* Some more tweaking for combat.
* This still doesn't work, but it's closer.
This commit is contained in:
jean.chalard
2009-09-03 02:16:53 +00:00
parent a7bef9142c
commit 7214248494
15 changed files with 145 additions and 203 deletions
+1
View File
@@ -56,6 +56,7 @@ void DamagerDamaged::Render(CombatStep mode)
switch (mode)
{
case BLOCKERS :
case ORDER :
mFont->SetColor(ARGB(92,255,255,255));
break;