Erwan
- Replaced the BasicAbilities Array with a map. This reduces the size of MTGCard from >500 bytes to 392. Should be cool for people who have memory issues
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@@ -149,7 +149,7 @@ void GameApp::Create()
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// effect = new CardEffect();
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char buf[512];
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sprintf(buf, "size of MTGCardInstance : %i\n" , sizeof(MTGCardInstance));
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sprintf(buf, "size of MTGCard : %i\n" , sizeof(MTGCard));
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OutputDebugString(buf);
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}
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