added Shimian Specter

This commit is contained in:
omegablast2002@yahoo.com
2011-02-25 23:26:40 +00:00
parent fa29902fcb
commit 721595bbd8
2 changed files with 83 additions and 70 deletions
+35 -9
View File
@@ -13761,6 +13761,13 @@ mana={1}{R}{R}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Mana Chains
text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mana Clash name=Mana Clash
text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. text=You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
mana={R} mana={R}
@@ -17091,6 +17098,12 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Paradigm Shift
text=Exile all cards from your library. Then shuffle your graveyard into your library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Paradox Haze name=Paradox Haze
text=Enchant player -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. text=Enchant player -- At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
mana={2}{U} mana={2}{U}
@@ -18725,6 +18738,12 @@ mana={U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Quest for the Goblin Lord
text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
mana={R}
type=Enchantment
[/card]
[card]
name=Quest for the Holy Relic name=Quest for the Holy Relic
text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
mana={W} mana={W}
@@ -21591,15 +21610,6 @@ power=4
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Shimian Specter
text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Shimmer Myr name=Shimmer Myr
text=Flash -- You may cast artifact cards as though they had flash. text=Flash -- You may cast artifact cards as though they had flash.
mana={3} mana={3}
@@ -25954,6 +25964,13 @@ mana={2}{W}{U}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Vapor Snare
text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vassal's Duty name=Vassal's Duty
text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
mana={3}{W} mana={3}{W}
@@ -26835,6 +26852,15 @@ power=1
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Waterspout Djinn
text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Waterspout Elemental name=Waterspout Elemental
text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
mana={3}{U}{U} mana={3}{U}{U}
+48 -61
View File
@@ -5599,14 +5599,38 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Bestial Menace name=Bestial Menace
auto=token(Snake,Creature Snake,1/1,green) auto=token(-19784311)
auto=token(Wolf,Creature Wolf,2/2,green) auto=token(-19784312)
auto=token(Elephant,Creature Elephant,3/3,green) auto=token(-19784313)
text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
mana={3}{G}{G} mana={3}{G}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Snake Token
type=Creature
subtype=Snake
power=1
toughness=1
color=green
[/card]
[card]
name=Wolf Token
type=Creature
subtype=Wolf
power=2
toughness=2
color=green
[/card]
[card]
name=Elephant Token
type=Creature
subtype=Elephant
power=3
toughness=3
color=green
[/card]
[card]
name=Betrayal name=Betrayal
target=creature|opponentBattlefield target=creature|opponentBattlefield
auto=@tapped(mytgt):draw:1 controller auto=@tapped(mytgt):draw:1 controller
@@ -14890,7 +14914,6 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Decomposition name=Decomposition
target=creature[black]
auto=teach(creature) cumulativeupcost[{l}] sacrifice auto=teach(creature) cumulativeupcost[{l}] sacrifice
auto=@movedto(mytgt|graveyard): all(trigger[to]) damage:2 targetcontroller auto=@movedto(mytgt|graveyard): all(trigger[to]) damage:2 targetcontroller
text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life. text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life.
@@ -18682,7 +18705,6 @@ toughness=1
[/card] [/card]
[card] [card]
name=Elvish Berserker name=Elvish Berserker
auto=haste,opponentshroud
auto=rampage(1/1,0) auto=rampage(1/1,0)
text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
mana={G} mana={G}
@@ -24451,7 +24473,7 @@ toughness=4
name=Ghitu Encampment name=Ghitu Encampment
auto=tap auto=tap
auto={T}:Add{R} auto={T}:Add{R}
auto={1}{R}:becomes(Warrior Creature,2/1,first strike,red) ueot auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot
text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
type=Land type=Land
[/card] [/card]
@@ -38279,15 +38301,6 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Mana Chains
target=creature
auto=teach(creature) cumulativeupcost[{1}] sacrifice
text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mana Cylix name=Mana Cylix
auto={1}{T}:Add {G} auto={1}{T}:Add {G}
auto={1}{T}:Add {R} auto={1}{T}:Add {R}
@@ -39360,7 +39373,7 @@ auto={T}{C(0/0,-8,Winch)}:name(Remove 8 Counters) && moveTo(myBattlefield) notat
auto={T}{C(0/0,-9,Winch)}:name(Remove 9 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=9]|myhand) auto={T}{C(0/0,-9,Winch)}:name(Remove 9 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=9]|myhand)
auto={T}{C(0/0,-10,Winch)}:name(Remove 10 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=10]|myhand) auto={T}{C(0/0,-10,Winch)}:name(Remove 10 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=10]|myhand)
text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield. text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.
mana={2} mana={1}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
@@ -45343,14 +45356,6 @@ power=6
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Paradigm Shift
auto=moveTo(exile) all(*|mylibrary)
auto=moveTo(mylibrary) all(*|mygraveyard)
text=Exile all cards from your library. Then shuffle your graveyard into your library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Paradise Mantle name=Paradise Mantle
auto={1}:equip auto={1}:equip
auto=teach(creature) {T}:Add:{W} auto=teach(creature) {T}:Add:{W}
@@ -48784,14 +48789,6 @@ mana={U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Quest for the Gemblades name=Quest for the Gemblades
auto=@combatdamaged(creature) from(creature|myBattlefield):may counter(0/0,1,Quest) all(this) auto=@combatdamaged(creature) from(creature|myBattlefield):may counter(0/0,1,Quest) all(this)
auto={C(0/0,-1,Quest)}{S}:counter(1/1,4) target(creature) auto={C(0/0,-1,Quest)}{S}:counter(1/1,4) target(creature)
@@ -48800,14 +48797,6 @@ mana={1}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Quest for the Goblin Lord
auto=@tapped(goblin|mybattlefield):counter(0/0,1,Quest)
auto=this(counter{0/0.5.Quest}) lord(creature|myBattlefield) 2/0
text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
mana={R}
type=Enchantment
[/card]
[card]
name=Quest for the Gravelord name=Quest for the Gravelord
auto=@movedTo(creature|graveyard) from(battlefield):may counter(0/0,1,Quest) auto=@movedTo(creature|graveyard) from(battlefield):may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:token(Zombie Giant,creature zombie giant, 5/5,black) auto={C(0/0,-3,Quest)}{S}:token(Zombie Giant,creature zombie giant, 5/5,black)
@@ -48816,6 +48805,14 @@ mana={B}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Questing Phelddagrif name=Questing Phelddagrif
auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield) auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield)
auto={W}:protection from black && protection from red && life:2 opponent auto={W}:protection from black && protection from red && life:2 opponent
@@ -56237,6 +56234,17 @@ power=0
toughness=0 toughness=0
[/card] [/card]
[card] [card]
name=Shimian Specter
abilities=flying
auto=@combatdamaged(player) from(this):target(*|opponenthand) moveto(exile) && all(*[share!name!]|targetcontrollerhand) moveto(exile) && all(*[share!name!]|targetcontrollerlibrary) moveto(exile) && all(*[share!name!]|targetcontrollergraveyard) moveto(exile) && all(*[share!name!]|targetcontrollerbattlefield) moveto(exile)
text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Shimmer name=Shimmer
auto=choice name(plains gets phasing) && counter(0/0,1,Plains) auto=choice name(plains gets phasing) && counter(0/0,1,Plains)
auto=choice name(island gets phasing) && counter(0/0,1,Island) auto=choice name(island gets phasing) && counter(0/0,1,Island)
@@ -69311,16 +69319,6 @@ mana={2}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Vapor Snare
target=creature
alias=1194
auto=upcost[{H(land|mybattlefield)}] sacrifice
text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vaporous Djinn name=Vaporous Djinn
abilities=flying abilities=flying
auto=upcost[{U}{U}] phaseout auto=upcost[{U}{U}] phaseout
@@ -72366,17 +72364,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Waterspout Djinn
abilities=flying
auto=upcost[{H(island[-tapped]|mybattlefield)}] sacrifice
text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Waterveil Cavern name=Waterveil Cavern
auto={T}:Add{1} auto={T}:Add{1}
auto={T}:Add{U} && frozen auto={T}:Add{U} && frozen