* Some more tweaking for combat.
* This still doesn't work, but it's closer.
This commit is contained in:
jean.chalard
2009-09-03 02:16:53 +00:00
parent a7bef9142c
commit 7214248494
15 changed files with 145 additions and 203 deletions

View File

@@ -7,7 +7,7 @@
#include "CardGui.h"
#include "GuiAvatars.h"
class TransientCardView;
class CardView;
struct GuiStatic : public PlayGuiObject{
GuiAvatars* parent;
@@ -35,7 +35,7 @@ struct GuiAvatar : public GuiStatic{
struct GuiGameZone : public GuiStatic{
static const int Width = 20;
static const int Height = 25;
vector<TransientCardView*> cards;
vector<CardView*> cards;
public:
MTGGameZone * zone;