added Shimian Specter

This commit is contained in:
omegablast2002@yahoo.com
2011-02-25 23:26:40 +00:00
parent fa29902fcb
commit 721595bbd8
2 changed files with 83 additions and 70 deletions

View File

@@ -5599,14 +5599,38 @@ subtype=Aura
[/card]
[card]
name=Bestial Menace
auto=token(Snake,Creature Snake,1/1,green)
auto=token(Wolf,Creature Wolf,2/2,green)
auto=token(Elephant,Creature Elephant,3/3,green)
auto=token(-19784311)
auto=token(-19784312)
auto=token(-19784313)
text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
name=Snake Token
type=Creature
subtype=Snake
power=1
toughness=1
color=green
[/card]
[card]
name=Wolf Token
type=Creature
subtype=Wolf
power=2
toughness=2
color=green
[/card]
[card]
name=Elephant Token
type=Creature
subtype=Elephant
power=3
toughness=3
color=green
[/card]
[card]
name=Betrayal
target=creature|opponentBattlefield
auto=@tapped(mytgt):draw:1 controller
@@ -14890,7 +14914,6 @@ type=Sorcery
[/card]
[card]
name=Decomposition
target=creature[black]
auto=teach(creature) cumulativeupcost[{l}] sacrifice
auto=@movedto(mytgt|graveyard): all(trigger[to]) damage:2 targetcontroller
text=Enchant black creature -- Enchanted creature has "Cumulative upkeep - Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -- When enchanted creature is put into a graveyard, its controller loses 2 life.
@@ -18682,7 +18705,6 @@ toughness=1
[/card]
[card]
name=Elvish Berserker
auto=haste,opponentshroud
auto=rampage(1/1,0)
text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
mana={G}
@@ -24451,7 +24473,7 @@ toughness=4
name=Ghitu Encampment
auto=tap
auto={T}:Add{R}
auto={1}{R}:becomes(Warrior Creature,2/1,first strike,red) ueot
auto={1}{R}:becomes(Soldier Creature,2/1,first strike,red) ueot
text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
type=Land
[/card]
@@ -38279,15 +38301,6 @@ power=2
toughness=2
[/card]
[card]
name=Mana Chains
target=creature
auto=teach(creature) cumulativeupcost[{1}] sacrifice
text=Enchant creature -- Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mana Cylix
auto={1}{T}:Add {G}
auto={1}{T}:Add {R}
@@ -39360,7 +39373,7 @@ auto={T}{C(0/0,-8,Winch)}:name(Remove 8 Counters) && moveTo(myBattlefield) notat
auto={T}{C(0/0,-9,Winch)}:name(Remove 9 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=9]|myhand)
auto={T}{C(0/0,-10,Winch)}:name(Remove 10 Counters) && moveTo(myBattlefield) notatarget(creature[manacost=10]|myhand)
text={1}, {T}: Put a winch counter on Mercadian Lift. -- {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.
mana={2}
mana={1}
type=Artifact
[/card]
[card]
@@ -45343,14 +45356,6 @@ power=6
toughness=3
[/card]
[card]
name=Paradigm Shift
auto=moveTo(exile) all(*|mylibrary)
auto=moveTo(mylibrary) all(*|mygraveyard)
text=Exile all cards from your library. Then shuffle your graveyard into your library.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Paradise Mantle
auto={1}:equip
auto=teach(creature) {T}:Add:{W}
@@ -48784,14 +48789,6 @@ mana={U}
type=Enchantment
[/card]
[card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Quest for the Gemblades
auto=@combatdamaged(creature) from(creature|myBattlefield):may counter(0/0,1,Quest) all(this)
auto={C(0/0,-1,Quest)}{S}:counter(1/1,4) target(creature)
@@ -48800,14 +48797,6 @@ mana={1}{G}
type=Enchantment
[/card]
[card]
name=Quest for the Goblin Lord
auto=@tapped(goblin|mybattlefield):counter(0/0,1,Quest)
auto=this(counter{0/0.5.Quest}) lord(creature|myBattlefield) 2/0
text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
mana={R}
type=Enchantment
[/card]
[card]
name=Quest for the Gravelord
auto=@movedTo(creature|graveyard) from(battlefield):may counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:token(Zombie Giant,creature zombie giant, 5/5,black)
@@ -48816,6 +48805,14 @@ mana={B}
type=Enchantment
[/card]
[card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Questing Phelddagrif
auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield)
auto={W}:protection from black && protection from red && life:2 opponent
@@ -56237,6 +56234,17 @@ power=0
toughness=0
[/card]
[card]
name=Shimian Specter
abilities=flying
auto=@combatdamaged(player) from(this):target(*|opponenthand) moveto(exile) && all(*[share!name!]|targetcontrollerhand) moveto(exile) && all(*[share!name!]|targetcontrollerlibrary) moveto(exile) && all(*[share!name!]|targetcontrollergraveyard) moveto(exile) && all(*[share!name!]|targetcontrollerbattlefield) moveto(exile)
text=Flying -- Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
mana={2}{B}{B}
type=Creature
subtype=Specter
power=2
toughness=2
[/card]
[card]
name=Shimmer
auto=choice name(plains gets phasing) && counter(0/0,1,Plains)
auto=choice name(island gets phasing) && counter(0/0,1,Island)
@@ -69311,16 +69319,6 @@ mana={2}{W}
type=Instant
[/card]
[card]
name=Vapor Snare
target=creature
alias=1194
auto=upcost[{H(land|mybattlefield)}] sacrifice
text=Enchant creature -- You control enchanted creature. -- At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Vaporous Djinn
abilities=flying
auto=upcost[{U}{U}] phaseout
@@ -72366,17 +72364,6 @@ power=1
toughness=1
[/card]
[card]
name=Waterspout Djinn
abilities=flying
auto=upcost[{H(island[-tapped]|mybattlefield)}] sacrifice
text=Flying -- At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
mana={2}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Waterveil Cavern
auto={T}:Add{1}
auto={T}:Add{U} && frozen