set code Y22 has been updated to YMID

The set code Y22 has been updated to YMID, now reflecting its official name: Innistrad: Midnight Hunt. Additionally, this set now includes a multiverseid in the database, aligning it with official standards.

Bug fixes:
Astral Drift
Hulking Metamorph
Exorcise
Pain Distributor
Cleansing Wildfire
Jaya, Venerated Firemage
Great Whale
Jolting Merfolk
Sunbird's Invocation removed
Eerie Interlude
Old-Growth Dryads
Enigma Sphinx
All "God-Eternal" that return to deck
Sorin, Imperious Bloodlord
This commit is contained in:
Eduardo MG
2025-03-06 19:32:03 -06:00
parent f698d9f96c
commit 721f1bc269
7 changed files with 2533 additions and 425 deletions

View File

@@ -1471,7 +1471,7 @@ name=Aethersphere Harvester
abilities=flying
auto=alterenergy:2 controller
auto={e:1}:lifelink ueot
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
auto=_CREW1_
text=Flying -- When Aethersphere Harvester enters, you get {E}{E} (two energy counters). -- Pay {E}: Aethersphere Harvester gains lifelink until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={3}
type=Artifact
@@ -31786,8 +31786,8 @@ type=Sorcery
[/card]
[card]
name=Dreadbringer Lampads
auto=name(intimidate) target(creature) transforms((,intimidate)) ueot
auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,intimidate)) ueot
auto=name(intimidate) target(creature) intimidate ueot
auto=_CONSTELLATION_name(intimidate) target(creature) intimidate ueot
text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={4}{B}
type=Enchantment Creature
@@ -34037,7 +34037,7 @@ subtype=Aura
[card]
name=Eerie Interlude
target=<anyamount>creature|mybattlefield
auto=(blink)
auto=(blink)ueot
text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
mana={2}{W}
type=Instant
@@ -36207,9 +36207,9 @@ toughness=2
[card]
name=Enigma Sphinx
abilities=Flying
auto=@movedTo(mygraveyard) from(battlefield): moveto(ownerlibrary)
auto=@movedTo(mygraveyard) from(battlefield):target(Enigma Sphinx[fresh]|graveyard) placefromthetop(3)
autostack=if casted(this) then cascade:plibrarycount
text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put into your library third from the top.
text=Flying -- When Enigma Sphinx is put into your graveyard from the battlefield, put into your library third from the top. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={4}{W}{U}{B}
type=Artifact Creature
subtype=Sphinx
@@ -49938,7 +49938,7 @@ type=Enchantment
[/card]
[card]
name=Great Whale
auto=choice may untap target(<upto:7>land)
auto=may untap target(<upto:7>land)
text=When Great Whale enters, untap up to seven lands.
mana={5}{U}{U}
type=Creature
@@ -60564,9 +60564,9 @@ type=Instant
[/card]
[card]
name=Jolting Merfolk
auto={1}{C(0/0,-1,Fade)}:tap target(creature)
auto={C(0/0,-1,Fade)}:tap target(creature)
auto=fading:4
text=Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Jolting Merfolk: Tap target creature.
text=Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Jolting Merfolk: Tap target creature.
mana={2}{U}{U}
type=Creature
subtype=Merfolk
@@ -70626,7 +70626,7 @@ toughness=1
[card]
name=Managorger Hydra
abilities=trample
auto=@movedto(*|stack):choice counter(1/1)
auto=@movedto(*|stack):counter(1/1)
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) -- Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
mana={2}{G}
type=Creature
@@ -83586,7 +83586,7 @@ toughness=2
[card]
name=Ovalchase Dragster
abilities=trample,haste
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
auto=_CREW1_
text=Trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={4}
type=Artifact
@@ -107036,7 +107036,7 @@ toughness=2
[card]
name=Sky Skiff
abilities=flying
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
auto=_CREW1_
text=Flying -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={2}
type=Artifact
@@ -108507,7 +108507,7 @@ toughness=3
name=Smuggler's Copter
abilities=flying
auto=@combat(attacking,blocking) source(this):may _LOOT_
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
auto=_CREW1_
text=Flying -- Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={2}
type=Artifact
@@ -126361,7 +126361,7 @@ type=Sorcery
name=Untethered Express
abilities=trample
auto=_ATTACKING_counter(1/1)
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
auto=_CREW1_
text=Trample -- Whenever Untethered Express attacks, put a +1/+1 counter on it. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={4}
type=Artifact