- Fix issue #16 (testsuite segfaults if file does not exist)
- Fix issue #37 (Normal Combat Damage is not dealt to creatures when the AI attacks)
- TestSuite now has an "AI" mode (see test/manual/p2_attacks.txt)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-22 06:15:32 +00:00
parent d7657e8bdf
commit 71d4818646
16 changed files with 172 additions and 22 deletions

View File

@@ -70,6 +70,7 @@ class AIPlayer: public Player{
virtual MTGCardInstance * chooseCard(TargetChooser * tc, MTGCardInstance * source, int random = 0);
virtual int chooseTarget(TargetChooser * tc = NULL);
virtual int Act(float dt);
virtual int affectCombatDamages(CombatStep);
int isAI(){return 1;};
int canHandleCost(MTGAbility * ability);
int selectAbility();