Jeck - Additional fixes for deck editor. Unfortunately, it still has separate filters for deck and collection, but I'm working on that.

This commit is contained in:
wagic.jeck
2010-02-17 23:27:17 +00:00
parent 76fa3221d7
commit 71e0792cde
3 changed files with 22 additions and 29 deletions

View File

@@ -159,7 +159,6 @@ public:
WGuiCardDistort(WDataSource * wds, bool _thumb=false, WDataSource * _distort=NULL);
~WGuiCardDistort();
virtual void Render();
WDistort xy;
protected:
hgeDistortionMesh* mesh;
@@ -424,7 +423,7 @@ public:
void recolorFilter(int color);
bool isAvailable(int type);
bool isAvailableCode(string code);
bool Finish(); //Returns true if card set reasonably expected to be changed.
bool Finish(bool emptyset = false); //Returns true if card set reasonably expected to be changed.
bool isFinished() {return bFinished;};
void ButtonPressed(int controllerId, int controlId);
void buildList();
@@ -433,7 +432,6 @@ protected:
void addArg(string display, string code);
vector< pair<string,string> > tempArgs; //TODO FIXME this is inefficient
bool bFinished;
string priorFilter;
int recolorTo;
WSrcCards* source;
SimpleMenu* subMenu;