added Shimian Specter
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@@ -5599,14 +5599,38 @@ subtype=Aura
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[/card]
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[card]
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name=Bestial Menace
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auto=token(Snake,Creature Snake,1/1,green)
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auto=token(Wolf,Creature Wolf,2/2,green)
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auto=token(Elephant,Creature Elephant,3/3,green)
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auto=token(-19784311)
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auto=token(-19784312)
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auto=token(-19784313)
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text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
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mana={3}{G}{G}
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type=Sorcery
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[/card]
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[card]
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name=Snake Token
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type=Creature
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subtype=Snake
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power=1
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toughness=1
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color=green
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[/card]
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[card]
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name=Wolf Token
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type=Creature
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subtype=Wolf
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power=2
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toughness=2
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color=green
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[/card]
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[card]
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name=Elephant Token
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type=Creature
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subtype=Elephant
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power=3
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toughness=3
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color=green
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[/card]
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[card]
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name=Betrayal
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target=creature|opponentBattlefield
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auto=@tapped(mytgt):draw:1 controller
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@@ -14890,7 +14914,6 @@ type=Sorcery
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[/card]
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[card]
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name=Decomposition
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target=creature[black]
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auto=teach(creature) cumulativeupcost[{l}] sacrifice
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auto=@movedto(mytgt|graveyard): all(trigger[to]) damage:2 targetcontroller
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text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life.
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@@ -18682,7 +18705,6 @@ toughness=1
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[/card]
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[card]
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name=Elvish Berserker
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auto=haste,opponentshroud
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auto=rampage(1/1,0)
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text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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mana={G}
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@@ -24451,7 +24473,7 @@ toughness=4
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name=Ghitu Encampment
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auto=tap
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auto={T}:Add{R}
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auto={1}{R}:becomes(Warrior Creature,2/1,first strike,red) ueot
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auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot
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text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
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type=Land
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[/card]
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@@ -38279,15 +38301,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Mana Chains
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target=creature
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auto=teach(creature) cumulativeupcost[{1}] sacrifice
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text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
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mana={U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Mana Cylix
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auto={1}{T}:Add {G}
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auto={1}{T}:Add {R}
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@@ -39360,7 +39373,7 @@ auto={T}{C(0/0,-8,Winch)}:name(Remove 8 Counters) && moveTo(myBattlefield) notat
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auto={T}{C(0/0,-9,Winch)}:name(Remove 9 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=9]|myhand)
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auto={T}{C(0/0,-10,Winch)}:name(Remove 10 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=10]|myhand)
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text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.
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mana={2}
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mana={1}
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type=Artifact
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[/card]
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[card]
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@@ -45343,14 +45356,6 @@ power=6
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toughness=3
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[/card]
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[card]
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name=Paradigm Shift
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auto=moveTo(exile) all(*|mylibrary)
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auto=moveTo(mylibrary) all(*|mygraveyard)
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text=Exile all cards from your library. Then shuffle your graveyard into your library.
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mana={1}{U}
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type=Sorcery
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[/card]
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[card]
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name=Paradise Mantle
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auto={1}:equip
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auto=teach(creature) {T}:Add:{W}
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@@ -48784,14 +48789,6 @@ mana={U}
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type=Enchantment
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[/card]
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[card]
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name=Quest for Renewal
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auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
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auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
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text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
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mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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name=Quest for the Gemblades
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auto=@combatdamaged(creature) from(creature|myBattlefield):may counter(0/0,1,Quest) all(this)
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auto={C(0/0,-1,Quest)}{S}:counter(1/1,4) target(creature)
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@@ -48800,14 +48797,6 @@ mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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name=Quest for the Goblin Lord
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auto=@tapped(goblin|mybattlefield):counter(0/0,1,Quest)
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auto=this(counter{0/0.5.Quest}) lord(creature|myBattlefield) 2/0
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text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
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mana={R}
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type=Enchantment
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[/card]
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[card]
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name=Quest for the Gravelord
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auto=@movedTo(creature|graveyard) from(battlefield):may counter(0/0,1,Quest)
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auto={C(0/0,-3,Quest)}{S}:token(Zombie Giant,creature zombie giant, 5/5,black)
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@@ -48816,6 +48805,14 @@ mana={B}
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type=Enchantment
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[/card]
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[card]
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name=Quest for Renewal
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auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
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auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
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text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
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mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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name=Questing Phelddagrif
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auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield)
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auto={W}:protection from black && protection from red && life:2 opponent
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@@ -56237,6 +56234,17 @@ power=0
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toughness=0
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[/card]
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[card]
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name=Shimian Specter
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abilities=flying
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auto=@combatdamaged(player) from(this):target(*|opponenthand) moveto(exile) && all(*[share!name!]|targetcontrollerhand) moveto(exile) && all(*[share!name!]|targetcontrollerlibrary) moveto(exile) && all(*[share!name!]|targetcontrollergraveyard) moveto(exile) && all(*[share!name!]|targetcontrollerbattlefield) moveto(exile)
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text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
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mana={2}{B}{B}
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type=Creature
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subtype=Specter
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power=2
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toughness=2
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[/card]
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[card]
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name=Shimmer
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auto=choice name(plains gets phasing) && counter(0/0,1,Plains)
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auto=choice name(island gets phasing) && counter(0/0,1,Island)
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@@ -69311,16 +69319,6 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Vapor Snare
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target=creature
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alias=1194
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auto=upcost[{H(land|mybattlefield)}] sacrifice
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text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
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mana={4}{U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Vaporous Djinn
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abilities=flying
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auto=upcost[{U}{U}] phaseout
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@@ -72366,17 +72364,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Waterspout Djinn
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abilities=flying
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auto=upcost[{H(island[-tapped]|mybattlefield)}] sacrifice
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text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
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mana={2}{U}{U}
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type=Creature
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subtype=Djinn
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power=4
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toughness=4
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[/card]
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[card]
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name=Waterveil Cavern
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auto={T}:Add{1}
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auto={T}:Add{U} && frozen
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