)
mana={2}{B} mana={2}{B}
@@ -134732,7 +134732,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Winter Sky name=Winter Sky
auto=flipacoin winability damage:1 all(creature,player) winabilityend loseability all(player) draw:1 loseabilityend flipend auto=flipacoin winability damage:1 all(creature) && damage:1 all(player) winabilityend loseability all(player) draw:1 loseabilityend flipend
text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
mana={R} mana={R}
type=Sorcery type=Sorcery
@@ -135068,7 +135068,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Withering Wisps name=Withering Wisps
auto={B}:damage:1 all(creature,player) limit:type:swamp[snow]:mybattlefield auto={B}:damage:1 all(creature) && damage:1 all(player) limit:type:swamp[snow]:mybattlefield
auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice
text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. -- {B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control. text=At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. -- {B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.
mana={1}{B}{B} mana={1}{B}{B}

View File

@@ -338,7 +338,7 @@ subtype=Ashiok
[card] [card]
name=Ashiok, Sculptor of Fears name=Ashiok, Sculptor of Fears
auto=counter(0/0,5,loyalty) auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Draw a card and put two cards...) draw:1 controller && deplete:2 opponent deplete:2 controller auto={C(0/0,2,Loyalty)}:name(+2: Draw a card and put two cards...) draw:1 controller && all(player) deplete:2
auto={C(0/0,-5,Loyalty)}:name(-5: Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard) auto={C(0/0,-5,Loyalty)}:name(-5: Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard)
auto={C(0/0,-11,Loyalty)}:name(-11: Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield) auto={C(0/0,-11,Loyalty)}:name(-11: Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield)
text=+2: Draw a card. Each player mills two cards. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls. text=+2: Draw a card. Each player mills two cards. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls.
@@ -665,7 +665,7 @@ name=Daretti, Ingenious Iconoclast
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender) auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender)
auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy
auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact...) target(artifact|graveyard,battlefield) clone && clone && clone auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact) name(Create three tokens) target(artifact|graveyard,battlefield) transforms((,newability[clone controller] ,newability[clone controller],newability[clone controller]))
text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it. text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
mana={1}{B}{R} mana={1}{B}{R}
type=Legendary Planeswalker type=Legendary Planeswalker
@@ -1269,7 +1269,7 @@ subtype=Jace
[card] [card]
name=Jace Beleren name=Jace Beleren
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Each player draw) draw:1 controller && draw:1 opponent auto={C(0/0,2,Loyalty)}:name(+2: Each player draw) all(player) draw:1
auto={C(0/0,-1,Loyalty)}:name(-1: Target player draw a card) draw:1 target(player) auto={C(0/0,-1,Loyalty)}:name(-1: Target player draw a card) draw:1 target(player)
auto={C(0/0,-10,Loyalty)}:name(-10: Target player mils twenty) deplete:20 target(player) auto={C(0/0,-10,Loyalty)}:name(-10: Target player mils twenty) deplete:20 target(player)
text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of his or her library into his or her graveyard. text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of his or her library into his or her graveyard.